gl_vidsdl.c: remove the PowerVR stuff, as it seems to be outdated

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@833 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Sander van Dijk 2013-03-02 13:46:59 +00:00
parent d245a15fe2
commit f02120cc7f

View file

@ -679,8 +679,6 @@ static void GL_Init (void)
GL_CheckExtensions (); //johnfitz GL_CheckExtensions (); //johnfitz
if (SDL_strncasecmp(gl_renderer,"PowerVR",7)==0)
Cbuf_AddText ("gl_clear 1");
//johnfitz -- intel video workarounds from Baker //johnfitz -- intel video workarounds from Baker
if (!strcmp(gl_vendor, "Intel")) if (!strcmp(gl_vendor, "Intel"))
{ {