update docs

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1640 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2019-09-20 18:41:06 +00:00
parent 21915e956c
commit d3294e3001
3 changed files with 8 additions and 4 deletions

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@ -157,9 +157,10 @@ these patched libSDL binaries may help.
<sect1> Changes in 0.93.2<p> <sect1> Changes in 0.93.2<p>
<itemize> <itemize>
<item> Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256. <item> Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256.
<item> Fixed several uncheked limits that would crash the Slayer's Testaments mod. <item> Fixed several uncheked limits that would crash the Slayer's Testaments mod (sf.net bug #33).
<item> Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's Testaments mod works. <item> Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's Testaments mod works.
<item> Fixed 'pants' and 'shirt' types so that those textures load correctly on platforms where char is unsigned by default (sf.net bug #28). <item> Fixed 'pants' and 'shirt' types so that those textures load correctly on platforms where char is unsigned by default (sf.net bug #28).
<item> Windows audio: WASAPI-enabled SDL2 dlls function properly now.
<item> Update the third-party libraries. Other fixes/cleanups. <item> Update the third-party libraries. Other fixes/cleanups.
</itemize> </itemize>
</p> </p>

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@ -253,9 +253,10 @@ these patched libSDL binaries may help.
<P> <P>
<UL> <UL>
<LI> Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256.</LI> <LI> Lightmaps are now dynamically allocated (from QSS), and BLOCK_WIDTH/HEIGHT raised from 128 to 256.</LI>
<LI> Fixed several uncheked limits that would crash the Slayer's Testaments mod.</LI> <LI> Fixed several uncheked limits that would crash the Slayer's Testaments mod (sf.net bug #33).</LI>
<LI> Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's Testaments mod works.</LI> <LI> Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's Testaments mod works.</LI>
<LI> Fixed 'pants' and 'shirt' types so that those textures load correctly on platforms where char is unsigned by default (sf.net bug #28).</LI> <LI> Fixed 'pants' and 'shirt' types so that those textures load correctly on platforms where char is unsigned by default (sf.net bug #28).</LI>
<LI> Windows audio: WASAPI-enabled SDL2 dlls function properly now.</LI>
<LI> Update the third-party libraries. Other fixes/cleanups.</LI> <LI> Update the third-party libraries. Other fixes/cleanups.</LI>
</UL> </UL>
</P> </P>

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@ -295,7 +295,7 @@
BLOCK_WIDTH/HEIGHT raised from 128 to 256. BLOCK_WIDTH/HEIGHT raised from 128 to 256.
o Fixed several uncheked limits that would crash the Slayer's o Fixed several uncheked limits that would crash the Slayer's
Testaments mod. Testaments mod (sf.net bug #33).
o Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's o Raised MAXALIASTRIS from 2048 to 4096, so that the Slayer's
Testaments mod works. Testaments mod works.
@ -304,6 +304,8 @@
correctly on platforms where char is unsigned by default correctly on platforms where char is unsigned by default
(sf.net bug #28). (sf.net bug #28).
o Windows audio: WASAPI-enabled SDL2 dlls function properly now.
o Update the third-party libraries. Other fixes/cleanups. o Update the third-party libraries. Other fixes/cleanups.