sbar.c (Sbar_SoloScoreboard): modified to include the map name and

skill. (patch by Steven, modified to utilize cl.mapname by OZ.)


git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@28 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2010-02-16 14:21:11 +00:00
parent 1027529671
commit cba5a07940
1 changed files with 10 additions and 11 deletions

View File

@ -489,9 +489,8 @@ Sbar_SoloScoreboard -- johnfitz -- new layout
*/
void Sbar_SoloScoreboard (void)
{
char str[80];
int minutes, seconds, tens, units;
int len;
char str[256];
int len;
sprintf (str,"Kills: %i/%i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);
Sbar_DrawString (8, 12, str);
@ -499,18 +498,18 @@ void Sbar_SoloScoreboard (void)
sprintf (str,"Secrets: %i/%i", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]);
Sbar_DrawString (312 - strlen(str)*8, 12, str);
minutes = cl.time / 60;
seconds = cl.time - 60*minutes;
tens = seconds / 10;
units = seconds - 10*tens;
sprintf (str,"%i:%i%i", minutes, tens, units);
sprintf (str,"skill %i", (int)(skill.value + 0.5));
Sbar_DrawString (160 - strlen(str)*4, 12, str);
len = strlen (cl.levelname);
sprintf (str,cl.levelname);
strcat (str," (");
strncat (str,cl.mapname,250-strlen(str));
strcat (str,")");
len = strlen (str);
if (len > 40)
Sbar_DrawScrollString (0, 4, 320, cl.levelname);
Sbar_DrawScrollString (0, 4, 320, str);
else
Sbar_DrawString (160 - len*4, 4, cl.levelname);
Sbar_DrawString (160 - len*4, 4, str);
}
/*