renamed sound.h to q_sound.h

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@349 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2010-12-30 14:30:52 +00:00
parent ed45746547
commit bf49e25d3f
6 changed files with 6 additions and 6 deletions

View file

@ -240,7 +240,7 @@
<Unit filename="../../Quake/snd_sdl.c"> <Unit filename="../../Quake/snd_sdl.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />
</Unit> </Unit>
<Unit filename="../../Quake/sound.h" /> <Unit filename="../../Quake/q_sound.h" />
<Unit filename="../../Quake/spritegn.h" /> <Unit filename="../../Quake/spritegn.h" />
<Unit filename="../../Quake/sv_main.c"> <Unit filename="../../Quake/sv_main.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />

View file

@ -175,7 +175,7 @@
483A77FB0D2EE9A900CB2E4C /* protocol.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = protocol.h; path = ../Quake/protocol.h; sourceTree = SOURCE_ROOT; }; 483A77FB0D2EE9A900CB2E4C /* protocol.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = protocol.h; path = ../Quake/protocol.h; sourceTree = SOURCE_ROOT; };
483A77FC0D2EE9A900CB2E4C /* server.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = server.h; path = ../Quake/server.h; sourceTree = SOURCE_ROOT; }; 483A77FC0D2EE9A900CB2E4C /* server.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = server.h; path = ../Quake/server.h; sourceTree = SOURCE_ROOT; };
483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = cdaudio.h; path = ../Quake/cdaudio.h; sourceTree = SOURCE_ROOT; }; 483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = cdaudio.h; path = ../Quake/cdaudio.h; sourceTree = SOURCE_ROOT; };
483A77FE0D2EE9BD00CB2E4C /* sound.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = sound.h; path = ../Quake/sound.h; sourceTree = SOURCE_ROOT; }; 483A77FE0D2EE9BD00CB2E4C /* q_sound.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = q_sound.h; path = ../Quake/q_sound.h; sourceTree = SOURCE_ROOT; };
483A77FF0D2EE9F300CB2E4C /* anorm_dots.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorm_dots.h; path = ../Quake/anorm_dots.h; sourceTree = SOURCE_ROOT; }; 483A77FF0D2EE9F300CB2E4C /* anorm_dots.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorm_dots.h; path = ../Quake/anorm_dots.h; sourceTree = SOURCE_ROOT; };
483A78000D2EE9F300CB2E4C /* anorms.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorms.h; path = ../Quake/anorms.h; sourceTree = SOURCE_ROOT; }; 483A78000D2EE9F300CB2E4C /* anorms.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorms.h; path = ../Quake/anorms.h; sourceTree = SOURCE_ROOT; };
483A78010D2EE9F300CB2E4C /* bspfile.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = bspfile.h; path = ../Quake/bspfile.h; sourceTree = SOURCE_ROOT; }; 483A78010D2EE9F300CB2E4C /* bspfile.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = bspfile.h; path = ../Quake/bspfile.h; sourceTree = SOURCE_ROOT; };
@ -551,7 +551,7 @@
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */, 483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */,
483A77FE0D2EE9BD00CB2E4C /* sound.h */, 483A77FE0D2EE9BD00CB2E4C /* q_sound.h */,
); );
name = Headers; name = Headers;
sourceTree = "<group>"; sourceTree = "<group>";

View file

@ -253,7 +253,7 @@ typedef struct
#include "protocol.h" #include "protocol.h"
#include "cmd.h" #include "cmd.h"
#include "sbar.h" #include "sbar.h"
#include "sound.h" #include "q_sound.h"
#include "render.h" #include "render.h"
#include "client.h" #include "client.h"
#include "progs.h" #include "progs.h"

View file

@ -251,7 +251,7 @@
<Unit filename="..\..\Quake\snd_sdl.c"> <Unit filename="..\..\Quake\snd_sdl.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />
</Unit> </Unit>
<Unit filename="..\..\Quake\sound.h" /> <Unit filename="..\..\Quake\q_sound.h" />
<Unit filename="..\..\Quake\spritegn.h" /> <Unit filename="..\..\Quake\spritegn.h" />
<Unit filename="..\..\Quake\sv_main.c"> <Unit filename="..\..\Quake\sv_main.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />

View file

@ -772,7 +772,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\Quake\sound.h" RelativePath="..\..\Quake\q_sound.h"
> >
</File> </File>
<File <File