mirror of
https://github.com/Shpoike/Quakespasm.git
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renamed sound.h to q_sound.h
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@349 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
ed45746547
commit
bf49e25d3f
6 changed files with 6 additions and 6 deletions
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@ -240,7 +240,7 @@
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<Unit filename="../../Quake/snd_sdl.c">
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<Unit filename="../../Quake/snd_sdl.c">
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<Option compilerVar="CC" />
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<Option compilerVar="CC" />
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</Unit>
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</Unit>
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<Unit filename="../../Quake/sound.h" />
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<Unit filename="../../Quake/q_sound.h" />
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<Unit filename="../../Quake/spritegn.h" />
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<Unit filename="../../Quake/spritegn.h" />
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<Unit filename="../../Quake/sv_main.c">
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<Unit filename="../../Quake/sv_main.c">
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<Option compilerVar="CC" />
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<Option compilerVar="CC" />
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@ -175,7 +175,7 @@
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483A77FB0D2EE9A900CB2E4C /* protocol.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = protocol.h; path = ../Quake/protocol.h; sourceTree = SOURCE_ROOT; };
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483A77FB0D2EE9A900CB2E4C /* protocol.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = protocol.h; path = ../Quake/protocol.h; sourceTree = SOURCE_ROOT; };
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483A77FC0D2EE9A900CB2E4C /* server.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = server.h; path = ../Quake/server.h; sourceTree = SOURCE_ROOT; };
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483A77FC0D2EE9A900CB2E4C /* server.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = server.h; path = ../Quake/server.h; sourceTree = SOURCE_ROOT; };
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483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = cdaudio.h; path = ../Quake/cdaudio.h; sourceTree = SOURCE_ROOT; };
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483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = cdaudio.h; path = ../Quake/cdaudio.h; sourceTree = SOURCE_ROOT; };
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483A77FE0D2EE9BD00CB2E4C /* sound.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = sound.h; path = ../Quake/sound.h; sourceTree = SOURCE_ROOT; };
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483A77FE0D2EE9BD00CB2E4C /* q_sound.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = q_sound.h; path = ../Quake/q_sound.h; sourceTree = SOURCE_ROOT; };
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483A77FF0D2EE9F300CB2E4C /* anorm_dots.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorm_dots.h; path = ../Quake/anorm_dots.h; sourceTree = SOURCE_ROOT; };
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483A77FF0D2EE9F300CB2E4C /* anorm_dots.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorm_dots.h; path = ../Quake/anorm_dots.h; sourceTree = SOURCE_ROOT; };
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483A78000D2EE9F300CB2E4C /* anorms.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorms.h; path = ../Quake/anorms.h; sourceTree = SOURCE_ROOT; };
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483A78000D2EE9F300CB2E4C /* anorms.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = anorms.h; path = ../Quake/anorms.h; sourceTree = SOURCE_ROOT; };
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483A78010D2EE9F300CB2E4C /* bspfile.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = bspfile.h; path = ../Quake/bspfile.h; sourceTree = SOURCE_ROOT; };
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483A78010D2EE9F300CB2E4C /* bspfile.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = bspfile.h; path = ../Quake/bspfile.h; sourceTree = SOURCE_ROOT; };
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@ -551,7 +551,7 @@
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isa = PBXGroup;
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isa = PBXGroup;
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children = (
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children = (
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483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */,
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483A77FD0D2EE9BD00CB2E4C /* cdaudio.h */,
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483A77FE0D2EE9BD00CB2E4C /* sound.h */,
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483A77FE0D2EE9BD00CB2E4C /* q_sound.h */,
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);
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);
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name = Headers;
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name = Headers;
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sourceTree = "<group>";
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sourceTree = "<group>";
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@ -253,7 +253,7 @@ typedef struct
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#include "protocol.h"
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#include "protocol.h"
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#include "cmd.h"
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#include "cmd.h"
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#include "sbar.h"
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#include "sbar.h"
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#include "sound.h"
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#include "q_sound.h"
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#include "render.h"
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#include "render.h"
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#include "client.h"
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#include "client.h"
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#include "progs.h"
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#include "progs.h"
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@ -251,7 +251,7 @@
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<Unit filename="..\..\Quake\snd_sdl.c">
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<Unit filename="..\..\Quake\snd_sdl.c">
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<Option compilerVar="CC" />
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<Option compilerVar="CC" />
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</Unit>
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</Unit>
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<Unit filename="..\..\Quake\sound.h" />
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<Unit filename="..\..\Quake\q_sound.h" />
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<Unit filename="..\..\Quake\spritegn.h" />
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<Unit filename="..\..\Quake\spritegn.h" />
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<Unit filename="..\..\Quake\sv_main.c">
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<Unit filename="..\..\Quake\sv_main.c">
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<Option compilerVar="CC" />
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<Option compilerVar="CC" />
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@ -772,7 +772,7 @@
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\Quake\sound.h"
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RelativePath="..\..\Quake\q_sound.h"
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>
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>
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</File>
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</File>
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<File
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<File
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