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https://github.com/Shpoike/Quakespasm.git
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Add support for directly loading the rerelease's localisation files.
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parent
9e5844ad07
commit
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1 changed files with 7 additions and 13 deletions
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@ -2642,7 +2642,7 @@ static qboolean COM_AddPackage(searchpath_t *basepath, const char *pakfile, cons
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if (!q_strcasecmp(ext, "pak"))
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pak = COM_LoadPackFile (pakfile);
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else if (!q_strcasecmp(ext, "pk3") || !q_strcasecmp(ext, "pk4") || !q_strcasecmp(ext, "zip") || !q_strcasecmp(ext, "apk"))
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else if (!q_strcasecmp(ext, "pk3") || !q_strcasecmp(ext, "pk4") || !q_strcasecmp(ext, "zip") || !q_strcasecmp(ext, "apk") || !q_strcasecmp(ext, "kpf"))
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{
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pak = FSZIP_LoadArchive(pakfile);
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if (pak)
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@ -2663,7 +2663,7 @@ static qboolean COM_AddPackage(searchpath_t *basepath, const char *pakfile, cons
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search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
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q_strlcpy(search->filename, pakfile, sizeof(search->filename));
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q_strlcpy(search->purename, purename, sizeof(search->purename));
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search->path_id = basepath->path_id;
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search->path_id = basepath?basepath->path_id:0;
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search->pack = pak;
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search->next = com_searchpaths;
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com_searchpaths = search;
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@ -3077,6 +3077,10 @@ void COM_InitFilesystem (void) //johnfitz -- modified based on topaz's tutorial
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if ((com_basedir[j-1] == '\\') || (com_basedir[j-1] == '/'))
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com_basedir[j-1] = 0;
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//this is horrible.
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if (!fitzmode)
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COM_AddPackage(NULL, va("%s/QuakeEX.kpf", com_basedir), "QuakeEX.kpf");
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i = COM_CheckParmNext (i, "-basegame");
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if (i)
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{ //-basegame:
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@ -3437,22 +3441,12 @@ void LOC_LoadFile (const char *file)
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Con_Printf("\nLanguage initialization\n");
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q_snprintf(path, sizeof(path), "%s/%s", com_basedir, file);
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fp = fopen(path, "r");
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if (!fp) goto fail;
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fseek(fp, 0, SEEK_END);
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i = ftell(fp);
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if (i <= 0) goto fail;
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localization.text = (char *) calloc(1, i+1);
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localization.text = COM_LoadFile(file, LOADFILE_MALLOC, NULL);
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if (!localization.text)
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{
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fail: if (fp) fclose(fp);
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Con_Printf("Couldn't load '%s'\nfrom '%s'\n", file, com_basedir);
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return;
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}
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fseek(fp, 0, SEEK_SET);
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fread(localization.text, 1, i, fp);
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fclose(fp);
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cursor = localization.text;
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