gl_vidsdl.c: get rid of obsolete "badmode"

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@801 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Sander van Dijk 2013-02-10 17:30:40 +00:00
parent ba5c538d27
commit a958e33054

View file

@ -59,7 +59,6 @@ static char * gl_extensions_nice;
static vmode_t modelist[MAX_MODE_LIST]; static vmode_t modelist[MAX_MODE_LIST];
static int nummodes; static int nummodes;
static vmode_t badmode;
static qboolean vid_initialized = false; static qboolean vid_initialized = false;
static qboolean windowed; static qboolean windowed;
@ -1179,8 +1178,6 @@ void VID_Init (void)
vid_menudrawfn = VID_MenuDraw; vid_menudrawfn = VID_MenuDraw;
vid_menukeyfn = VID_MenuKey; vid_menukeyfn = VID_MenuKey;
strcpy (badmode.modedesc, "Bad mode");
if (COM_CheckParm("-fullsbar")) if (COM_CheckParm("-fullsbar"))
fullsbardraw = true; fullsbardraw = true;