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cl_main.c (CL_EstablishConnection): Send a clc_nop at the end of the function.
This has been referred to by Baker as the NAT fix of ProQuake. Applied upon Steven's suggestion and it made me able to connect to bigfoot.quake1.net:26001 too. git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@98 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -171,6 +171,7 @@ void CL_EstablishConnection (char *host)
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cls.demonum = -1; // not in the demo loop now
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cls.demonum = -1; // not in the demo loop now
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cls.state = ca_connected;
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cls.state = ca_connected;
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cls.signon = 0; // need all the signon messages before playing
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cls.signon = 0; // need all the signon messages before playing
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MSG_WriteByte (&cls.message, clc_nop); // NAT Fix from ProQuake
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}
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}
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/*
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/*
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