fix check for mods menu

This commit is contained in:
Eric Wasylishen 2017-06-12 14:06:59 -06:00
parent 48e160ef7e
commit 8d6d071fbb
3 changed files with 15 additions and 5 deletions

View file

@ -2202,6 +2202,7 @@ static void COM_Game_f (void)
TexMgr_NewGame (); TexMgr_NewGame ();
Draw_NewGame (); Draw_NewGame ();
R_NewGame (); R_NewGame ();
M_NewGame ();
} }
ExtraMaps_NewGame (); ExtraMaps_NewGame ();
DemoList_Rebuild (); DemoList_Rebuild ();

View file

@ -2674,16 +2674,24 @@ void M_Init (void)
Cmd_AddCommand ("help", M_Menu_Help_f); Cmd_AddCommand ("help", M_Menu_Help_f);
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f); Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
// ericw -- check for graphics for mods menu M_NewGame ();
if (COM_FileExists("gfx/p_mod.lmp", NULL) }
&& COM_FileExists("gfx/mainmenu2.lmp", NULL)
&& !COM_CheckParm("-nomodmenu")) void M_NewGame (void)
{
// ericw -- check for graphics for mods menu
if (COM_FileExists ("gfx/p_mod.lmp", NULL)
&& COM_FileExists ("gfx/mainmenu2.lmp", NULL)
&& !COM_CheckParm ("-nomodmenu"))
{ {
m_have_mods_menu = true; m_have_mods_menu = true;
} }
else
{
m_have_mods_menu = false;
}
} }
void M_Draw (void) void M_Draw (void)
{ {
if (m_state == m_none || key_dest != key_menu) if (m_state == m_none || key_dest != key_menu)

View file

@ -53,6 +53,7 @@ extern qboolean m_entersound;
// menus // menus
// //
void M_Init (void); void M_Init (void);
void M_NewGame (void);
void M_Keydown (int key); void M_Keydown (int key);
void M_Charinput (int key); void M_Charinput (int key);
qboolean M_TextEntry (void); qboolean M_TextEntry (void);