* first shot at cvar flag system and cvar layer clean-ups :

- removed the archive and server members of cvar_t structure
  which are now represented by the CVAR_ARCHIVE, CVAR_NOTIFY
  and CVAR_SERVERINFO flags.
- added new Cvar_SetROM and Cvar_SetValueROM functions to 
  set vars marked as CVAR_ROM (read-only vars) programaticaly
- added Cvar_SetCallback() as a new function to assign (or
  remove) a callback function to a cvar.
- changed Cvar_RegisterVariable() to only accept a var pointer
  as in original quake
- moved notification handling from Cvar_Set() to callbacks.
- changed Cvar_Set() so that it doesn't reallocate the var's
  string buffer if nothing is changed, nor does it run the
  var's callback.
- changed the 'registered' and 'cmdline' cvars to be read-only
  so that the users can't change it using the console.  (and
  with 'registered' flagged as CVAR_ROM, the 'static_registered'
  thing is no longer required)
- added comment that sending cmdline upon CCREQ_RULE_INFO is
  evil...
- more to follow later.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@566 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2011-12-28 22:01:33 +00:00
parent 7a58f5033c
commit 6612180a74
34 changed files with 519 additions and 425 deletions

View File

@ -29,7 +29,7 @@
#define MUSIC_DIRNAME "music"
qboolean bgmloop;
cvar_t bgm_extmusic = {"bgm_extmusic", "1", true};
cvar_t bgm_extmusic = {"bgm_extmusic", "1", CVAR_ARCHIVE};
static qboolean no_extmusic= false;
static float old_volume = -1.0f;
@ -121,7 +121,7 @@ qboolean BGM_Init (void)
music_handler_t *handlers = NULL;
int i;
Cvar_RegisterVariable(&bgm_extmusic, NULL);
Cvar_RegisterVariable(&bgm_extmusic);
Cmd_AddCommand("music", BGM_Play_f);
Cmd_AddCommand("music_pause", BGM_Pause_f);
Cmd_AddCommand("music_resume", BGM_Resume_f);

View File

@ -22,10 +22,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "quakedef.h"
cvar_t chase_back = {"chase_back", "100"};
cvar_t chase_up = {"chase_up", "16"};
cvar_t chase_right = {"chase_right", "0"};
cvar_t chase_active = {"chase_active", "0"};
cvar_t chase_back = {"chase_back", "100", CVAR_NONE};
cvar_t chase_up = {"chase_up", "16", CVAR_NONE};
cvar_t chase_right = {"chase_right", "0", CVAR_NONE};
cvar_t chase_active = {"chase_active", "0", CVAR_NONE};
/*
==============
@ -34,10 +34,10 @@ Chase_Init
*/
void Chase_Init (void)
{
Cvar_RegisterVariable (&chase_back, NULL);
Cvar_RegisterVariable (&chase_up, NULL);
Cvar_RegisterVariable (&chase_right, NULL);
Cvar_RegisterVariable (&chase_active, NULL);
Cvar_RegisterVariable (&chase_back);
Cvar_RegisterVariable (&chase_up);
Cvar_RegisterVariable (&chase_right);
Cvar_RegisterVariable (&chase_active);
}
/*

View File

@ -221,17 +221,17 @@ float CL_KeyState (kbutton_t *key)
//==========================================================================
cvar_t cl_upspeed = {"cl_upspeed","200"};
cvar_t cl_forwardspeed = {"cl_forwardspeed","200", true};
cvar_t cl_backspeed = {"cl_backspeed","200", true};
cvar_t cl_sidespeed = {"cl_sidespeed","350"};
cvar_t cl_upspeed = {"cl_upspeed","200",CVAR_NONE};
cvar_t cl_forwardspeed = {"cl_forwardspeed","200", CVAR_ARCHIVE};
cvar_t cl_backspeed = {"cl_backspeed","200", CVAR_ARCHIVE};
cvar_t cl_sidespeed = {"cl_sidespeed","350",CVAR_NONE};
cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0"};
cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0",CVAR_NONE};
cvar_t cl_yawspeed = {"cl_yawspeed","140"};
cvar_t cl_pitchspeed = {"cl_pitchspeed","150"};
cvar_t cl_yawspeed = {"cl_yawspeed","140",CVAR_NONE};
cvar_t cl_pitchspeed = {"cl_pitchspeed","150",CVAR_NONE};
cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"};
cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5",CVAR_NONE};
/*

View File

@ -27,23 +27,23 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// references them even when on a unix system.
// these two are not intended to be set directly
cvar_t cl_name = {"_cl_name", "player", true};
cvar_t cl_color = {"_cl_color", "0", true};
cvar_t cl_name = {"_cl_name", "player", CVAR_ARCHIVE};
cvar_t cl_color = {"_cl_color", "0", CVAR_ARCHIVE};
cvar_t cl_shownet = {"cl_shownet","0"}; // can be 0, 1, or 2
cvar_t cl_nolerp = {"cl_nolerp","0"};
cvar_t cl_shownet = {"cl_shownet","0",CVAR_NONE}; // can be 0, 1, or 2
cvar_t cl_nolerp = {"cl_nolerp","0",CVAR_NONE};
cvar_t lookspring = {"lookspring","0", true};
cvar_t lookstrafe = {"lookstrafe","0", true};
cvar_t sensitivity = {"sensitivity","3", true};
cvar_t lookspring = {"lookspring","0", CVAR_ARCHIVE};
cvar_t lookstrafe = {"lookstrafe","0", CVAR_ARCHIVE};
cvar_t sensitivity = {"sensitivity","3", CVAR_ARCHIVE};
cvar_t m_pitch = {"m_pitch","0.022", true};
cvar_t m_yaw = {"m_yaw","0.022", true};
cvar_t m_forward = {"m_forward","1", true};
cvar_t m_side = {"m_side","0.8", true};
cvar_t m_pitch = {"m_pitch","0.022", CVAR_ARCHIVE};
cvar_t m_yaw = {"m_yaw","0.022", CVAR_ARCHIVE};
cvar_t m_forward = {"m_forward","1", CVAR_ARCHIVE};
cvar_t m_side = {"m_side","0.8", CVAR_ARCHIVE};
cvar_t cl_maxpitch = {"cl_maxpitch", "90", true}; //johnfitz -- variable pitch clamping
cvar_t cl_minpitch = {"cl_minpitch", "-90", true}; //johnfitz -- variable pitch clamping
cvar_t cl_maxpitch = {"cl_maxpitch", "90", CVAR_ARCHIVE}; //johnfitz -- variable pitch clamping
cvar_t cl_minpitch = {"cl_minpitch", "-90", CVAR_ARCHIVE}; //johnfitz -- variable pitch clamping
client_static_t cls;
client_state_t cl;
@ -775,29 +775,29 @@ void CL_Init (void)
CL_InitInput ();
CL_InitTEnts ();
Cvar_RegisterVariable (&cl_name, NULL);
Cvar_RegisterVariable (&cl_color, NULL);
Cvar_RegisterVariable (&cl_upspeed, NULL);
Cvar_RegisterVariable (&cl_forwardspeed, NULL);
Cvar_RegisterVariable (&cl_backspeed, NULL);
Cvar_RegisterVariable (&cl_sidespeed, NULL);
Cvar_RegisterVariable (&cl_movespeedkey, NULL);
Cvar_RegisterVariable (&cl_yawspeed, NULL);
Cvar_RegisterVariable (&cl_pitchspeed, NULL);
Cvar_RegisterVariable (&cl_anglespeedkey, NULL);
Cvar_RegisterVariable (&cl_shownet, NULL);
Cvar_RegisterVariable (&cl_nolerp, NULL);
Cvar_RegisterVariable (&lookspring, NULL);
Cvar_RegisterVariable (&lookstrafe, NULL);
Cvar_RegisterVariable (&sensitivity, NULL);
Cvar_RegisterVariable (&cl_name);
Cvar_RegisterVariable (&cl_color);
Cvar_RegisterVariable (&cl_upspeed);
Cvar_RegisterVariable (&cl_forwardspeed);
Cvar_RegisterVariable (&cl_backspeed);
Cvar_RegisterVariable (&cl_sidespeed);
Cvar_RegisterVariable (&cl_movespeedkey);
Cvar_RegisterVariable (&cl_yawspeed);
Cvar_RegisterVariable (&cl_pitchspeed);
Cvar_RegisterVariable (&cl_anglespeedkey);
Cvar_RegisterVariable (&cl_shownet);
Cvar_RegisterVariable (&cl_nolerp);
Cvar_RegisterVariable (&lookspring);
Cvar_RegisterVariable (&lookstrafe);
Cvar_RegisterVariable (&sensitivity);
Cvar_RegisterVariable (&m_pitch, NULL);
Cvar_RegisterVariable (&m_yaw, NULL);
Cvar_RegisterVariable (&m_forward, NULL);
Cvar_RegisterVariable (&m_side, NULL);
Cvar_RegisterVariable (&m_pitch);
Cvar_RegisterVariable (&m_yaw);
Cvar_RegisterVariable (&m_forward);
Cvar_RegisterVariable (&m_side);
Cvar_RegisterVariable (&cl_maxpitch, NULL); //johnfitz -- variable pitch clamping
Cvar_RegisterVariable (&cl_minpitch, NULL); //johnfitz -- variable pitch clamping
Cvar_RegisterVariable (&cl_maxpitch); //johnfitz -- variable pitch clamping
Cvar_RegisterVariable (&cl_minpitch); //johnfitz -- variable pitch clamping
Cmd_AddCommand ("entities", CL_PrintEntities_f);
Cmd_AddCommand ("disconnect", CL_Disconnect_f);

View File

@ -28,15 +28,13 @@ static char argvdummy[] = " ";
int safemode;
cvar_t registered = {"registered","0"};
cvar_t cmdline = {"cmdline","", false, true};
cvar_t registered = {"registered","0",CVAR_ROM};
cvar_t cmdline = {"cmdline","",CVAR_ROM|CVAR_SERVERINFO}; /* sending cmdline upon CCREQ_RULE_INFO is evil... */
qboolean com_modified; // set true if using non-id files
int com_nummissionpacks; //johnfitz
int static_registered = 1; // only for startup check, then set
qboolean fitzmode;
void COM_InitFilesystem (void);
@ -1155,7 +1153,6 @@ void COM_CheckRegistered (void)
int i;
COM_OpenFile("gfx/pop.lmp", &h, NULL);
static_registered = 0;
if (h == -1)
{
@ -1175,9 +1172,8 @@ void COM_CheckRegistered (void)
if (pop[i] != (unsigned short)BigShort (check[i]))
Sys_Error ("Corrupted data file.");
Cvar_Set ("cmdline", com_cmdline+1); //johnfitz -- eliminate leading space
Cvar_Set ("registered", "1");
static_registered = 1;
Cvar_SetROM ("cmdline", com_cmdline+1); //johnfitz -- eliminate leading space
Cvar_SetROM ("registered", "1");
Con_Printf ("Playing registered version.\n");
}
@ -1300,8 +1296,8 @@ void COM_Init (void)
if (COM_CheckParm("-fitz"))
fitzmode = true;
Cvar_RegisterVariable (&registered, NULL);
Cvar_RegisterVariable (&cmdline, NULL);
Cvar_RegisterVariable (&registered);
Cvar_RegisterVariable (&cmdline);
Cmd_AddCommand ("path", COM_Path_f);
COM_InitFilesystem ();
COM_CheckRegistered ();
@ -1569,7 +1565,7 @@ static int COM_FindFile (const char *filename, int *handle, FILE **file,
}
else /* check a file in the directory tree */
{
if (!static_registered)
if (!registered.value)
{ /* if not a registered version, don't ever go beyond base */
if ( strchr (filename, '/') || strchr (filename,'\\'))
continue;

View File

@ -47,8 +47,8 @@ int con_current; // where next message will be printed
int con_x; // offset in current line for next print
char *con_text = NULL;
cvar_t con_notifytime = {"con_notifytime","3"}; //seconds
cvar_t con_logcenterprint = {"con_logcenterprint", "1"}; //johnfitz
cvar_t con_notifytime = {"con_notifytime","3",CVAR_NONE}; //seconds
cvar_t con_logcenterprint = {"con_logcenterprint", "1", CVAR_NONE}; //johnfitz
char con_lastcenterstring[1024]; //johnfitz
@ -355,8 +355,8 @@ void Con_Init (void)
//
// register our commands
//
Cvar_RegisterVariable (&con_notifytime, NULL);
Cvar_RegisterVariable (&con_logcenterprint, NULL); //johnfitz
Cvar_RegisterVariable (&con_notifytime);
Cvar_RegisterVariable (&con_logcenterprint); //johnfitz
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
Cmd_AddCommand ("messagemode", Con_MessageMode_f);

View File

@ -63,8 +63,8 @@ void Cvar_List_f (void)
continue;
}
Con_SafePrintf ("%s%s %s \"%s\"\n",
cvar->archive ? "*" : " ",
cvar->server ? "s" : " ",
(cvar->flags & CVAR_ARCHIVE) ? "*" : " ",
(cvar->flags & CVAR_NOTIFY) ? "s" : " ",
cvar->name,
cvar->string);
count++;
@ -321,7 +321,6 @@ Cvar_Set
void Cvar_Set (const char *var_name, const char *value)
{
cvar_t *var;
qboolean changed;
var = Cvar_FindVar (var_name);
if (!var)
@ -330,7 +329,12 @@ void Cvar_Set (const char *var_name, const char *value)
return;
}
changed = Q_strcmp(var->string, value);
if (var->flags & (CVAR_ROM|CVAR_LOCKED))
return; // cvar is marked read-only or locked temporarily
if (!strcmp(var->string, value))
return; // no change
var->flags |= CVAR_CHANGED;
Z_Free ((void *)var->string); // free the old value string
@ -345,16 +349,8 @@ void Cvar_Set (const char *var_name, const char *value)
}
//johnfitz
if (var->server && changed)
{
if (sv.active)
SV_BroadcastPrintf ("\"%s\" changed to \"%s\"\n", var->name, var->string);
}
//johnfitz
if(var->callback && changed)
if(var->callback)
var->callback(var);
//johnfitz
}
/*
@ -370,6 +366,38 @@ void Cvar_SetValue (const char *var_name, const float value)
Cvar_Set (var_name, val);
}
/*
============
Cvar_SetROM
============
*/
void Cvar_SetROM (const char *var_name, const char *value)
{
cvar_t *var = Cvar_FindVar (var_name);
if (var)
{
var->flags &= ~CVAR_ROM;
Cvar_Set (var_name, value);
var->flags |= CVAR_ROM;
}
}
/*
============
Cvar_SetValueROM
============
*/
void Cvar_SetValueROM (const char *var_name, const float value)
{
cvar_t *var = Cvar_FindVar (var_name);
if (var)
{
var->flags &= ~CVAR_ROM;
Cvar_SetValue (var_name, value);
var->flags |= CVAR_ROM;
}
}
/*
============
Cvar_RegisterVariable
@ -377,7 +405,7 @@ Cvar_RegisterVariable
Adds a freestanding variable to the variable list.
============
*/
void Cvar_RegisterVariable (cvar_t *variable, cvarcallback_t function)
void Cvar_RegisterVariable (cvar_t *variable)
{
cvar_t *cursor,*prev; //johnfitz -- sorted list insert
@ -425,7 +453,23 @@ void Cvar_RegisterVariable (cvar_t *variable, cvarcallback_t function)
}
//johnfitz
variable->callback = function; //johnfitz
if (!(variable->flags & CVAR_CALLBACK))
variable->callback = NULL;
}
/*
============
Cvar_SetCallback
Set a callback function to the var
============
*/
void Cvar_SetCallback (cvar_t *var, cvarcallback_t func)
{
var->callback = func;
if (func)
var->flags |= CVAR_CALLBACK;
else var->flags &= ~CVAR_CALLBACK;
}
/*
@ -469,7 +513,7 @@ void Cvar_WriteVariables (FILE *f)
cvar_t *var;
for (var = cvar_vars ; var ; var = var->next)
if (var->archive)
if (var->flags & CVAR_ARCHIVE)
fprintf (f, "%s \"%s\"\n", var->name, var->string);
}

View File

@ -58,30 +58,50 @@ Cvars are restricted from having the same names as commands to keep this
interface from being ambiguous.
*/
#define CVAR_NONE 0
#define CVAR_ARCHIVE (1U << 0) // if set, causes it to be saved to config
#define CVAR_NOTIFY (1U << 1) // changes will be broadcasted to all players (H2)
#define CVAR_SERVERINFO (1U << 2) // added to serverinfo will be sent to clients (net_dgrm.c, qwsv)
#define CVAR_USERINFO (1U << 3) // added to userinfo, will be sent to server (qwcl)
#define CVAR_CHANGED (1U << 4)
#define CVAR_ROM (1U << 6)
#define CVAR_LOCKED (1U << 8) // locked temporarily
#define CVAR_REGISTERED (1U << 10) // the var is added to the list of variables
#define CVAR_CALLBACK (1U << 16) // var has a callback
typedef void (*cvarcallback_t) (struct cvar_s *);
typedef struct cvar_s
{
const char *name;
const char *string;
qboolean archive; // set to true to cause it to be saved to vars.rc
qboolean server; // notifies players when changed
float value;
struct cvar_s *next;
unsigned int flags;
float value;
struct cvar_s *next;
const char *default_string; //johnfitz -- remember defaults for reset function
cvarcallback_t callback; //johnfitz
cvarcallback_t callback; //johnfitz
} cvar_t;
void Cvar_RegisterVariable (cvar_t *variable, cvarcallback_t function); //johnfitz -- cvar callback
void Cvar_SetCallback (cvar_t *var, cvarcallback_t func);
// set a callback function to the var
void Cvar_RegisterVariable (cvar_t *variable);
// registers a cvar that allready has the name, string, and optionally the
// archive elements set.
void Cvar_Set (const char *var_name, const char *value);
void Cvar_Set (const char *var_name, const char *value);
// equivelant to "<name> <variable>" typed at the console
void Cvar_SetValue (const char *var_name, const float value);
// expands value to a string and calls Cvar_Set
void Cvar_SetROM (const char *var_name, const char *value);
// sets a CVAR_ROM variable from within the engine
void Cvar_SetValueROM (const char *var_name, const float value);
// sets a CVAR_ROM variable from within the engine
float Cvar_VariableValue (const char *var_name);
// returns 0 if not defined or non numeric
@ -97,7 +117,7 @@ qboolean Cvar_Command (void);
// command. Returns true if the command was a variable reference that
// was handled. (print or change)
void Cvar_WriteVariables (FILE *f);
void Cvar_WriteVariables (FILE *f);
// Writes lines containing "set variable value" for all variables
// with the archive flag set to true.

View File

@ -26,7 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//extern unsigned char d_15to8table[65536]; //johnfitz -- never used
cvar_t scr_conalpha = {"scr_conalpha", "0.5",true}; //johnfitz
cvar_t scr_conalpha = {"scr_conalpha", "0.5", CVAR_ARCHIVE}; //johnfitz
qpic_t *draw_disc;
qpic_t *draw_backtile;
@ -458,7 +458,7 @@ Draw_Init -- johnfitz -- rewritten
*/
void Draw_Init (void)
{
Cvar_RegisterVariable (&scr_conalpha, NULL);
Cvar_RegisterVariable (&scr_conalpha);
// clear scrap and allocate gltextures
memset(&scrap_allocated, 0, sizeof(scrap_allocated));

View File

@ -339,7 +339,7 @@ void Fog_StopAdditive (void)
//
//==============================================================================
cvar_t r_vfog = {"r_vfog", "1"};
cvar_t r_vfog = {"r_vfog", "1", CVAR_NONE};
void Fog_DrawVFog (void){}
void Fog_MarkModels (void){}
@ -374,7 +374,7 @@ void Fog_Init (void)
{
Cmd_AddCommand ("fog",Fog_FogCommand_f);
//Cvar_RegisterVariable (&r_vfog, NULL);
//Cvar_RegisterVariable (&r_vfog);
//set up global fog
fog_density = 0.0;

View File

@ -34,7 +34,7 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer);
void Mod_LoadAliasModel (model_t *mod, void *buffer);
model_t *Mod_LoadModel (model_t *mod, qboolean crash);
cvar_t external_ents = {"external_ents", "1", true};
cvar_t external_ents = {"external_ents", "1", CVAR_ARCHIVE};
byte mod_novis[MAX_MAP_LEAFS/8];
@ -52,8 +52,8 @@ Mod_Init
*/
void Mod_Init (void)
{
Cvar_RegisterVariable (&gl_subdivide_size, NULL);
Cvar_RegisterVariable (&external_ents, NULL);
Cvar_RegisterVariable (&gl_subdivide_size);
Cvar_RegisterVariable (&external_ents);
memset (mod_novis, 0xff, sizeof(mod_novis));

View File

@ -62,48 +62,48 @@ mleaf_t *r_viewleaf, *r_oldviewleaf;
int d_lightstylevalue[256]; // 8.8 fraction of base light value
cvar_t r_norefresh = {"r_norefresh","0"};
cvar_t r_drawentities = {"r_drawentities","1"};
cvar_t r_drawviewmodel = {"r_drawviewmodel","1"};
cvar_t r_speeds = {"r_speeds","0"};
cvar_t r_fullbright = {"r_fullbright","0"};
cvar_t r_lightmap = {"r_lightmap","0"};
cvar_t r_shadows = {"r_shadows","0",true};
cvar_t r_wateralpha = {"r_wateralpha","1",true};
cvar_t r_dynamic = {"r_dynamic","1",true};
cvar_t r_novis = {"r_novis","0",true};
cvar_t r_norefresh = {"r_norefresh","0",CVAR_NONE};
cvar_t r_drawentities = {"r_drawentities","1",CVAR_NONE};
cvar_t r_drawviewmodel = {"r_drawviewmodel","1",CVAR_NONE};
cvar_t r_speeds = {"r_speeds","0",CVAR_NONE};
cvar_t r_fullbright = {"r_fullbright","0",CVAR_NONE};
cvar_t r_lightmap = {"r_lightmap","0",CVAR_NONE};
cvar_t r_shadows = {"r_shadows","0",CVAR_ARCHIVE};
cvar_t r_wateralpha = {"r_wateralpha","1",CVAR_ARCHIVE};
cvar_t r_dynamic = {"r_dynamic","1",CVAR_ARCHIVE};
cvar_t r_novis = {"r_novis","0",CVAR_ARCHIVE};
cvar_t gl_finish = {"gl_finish","0"};
cvar_t gl_clear = {"gl_clear","0"};
cvar_t gl_cull = {"gl_cull","1"};
cvar_t gl_smoothmodels = {"gl_smoothmodels","1"};
cvar_t gl_affinemodels = {"gl_affinemodels","0"};
cvar_t gl_polyblend = {"gl_polyblend","1"};
cvar_t gl_flashblend = {"gl_flashblend","0",true};
cvar_t gl_playermip = {"gl_playermip","0"};
cvar_t gl_nocolors = {"gl_nocolors","0"};
cvar_t gl_finish = {"gl_finish","0",CVAR_NONE};
cvar_t gl_clear = {"gl_clear","0",CVAR_NONE};
cvar_t gl_cull = {"gl_cull","1",CVAR_NONE};
cvar_t gl_smoothmodels = {"gl_smoothmodels","1",CVAR_NONE};
cvar_t gl_affinemodels = {"gl_affinemodels","0",CVAR_NONE};
cvar_t gl_polyblend = {"gl_polyblend","1",CVAR_NONE};
cvar_t gl_flashblend = {"gl_flashblend","0",CVAR_ARCHIVE};
cvar_t gl_playermip = {"gl_playermip","0",CVAR_NONE};
cvar_t gl_nocolors = {"gl_nocolors","0",CVAR_NONE};
//johnfitz -- new cvars
cvar_t r_stereo = {"r_stereo","0"};
cvar_t r_stereodepth = {"r_stereodepth","128"};
cvar_t r_clearcolor = {"r_clearcolor","2", true};
cvar_t r_drawflat = {"r_drawflat","0"};
cvar_t r_flatlightstyles = {"r_flatlightstyles", "0"};
cvar_t gl_fullbrights = {"gl_fullbrights", "1", true};
cvar_t gl_farclip = {"gl_farclip", "16384", true};
cvar_t gl_overbright = {"gl_overbright", "1", true};
cvar_t gl_overbright_models = {"gl_overbright_models", "1", true};
cvar_t r_oldskyleaf = {"r_oldskyleaf", "0"};
cvar_t r_drawworld = {"r_drawworld", "1"};
cvar_t r_showtris = {"r_showtris", "0"};
cvar_t r_showbboxes = {"r_showbboxes", "0"};
cvar_t r_lerpmodels = {"r_lerpmodels", "1"};
cvar_t r_lerpmove = {"r_lerpmove", "1"};
cvar_t r_nolerp_list = {"r_nolerp_list", "progs/flame.mdl,progs/flame2.mdl,progs/braztall.mdl,progs/brazshrt.mdl,progs/longtrch.mdl,progs/flame_pyre.mdl,progs/v_saw.mdl,progs/v_xfist.mdl,progs/h2stuff/newfire.mdl"};
cvar_t r_stereo = {"r_stereo","0",CVAR_NONE};
cvar_t r_stereodepth = {"r_stereodepth","128",CVAR_NONE};
cvar_t r_clearcolor = {"r_clearcolor","2",CVAR_ARCHIVE};
cvar_t r_drawflat = {"r_drawflat","0",CVAR_NONE};
cvar_t r_flatlightstyles = {"r_flatlightstyles", "0", CVAR_NONE};
cvar_t gl_fullbrights = {"gl_fullbrights", "1", CVAR_ARCHIVE};
cvar_t gl_farclip = {"gl_farclip", "16384", CVAR_ARCHIVE};
cvar_t gl_overbright = {"gl_overbright", "1", CVAR_ARCHIVE};
cvar_t gl_overbright_models = {"gl_overbright_models", "1", CVAR_ARCHIVE};
cvar_t r_oldskyleaf = {"r_oldskyleaf", "0", CVAR_NONE};
cvar_t r_drawworld = {"r_drawworld", "1", CVAR_NONE};
cvar_t r_showtris = {"r_showtris", "0", CVAR_NONE};
cvar_t r_showbboxes = {"r_showbboxes", "0", CVAR_NONE};
cvar_t r_lerpmodels = {"r_lerpmodels", "1", CVAR_NONE};
cvar_t r_lerpmove = {"r_lerpmove", "1", CVAR_NONE};
cvar_t r_nolerp_list = {"r_nolerp_list", "progs/flame.mdl,progs/flame2.mdl,progs/braztall.mdl,progs/brazshrt.mdl,progs/longtrch.mdl,progs/flame_pyre.mdl,progs/v_saw.mdl,progs/v_xfist.mdl,progs/h2stuff/newfire.mdl", CVAR_NONE};
extern cvar_t r_vfog;
//johnfitz
cvar_t gl_zfix = {"gl_zfix", "1", true}; // QuakeSpasm z-fighting fix
cvar_t gl_zfix = {"gl_zfix", "1", CVAR_ARCHIVE}; // QuakeSpasm z-fighting fix
qboolean r_drawflat_cheatsafe, r_fullbright_cheatsafe, r_lightmap_cheatsafe, r_drawworld_cheatsafe; //johnfitz

View File

@ -195,50 +195,56 @@ void R_Init (void)
Cmd_AddCommand ("envmap", R_Envmap_f);
Cmd_AddCommand ("pointfile", R_ReadPointFile_f);
Cvar_RegisterVariable (&r_norefresh, NULL);
Cvar_RegisterVariable (&r_lightmap, NULL);
Cvar_RegisterVariable (&r_fullbright, NULL);
Cvar_RegisterVariable (&r_drawentities, NULL);
Cvar_RegisterVariable (&r_drawviewmodel, NULL);
Cvar_RegisterVariable (&r_shadows, NULL);
Cvar_RegisterVariable (&r_wateralpha, NULL);
Cvar_RegisterVariable (&r_dynamic, NULL);
Cvar_RegisterVariable (&r_novis, R_VisChanged);
Cvar_RegisterVariable (&r_speeds, NULL);
Cvar_RegisterVariable (&r_norefresh);
Cvar_RegisterVariable (&r_lightmap);
Cvar_RegisterVariable (&r_fullbright);
Cvar_RegisterVariable (&r_drawentities);
Cvar_RegisterVariable (&r_drawviewmodel);
Cvar_RegisterVariable (&r_shadows);
Cvar_RegisterVariable (&r_wateralpha);
Cvar_RegisterVariable (&r_dynamic);
Cvar_RegisterVariable (&r_novis);
Cvar_SetCallback (&r_novis, R_VisChanged);
Cvar_RegisterVariable (&r_speeds);
Cvar_RegisterVariable (&gl_finish, NULL);
Cvar_RegisterVariable (&gl_clear, NULL);
Cvar_RegisterVariable (&gl_cull, NULL);
Cvar_RegisterVariable (&gl_smoothmodels, NULL);
Cvar_RegisterVariable (&gl_affinemodels, NULL);
Cvar_RegisterVariable (&gl_polyblend, NULL);
Cvar_RegisterVariable (&gl_flashblend, NULL);
Cvar_RegisterVariable (&gl_playermip, NULL);
Cvar_RegisterVariable (&gl_nocolors, NULL);
Cvar_RegisterVariable (&gl_finish);
Cvar_RegisterVariable (&gl_clear);
Cvar_RegisterVariable (&gl_cull);
Cvar_RegisterVariable (&gl_smoothmodels);
Cvar_RegisterVariable (&gl_affinemodels);
Cvar_RegisterVariable (&gl_polyblend);
Cvar_RegisterVariable (&gl_flashblend);
Cvar_RegisterVariable (&gl_playermip);
Cvar_RegisterVariable (&gl_nocolors);
//johnfitz -- new cvars
Cvar_RegisterVariable (&r_stereo, NULL);
Cvar_RegisterVariable (&r_stereodepth, NULL);
Cvar_RegisterVariable (&r_clearcolor, R_SetClearColor_f);
Cvar_RegisterVariable (&r_waterquality, NULL);
Cvar_RegisterVariable (&r_oldwater, NULL);
Cvar_RegisterVariable (&r_waterwarp, NULL);
Cvar_RegisterVariable (&r_drawflat, NULL);
Cvar_RegisterVariable (&r_flatlightstyles, NULL);
Cvar_RegisterVariable (&r_oldskyleaf, R_VisChanged);
Cvar_RegisterVariable (&r_drawworld, NULL);
Cvar_RegisterVariable (&r_showtris, NULL);
Cvar_RegisterVariable (&r_showbboxes, NULL);
Cvar_RegisterVariable (&gl_farclip, NULL);
Cvar_RegisterVariable (&gl_fullbrights, GL_Fullbrights_f);
Cvar_RegisterVariable (&gl_overbright, GL_Overbright_f);
Cvar_RegisterVariable (&gl_overbright_models, NULL);
Cvar_RegisterVariable (&r_lerpmodels, NULL);
Cvar_RegisterVariable (&r_lerpmove, NULL);
Cvar_RegisterVariable (&r_nolerp_list, R_NoLerpList_f);
Cvar_RegisterVariable (&r_stereo);
Cvar_RegisterVariable (&r_stereodepth);
Cvar_RegisterVariable (&r_clearcolor);
Cvar_SetCallback (&r_clearcolor, R_SetClearColor_f);
Cvar_RegisterVariable (&r_waterquality);
Cvar_RegisterVariable (&r_oldwater);
Cvar_RegisterVariable (&r_waterwarp);
Cvar_RegisterVariable (&r_drawflat);
Cvar_RegisterVariable (&r_flatlightstyles);
Cvar_RegisterVariable (&r_oldskyleaf);
Cvar_SetCallback (&r_oldskyleaf, R_VisChanged);
Cvar_RegisterVariable (&r_drawworld);
Cvar_RegisterVariable (&r_showtris);
Cvar_RegisterVariable (&r_showbboxes);
Cvar_RegisterVariable (&gl_farclip);
Cvar_RegisterVariable (&gl_fullbrights);
Cvar_RegisterVariable (&gl_overbright);
Cvar_SetCallback (&gl_fullbrights, GL_Fullbrights_f);
Cvar_SetCallback (&gl_overbright, GL_Overbright_f);
Cvar_RegisterVariable (&gl_overbright_models);
Cvar_RegisterVariable (&r_lerpmodels);
Cvar_RegisterVariable (&r_lerpmove);
Cvar_RegisterVariable (&r_nolerp_list);
Cvar_SetCallback (&r_nolerp_list, R_NoLerpList_f);
//johnfitz
Cvar_RegisterVariable (&gl_zfix, NULL); // QuakeSpasm z-fighting fix
Cvar_RegisterVariable (&gl_zfix); // QuakeSpasm z-fighting fix
R_InitParticles ();
R_SetClearColor_f (&r_clearcolor); //johnfitz

View File

@ -80,26 +80,26 @@ float scr_conlines; // lines of console to display
float oldscreensize, oldfov, oldsbarscale, oldsbaralpha; //johnfitz -- added oldsbarscale and oldsbaralpha
//johnfitz -- new cvars
cvar_t scr_menuscale = {"scr_menuscale", "1", true};
cvar_t scr_sbarscale = {"scr_sbarscale", "1", true};
cvar_t scr_sbaralpha = {"scr_sbaralpha", "0.95", true};
cvar_t scr_conwidth = {"scr_conwidth", "0", true};
cvar_t scr_conscale = {"scr_conscale", "1", true};
cvar_t scr_scale = {"scr_scale", "1", true};
cvar_t scr_crosshairscale = {"scr_crosshairscale", "1", true};
cvar_t scr_showfps = {"scr_showfps", "0"};
cvar_t scr_clock = {"scr_clock", "0"};
cvar_t scr_menuscale = {"scr_menuscale", "1", CVAR_ARCHIVE};
cvar_t scr_sbarscale = {"scr_sbarscale", "1", CVAR_ARCHIVE};
cvar_t scr_sbaralpha = {"scr_sbaralpha", "0.95", CVAR_ARCHIVE};
cvar_t scr_conwidth = {"scr_conwidth", "0", CVAR_ARCHIVE};
cvar_t scr_conscale = {"scr_conscale", "1", CVAR_ARCHIVE};
cvar_t scr_scale = {"scr_scale", "1", CVAR_ARCHIVE};
cvar_t scr_crosshairscale = {"scr_crosshairscale", "1", CVAR_ARCHIVE};
cvar_t scr_showfps = {"scr_showfps", "0", CVAR_NONE};
cvar_t scr_clock = {"scr_clock", "0", CVAR_NONE};
//johnfitz
cvar_t scr_viewsize = {"viewsize","100", true};
cvar_t scr_fov = {"fov","90"}; // 10 - 170
cvar_t scr_conspeed = {"scr_conspeed","500",true};
cvar_t scr_centertime = {"scr_centertime","2"};
cvar_t scr_showram = {"showram","1"};
cvar_t scr_showturtle = {"showturtle","0"};
cvar_t scr_showpause = {"showpause","1"};
cvar_t scr_printspeed = {"scr_printspeed","8"};
cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", true };
cvar_t scr_viewsize = {"viewsize","100", CVAR_ARCHIVE};
cvar_t scr_fov = {"fov","90",CVAR_NONE}; // 10 - 170
cvar_t scr_conspeed = {"scr_conspeed","500",CVAR_ARCHIVE};
cvar_t scr_centertime = {"scr_centertime","2",CVAR_NONE};
cvar_t scr_showram = {"showram","1",CVAR_NONE};
cvar_t scr_showturtle = {"showturtle","0",CVAR_NONE};
cvar_t scr_showpause = {"showpause","1",CVAR_NONE};
cvar_t scr_printspeed = {"scr_printspeed","8",CVAR_NONE};
cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", CVAR_ARCHIVE};
extern cvar_t crosshair;
@ -369,26 +369,28 @@ SCR_Init
void SCR_Init (void)
{
//johnfitz -- new cvars
Cvar_RegisterVariable (&scr_menuscale, NULL);
Cvar_RegisterVariable (&scr_sbarscale, NULL);
Cvar_RegisterVariable (&scr_sbaralpha, NULL);
Cvar_RegisterVariable (&scr_conwidth, &SCR_Conwidth_f);
Cvar_RegisterVariable (&scr_conscale, &SCR_Conwidth_f);
Cvar_RegisterVariable (&scr_scale, NULL);
Cvar_RegisterVariable (&scr_crosshairscale, NULL);
Cvar_RegisterVariable (&scr_showfps, NULL);
Cvar_RegisterVariable (&scr_clock, NULL);
Cvar_RegisterVariable (&scr_menuscale);
Cvar_RegisterVariable (&scr_sbarscale);
Cvar_RegisterVariable (&scr_sbaralpha);
Cvar_RegisterVariable (&scr_conwidth);
Cvar_RegisterVariable (&scr_conscale);
Cvar_SetCallback (&scr_conwidth, &SCR_Conwidth_f);
Cvar_SetCallback (&scr_conscale, &SCR_Conwidth_f);
Cvar_RegisterVariable (&scr_scale);
Cvar_RegisterVariable (&scr_crosshairscale);
Cvar_RegisterVariable (&scr_showfps);
Cvar_RegisterVariable (&scr_clock);
//johnfitz
Cvar_RegisterVariable (&scr_fov, NULL);
Cvar_RegisterVariable (&scr_viewsize, NULL);
Cvar_RegisterVariable (&scr_conspeed, NULL);
Cvar_RegisterVariable (&scr_showram, NULL);
Cvar_RegisterVariable (&scr_showturtle, NULL);
Cvar_RegisterVariable (&scr_showpause, NULL);
Cvar_RegisterVariable (&scr_centertime, NULL);
Cvar_RegisterVariable (&scr_printspeed, NULL);
Cvar_RegisterVariable (&gl_triplebuffer, NULL);
Cvar_RegisterVariable (&scr_fov);
Cvar_RegisterVariable (&scr_viewsize);
Cvar_RegisterVariable (&scr_conspeed);
Cvar_RegisterVariable (&scr_showram);
Cvar_RegisterVariable (&scr_showturtle);
Cvar_RegisterVariable (&scr_showpause);
Cvar_RegisterVariable (&scr_centertime);
Cvar_RegisterVariable (&scr_printspeed);
Cvar_RegisterVariable (&gl_triplebuffer);
Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);

View File

@ -40,10 +40,10 @@ gltexture_t *skybox_textures[6];
gltexture_t *solidskytexture, *alphaskytexture;
extern cvar_t gl_farclip;
cvar_t r_fastsky = {"r_fastsky", "0"};
cvar_t r_sky_quality = {"r_sky_quality", "12"};
cvar_t r_skyalpha = {"r_skyalpha", "1"};
cvar_t r_skyfog = {"r_skyfog","0.5"};
cvar_t r_fastsky = {"r_fastsky", "0", CVAR_NONE};
cvar_t r_sky_quality = {"r_sky_quality", "12", CVAR_NONE};
cvar_t r_skyalpha = {"r_skyalpha", "1", CVAR_NONE};
cvar_t r_skyfog = {"r_skyfog","0.5",CVAR_NONE};
int skytexorder[6] = {0,2,1,3,4,5}; //for skybox
@ -295,10 +295,10 @@ void Sky_Init (void)
{
int i;
Cvar_RegisterVariable (&r_fastsky, NULL);
Cvar_RegisterVariable (&r_sky_quality, NULL);
Cvar_RegisterVariable (&r_skyalpha, NULL);
Cvar_RegisterVariable (&r_skyfog, NULL);
Cvar_RegisterVariable (&r_fastsky);
Cvar_RegisterVariable (&r_sky_quality);
Cvar_RegisterVariable (&r_skyalpha);
Cvar_RegisterVariable (&r_skyfog);
Cmd_AddCommand ("sky",Sky_SkyCommand_f);

View File

@ -25,9 +25,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern qboolean gl_anisotropy_able;
cvar_t gl_texture_anisotropy = {"gl_texture_anisotropy", "1", true};
cvar_t gl_max_size = {"gl_max_size", "0"};
cvar_t gl_picmip = {"gl_picmip", "0"};
cvar_t gl_texture_anisotropy = {"gl_texture_anisotropy", "1", CVAR_ARCHIVE};
cvar_t gl_max_size = {"gl_max_size", "0", CVAR_NONE};
cvar_t gl_picmip = {"gl_picmip", "0", CVAR_NONE};
GLint gl_hardware_maxsize;
const int gl_solid_format = 3;
const int gl_alpha_format = 4;
@ -580,9 +580,10 @@ void TexMgr_Init (void)
// palette
TexMgr_LoadPalette ();
Cvar_RegisterVariable (&gl_max_size, NULL);
Cvar_RegisterVariable (&gl_picmip, NULL);
Cvar_RegisterVariable (&gl_texture_anisotropy, &TexMgr_Anisotropy_f);
Cvar_RegisterVariable (&gl_max_size);
Cvar_RegisterVariable (&gl_picmip);
Cvar_RegisterVariable (&gl_texture_anisotropy);
Cvar_SetCallback(&gl_texture_anisotropy, &TexMgr_Anisotropy_f);
Cmd_AddCommand ("gl_texturemode", &TexMgr_TextureMode_f);
Cmd_AddCommand ("gl_describetexturemodes", &TexMgr_DescribeTextureModes_f);
Cmd_AddCommand ("imagelist", &TexMgr_Imagelist_f);

View File

@ -153,16 +153,16 @@ void GL_SetupState (void); //johnfitz
//====================================
//johnfitz -- new cvars
cvar_t vid_fullscreen = {"vid_fullscreen", "1", true};
cvar_t vid_width = {"vid_width", "640", true};
cvar_t vid_height = {"vid_height", "480", true};
cvar_t vid_bpp = {"vid_bpp", "16", true};
cvar_t vid_refreshrate = {"vid_refreshrate", "60", true};
cvar_t vid_vsync = {"vid_vsync", "0", true};
cvar_t vid_fullscreen = {"vid_fullscreen", "1", CVAR_ARCHIVE};
cvar_t vid_width = {"vid_width", "640", CVAR_ARCHIVE};
cvar_t vid_height = {"vid_height", "480", CVAR_ARCHIVE};
cvar_t vid_bpp = {"vid_bpp", "16", CVAR_ARCHIVE};
cvar_t vid_refreshrate = {"vid_refreshrate", "60", CVAR_ARCHIVE};
cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE};
//johnfitz
cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
cvar_t vid_gamma = {"gamma", "1", true}; //johnfitz -- moved here from view.c
cvar_t _windowed_mouse = {"_windowed_mouse","1", CVAR_ARCHIVE};
cvar_t vid_gamma = {"gamma", "1", CVAR_ARCHIVE}; //johnfitz -- moved here from view.c
int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
RECT window_rect;
@ -277,7 +277,8 @@ void VID_Gamma_Init (void)
if (GetDeviceGammaRamp (maindc, vid_systemgammaramp))
vid_gammaworks = true;
Cvar_RegisterVariable (&vid_gamma, VID_Gamma_f);
Cvar_RegisterVariable (&vid_gamma);
Cvar_SetCallback (&vid_gamma, VID_Gamma_f);
}
//==========================================================================
@ -1177,7 +1178,8 @@ void GL_Init (void)
Cmd_AddCommand ("gl_info", GL_Info_f); //johnfitz
Cvar_RegisterVariable (&vid_vsync, VID_Vsync_f); //johnfitz
Cvar_RegisterVariable (&vid_vsync); //johnfitz
Cvar_SetCallback (&vid_vsync, VID_Vsync_f);
if (strnicmp(gl_renderer,"PowerVR",7)==0)
fullsbardraw = true;
@ -2070,12 +2072,12 @@ void VID_Init (void)
memset(&devmode, 0, sizeof(devmode));
Cvar_RegisterVariable (&vid_fullscreen, NULL); //johnfitz
Cvar_RegisterVariable (&vid_width, NULL); //johnfitz
Cvar_RegisterVariable (&vid_height, NULL); //johnfitz
Cvar_RegisterVariable (&vid_bpp, NULL); //johnfitz
Cvar_RegisterVariable (&vid_refreshrate, NULL); //johnfitz
Cvar_RegisterVariable (&_windowed_mouse, NULL);
Cvar_RegisterVariable (&vid_fullscreen); //johnfitz
Cvar_RegisterVariable (&vid_width); //johnfitz
Cvar_RegisterVariable (&vid_height); //johnfitz
Cvar_RegisterVariable (&vid_bpp); //johnfitz
Cvar_RegisterVariable (&vid_refreshrate); //johnfitz
Cvar_RegisterVariable (&_windowed_mouse);
Cmd_AddCommand ("vid_unlock", VID_Unlock); //johnfitz
Cmd_AddCommand ("vid_restart", VID_Restart); //johnfitz

View File

@ -135,16 +135,16 @@ void GL_SetupState (void); //johnfitz
//====================================
//johnfitz -- new cvars
cvar_t vid_fullscreen = {"vid_fullscreen", "0", true}; // QuakeSpasm, was "1"
cvar_t vid_width = {"vid_width", "800", true}; // QuakeSpasm, was 640
cvar_t vid_height = {"vid_height", "600", true}; // QuakeSpasm, was 480
cvar_t vid_bpp = {"vid_bpp", "16", true};
//cvar_t vid_refreshrate = {"vid_refreshrate", "60", true};
cvar_t vid_vsync = {"vid_vsync", "0", true};
cvar_t vid_fullscreen = {"vid_fullscreen", "0", CVAR_ARCHIVE}; // QuakeSpasm, was "1"
cvar_t vid_width = {"vid_width", "800", CVAR_ARCHIVE}; // QuakeSpasm, was 640
cvar_t vid_height = {"vid_height", "600", CVAR_ARCHIVE}; // QuakeSpasm, was 480
cvar_t vid_bpp = {"vid_bpp", "16", CVAR_ARCHIVE};
//cvar_t vid_refreshrate = {"vid_refreshrate", "60", CVAR_ARCHIVE};
cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE};
//johnfitz
cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
cvar_t vid_gamma = {"gamma", "1", true}; //johnfitz -- moved here from view.c
cvar_t _windowed_mouse = {"_windowed_mouse","1", CVAR_ARCHIVE};
cvar_t vid_gamma = {"gamma", "1", CVAR_ARCHIVE}; //johnfitz -- moved here from view.c
//==========================================================================
//
@ -234,7 +234,8 @@ void VID_Gamma_Init (void)
if (SDL_GetGammaRamp (&vid_sysgamma_red[0], &vid_sysgamma_green[0], &vid_sysgamma_blue[0]) != -1)
vid_gammaworks = true;
Cvar_RegisterVariable (&vid_gamma, VID_Gamma_f);
Cvar_RegisterVariable (&vid_gamma);
Cvar_SetCallback (&vid_gamma, VID_Gamma_f);
}
/*
@ -758,7 +759,8 @@ void GL_Init (void)
Cmd_AddCommand ("gl_info", GL_Info_f); //johnfitz
Cvar_RegisterVariable (&vid_vsync, VID_Changed_f); //johnfitz
Cvar_RegisterVariable (&vid_vsync); //johnfitz
Cvar_SetCallback (&vid_vsync, VID_Changed_f);
if (SDL_strncasecmp(gl_renderer,"PowerVR",7)==0)
fullsbardraw = true;
@ -1149,12 +1151,16 @@ void VID_Init (void)
"vid_bpp" };
#define num_readvars ( sizeof(read_vars)/sizeof(read_vars[0]) )
Cvar_RegisterVariable (&vid_fullscreen, VID_Changed_f); //johnfitz
Cvar_RegisterVariable (&vid_width, VID_Changed_f); //johnfitz
Cvar_RegisterVariable (&vid_height, VID_Changed_f); //johnfitz
Cvar_RegisterVariable (&vid_bpp, VID_Changed_f); //johnfitz
//Cvar_RegisterVariable (&vid_refreshrate, NULL); //johnfitz
Cvar_RegisterVariable (&_windowed_mouse, NULL);
Cvar_RegisterVariable (&vid_fullscreen); //johnfitz
Cvar_RegisterVariable (&vid_width); //johnfitz
Cvar_RegisterVariable (&vid_height); //johnfitz
Cvar_RegisterVariable (&vid_bpp); //johnfitz
Cvar_SetCallback (&vid_fullscreen, VID_Changed_f);
Cvar_SetCallback (&vid_width, VID_Changed_f);
Cvar_SetCallback (&vid_height, VID_Changed_f);
Cvar_SetCallback (&vid_bpp, VID_Changed_f);
//Cvar_RegisterVariable (&vid_refreshrate); //johnfitz
Cvar_RegisterVariable (&_windowed_mouse);
Cmd_AddCommand ("vid_unlock", VID_Unlock); //johnfitz
Cmd_AddCommand ("vid_restart", VID_Restart); //johnfitz

View File

@ -23,9 +23,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern cvar_t r_drawflat;
cvar_t r_oldwater = {"r_oldwater", "1"};
cvar_t r_waterquality = {"r_waterquality", "8"};
cvar_t r_waterwarp = {"r_waterwarp", "1"};
cvar_t r_oldwater = {"r_oldwater", "1", CVAR_NONE};
cvar_t r_waterquality = {"r_waterquality", "8", CVAR_NONE};
cvar_t r_waterwarp = {"r_waterwarp", "1", CVAR_NONE};
int gl_warpimagesize;
@ -33,7 +33,7 @@ float load_subdivide_size; //johnfitz -- remember what subdivide_size value was
float turbsin[] =
{
#include "gl_warp_sin.h"
#include "gl_warp_sin.h"
};
#define WARPCALC(s,t) ((s + turbsin[(int)((t*2)+(cl.time*(128.0/M_PI))) & 255]) * (1.0/64)) //johnfitz -- correct warp
@ -49,7 +49,7 @@ extern model_t *loadmodel;
msurface_t *warpface;
cvar_t gl_subdivide_size = {"gl_subdivide_size", "128", true};
cvar_t gl_subdivide_size = {"gl_subdivide_size", "128", CVAR_ARCHIVE};
void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs)
{

View File

@ -57,31 +57,31 @@ jmp_buf host_abortserver;
byte *host_colormap;
cvar_t host_framerate = {"host_framerate","0"}; // set for slow motion
cvar_t host_speeds = {"host_speeds","0"}; // set for running times
cvar_t host_maxfps = {"host_maxfps", "72", true}; //johnfitz
cvar_t host_timescale = {"host_timescale", "0"}; //johnfitz
cvar_t max_edicts = {"max_edicts", STR(DEF_EDICTS), true}; //johnfitz
cvar_t host_framerate = {"host_framerate","0",CVAR_NONE}; // set for slow motion
cvar_t host_speeds = {"host_speeds","0",CVAR_NONE}; // set for running times
cvar_t host_maxfps = {"host_maxfps", "72", CVAR_ARCHIVE}; //johnfitz
cvar_t host_timescale = {"host_timescale", "0", CVAR_NONE}; //johnfitz
cvar_t max_edicts = {"max_edicts", STR(DEF_EDICTS), CVAR_ARCHIVE}; //johnfitz
cvar_t sys_ticrate = {"sys_ticrate","0.05"}; // dedicated server
cvar_t serverprofile = {"serverprofile","0"};
cvar_t sys_ticrate = {"sys_ticrate","0.05",CVAR_NONE}; // dedicated server
cvar_t serverprofile = {"serverprofile","0",CVAR_NONE};
cvar_t fraglimit = {"fraglimit","0",false,true};
cvar_t timelimit = {"timelimit","0",false,true};
cvar_t teamplay = {"teamplay","0",false,true};
cvar_t samelevel = {"samelevel","0"};
cvar_t noexit = {"noexit","0",false,true};
cvar_t skill = {"skill","1"}; // 0 - 3
cvar_t deathmatch = {"deathmatch","0"}; // 0, 1, or 2
cvar_t coop = {"coop","0"}; // 0 or 1
cvar_t fraglimit = {"fraglimit","0",CVAR_NOTIFY|CVAR_SERVERINFO};
cvar_t timelimit = {"timelimit","0",CVAR_NOTIFY|CVAR_SERVERINFO};
cvar_t teamplay = {"teamplay","0",CVAR_NOTIFY|CVAR_SERVERINFO};
cvar_t samelevel = {"samelevel","0",CVAR_NONE};
cvar_t noexit = {"noexit","0",CVAR_NOTIFY|CVAR_SERVERINFO};
cvar_t skill = {"skill","1",CVAR_NONE}; // 0 - 3
cvar_t deathmatch = {"deathmatch","0",CVAR_NONE}; // 0, 1, or 2
cvar_t coop = {"coop","0",CVAR_NONE}; // 0 or 1
cvar_t pausable = {"pausable","1"};
cvar_t pausable = {"pausable","1",CVAR_NONE};
cvar_t developer = {"developer","0"};
cvar_t developer = {"developer","0",CVAR_NONE};
cvar_t temp1 = {"temp1","0"};
cvar_t temp1 = {"temp1","0",CVAR_NONE};
cvar_t devstats = {"devstats","0"}; //johnfitz -- track developer statistics that vary every frame
cvar_t devstats = {"devstats","0",CVAR_NONE}; //johnfitz -- track developer statistics that vary every frame
devstats_t dev_stats, dev_peakstats;
overflowtimes_t dev_overflows; //this stores the last time overflow messages were displayed, not the last time overflows occured
@ -231,6 +231,13 @@ void Host_Version_f (void)
Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
}
/* cvar callback functions : */
void Host_Callback_Notify (cvar_t *var)
{
if (sv.active)
SV_BroadcastPrintf ("\"%s\" changed to \"%s\"\n", var->name, var->string);
}
/*
=======================
Host_InitLocal
@ -242,31 +249,36 @@ void Host_InitLocal (void)
Host_InitCommands ();
Cvar_RegisterVariable (&host_framerate, NULL);
Cvar_RegisterVariable (&host_speeds, NULL);
Cvar_RegisterVariable (&host_maxfps, NULL); //johnfitz
Cvar_RegisterVariable (&host_timescale, NULL); //johnfitz
Cvar_RegisterVariable (&host_framerate);
Cvar_RegisterVariable (&host_speeds);
Cvar_RegisterVariable (&host_maxfps); //johnfitz
Cvar_RegisterVariable (&host_timescale); //johnfitz
Cvar_RegisterVariable (&max_edicts, Max_Edicts_f); //johnfitz
Cvar_RegisterVariable (&devstats, NULL); //johnfitz
Cvar_RegisterVariable (&max_edicts); //johnfitz
Cvar_SetCallback (&max_edicts, Max_Edicts_f);
Cvar_RegisterVariable (&devstats); //johnfitz
Cvar_RegisterVariable (&sys_ticrate, NULL);
Cvar_RegisterVariable (&sys_throttle, NULL);
Cvar_RegisterVariable (&serverprofile, NULL);
Cvar_RegisterVariable (&sys_ticrate);
Cvar_RegisterVariable (&sys_throttle);
Cvar_RegisterVariable (&serverprofile);
Cvar_RegisterVariable (&fraglimit, NULL);
Cvar_RegisterVariable (&timelimit, NULL);
Cvar_RegisterVariable (&teamplay, NULL);
Cvar_RegisterVariable (&samelevel, NULL);
Cvar_RegisterVariable (&noexit, NULL);
Cvar_RegisterVariable (&skill, NULL);
Cvar_RegisterVariable (&developer, NULL);
Cvar_RegisterVariable (&coop, NULL);
Cvar_RegisterVariable (&deathmatch, NULL);
Cvar_RegisterVariable (&fraglimit);
Cvar_RegisterVariable (&timelimit);
Cvar_RegisterVariable (&teamplay);
Cvar_SetCallback (&fraglimit, Host_Callback_Notify);
Cvar_SetCallback (&timelimit, Host_Callback_Notify);
Cvar_SetCallback (&teamplay, Host_Callback_Notify);
Cvar_RegisterVariable (&samelevel);
Cvar_RegisterVariable (&noexit);
Cvar_SetCallback (&noexit, Host_Callback_Notify);
Cvar_RegisterVariable (&skill);
Cvar_RegisterVariable (&developer);
Cvar_RegisterVariable (&coop);
Cvar_RegisterVariable (&deathmatch);
Cvar_RegisterVariable (&pausable, NULL);
Cvar_RegisterVariable (&pausable);
Cvar_RegisterVariable (&temp1, NULL);
Cvar_RegisterVariable (&temp1);
Host_FindMaxClients ();

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@ -39,7 +39,7 @@ static int buttonremap[] =
};
/* mouse variables */
cvar_t m_filter = {"m_filter","0"};
cvar_t m_filter = {"m_filter","0",CVAR_NONE};
/* total accumulated mouse movement since last frame,
* gets updated from the main game loop via IN_MouseMove */

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@ -973,7 +973,7 @@ static qsocket_t *_Datagram_CheckNewConnections (void)
// search for the next server cvar
while (var)
{
if (var->server)
if (var->flags & CVAR_SERVERINFO)
break;
var = var->next;
}

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@ -61,8 +61,8 @@ int messagesReceived = 0;
int unreliableMessagesSent = 0;
int unreliableMessagesReceived = 0;
static cvar_t net_messagetimeout = {"net_messagetimeout","300"};
cvar_t hostname = {"hostname", "UNNAMED"};
static cvar_t net_messagetimeout = {"net_messagetimeout","300",CVAR_NONE};
cvar_t hostname = {"hostname", "UNNAMED", CVAR_NONE};
// these two macros are to make the code more readable
#define sfunc net_drivers[sock->driver]
@ -733,8 +733,8 @@ void NET_Init (void)
// allocate space for network message buffer
SZ_Alloc (&net_message, NET_MAXMESSAGE);
Cvar_RegisterVariable (&net_messagetimeout, NULL);
Cvar_RegisterVariable (&hostname, NULL);
Cvar_RegisterVariable (&net_messagetimeout);
Cvar_RegisterVariable (&hostname);
Cmd_AddCommand ("slist", NET_Slist_f);
Cmd_AddCommand ("listen", NET_Listen_f);

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@ -1320,7 +1320,7 @@ Pick a vector for the player to shoot along
vector aim(entity, missilespeed)
=============
*/
cvar_t sv_aim = {"sv_aim", "0.93"};
cvar_t sv_aim = {"sv_aim", "0.93", CVAR_NONE};
static void PF_aim (void)
{
edict_t *ent, *check, *bestent;

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@ -70,17 +70,17 @@ static gefv_cache gefvCache[GEFV_CACHESIZE] =
{ NULL, "" }
};
cvar_t nomonsters = {"nomonsters", "0"};
cvar_t gamecfg = {"gamecfg", "0"};
cvar_t scratch1 = {"scratch1", "0"};
cvar_t scratch2 = {"scratch2", "0"};
cvar_t scratch3 = {"scratch3", "0"};
cvar_t scratch4 = {"scratch4", "0"};
cvar_t savedgamecfg = {"savedgamecfg", "0", true};
cvar_t saved1 = {"saved1", "0", true};
cvar_t saved2 = {"saved2", "0", true};
cvar_t saved3 = {"saved3", "0", true};
cvar_t saved4 = {"saved4", "0", true};
cvar_t nomonsters = {"nomonsters", "0", CVAR_NONE};
cvar_t gamecfg = {"gamecfg", "0", CVAR_NONE};
cvar_t scratch1 = {"scratch1", "0", CVAR_NONE};
cvar_t scratch2 = {"scratch2", "0", CVAR_NONE};
cvar_t scratch3 = {"scratch3", "0", CVAR_NONE};
cvar_t scratch4 = {"scratch4", "0", CVAR_NONE};
cvar_t savedgamecfg = {"savedgamecfg", "0", CVAR_ARCHIVE};
cvar_t saved1 = {"saved1", "0", CVAR_ARCHIVE};
cvar_t saved2 = {"saved2", "0", CVAR_ARCHIVE};
cvar_t saved3 = {"saved3", "0", CVAR_ARCHIVE};
cvar_t saved4 = {"saved4", "0", CVAR_ARCHIVE};
/*
=================
@ -1138,17 +1138,17 @@ void PR_Init (void)
Cmd_AddCommand ("edicts", ED_PrintEdicts);
Cmd_AddCommand ("edictcount", ED_Count);
Cmd_AddCommand ("profile", PR_Profile_f);
Cvar_RegisterVariable (&nomonsters, NULL);
Cvar_RegisterVariable (&gamecfg, NULL);
Cvar_RegisterVariable (&scratch1, NULL);
Cvar_RegisterVariable (&scratch2, NULL);
Cvar_RegisterVariable (&scratch3, NULL);
Cvar_RegisterVariable (&scratch4, NULL);
Cvar_RegisterVariable (&savedgamecfg, NULL);
Cvar_RegisterVariable (&saved1, NULL);
Cvar_RegisterVariable (&saved2, NULL);
Cvar_RegisterVariable (&saved3, NULL);
Cvar_RegisterVariable (&saved4, NULL);
Cvar_RegisterVariable (&nomonsters);
Cvar_RegisterVariable (&gamecfg);
Cvar_RegisterVariable (&scratch1);
Cvar_RegisterVariable (&scratch2);
Cvar_RegisterVariable (&scratch3);
Cvar_RegisterVariable (&scratch4);
Cvar_RegisterVariable (&savedgamecfg);
Cvar_RegisterVariable (&saved1);
Cvar_RegisterVariable (&saved2);
Cvar_RegisterVariable (&saved3);
Cvar_RegisterVariable (&saved4);
}

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@ -276,6 +276,7 @@ void Host_ServerFrame (void);
void Host_InitCommands (void);
void Host_Init (void);
void Host_Shutdown(void);
void Host_Callback_Notify (cvar_t *var); /* callback function for CVAR_NOTIFY */
void Host_Error (const char *error, ...) __attribute__((__format__(__printf__,1,2), __noreturn__));
void Host_EndGame (const char *message, ...) __attribute__((__format__(__printf__,1,2), __noreturn__));
void Host_Frame (float time);

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@ -40,8 +40,8 @@ int r_numparticles;
gltexture_t *particletexture, *particletexture1, *particletexture2, *particletexture3, *particletexture4; //johnfitz
float texturescalefactor; //johnfitz -- compensate for apparent size of different particle textures
cvar_t r_particles = {"r_particles","1", true}; //johnfitz
cvar_t r_quadparticles = {"r_quadparticles","1", true}; //johnfitz
cvar_t r_particles = {"r_particles","1", CVAR_ARCHIVE}; //johnfitz
cvar_t r_quadparticles = {"r_quadparticles","1", CVAR_ARCHIVE}; //johnfitz
/*
===============
@ -166,8 +166,9 @@ void R_InitParticles (void)
particles = (particle_t *)
Hunk_AllocName (r_numparticles * sizeof(particle_t), "particles");
Cvar_RegisterVariable (&r_particles, R_SetParticleTexture_f); //johnfitz
Cvar_RegisterVariable (&r_quadparticles, NULL); //johnfitz
Cvar_RegisterVariable (&r_particles); //johnfitz
Cvar_SetCallback (&r_particles, R_SetParticleTexture_f);
Cvar_RegisterVariable (&r_quadparticles); //johnfitz
R_InitParticleTextures (); //johnfitz
}

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@ -68,22 +68,22 @@ static sfx_t *ambient_sfx[NUM_AMBIENTS];
static qboolean sound_started = false;
cvar_t bgmvolume = {"bgmvolume", "1", true};
cvar_t sfxvolume = {"volume", "0.7", true};
cvar_t bgmvolume = {"bgmvolume", "1", CVAR_ARCHIVE};
cvar_t sfxvolume = {"volume", "0.7", CVAR_ARCHIVE};
cvar_t precache = {"precache", "1"};
cvar_t loadas8bit = {"loadas8bit", "0"};
cvar_t precache = {"precache", "1", CVAR_NONE};
cvar_t loadas8bit = {"loadas8bit", "0", CVAR_NONE};
cvar_t sndspeed = {"sndspeed", "11025"};
cvar_t sndspeed = {"sndspeed", "11025", CVAR_NONE};
static float oldvolume = -1.0;
static cvar_t nosound = {"nosound", "0"};
static cvar_t ambient_level = {"ambient_level", "0.3"};
static cvar_t ambient_fade = {"ambient_fade", "100"};
static cvar_t snd_noextraupdate = {"snd_noextraupdate", "0"};
static cvar_t snd_show = {"snd_show", "0"};
static cvar_t _snd_mixahead = {"_snd_mixahead", "0.1", true};
static cvar_t nosound = {"nosound", "0", CVAR_NONE};
static cvar_t ambient_level = {"ambient_level", "0.3", CVAR_NONE};
static cvar_t ambient_fade = {"ambient_fade", "100", CVAR_NONE};
static cvar_t snd_noextraupdate = {"snd_noextraupdate", "0", CVAR_NONE};
static cvar_t snd_show = {"snd_show", "0", CVAR_NONE};
static cvar_t _snd_mixahead = {"_snd_mixahead", "0.1", CVAR_ARCHIVE};
static void S_SoundInfo_f (void)
@ -145,17 +145,17 @@ void S_Init (void)
return;
}
Cvar_RegisterVariable(&nosound, NULL);
Cvar_RegisterVariable(&sfxvolume, NULL);
Cvar_RegisterVariable(&precache, NULL);
Cvar_RegisterVariable(&loadas8bit, NULL);
Cvar_RegisterVariable(&bgmvolume, NULL);
Cvar_RegisterVariable(&ambient_level, NULL);
Cvar_RegisterVariable(&ambient_fade, NULL);
Cvar_RegisterVariable(&snd_noextraupdate, NULL);
Cvar_RegisterVariable(&snd_show, NULL);
Cvar_RegisterVariable(&_snd_mixahead, NULL);
Cvar_RegisterVariable(&sndspeed, NULL);
Cvar_RegisterVariable(&nosound);
Cvar_RegisterVariable(&sfxvolume);
Cvar_RegisterVariable(&precache);
Cvar_RegisterVariable(&loadas8bit);
Cvar_RegisterVariable(&bgmvolume);
Cvar_RegisterVariable(&ambient_level);
Cvar_RegisterVariable(&ambient_fade);
Cvar_RegisterVariable(&snd_noextraupdate);
Cvar_RegisterVariable(&snd_show);
Cvar_RegisterVariable(&_snd_mixahead);
Cvar_RegisterVariable(&sndspeed);
if (safemode || COM_CheckParm("-nosound"))
return;

View File

@ -89,18 +89,21 @@ void SV_Init (void)
extern cvar_t sv_aim;
extern cvar_t sv_altnoclip; //johnfitz
Cvar_RegisterVariable (&sv_maxvelocity, NULL);
Cvar_RegisterVariable (&sv_gravity, NULL);
Cvar_RegisterVariable (&sv_friction, NULL);
Cvar_RegisterVariable (&sv_edgefriction, NULL);
Cvar_RegisterVariable (&sv_stopspeed, NULL);
Cvar_RegisterVariable (&sv_maxspeed, NULL);
Cvar_RegisterVariable (&sv_accelerate, NULL);
Cvar_RegisterVariable (&sv_idealpitchscale, NULL);
Cvar_RegisterVariable (&sv_aim, NULL);
Cvar_RegisterVariable (&sv_nostep, NULL);
Cvar_RegisterVariable (&sv_freezenonclients, NULL);
Cvar_RegisterVariable (&sv_altnoclip, NULL); //johnfitz
Cvar_RegisterVariable (&sv_maxvelocity);
Cvar_RegisterVariable (&sv_gravity);
Cvar_RegisterVariable (&sv_friction);
Cvar_SetCallback (&sv_gravity, Host_Callback_Notify);
Cvar_SetCallback (&sv_friction, Host_Callback_Notify);
Cvar_RegisterVariable (&sv_edgefriction);
Cvar_RegisterVariable (&sv_stopspeed);
Cvar_RegisterVariable (&sv_maxspeed);
Cvar_SetCallback (&sv_maxspeed, Host_Callback_Notify);
Cvar_RegisterVariable (&sv_accelerate);
Cvar_RegisterVariable (&sv_idealpitchscale);
Cvar_RegisterVariable (&sv_aim);
Cvar_RegisterVariable (&sv_nostep);
Cvar_RegisterVariable (&sv_freezenonclients);
Cvar_RegisterVariable (&sv_altnoclip); //johnfitz
Cmd_AddCommand ("sv_protocol", &SV_Protocol_f); //johnfitz

View File

@ -40,12 +40,12 @@ solid_edge items only clip against bsp models.
*/
cvar_t sv_friction = {"sv_friction","4",false,true};
cvar_t sv_stopspeed = {"sv_stopspeed","100"};
cvar_t sv_gravity = {"sv_gravity","800",false,true};
cvar_t sv_maxvelocity = {"sv_maxvelocity","2000"};
cvar_t sv_nostep = {"sv_nostep","0"};
cvar_t sv_freezenonclients = {"sv_freezenonclients","0"};
cvar_t sv_friction = {"sv_friction","4",CVAR_NOTIFY|CVAR_SERVERINFO};
cvar_t sv_stopspeed = {"sv_stopspeed","100",CVAR_NONE};
cvar_t sv_gravity = {"sv_gravity","800",CVAR_NOTIFY|CVAR_SERVERINFO};
cvar_t sv_maxvelocity = {"sv_maxvelocity","2000",CVAR_NONE};
cvar_t sv_nostep = {"sv_nostep","0",CVAR_NONE};
cvar_t sv_freezenonclients = {"sv_freezenonclients","0",CVAR_NONE};
#define MOVE_EPSILON 0.01

View File

@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
edict_t *sv_player;
extern cvar_t sv_friction;
cvar_t sv_edgefriction = {"edgefriction", "2"};
cvar_t sv_edgefriction = {"edgefriction", "2", CVAR_NONE};
extern cvar_t sv_stopspeed;
static vec3_t forward, right, up;
@ -42,8 +42,8 @@ qboolean onground;
usercmd_t cmd;
cvar_t sv_idealpitchscale = {"sv_idealpitchscale","0.8"};
cvar_t sv_altnoclip = {"sv_altnoclip","1",true}; //johnfitz
cvar_t sv_idealpitchscale = {"sv_idealpitchscale","0.8",CVAR_NONE};
cvar_t sv_altnoclip = {"sv_altnoclip","1",CVAR_ARCHIVE}; //johnfitz
/*
===============
@ -165,8 +165,8 @@ void SV_UserFriction (void)
SV_Accelerate
==============
*/
cvar_t sv_maxspeed = {"sv_maxspeed", "320", false, true};
cvar_t sv_accelerate = {"sv_accelerate", "10"};
cvar_t sv_maxspeed = {"sv_maxspeed", "320", CVAR_NOTIFY|CVAR_SERVERINFO};
cvar_t sv_accelerate = {"sv_accelerate", "10", CVAR_NONE};
void SV_Accelerate (void)
{
int i;

View File

@ -34,7 +34,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
qboolean isDedicated;
cvar_t sys_throttle = {"sys_throttle", "0.02", true};
cvar_t sys_throttle = {"sys_throttle", "0.02", CVAR_ARCHIVE};
#define MAX_HANDLES 32 /* johnfitz -- was 10 */
static FILE *sys_handles[MAX_HANDLES];

View File

@ -37,7 +37,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
qboolean isDedicated;
qboolean Win95, Win95old, WinNT, WinVista;
cvar_t sys_throttle = {"sys_throttle", "0.02", true};
cvar_t sys_throttle = {"sys_throttle", "0.02", CVAR_ARCHIVE};
static HANDLE hinput, houtput;

View File

@ -31,34 +31,34 @@ when crossing a water boudnary.
*/
cvar_t scr_ofsx = {"scr_ofsx","0", false};
cvar_t scr_ofsy = {"scr_ofsy","0", false};
cvar_t scr_ofsz = {"scr_ofsz","0", false};
cvar_t scr_ofsx = {"scr_ofsx","0", CVAR_NONE};
cvar_t scr_ofsy = {"scr_ofsy","0", CVAR_NONE};
cvar_t scr_ofsz = {"scr_ofsz","0", CVAR_NONE};
cvar_t cl_rollspeed = {"cl_rollspeed", "200"};
cvar_t cl_rollangle = {"cl_rollangle", "2.0"};
cvar_t cl_rollspeed = {"cl_rollspeed", "200", CVAR_NONE};
cvar_t cl_rollangle = {"cl_rollangle", "2.0", CVAR_NONE};
cvar_t cl_bob = {"cl_bob","0.02", false};
cvar_t cl_bobcycle = {"cl_bobcycle","0.6", false};
cvar_t cl_bobup = {"cl_bobup","0.5", false};
cvar_t cl_bob = {"cl_bob","0.02", CVAR_NONE};
cvar_t cl_bobcycle = {"cl_bobcycle","0.6", CVAR_NONE};
cvar_t cl_bobup = {"cl_bobup","0.5", CVAR_NONE};
cvar_t v_kicktime = {"v_kicktime", "0.5", false};
cvar_t v_kickroll = {"v_kickroll", "0.6", false};
cvar_t v_kickpitch = {"v_kickpitch", "0.6", false};
cvar_t v_gunkick = {"v_gunkick", "1"}; //johnfitz
cvar_t v_kicktime = {"v_kicktime", "0.5", CVAR_NONE};
cvar_t v_kickroll = {"v_kickroll", "0.6", CVAR_NONE};
cvar_t v_kickpitch = {"v_kickpitch", "0.6", CVAR_NONE};
cvar_t v_gunkick = {"v_gunkick", "1", CVAR_NONE}; //johnfitz
cvar_t v_iyaw_cycle = {"v_iyaw_cycle", "2", false};
cvar_t v_iroll_cycle = {"v_iroll_cycle", "0.5", false};
cvar_t v_ipitch_cycle = {"v_ipitch_cycle", "1", false};
cvar_t v_iyaw_level = {"v_iyaw_level", "0.3", false};
cvar_t v_iroll_level = {"v_iroll_level", "0.1", false};
cvar_t v_ipitch_level = {"v_ipitch_level", "0.3", false};
cvar_t v_iyaw_cycle = {"v_iyaw_cycle", "2", CVAR_NONE};
cvar_t v_iroll_cycle = {"v_iroll_cycle", "0.5", CVAR_NONE};
cvar_t v_ipitch_cycle = {"v_ipitch_cycle", "1", CVAR_NONE};
cvar_t v_iyaw_level = {"v_iyaw_level", "0.3", CVAR_NONE};
cvar_t v_iroll_level = {"v_iroll_level", "0.1", CVAR_NONE};
cvar_t v_ipitch_level = {"v_ipitch_level", "0.3", CVAR_NONE};
cvar_t v_idlescale = {"v_idlescale", "0", false};
cvar_t v_idlescale = {"v_idlescale", "0", CVAR_NONE};
cvar_t crosshair = {"crosshair", "0", true};
cvar_t crosshair = {"crosshair", "0", CVAR_ARCHIVE};
cvar_t gl_cshiftpercent = {"gl_cshiftpercent", "100", false};
cvar_t gl_cshiftpercent = {"gl_cshiftpercent", "100", CVAR_NONE};
float v_dmg_time, v_dmg_roll, v_dmg_pitch;
@ -135,8 +135,8 @@ float V_CalcBob (void)
//=============================================================================
cvar_t v_centermove = {"v_centermove", "0.15", false};
cvar_t v_centerspeed = {"v_centerspeed","500"};
cvar_t v_centermove = {"v_centermove", "0.15", CVAR_NONE};
cvar_t v_centerspeed = {"v_centerspeed","500", CVAR_NONE};
void V_StartPitchDrift (void)
@ -888,33 +888,33 @@ void V_Init (void)
Cmd_AddCommand ("bf", V_BonusFlash_f);
Cmd_AddCommand ("centerview", V_StartPitchDrift);
Cvar_RegisterVariable (&v_centermove, NULL);
Cvar_RegisterVariable (&v_centerspeed, NULL);
Cvar_RegisterVariable (&v_centermove);
Cvar_RegisterVariable (&v_centerspeed);
Cvar_RegisterVariable (&v_iyaw_cycle, NULL);
Cvar_RegisterVariable (&v_iroll_cycle, NULL);
Cvar_RegisterVariable (&v_ipitch_cycle, NULL);
Cvar_RegisterVariable (&v_iyaw_level, NULL);
Cvar_RegisterVariable (&v_iroll_level, NULL);
Cvar_RegisterVariable (&v_ipitch_level, NULL);
Cvar_RegisterVariable (&v_iyaw_cycle);
Cvar_RegisterVariable (&v_iroll_cycle);
Cvar_RegisterVariable (&v_ipitch_cycle);
Cvar_RegisterVariable (&v_iyaw_level);
Cvar_RegisterVariable (&v_iroll_level);
Cvar_RegisterVariable (&v_ipitch_level);
Cvar_RegisterVariable (&v_idlescale, NULL);
Cvar_RegisterVariable (&crosshair, NULL);
Cvar_RegisterVariable (&gl_cshiftpercent, NULL);
Cvar_RegisterVariable (&v_idlescale);
Cvar_RegisterVariable (&crosshair);
Cvar_RegisterVariable (&gl_cshiftpercent);
Cvar_RegisterVariable (&scr_ofsx, NULL);
Cvar_RegisterVariable (&scr_ofsy, NULL);
Cvar_RegisterVariable (&scr_ofsz, NULL);
Cvar_RegisterVariable (&cl_rollspeed, NULL);
Cvar_RegisterVariable (&cl_rollangle, NULL);
Cvar_RegisterVariable (&cl_bob, NULL);
Cvar_RegisterVariable (&cl_bobcycle, NULL);
Cvar_RegisterVariable (&cl_bobup, NULL);
Cvar_RegisterVariable (&scr_ofsx);
Cvar_RegisterVariable (&scr_ofsy);
Cvar_RegisterVariable (&scr_ofsz);
Cvar_RegisterVariable (&cl_rollspeed);
Cvar_RegisterVariable (&cl_rollangle);
Cvar_RegisterVariable (&cl_bob);
Cvar_RegisterVariable (&cl_bobcycle);
Cvar_RegisterVariable (&cl_bobup);
Cvar_RegisterVariable (&v_kicktime, NULL);
Cvar_RegisterVariable (&v_kickroll, NULL);
Cvar_RegisterVariable (&v_kickpitch, NULL);
Cvar_RegisterVariable (&v_gunkick, NULL); //johnfitz
Cvar_RegisterVariable (&v_kicktime);
Cvar_RegisterVariable (&v_kickroll);
Cvar_RegisterVariable (&v_kickpitch);
Cvar_RegisterVariable (&v_gunkick); //johnfitz
}