mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
Merge branch 'patches' into mingw-windows-patches
This commit is contained in:
commit
614a8392b5
9 changed files with 316 additions and 168 deletions
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@ -26,6 +26,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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||||||
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||||||
#if defined(_WIN32)
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#if defined(_WIN32)
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||||||
#ifdef _MSC_VER
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#ifdef _MSC_VER
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||||||
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/* We use this POSIX function in image.c, in MSC it is called _getc_nolock */
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#define getc_unlocked _getc_nolock
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# pragma warning(disable:4244)
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# pragma warning(disable:4244)
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||||||
/* 'argument' : conversion from 'type1' to 'type2',
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/* 'argument' : conversion from 'type1' to 'type2',
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possible loss of data */
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possible loss of data */
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@ -42,6 +44,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define fmin q_min
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#define fmin q_min
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#endif
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#endif
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#endif /* _MSC_VER */
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#endif /* _MSC_VER */
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#ifndef _MSC_VER /* i.e., mingw */
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/* mingw doesn't have getc_unlocked, just use getc */
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#define getc_unlocked getc
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#endif
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#endif /* _WIN32 */
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#endif /* _WIN32 */
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#undef min
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#undef min
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@ -74,6 +74,15 @@ typedef struct mplane_s
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byte pad[2];
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byte pad[2];
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} mplane_t;
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} mplane_t;
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// ericw -- each texture has two types of chains, and each surface can be a part of either or both independently.
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// this is done because we draw the world, the brush models, and then parts of the world (transparent water) again,
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// so we can build and clear each of the brush model chains without affecting the world chains.
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typedef enum
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{
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CHAINTYPE_WORLD = 0,
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CHAINTYPE_MODEL = 1
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} texchaintype;
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typedef struct texture_s
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typedef struct texture_s
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{
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{
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char name[16];
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char name[16];
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@ -82,7 +91,7 @@ typedef struct texture_s
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struct gltexture_s *fullbright; //johnfitz -- fullbright mask texture
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struct gltexture_s *fullbright; //johnfitz -- fullbright mask texture
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struct gltexture_s *warpimage; //johnfitz -- for water animation
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struct gltexture_s *warpimage; //johnfitz -- for water animation
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qboolean update_warp; //johnfitz -- update warp this frame
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qboolean update_warp; //johnfitz -- update warp this frame
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struct msurface_s *texturechain; // for texture chains
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struct msurface_s *texturechains[2]; // ericw -- CHAINTYPE_WORLD and CHAINTYPE_MODEL
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int anim_total; // total tenths in sequence ( 0 = no)
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int anim_total; // total tenths in sequence ( 0 = no)
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int anim_min, anim_max; // time for this frame min <=time< max
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int anim_min, anim_max; // time for this frame min <=time< max
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struct texture_s *anim_next; // in the animation sequence
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struct texture_s *anim_next; // in the animation sequence
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@ -144,7 +153,7 @@ typedef struct msurface_s
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int light_s, light_t; // gl lightmap coordinates
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int light_s, light_t; // gl lightmap coordinates
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glpoly_t *polys; // multiple if warped
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glpoly_t *polys; // multiple if warped
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struct msurface_s *texturechain;
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struct msurface_s *texturechains[2]; // ericw -- CHAINTYPE_WORLD and CHAINTYPE_MODEL
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mtexinfo_t *texinfo;
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mtexinfo_t *texinfo;
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@ -643,7 +643,7 @@ void R_ShowTris (void)
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if (r_drawworld.value)
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if (r_drawworld.value)
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{
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{
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R_DrawTextureChains_ShowTris ();
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R_DrawWorld_ShowTris ();
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}
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}
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if (r_drawentities.value)
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if (r_drawentities.value)
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@ -750,7 +750,7 @@ void R_RenderScene (void)
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R_DrawEntitiesOnList (false); //johnfitz -- false means this is the pass for nonalpha entities
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R_DrawEntitiesOnList (false); //johnfitz -- false means this is the pass for nonalpha entities
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R_DrawTextureChains_Water (); //johnfitz -- drawn here since they might have transparency
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R_DrawWorld_Water (); //johnfitz -- drawn here since they might have transparency
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R_DrawEntitiesOnList (true); //johnfitz -- true means this is the pass for alpha entities
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R_DrawEntitiesOnList (true); //johnfitz -- true means this is the pass for alpha entities
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@ -526,10 +526,10 @@ void Sky_ProcessTextureChains (void)
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{
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{
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t = cl.worldmodel->textures[i];
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t = cl.worldmodel->textures[i];
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if (!t || !t->texturechain || !(t->texturechain->flags & SURF_DRAWSKY))
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if (!t || !t->texturechains[CHAINTYPE_WORLD] || !(t->texturechains[CHAINTYPE_WORLD]->flags & SURF_DRAWSKY))
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continue;
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continue;
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for (s = t->texturechain; s; s = s->texturechain)
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for (s = t->texturechains[CHAINTYPE_WORLD]; s; s = s->texturechains[CHAINTYPE_WORLD])
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if (!s->culled)
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if (!s->culled)
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Sky_ProcessPoly (s->polys);
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Sky_ProcessPoly (s->polys);
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}
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}
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@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern cvar_t r_drawflat;
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extern cvar_t r_drawflat;
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cvar_t r_oldwater = {"r_oldwater", "1", CVAR_ARCHIVE};
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cvar_t r_oldwater = {"r_oldwater", "0", CVAR_ARCHIVE};
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cvar_t r_waterquality = {"r_waterquality", "8", CVAR_NONE};
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cvar_t r_waterquality = {"r_waterquality", "8", CVAR_NONE};
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cvar_t r_waterwarp = {"r_waterwarp", "1", CVAR_NONE};
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cvar_t r_waterwarp = {"r_waterwarp", "1", CVAR_NONE};
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@ -271,7 +271,7 @@ void R_DrawAliasModel (entity_t *e);
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void R_DrawBrushModel (entity_t *e);
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void R_DrawBrushModel (entity_t *e);
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void R_DrawSpriteModel (entity_t *e);
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void R_DrawSpriteModel (entity_t *e);
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void R_DrawTextureChains_Water (void);
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void R_DrawTextureChains_Water (qmodel_t *model, entity_t *ent, texchaintype chaintype);
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void R_RenderDlights (void);
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void R_RenderDlights (void);
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void GL_BuildLightmaps (void);
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void GL_BuildLightmaps (void);
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@ -281,10 +281,10 @@ int R_LightPoint (vec3_t p);
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void GL_SubdivideSurface (msurface_t *fa);
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void GL_SubdivideSurface (msurface_t *fa);
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void R_BuildLightMap (msurface_t *surf, byte *dest, int stride);
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void R_BuildLightMap (msurface_t *surf, byte *dest, int stride);
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void R_RenderDynamicLightmaps (msurface_t *fa);
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void R_RenderDynamicLightmaps (msurface_t *fa, texchaintype chaintype);
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void R_UploadLightmap (int lmap);
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void R_UploadLightmap (int lmap);
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void R_DrawTextureChains_ShowTris (void);
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void R_DrawWorld_ShowTris (void);
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void R_DrawBrushModel_ShowTris (entity_t *e);
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void R_DrawBrushModel_ShowTris (entity_t *e);
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void R_DrawAliasModel_ShowTris (entity_t *e);
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void R_DrawAliasModel_ShowTris (entity_t *e);
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void R_DrawParticles_ShowTris (void);
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void R_DrawParticles_ShowTris (void);
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@ -303,5 +303,10 @@ void Sky_LoadSkyBox (const char *name);
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void TexMgr_RecalcWarpImageSize (void);
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void TexMgr_RecalcWarpImageSize (void);
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void R_ClearTextureChains (qmodel_t *mod, texchaintype chaintype);
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void R_ChainSurface (msurface_t *surf, texchaintype chaintype);
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void R_DrawTextureChains (qmodel_t *model, entity_t *ent, texchaintype chaintype);
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void R_DrawWorld_Water ();
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#endif /* __GLQUAKE_H */
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#endif /* __GLQUAKE_H */
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@ -72,8 +72,8 @@ int fgetLittleShort (FILE *f)
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{
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{
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byte b1, b2;
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byte b1, b2;
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b1 = fgetc(f);
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b1 = getc_unlocked(f);
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b2 = fgetc(f);
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b2 = getc_unlocked(f);
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return (short)(b1 + b2*256);
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return (short)(b1 + b2*256);
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}
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}
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@ -82,10 +82,10 @@ int fgetLittleLong (FILE *f)
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{
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{
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byte b1, b2, b3, b4;
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byte b1, b2, b3, b4;
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b1 = fgetc(f);
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b1 = getc_unlocked(f);
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b2 = fgetc(f);
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b2 = getc_unlocked(f);
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b3 = fgetc(f);
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b3 = getc_unlocked(f);
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b4 = fgetc(f);
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b4 = getc_unlocked(f);
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return b1 + (b2<<8) + (b3<<16) + (b4<<24);
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return b1 + (b2<<8) + (b3<<16) + (b4<<24);
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}
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}
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@ -152,19 +152,19 @@ byte *Image_LoadTGA (FILE *fin, int *width, int *height)
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int realrow; //johnfitz -- fix for upside-down targas
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int realrow; //johnfitz -- fix for upside-down targas
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qboolean upside_down; //johnfitz -- fix for upside-down targas
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qboolean upside_down; //johnfitz -- fix for upside-down targas
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targa_header.id_length = fgetc(fin);
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targa_header.id_length = getc_unlocked(fin);
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targa_header.colormap_type = fgetc(fin);
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targa_header.colormap_type = getc_unlocked(fin);
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targa_header.image_type = fgetc(fin);
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targa_header.image_type = getc_unlocked(fin);
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targa_header.colormap_index = fgetLittleShort(fin);
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targa_header.colormap_index = fgetLittleShort(fin);
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targa_header.colormap_length = fgetLittleShort(fin);
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targa_header.colormap_length = fgetLittleShort(fin);
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targa_header.colormap_size = fgetc(fin);
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targa_header.colormap_size = getc_unlocked(fin);
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targa_header.x_origin = fgetLittleShort(fin);
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targa_header.x_origin = fgetLittleShort(fin);
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targa_header.y_origin = fgetLittleShort(fin);
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targa_header.y_origin = fgetLittleShort(fin);
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targa_header.width = fgetLittleShort(fin);
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targa_header.width = fgetLittleShort(fin);
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targa_header.height = fgetLittleShort(fin);
|
targa_header.height = fgetLittleShort(fin);
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targa_header.pixel_size = fgetc(fin);
|
targa_header.pixel_size = getc_unlocked(fin);
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targa_header.attributes = fgetc(fin);
|
targa_header.attributes = getc_unlocked(fin);
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||||||
|
|
||||||
if (targa_header.image_type!=2 && targa_header.image_type!=10)
|
if (targa_header.image_type!=2 && targa_header.image_type!=10)
|
||||||
Sys_Error ("Image_LoadTGA: %s is not a type 2 or type 10 targa\n", loadfilename);
|
Sys_Error ("Image_LoadTGA: %s is not a type 2 or type 10 targa\n", loadfilename);
|
||||||
|
@ -196,19 +196,19 @@ byte *Image_LoadTGA (FILE *fin, int *width, int *height)
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||||||
switch (targa_header.pixel_size)
|
switch (targa_header.pixel_size)
|
||||||
{
|
{
|
||||||
case 24:
|
case 24:
|
||||||
blue = getc(fin);
|
blue = getc_unlocked(fin);
|
||||||
green = getc(fin);
|
green = getc_unlocked(fin);
|
||||||
red = getc(fin);
|
red = getc_unlocked(fin);
|
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*pixbuf++ = red;
|
*pixbuf++ = red;
|
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*pixbuf++ = green;
|
*pixbuf++ = green;
|
||||||
*pixbuf++ = blue;
|
*pixbuf++ = blue;
|
||||||
*pixbuf++ = 255;
|
*pixbuf++ = 255;
|
||||||
break;
|
break;
|
||||||
case 32:
|
case 32:
|
||||||
blue = getc(fin);
|
blue = getc_unlocked(fin);
|
||||||
green = getc(fin);
|
green = getc_unlocked(fin);
|
||||||
red = getc(fin);
|
red = getc_unlocked(fin);
|
||||||
alphabyte = getc(fin);
|
alphabyte = getc_unlocked(fin);
|
||||||
*pixbuf++ = red;
|
*pixbuf++ = red;
|
||||||
*pixbuf++ = green;
|
*pixbuf++ = green;
|
||||||
*pixbuf++ = blue;
|
*pixbuf++ = blue;
|
||||||
|
@ -229,23 +229,23 @@ byte *Image_LoadTGA (FILE *fin, int *width, int *height)
|
||||||
//johnfitz
|
//johnfitz
|
||||||
for(column=0; column<columns; )
|
for(column=0; column<columns; )
|
||||||
{
|
{
|
||||||
packetHeader=getc(fin);
|
packetHeader=getc_unlocked(fin);
|
||||||
packetSize = 1 + (packetHeader & 0x7f);
|
packetSize = 1 + (packetHeader & 0x7f);
|
||||||
if (packetHeader & 0x80) // run-length packet
|
if (packetHeader & 0x80) // run-length packet
|
||||||
{
|
{
|
||||||
switch (targa_header.pixel_size)
|
switch (targa_header.pixel_size)
|
||||||
{
|
{
|
||||||
case 24:
|
case 24:
|
||||||
blue = getc(fin);
|
blue = getc_unlocked(fin);
|
||||||
green = getc(fin);
|
green = getc_unlocked(fin);
|
||||||
red = getc(fin);
|
red = getc_unlocked(fin);
|
||||||
alphabyte = 255;
|
alphabyte = 255;
|
||||||
break;
|
break;
|
||||||
case 32:
|
case 32:
|
||||||
blue = getc(fin);
|
blue = getc_unlocked(fin);
|
||||||
green = getc(fin);
|
green = getc_unlocked(fin);
|
||||||
red = getc(fin);
|
red = getc_unlocked(fin);
|
||||||
alphabyte = getc(fin);
|
alphabyte = getc_unlocked(fin);
|
||||||
break;
|
break;
|
||||||
default: /* avoid compiler warnings */
|
default: /* avoid compiler warnings */
|
||||||
blue = red = green = alphabyte = 0;
|
blue = red = green = alphabyte = 0;
|
||||||
|
@ -279,19 +279,19 @@ byte *Image_LoadTGA (FILE *fin, int *width, int *height)
|
||||||
switch (targa_header.pixel_size)
|
switch (targa_header.pixel_size)
|
||||||
{
|
{
|
||||||
case 24:
|
case 24:
|
||||||
blue = getc(fin);
|
blue = getc_unlocked(fin);
|
||||||
green = getc(fin);
|
green = getc_unlocked(fin);
|
||||||
red = getc(fin);
|
red = getc_unlocked(fin);
|
||||||
*pixbuf++ = red;
|
*pixbuf++ = red;
|
||||||
*pixbuf++ = green;
|
*pixbuf++ = green;
|
||||||
*pixbuf++ = blue;
|
*pixbuf++ = blue;
|
||||||
*pixbuf++ = 255;
|
*pixbuf++ = 255;
|
||||||
break;
|
break;
|
||||||
case 32:
|
case 32:
|
||||||
blue = getc(fin);
|
blue = getc_unlocked(fin);
|
||||||
green = getc(fin);
|
green = getc_unlocked(fin);
|
||||||
red = getc(fin);
|
red = getc_unlocked(fin);
|
||||||
alphabyte = getc(fin);
|
alphabyte = getc_unlocked(fin);
|
||||||
*pixbuf++ = red;
|
*pixbuf++ = red;
|
||||||
*pixbuf++ = green;
|
*pixbuf++ = green;
|
||||||
*pixbuf++ = blue;
|
*pixbuf++ = blue;
|
||||||
|
@ -319,7 +319,6 @@ byte *Image_LoadTGA (FILE *fin, int *width, int *height)
|
||||||
breakOut:;
|
breakOut:;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fclose(fin);
|
fclose(fin);
|
||||||
|
|
||||||
*width = (int)(targa_header.width);
|
*width = (int)(targa_header.width);
|
||||||
|
@ -397,12 +396,12 @@ byte *Image_LoadPCX (FILE *f, int *width, int *height)
|
||||||
|
|
||||||
for (x=0; x<(pcx.bytes_per_line); ) //read the extra padding byte if necessary
|
for (x=0; x<(pcx.bytes_per_line); ) //read the extra padding byte if necessary
|
||||||
{
|
{
|
||||||
readbyte = fgetc(f);
|
readbyte = getc_unlocked(f);
|
||||||
|
|
||||||
if(readbyte >= 0xC0)
|
if(readbyte >= 0xC0)
|
||||||
{
|
{
|
||||||
runlength = readbyte & 0x3F;
|
runlength = readbyte & 0x3F;
|
||||||
readbyte = fgetc(f);
|
readbyte = getc_unlocked(f);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
runlength = 1;
|
runlength = 1;
|
||||||
|
|
|
@ -40,11 +40,12 @@ typedef struct glRect_s {
|
||||||
unsigned char l,t,w,h;
|
unsigned char l,t,w,h;
|
||||||
} glRect_t;
|
} glRect_t;
|
||||||
|
|
||||||
glpoly_t *lightmap_polys[MAX_LIGHTMAPS];
|
glpoly_t *lightmap_polys_by_chaintype[2][MAX_LIGHTMAPS];
|
||||||
qboolean lightmap_modified[MAX_LIGHTMAPS];
|
qboolean lightmap_modified[MAX_LIGHTMAPS];
|
||||||
glRect_t lightmap_rectchange[MAX_LIGHTMAPS];
|
glRect_t lightmap_rectchange[MAX_LIGHTMAPS];
|
||||||
|
|
||||||
int allocated[MAX_LIGHTMAPS][BLOCK_WIDTH];
|
int allocated[MAX_LIGHTMAPS][BLOCK_WIDTH];
|
||||||
|
int last_lightmap_allocated; //ericw -- optimization: remember the index of the last lightmap AllocBlock stored a surf in
|
||||||
|
|
||||||
// the lightmap texture data needs to be kept in
|
// the lightmap texture data needs to be kept in
|
||||||
// main memory so texsubimage can update properly
|
// main memory so texsubimage can update properly
|
||||||
|
@ -132,6 +133,7 @@ void DrawGLTriangleFan (glpoly_t *p)
|
||||||
=============================================================
|
=============================================================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#if 0
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
R_DrawSequentialPoly -- johnfitz -- rewritten
|
R_DrawSequentialPoly -- johnfitz -- rewritten
|
||||||
|
@ -492,7 +494,7 @@ fullbrights:
|
||||||
rs_brushpasses++;
|
rs_brushpasses++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
R_DrawBrushModel
|
R_DrawBrushModel
|
||||||
|
@ -559,12 +561,7 @@ void R_DrawBrushModel (entity_t *e)
|
||||||
}
|
}
|
||||||
e->angles[0] = -e->angles[0]; // stupid quake bug
|
e->angles[0] = -e->angles[0]; // stupid quake bug
|
||||||
|
|
||||||
//
|
R_ClearTextureChains (clmodel, CHAINTYPE_MODEL);
|
||||||
// draw it
|
|
||||||
//
|
|
||||||
if (r_drawflat_cheatsafe) //johnfitz
|
|
||||||
glDisable(GL_TEXTURE_2D);
|
|
||||||
|
|
||||||
for (i=0 ; i<clmodel->nummodelsurfaces ; i++, psurf++)
|
for (i=0 ; i<clmodel->nummodelsurfaces ; i++, psurf++)
|
||||||
{
|
{
|
||||||
pplane = psurf->plane;
|
pplane = psurf->plane;
|
||||||
|
@ -572,15 +569,17 @@ void R_DrawBrushModel (entity_t *e)
|
||||||
if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
|
if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
|
||||||
(!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
|
(!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
|
||||||
{
|
{
|
||||||
R_DrawSequentialPoly (psurf);
|
R_ChainSurface (psurf, CHAINTYPE_MODEL);
|
||||||
rs_brushpolys++;
|
rs_brushpolys++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (r_drawflat_cheatsafe) //johnfitz
|
//
|
||||||
glEnable(GL_TEXTURE_2D);
|
// draw it
|
||||||
|
//
|
||||||
|
|
||||||
GL_DisableMultitexture(); // selects TEXTURE0
|
R_DrawTextureChains (clmodel, e, CHAINTYPE_MODEL);
|
||||||
|
R_DrawTextureChains_Water (clmodel, e, CHAINTYPE_MODEL);
|
||||||
|
|
||||||
glPopMatrix ();
|
glPopMatrix ();
|
||||||
}
|
}
|
||||||
|
@ -660,7 +659,7 @@ R_RenderDynamicLightmaps
|
||||||
called during rendering
|
called during rendering
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_RenderDynamicLightmaps (msurface_t *fa)
|
void R_RenderDynamicLightmaps (msurface_t *fa, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
byte *base;
|
byte *base;
|
||||||
int maps;
|
int maps;
|
||||||
|
@ -671,8 +670,8 @@ void R_RenderDynamicLightmaps (msurface_t *fa)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// add to lightmap chain
|
// add to lightmap chain
|
||||||
fa->polys->chain = lightmap_polys[fa->lightmaptexturenum];
|
fa->polys->chain = lightmap_polys_by_chaintype[chaintype][fa->lightmaptexturenum];
|
||||||
lightmap_polys[fa->lightmaptexturenum] = fa->polys;
|
lightmap_polys_by_chaintype[chaintype][fa->lightmaptexturenum] = fa->polys;
|
||||||
|
|
||||||
// check for lightmap modification
|
// check for lightmap modification
|
||||||
for (maps=0; maps < MAXLIGHTMAPS && fa->styles[maps] != 255; maps++)
|
for (maps=0; maps < MAXLIGHTMAPS && fa->styles[maps] != 255; maps++)
|
||||||
|
@ -721,7 +720,12 @@ int AllocBlock (int w, int h, int *x, int *y)
|
||||||
int best, best2;
|
int best, best2;
|
||||||
int texnum;
|
int texnum;
|
||||||
|
|
||||||
for (texnum=0 ; texnum<MAX_LIGHTMAPS ; texnum++)
|
// ericw -- rather than searching starting at lightmap 0 every time,
|
||||||
|
// start at the last lightmap we allocated a surface in.
|
||||||
|
// This makes AllocBlock much faster on large levels (can shave off 3+ seconds
|
||||||
|
// of load time on a level with 180 lightmaps), at a cost of not quite packing
|
||||||
|
// lightmaps as tightly vs. not doing this (uses ~5% more lightmaps)
|
||||||
|
for (texnum=last_lightmap_allocated ; texnum<MAX_LIGHTMAPS ; texnum++, last_lightmap_allocated++)
|
||||||
{
|
{
|
||||||
best = BLOCK_HEIGHT;
|
best = BLOCK_HEIGHT;
|
||||||
|
|
||||||
|
@ -870,7 +874,8 @@ void GL_BuildLightmaps (void)
|
||||||
qmodel_t *m;
|
qmodel_t *m;
|
||||||
|
|
||||||
memset (allocated, 0, sizeof(allocated));
|
memset (allocated, 0, sizeof(allocated));
|
||||||
|
last_lightmap_allocated = 0;
|
||||||
|
|
||||||
r_framecount = 1; // no dlightcache
|
r_framecount = 1; // no dlightcache
|
||||||
|
|
||||||
//johnfitz -- null out array (the gltexture objects themselves were already freed by Mod_ClearAll)
|
//johnfitz -- null out array (the gltexture objects themselves were already freed by Mod_ClearAll)
|
||||||
|
|
331
Quake/r_world.c
331
Quake/r_world.c
|
@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
extern cvar_t gl_fullbrights, r_drawflat, gl_overbright, r_oldwater, r_oldskyleaf, r_showtris; //johnfitz
|
extern cvar_t gl_fullbrights, r_drawflat, gl_overbright, r_oldwater, r_oldskyleaf, r_showtris; //johnfitz
|
||||||
|
|
||||||
extern glpoly_t *lightmap_polys[MAX_LIGHTMAPS];
|
extern glpoly_t *lightmap_polys_by_chaintype[2][MAX_LIGHTMAPS];
|
||||||
|
|
||||||
byte *SV_FatPVS (vec3_t org, qmodel_t *worldmodel);
|
byte *SV_FatPVS (vec3_t org, qmodel_t *worldmodel);
|
||||||
extern byte mod_novis[MAX_MAP_LEAFS/8];
|
extern byte mod_novis[MAX_MAP_LEAFS/8];
|
||||||
|
@ -37,6 +37,36 @@ int vis_changed; //if true, force pvs to be refreshed
|
||||||
//
|
//
|
||||||
//==============================================================================
|
//==============================================================================
|
||||||
|
|
||||||
|
/*
|
||||||
|
===============
|
||||||
|
R_ClearTextureChains -- ericw -- clear lightmap chains and texture chains that a given model will use
|
||||||
|
===============
|
||||||
|
*/
|
||||||
|
void R_ClearTextureChains (qmodel_t *mod, texchaintype chaintype)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
// clear lightmap chains
|
||||||
|
memset (lightmap_polys_by_chaintype[chaintype], 0, sizeof(lightmap_polys_by_chaintype[0]));
|
||||||
|
|
||||||
|
// set all chains to null
|
||||||
|
for (i=0 ; i<mod->numtextures ; i++)
|
||||||
|
if (mod->textures[i])
|
||||||
|
mod->textures[i]->texturechains[chaintype] = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
===============
|
||||||
|
R_ChainSurface -- ericw -- adds a surface to the head of the texture chain of its texture
|
||||||
|
===============
|
||||||
|
*/
|
||||||
|
void R_ChainSurface (msurface_t *surf, texchaintype chaintype)
|
||||||
|
{
|
||||||
|
surf->texturechains[chaintype] = surf->texinfo->texture->texturechains[chaintype];
|
||||||
|
surf->texinfo->texture->texturechains[chaintype] = surf;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============
|
===============
|
||||||
R_MarkSurfaces -- johnfitz -- mark surfaces based on PVS and rebuild texture chains
|
R_MarkSurfaces -- johnfitz -- mark surfaces based on PVS and rebuild texture chains
|
||||||
|
@ -52,7 +82,7 @@ void R_MarkSurfaces (void)
|
||||||
qboolean nearwaterportal;
|
qboolean nearwaterportal;
|
||||||
|
|
||||||
// clear lightmap chains
|
// clear lightmap chains
|
||||||
memset (lightmap_polys, 0, sizeof(lightmap_polys));
|
memset (lightmap_polys_by_chaintype[CHAINTYPE_WORLD], 0, sizeof(lightmap_polys_by_chaintype[0]));
|
||||||
|
|
||||||
// check this leaf for water portals
|
// check this leaf for water portals
|
||||||
// TODO: loop through all water surfs and use distance to leaf cullbox
|
// TODO: loop through all water surfs and use distance to leaf cullbox
|
||||||
|
@ -101,9 +131,7 @@ void R_MarkSurfaces (void)
|
||||||
}
|
}
|
||||||
|
|
||||||
// set all chains to null
|
// set all chains to null
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
R_ClearTextureChains (cl.worldmodel, CHAINTYPE_WORLD);
|
||||||
if (cl.worldmodel->textures[i])
|
|
||||||
cl.worldmodel->textures[i]->texturechain = NULL;
|
|
||||||
|
|
||||||
// rebuild chains
|
// rebuild chains
|
||||||
|
|
||||||
|
@ -116,8 +144,7 @@ void R_MarkSurfaces (void)
|
||||||
for (j=0, surf=&cl.worldmodel->surfaces[node->firstsurface] ; j<node->numsurfaces ; j++, surf++)
|
for (j=0, surf=&cl.worldmodel->surfaces[node->firstsurface] ; j<node->numsurfaces ; j++, surf++)
|
||||||
if (surf->visframe == r_visframecount)
|
if (surf->visframe == r_visframecount)
|
||||||
{
|
{
|
||||||
surf->texturechain = surf->texinfo->texture->texturechain;
|
R_ChainSurface (surf, CHAINTYPE_WORLD);
|
||||||
surf->texinfo->texture->texturechain = surf;
|
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
//the old way
|
//the old way
|
||||||
|
@ -200,19 +227,22 @@ void R_CullSurfaces (void)
|
||||||
R_BuildLightmapChains -- johnfitz -- used for r_lightmap 1
|
R_BuildLightmapChains -- johnfitz -- used for r_lightmap 1
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_BuildLightmapChains (void)
|
void R_BuildLightmapChains (qmodel_t *model, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
int i;
|
int i;
|
||||||
|
qboolean isworld;
|
||||||
|
|
||||||
|
isworld = (model == cl.worldmodel);
|
||||||
|
|
||||||
// clear lightmap chains (already done in r_marksurfaces, but clearing them here to be safe becuase of r_stereo)
|
// clear lightmap chains (already done in r_marksurfaces, but clearing them here to be safe becuase of r_stereo)
|
||||||
memset (lightmap_polys, 0, sizeof(lightmap_polys));
|
memset (lightmap_polys_by_chaintype[chaintype], 0, sizeof(lightmap_polys_by_chaintype[0]));
|
||||||
|
|
||||||
// now rebuild them
|
// now rebuild them
|
||||||
s = &cl.worldmodel->surfaces[cl.worldmodel->firstmodelsurface];
|
s = &model->surfaces[model->firstmodelsurface];
|
||||||
for (i=0 ; i<cl.worldmodel->nummodelsurfaces ; i++, s++)
|
for (i=0 ; i<model->nummodelsurfaces ; i++, s++)
|
||||||
if (s->visframe == r_visframecount && !R_CullBox(s->mins, s->maxs) && !R_BackFaceCull (s))
|
if (!isworld || (s->visframe == r_visframecount && !R_CullBox(s->mins, s->maxs) && !R_BackFaceCull (s)))
|
||||||
R_RenderDynamicLightmaps (s);
|
R_RenderDynamicLightmaps (s, chaintype);
|
||||||
}
|
}
|
||||||
|
|
||||||
//==============================================================================
|
//==============================================================================
|
||||||
|
@ -221,27 +251,59 @@ void R_BuildLightmapChains (void)
|
||||||
//
|
//
|
||||||
//==============================================================================
|
//==============================================================================
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
R_BeginTransparentDrawing -- ericw
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void R_BeginTransparentDrawing (float entalpha)
|
||||||
|
{
|
||||||
|
if (entalpha < 1.0f)
|
||||||
|
{
|
||||||
|
glDepthMask (GL_FALSE);
|
||||||
|
glEnable (GL_BLEND);
|
||||||
|
glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||||
|
glColor4f (1,1,1,entalpha);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
R_EndTransparentDrawing -- ericw
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void R_EndTransparentDrawing (float entalpha)
|
||||||
|
{
|
||||||
|
if (entalpha < 1.0f)
|
||||||
|
{
|
||||||
|
glDepthMask (GL_TRUE);
|
||||||
|
glDisable (GL_BLEND);
|
||||||
|
glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
|
glColor3f (1, 1, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
R_DrawTextureChains_ShowTris -- johnfitz
|
R_DrawTextureChains_ShowTris -- johnfitz
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_ShowTris (void)
|
void R_DrawTextureChains_ShowTris (qmodel_t *model, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
texture_t *t;
|
texture_t *t;
|
||||||
glpoly_t *p;
|
glpoly_t *p;
|
||||||
|
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
if (!t)
|
if (!t)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (r_oldwater.value && t->texturechain && (t->texturechain->flags & SURF_DRAWTURB))
|
if (r_oldwater.value && t->texturechains[chaintype] && (t->texturechains[chaintype]->flags & SURF_DRAWTURB))
|
||||||
{
|
{
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
for (p = s->polys->next; p; p = p->next)
|
for (p = s->polys->next; p; p = p->next)
|
||||||
{
|
{
|
||||||
|
@ -250,7 +312,7 @@ void R_DrawTextureChains_ShowTris (void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
DrawGLTriangleFan (s->polys);
|
DrawGLTriangleFan (s->polys);
|
||||||
|
@ -264,22 +326,22 @@ void R_DrawTextureChains_ShowTris (void)
|
||||||
R_DrawTextureChains_Drawflat -- johnfitz
|
R_DrawTextureChains_Drawflat -- johnfitz
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_Drawflat (void)
|
void R_DrawTextureChains_Drawflat (qmodel_t *model, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
texture_t *t;
|
texture_t *t;
|
||||||
glpoly_t *p;
|
glpoly_t *p;
|
||||||
|
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
if (!t)
|
if (!t)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (r_oldwater.value && t->texturechain && (t->texturechain->flags & SURF_DRAWTURB))
|
if (r_oldwater.value && t->texturechains[chaintype] && (t->texturechains[chaintype]->flags & SURF_DRAWTURB))
|
||||||
{
|
{
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
for (p = s->polys->next; p; p = p->next)
|
for (p = s->polys->next; p; p = p->next)
|
||||||
{
|
{
|
||||||
|
@ -291,7 +353,7 @@ void R_DrawTextureChains_Drawflat (void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
srand((unsigned int) (uintptr_t) s->polys);
|
srand((unsigned int) (uintptr_t) s->polys);
|
||||||
|
@ -310,7 +372,7 @@ void R_DrawTextureChains_Drawflat (void)
|
||||||
R_DrawTextureChains_Glow -- johnfitz
|
R_DrawTextureChains_Glow -- johnfitz
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_Glow (void)
|
void R_DrawTextureChains_Glow (qmodel_t *model, entity_t *ent, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
|
@ -318,16 +380,16 @@ void R_DrawTextureChains_Glow (void)
|
||||||
gltexture_t *glt;
|
gltexture_t *glt;
|
||||||
qboolean bound;
|
qboolean bound;
|
||||||
|
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
|
|
||||||
if (!t || !t->texturechain || !(glt = R_TextureAnimation(t,0)->fullbright))
|
if (!t || !t->texturechains[chaintype] || !(glt = R_TextureAnimation(t, ent != NULL ? ent->frame : 0)->fullbright))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
bound = false;
|
bound = false;
|
||||||
|
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
if (!bound) //only bind once we are sure we need this texture
|
if (!bound) //only bind once we are sure we need this texture
|
||||||
|
@ -346,7 +408,7 @@ void R_DrawTextureChains_Glow (void)
|
||||||
R_DrawTextureChains_Multitexture -- johnfitz
|
R_DrawTextureChains_Multitexture -- johnfitz
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_Multitexture (void)
|
void R_DrawTextureChains_Multitexture (qmodel_t *model, entity_t *ent, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
|
@ -354,24 +416,24 @@ void R_DrawTextureChains_Multitexture (void)
|
||||||
float *v;
|
float *v;
|
||||||
qboolean bound;
|
qboolean bound;
|
||||||
|
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
|
|
||||||
if (!t || !t->texturechain || t->texturechain->flags & (SURF_DRAWTILED | SURF_NOTEXTURE))
|
if (!t || !t->texturechains[chaintype] || t->texturechains[chaintype]->flags & (SURF_DRAWTILED | SURF_NOTEXTURE))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
bound = false;
|
bound = false;
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
if (!bound) //only bind once we are sure we need this texture
|
if (!bound) //only bind once we are sure we need this texture
|
||||||
{
|
{
|
||||||
GL_Bind ((R_TextureAnimation(t,0))->gltexture);
|
GL_Bind ((R_TextureAnimation(t, ent != NULL ? ent->frame : 0))->gltexture);
|
||||||
GL_EnableMultitexture(); // selects TEXTURE1
|
GL_EnableMultitexture(); // selects TEXTURE1
|
||||||
bound = true;
|
bound = true;
|
||||||
}
|
}
|
||||||
R_RenderDynamicLightmaps (s);
|
R_RenderDynamicLightmaps (s, chaintype);
|
||||||
GL_Bind (lightmap_textures[s->lightmaptexturenum]);
|
GL_Bind (lightmap_textures[s->lightmaptexturenum]);
|
||||||
R_UploadLightmap(s->lightmaptexturenum);
|
R_UploadLightmap(s->lightmaptexturenum);
|
||||||
glBegin(GL_POLYGON);
|
glBegin(GL_POLYGON);
|
||||||
|
@ -396,23 +458,23 @@ R_DrawTextureChains_NoTexture -- johnfitz
|
||||||
draws surfs whose textures were missing from the BSP
|
draws surfs whose textures were missing from the BSP
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_NoTexture (void)
|
void R_DrawTextureChains_NoTexture (qmodel_t *model, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
texture_t *t;
|
texture_t *t;
|
||||||
qboolean bound;
|
qboolean bound;
|
||||||
|
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
|
|
||||||
if (!t || !t->texturechain || !(t->texturechain->flags & SURF_NOTEXTURE))
|
if (!t || !t->texturechains[chaintype] || !(t->texturechains[chaintype]->flags & SURF_NOTEXTURE))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
bound = false;
|
bound = false;
|
||||||
|
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
if (!bound) //only bind once we are sure we need this texture
|
if (!bound) //only bind once we are sure we need this texture
|
||||||
|
@ -431,31 +493,31 @@ void R_DrawTextureChains_NoTexture (void)
|
||||||
R_DrawTextureChains_TextureOnly -- johnfitz
|
R_DrawTextureChains_TextureOnly -- johnfitz
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_TextureOnly (void)
|
void R_DrawTextureChains_TextureOnly (qmodel_t *model, entity_t *ent, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
texture_t *t;
|
texture_t *t;
|
||||||
qboolean bound;
|
qboolean bound;
|
||||||
|
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
|
|
||||||
if (!t || !t->texturechain || t->texturechain->flags & (SURF_DRAWTURB | SURF_DRAWSKY))
|
if (!t || !t->texturechains[chaintype] || t->texturechains[chaintype]->flags & (SURF_DRAWTURB | SURF_DRAWSKY))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
bound = false;
|
bound = false;
|
||||||
|
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
if (!bound) //only bind once we are sure we need this texture
|
if (!bound) //only bind once we are sure we need this texture
|
||||||
{
|
{
|
||||||
GL_Bind ((R_TextureAnimation(t,0))->gltexture);
|
GL_Bind ((R_TextureAnimation(t, ent != NULL ? ent->frame : 0))->gltexture);
|
||||||
bound = true;
|
bound = true;
|
||||||
}
|
}
|
||||||
R_RenderDynamicLightmaps (s); //adds to lightmap chain
|
R_RenderDynamicLightmaps (s, chaintype); //adds to lightmap chain
|
||||||
DrawGLPoly (s->polys);
|
DrawGLPoly (s->polys);
|
||||||
rs_brushpasses++;
|
rs_brushpasses++;
|
||||||
}
|
}
|
||||||
|
@ -467,34 +529,33 @@ void R_DrawTextureChains_TextureOnly (void)
|
||||||
R_DrawTextureChains_Water -- johnfitz
|
R_DrawTextureChains_Water -- johnfitz
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_Water (void)
|
void R_DrawTextureChains_Water (qmodel_t *model, entity_t *ent, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
texture_t *t;
|
texture_t *t;
|
||||||
glpoly_t *p;
|
glpoly_t *p;
|
||||||
qboolean bound;
|
qboolean bound;
|
||||||
|
float entalpha;
|
||||||
|
|
||||||
if (r_drawflat_cheatsafe || r_lightmap_cheatsafe || !r_drawworld_cheatsafe)
|
if (r_drawflat_cheatsafe || r_lightmap_cheatsafe) // ericw -- !r_drawworld_cheatsafe check moved to R_DrawWorld_Water ()
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (r_wateralpha.value < 1.0)
|
entalpha = (model == cl.worldmodel) ? r_wateralpha.value :
|
||||||
{
|
(ent == NULL) ? 1.0f :
|
||||||
glDepthMask(GL_FALSE);
|
ENTALPHA_DECODE(ent->alpha);
|
||||||
glEnable (GL_BLEND);
|
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
R_BeginTransparentDrawing (entalpha);
|
||||||
glColor4f (1,1,1,r_wateralpha.value);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (r_oldwater.value)
|
if (r_oldwater.value)
|
||||||
{
|
{
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
if (!t || !t->texturechain || !(t->texturechain->flags & SURF_DRAWTURB))
|
if (!t || !t->texturechains[chaintype] || !(t->texturechains[chaintype]->flags & SURF_DRAWTURB))
|
||||||
continue;
|
continue;
|
||||||
bound = false;
|
bound = false;
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
if (!bound) //only bind once we are sure we need this texture
|
if (!bound) //only bind once we are sure we need this texture
|
||||||
|
@ -512,18 +573,27 @@ void R_DrawTextureChains_Water (void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
if (!t || !t->texturechain || !(t->texturechain->flags & SURF_DRAWTURB))
|
if (!t || !t->texturechains[chaintype] || !(t->texturechains[chaintype]->flags & SURF_DRAWTURB))
|
||||||
continue;
|
continue;
|
||||||
bound = false;
|
bound = false;
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
if (!bound) //only bind once we are sure we need this texture
|
if (!bound) //only bind once we are sure we need this texture
|
||||||
{
|
{
|
||||||
GL_Bind (t->warpimage);
|
GL_Bind (t->warpimage);
|
||||||
|
|
||||||
|
if (model != cl.worldmodel)
|
||||||
|
{
|
||||||
|
// ericw -- this is copied from R_DrawSequentialPoly.
|
||||||
|
// If the poly is not part of the world we have to
|
||||||
|
// set this flag
|
||||||
|
t->update_warp = true; // FIXME: one frame too late!
|
||||||
|
}
|
||||||
|
|
||||||
bound = true;
|
bound = true;
|
||||||
}
|
}
|
||||||
DrawGLPoly (s->polys);
|
DrawGLPoly (s->polys);
|
||||||
|
@ -532,13 +602,7 @@ void R_DrawTextureChains_Water (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (r_wateralpha.value < 1.0)
|
R_EndTransparentDrawing (entalpha);
|
||||||
{
|
|
||||||
glDepthMask(GL_TRUE);
|
|
||||||
glDisable (GL_BLEND);
|
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
||||||
glColor3f (1,1,1);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -546,21 +610,21 @@ void R_DrawTextureChains_Water (void)
|
||||||
R_DrawTextureChains_White -- johnfitz -- draw sky and water as white polys when r_lightmap is 1
|
R_DrawTextureChains_White -- johnfitz -- draw sky and water as white polys when r_lightmap is 1
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawTextureChains_White (void)
|
void R_DrawTextureChains_White (qmodel_t *model, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
msurface_t *s;
|
msurface_t *s;
|
||||||
texture_t *t;
|
texture_t *t;
|
||||||
|
|
||||||
glDisable (GL_TEXTURE_2D);
|
glDisable (GL_TEXTURE_2D);
|
||||||
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
for (i=0 ; i<model->numtextures ; i++)
|
||||||
{
|
{
|
||||||
t = cl.worldmodel->textures[i];
|
t = model->textures[i];
|
||||||
|
|
||||||
if (!t || !t->texturechain || !(t->texturechain->flags & SURF_DRAWTILED))
|
if (!t || !t->texturechains[chaintype] || !(t->texturechains[chaintype]->flags & SURF_DRAWTILED))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
for (s = t->texturechain; s; s = s->texturechain)
|
for (s = t->texturechains[chaintype]; s; s = s->texturechains[chaintype])
|
||||||
if (!s->culled)
|
if (!s->culled)
|
||||||
{
|
{
|
||||||
DrawGLPoly (s->polys);
|
DrawGLPoly (s->polys);
|
||||||
|
@ -575,7 +639,7 @@ void R_DrawTextureChains_White (void)
|
||||||
R_DrawLightmapChains -- johnfitz -- R_BlendLightmaps stripped down to almost nothing
|
R_DrawLightmapChains -- johnfitz -- R_BlendLightmaps stripped down to almost nothing
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void R_DrawLightmapChains (void)
|
void R_DrawLightmapChains (qmodel_t *model, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
glpoly_t *p;
|
glpoly_t *p;
|
||||||
|
@ -583,12 +647,12 @@ void R_DrawLightmapChains (void)
|
||||||
|
|
||||||
for (i=0 ; i<MAX_LIGHTMAPS ; i++)
|
for (i=0 ; i<MAX_LIGHTMAPS ; i++)
|
||||||
{
|
{
|
||||||
if (!lightmap_polys[i])
|
if (!lightmap_polys_by_chaintype[chaintype][i])
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
GL_Bind (lightmap_textures[i]);
|
GL_Bind (lightmap_textures[i]);
|
||||||
R_UploadLightmap(i);
|
R_UploadLightmap(i);
|
||||||
for (p = lightmap_polys[i]; p; p=p->chain)
|
for (p = lightmap_polys_by_chaintype[chaintype][i]; p; p=p->chain)
|
||||||
{
|
{
|
||||||
glBegin (GL_POLYGON);
|
glBegin (GL_POLYGON);
|
||||||
v = p->verts[0];
|
v = p->verts[0];
|
||||||
|
@ -605,51 +669,57 @@ void R_DrawLightmapChains (void)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
R_DrawWorld -- johnfitz -- rewritten
|
R_DrawTextureChains -- johnfitz -- rewritten
|
||||||
|
|
||||||
|
ericw -- added model and ent params; no longer specific to the world
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void R_DrawWorld (void)
|
void R_DrawTextureChains (qmodel_t *model, entity_t *ent, texchaintype chaintype)
|
||||||
{
|
{
|
||||||
if (!r_drawworld_cheatsafe)
|
float entalpha;
|
||||||
return;
|
entalpha = (ent == NULL) ? 1.0f : ENTALPHA_DECODE(ent->alpha);
|
||||||
|
|
||||||
if (r_drawflat_cheatsafe)
|
if (r_drawflat_cheatsafe)
|
||||||
{
|
{
|
||||||
glDisable (GL_TEXTURE_2D);
|
glDisable (GL_TEXTURE_2D);
|
||||||
R_DrawTextureChains_Drawflat ();
|
R_DrawTextureChains_Drawflat (model, chaintype);
|
||||||
glEnable (GL_TEXTURE_2D);
|
glEnable (GL_TEXTURE_2D);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (r_fullbright_cheatsafe)
|
if (r_fullbright_cheatsafe)
|
||||||
{
|
{
|
||||||
R_DrawTextureChains_TextureOnly ();
|
R_BeginTransparentDrawing (entalpha);
|
||||||
|
R_DrawTextureChains_TextureOnly (model, ent, chaintype);
|
||||||
|
R_EndTransparentDrawing (entalpha);
|
||||||
goto fullbrights;
|
goto fullbrights;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (r_lightmap_cheatsafe)
|
if (r_lightmap_cheatsafe)
|
||||||
{
|
{
|
||||||
R_BuildLightmapChains ();
|
R_BuildLightmapChains (model, chaintype);
|
||||||
if (!gl_overbright.value)
|
if (!gl_overbright.value)
|
||||||
{
|
{
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||||
glColor3f(0.5, 0.5, 0.5);
|
glColor3f(0.5, 0.5, 0.5);
|
||||||
}
|
}
|
||||||
R_DrawLightmapChains ();
|
R_DrawLightmapChains (model, chaintype);
|
||||||
if (!gl_overbright.value)
|
if (!gl_overbright.value)
|
||||||
{
|
{
|
||||||
glColor3f(1,1,1);
|
glColor3f(1,1,1);
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
}
|
}
|
||||||
R_DrawTextureChains_White ();
|
R_DrawTextureChains_White (model, chaintype);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
R_DrawTextureChains_NoTexture ();
|
R_BeginTransparentDrawing (entalpha);
|
||||||
|
|
||||||
|
R_DrawTextureChains_NoTexture (model, chaintype);
|
||||||
|
|
||||||
if (gl_overbright.value)
|
if (gl_overbright.value)
|
||||||
{
|
{
|
||||||
if (gl_texture_env_combine && gl_mtexable)
|
if (gl_texture_env_combine && gl_mtexable) //case 1: texture and lightmap in one pass, overbright using texture combiners
|
||||||
{
|
{
|
||||||
GL_EnableMultitexture ();
|
GL_EnableMultitexture ();
|
||||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);
|
||||||
|
@ -658,33 +728,37 @@ void R_DrawWorld (void)
|
||||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB_EXT, GL_TEXTURE);
|
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB_EXT, GL_TEXTURE);
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, 2.0f);
|
glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, 2.0f);
|
||||||
GL_DisableMultitexture ();
|
GL_DisableMultitexture ();
|
||||||
R_DrawTextureChains_Multitexture ();
|
R_DrawTextureChains_Multitexture (model, ent, chaintype);
|
||||||
GL_EnableMultitexture ();
|
GL_EnableMultitexture ();
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, 1.0f);
|
glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, 1.0f);
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||||
GL_DisableMultitexture ();
|
GL_DisableMultitexture ();
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
}
|
}
|
||||||
else
|
else if (entalpha < 1) //case 2: can't do multipass if entity has alpha, so just draw the texture
|
||||||
|
{
|
||||||
|
R_DrawTextureChains_TextureOnly (model, ent, chaintype);
|
||||||
|
}
|
||||||
|
else //case 3: texture in one pass, lightmap in second pass using 2x modulation blend func, fog in third pass
|
||||||
{
|
{
|
||||||
//to make fog work with multipass lightmapping, need to do one pass
|
//to make fog work with multipass lightmapping, need to do one pass
|
||||||
//with no fog, one modulate pass with black fog, and one additive
|
//with no fog, one modulate pass with black fog, and one additive
|
||||||
//pass with black geometry and normal fog
|
//pass with black geometry and normal fog
|
||||||
Fog_DisableGFog ();
|
Fog_DisableGFog ();
|
||||||
R_DrawTextureChains_TextureOnly ();
|
R_DrawTextureChains_TextureOnly (model, ent, chaintype);
|
||||||
Fog_EnableGFog ();
|
Fog_EnableGFog ();
|
||||||
glDepthMask (GL_FALSE);
|
glDepthMask (GL_FALSE);
|
||||||
glEnable (GL_BLEND);
|
glEnable (GL_BLEND);
|
||||||
glBlendFunc (GL_DST_COLOR, GL_SRC_COLOR); //2x modulate
|
glBlendFunc (GL_DST_COLOR, GL_SRC_COLOR); //2x modulate
|
||||||
Fog_StartAdditive ();
|
Fog_StartAdditive ();
|
||||||
R_DrawLightmapChains ();
|
R_DrawLightmapChains (model, chaintype);
|
||||||
Fog_StopAdditive ();
|
Fog_StopAdditive ();
|
||||||
if (Fog_GetDensity() > 0)
|
if (Fog_GetDensity() > 0)
|
||||||
{
|
{
|
||||||
glBlendFunc(GL_ONE, GL_ONE); //add
|
glBlendFunc(GL_ONE, GL_ONE); //add
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||||
glColor3f(0,0,0);
|
glColor3f(0,0,0);
|
||||||
R_DrawTextureChains_TextureOnly ();
|
R_DrawTextureChains_TextureOnly (model, ent, chaintype);
|
||||||
glColor3f(1,1,1);
|
glColor3f(1,1,1);
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
}
|
}
|
||||||
|
@ -695,34 +769,38 @@ void R_DrawWorld (void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (gl_mtexable)
|
if (gl_mtexable) //case 4: texture and lightmap in one pass, regular modulation
|
||||||
{
|
{
|
||||||
GL_EnableMultitexture ();
|
GL_EnableMultitexture ();
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||||
GL_DisableMultitexture ();
|
GL_DisableMultitexture ();
|
||||||
R_DrawTextureChains_Multitexture ();
|
R_DrawTextureChains_Multitexture (model, ent, chaintype);
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
}
|
}
|
||||||
else
|
else if (entalpha < 1) //case 5: can't do multipass if entity has alpha, so just draw the texture
|
||||||
|
{
|
||||||
|
R_DrawTextureChains_TextureOnly (model, ent, chaintype);
|
||||||
|
}
|
||||||
|
else //case 6: texture in one pass, lightmap in a second pass, fog in third pass
|
||||||
{
|
{
|
||||||
//to make fog work with multipass lightmapping, need to do one pass
|
//to make fog work with multipass lightmapping, need to do one pass
|
||||||
//with no fog, one modulate pass with black fog, and one additive
|
//with no fog, one modulate pass with black fog, and one additive
|
||||||
//pass with black geometry and normal fog
|
//pass with black geometry and normal fog
|
||||||
Fog_DisableGFog ();
|
Fog_DisableGFog ();
|
||||||
R_DrawTextureChains_TextureOnly ();
|
R_DrawTextureChains_TextureOnly (model, ent, chaintype);
|
||||||
Fog_EnableGFog ();
|
Fog_EnableGFog ();
|
||||||
glDepthMask (GL_FALSE);
|
glDepthMask (GL_FALSE);
|
||||||
glEnable (GL_BLEND);
|
glEnable (GL_BLEND);
|
||||||
glBlendFunc(GL_ZERO, GL_SRC_COLOR); //modulate
|
glBlendFunc(GL_ZERO, GL_SRC_COLOR); //modulate
|
||||||
Fog_StartAdditive ();
|
Fog_StartAdditive ();
|
||||||
R_DrawLightmapChains ();
|
R_DrawLightmapChains (model, chaintype);
|
||||||
Fog_StopAdditive ();
|
Fog_StopAdditive ();
|
||||||
if (Fog_GetDensity() > 0)
|
if (Fog_GetDensity() > 0)
|
||||||
{
|
{
|
||||||
glBlendFunc(GL_ONE, GL_ONE); //add
|
glBlendFunc(GL_ONE, GL_ONE); //add
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||||
glColor3f(0,0,0);
|
glColor3f(0,0,0);
|
||||||
R_DrawTextureChains_TextureOnly ();
|
R_DrawTextureChains_TextureOnly (model, ent, chaintype);
|
||||||
glColor3f(1,1,1);
|
glColor3f(1,1,1);
|
||||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
}
|
}
|
||||||
|
@ -732,17 +810,62 @@ void R_DrawWorld (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
R_EndTransparentDrawing (entalpha);
|
||||||
|
|
||||||
fullbrights:
|
fullbrights:
|
||||||
if (gl_fullbrights.value)
|
if (gl_fullbrights.value)
|
||||||
{
|
{
|
||||||
glDepthMask (GL_FALSE);
|
glDepthMask (GL_FALSE);
|
||||||
glEnable (GL_BLEND);
|
glEnable (GL_BLEND);
|
||||||
glBlendFunc (GL_ONE, GL_ONE);
|
glBlendFunc (GL_ONE, GL_ONE);
|
||||||
|
glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||||
|
glColor3f (entalpha, entalpha, entalpha);
|
||||||
Fog_StartAdditive ();
|
Fog_StartAdditive ();
|
||||||
R_DrawTextureChains_Glow ();
|
R_DrawTextureChains_Glow (model, ent, chaintype);
|
||||||
Fog_StopAdditive ();
|
Fog_StopAdditive ();
|
||||||
|
glColor3f (1, 1, 1);
|
||||||
|
glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
glDisable (GL_BLEND);
|
glDisable (GL_BLEND);
|
||||||
glDepthMask (GL_TRUE);
|
glDepthMask (GL_TRUE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
R_DrawWorld -- ericw -- moved from R_DrawTextureChains, which is no longer specific to the world.
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
void R_DrawWorld (void)
|
||||||
|
{
|
||||||
|
if (!r_drawworld_cheatsafe)
|
||||||
|
return;
|
||||||
|
|
||||||
|
R_DrawTextureChains(cl.worldmodel, NULL, CHAINTYPE_WORLD);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
R_DrawWorld_Water -- ericw -- moved from R_DrawTextureChains_Water, which is no longer specific to the world.
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
void R_DrawWorld_Water (void)
|
||||||
|
{
|
||||||
|
if (!r_drawworld_cheatsafe)
|
||||||
|
return;
|
||||||
|
|
||||||
|
R_DrawTextureChains_Water (cl.worldmodel, NULL, CHAINTYPE_WORLD);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
R_DrawWorld_ShowTris -- ericw -- moved from R_DrawTextureChains_ShowTris, which is no longer specific to the world.
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
void R_DrawWorld_ShowTris (void)
|
||||||
|
{
|
||||||
|
if (!r_drawworld_cheatsafe)
|
||||||
|
return;
|
||||||
|
|
||||||
|
R_DrawTextureChains_ShowTris (cl.worldmodel, CHAINTYPE_WORLD);
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue