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* keys.c (HISTORY_FILE_NAME): define simply as history.txt without
prefixing with a game directory, so that the history file would be written into the basedir and not affected by dynamic game directory changes. git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@232 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -27,7 +27,7 @@ key up events are sent even if in console mode
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*/
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#define HISTORY_FILE_NAME "id1/history.txt"
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#define HISTORY_FILE_NAME "history.txt"
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#define MAXCMDLINE 256
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#define CMDLINES 32
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