updated README files for 0.85.7 relnotes

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@645 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2012-03-12 20:00:24 +00:00
parent e324a7ffc5
commit 254ed207bc
3 changed files with 90 additions and 38 deletions

View File

@ -11,7 +11,7 @@
<PRE> <PRE>
</PRE> </PRE>
</P> </P>
<P><EM>Page last edited 17 January 2012</EM></P> <P><EM>Page last edited 12 March 2012</EM></P>
<P> <P>
<H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2> <H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2>
@ -37,12 +37,13 @@
<H2><A NAME="toc5">5.</A> <A HREF="README.html#s5">Changes</A></H2> <H2><A NAME="toc5">5.</A> <A HREF="README.html#s5">Changes</A></H2>
<UL> <UL>
<LI><A NAME="toc5.1">5.1</A> <A HREF="README.html#ss5.1">Changes in 0.85.6</A> <LI><A NAME="toc5.1">5.1</A> <A HREF="README.html#ss5.1">Changes in 0.85.7</A>
<LI><A NAME="toc5.2">5.2</A> <A HREF="README.html#ss5.2">Changes in 0.85.5</A> <LI><A NAME="toc5.2">5.2</A> <A HREF="README.html#ss5.2">Changes in 0.85.6</A>
<LI><A NAME="toc5.3">5.3</A> <A HREF="README.html#ss5.3">Changes in 0.85.4</A> <LI><A NAME="toc5.3">5.3</A> <A HREF="README.html#ss5.3">Changes in 0.85.5</A>
<LI><A NAME="toc5.4">5.4</A> <A HREF="README.html#ss5.4">Changes in 0.85.3</A> <LI><A NAME="toc5.4">5.4</A> <A HREF="README.html#ss5.4">Changes in 0.85.4</A>
<LI><A NAME="toc5.5">5.5</A> <A HREF="README.html#ss5.5">Changes in 0.85.2</A> <LI><A NAME="toc5.5">5.5</A> <A HREF="README.html#ss5.5">Changes in 0.85.3</A>
<LI><A NAME="toc5.6">5.6</A> <A HREF="README.html#ss5.6">Changes in 0.85.1</A> <LI><A NAME="toc5.6">5.6</A> <A HREF="README.html#ss5.6">Changes in 0.85.2</A>
<LI><A NAME="toc5.7">5.7</A> <A HREF="README.html#ss5.7">Changes in 0.85.1</A>
</UL> </UL>
<P> <P>
<H2><A NAME="toc6">6.</A> <A HREF="README.html#s6">Todo </A></H2> <H2><A NAME="toc6">6.</A> <A HREF="README.html#s6">Todo </A></H2>
@ -152,7 +153,24 @@ Compile time options include
<H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.85.6</A> <H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.85.7</A>
</H2>
<P>
<UL>
<LI> Added support for cross-level demo playback</LI>
<LI> gl_texturemode is reimplemented as a cvar with a callback and the setting is automatically saved to the config</LI>
<LI> Fixed execution of external files without a newline at the end</LI>
<LI> Reduced memory usage during reloading of textures</LI>
<LI> Fixed compilation on GNU/kFreeBSD (Debian bug #657793)</LI>
<LI> Fixed backspace key on Mac OS X</LI>
<LI> Disable mouse acceleration in Mac OS X</LI>
<LI> Worked around recursive calling of the anisotropic filter callback</LI>
<LI> Console word wrap and long input line fixes</LI>
<LI> Several other small changes mostly invisible to the end-user</LI>
</UL>
</P>
<H2><A NAME="ss5.2">5.2</A> <A HREF="#toc5.2">Changes in 0.85.6</A>
</H2> </H2>
<P> <P>
@ -163,7 +181,7 @@ Compile time options include
<LI> Minor SDL video fixes.</LI> <LI> Minor SDL video fixes.</LI>
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.2">5.2</A> <A HREF="#toc5.2">Changes in 0.85.5</A> <H2><A NAME="ss5.3">5.3</A> <A HREF="#toc5.3">Changes in 0.85.5</A>
</H2> </H2>
<P> <P>
@ -182,7 +200,7 @@ Compile time options include
<LI> Several code updates from uHexen2 project, several code cleanups.</LI> <LI> Several code updates from uHexen2 project, several code cleanups.</LI>
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.3">5.3</A> <A HREF="#toc5.3">Changes in 0.85.4</A> <H2><A NAME="ss5.4">5.4</A> <A HREF="#toc5.4">Changes in 0.85.4</A>
</H2> </H2>
<P> <P>
@ -200,7 +218,7 @@ Compile time options include
<LI> Other minor sound and cdaudio updates</LI> <LI> Other minor sound and cdaudio updates</LI>
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.4">5.4</A> <A HREF="#toc5.4">Changes in 0.85.3</A> <H2><A NAME="ss5.5">5.5</A> <A HREF="#toc5.5">Changes in 0.85.3</A>
</H2> </H2>
<P> <P>
@ -223,7 +241,7 @@ Compile time options include
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.5">5.5</A> <A HREF="#toc5.5">Changes in 0.85.2</A> <H2><A NAME="ss5.6">5.6</A> <A HREF="#toc5.6">Changes in 0.85.2</A>
</H2> </H2>
<P> <P>
@ -242,7 +260,7 @@ Compile time options include
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.6">5.6</A> <A HREF="#toc5.6">Changes in 0.85.1</A> <H2><A NAME="ss5.7">5.7</A> <A HREF="#toc5.7">Changes in 0.85.1</A>
</H2> </H2>
<P> <P>

View File

@ -4,7 +4,7 @@
<toc> <toc>
<verb></verb> <verb></verb>
<em>Page last edited 17 January 2012</em> <em>Page last edited 12 March 2012</em>
<sect> About <p> <sect> About <p>
@ -87,6 +87,21 @@ Alternatively, have a look at <bf>Makefile.darwin</bf> for more instructions on
<sect> Changes<p> <sect> Changes<p>
<sect1> Changes in 0.85.7<p>
<itemize>
<item> Added support for cross-level demo playback
<item> gl_texturemode is reimplemented as a cvar with a callback and the setting is automatically saved to the config
<item> Fixed execution of external files without a newline at the end
<item> Reduced memory usage during reloading of textures
<item> Fixed compilation on GNU/kFreeBSD (Debian bug #657793)
<item> Fixed backspace key on Mac OS X
<item> Disable mouse acceleration in Mac OS X
<item> Worked around recursive calling of the anisotropic filter callback
<item> Console word wrap and long input line fixes
<item> Several other small changes mostly invisible to the end-user
</itemize>
</p>
<sect1> Changes in 0.85.6<p> <sect1> Changes in 0.85.6<p>
<itemize> <itemize>
<item> More work for string buffer safety <item> More work for string buffer safety

View File

@ -16,12 +16,13 @@
4.3 Mac OS X 4.3 Mac OS X
5. Changes 5. Changes
5.1 Changes in 0.85.6 5.1 Changes in 0.85.7
5.2 Changes in 0.85.5 5.2 Changes in 0.85.6
5.3 Changes in 0.85.4 5.3 Changes in 0.85.5
5.4 Changes in 0.85.3 5.4 Changes in 0.85.4
5.5 Changes in 0.85.2 5.5 Changes in 0.85.3
5.6 Changes in 0.85.1 5.6 Changes in 0.85.2
5.7 Changes in 0.85.1
6. Todo 6. Todo
7. Copyright 7. Copyright
@ -31,12 +32,11 @@
______________________________________________________________________ ______________________________________________________________________
Page last edited 17 January 2012 Page last edited 12 March 2012
1. About 1. About
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
includes 64bit CPU support, a new sound driver, several networking includes 64bit CPU support, a new sound driver, several networking
fixes and a few graphical niceities. fixes and a few graphical niceities.
@ -46,13 +46,11 @@
2. Downloads 2. Downloads
o <http://quakespasm.sourceforge.net/download.htm> o <http://quakespasm.sourceforge.net/download.htm>
3. Hints 3. Hints
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
a full run-down of the engine's commands and variables. a full run-down of the engine's commands and variables.
@ -76,6 +74,7 @@
o Quakespasm allows loading new games (mods) on the fly with "game o Quakespasm allows loading new games (mods) on the fly with "game
GAMENAME" GAMENAME"
3.1. Music Playback 3.1. Music Playback
Since version 0.85.4, Quakespasm can play back external MP3, OGG and Since version 0.85.4, Quakespasm can play back external MP3, OGG and
@ -97,7 +96,6 @@
4. Compiling 4. Compiling
To check-out the latest version of QuakeSpasm, use : To check-out the latest version of QuakeSpasm, use :
svn co https://quakespasm.svn.sourceforge.net/svnroot/quakespasm/trunk svn co https://quakespasm.svn.sourceforge.net/svnroot/quakespasm/trunk
@ -111,7 +109,6 @@
cp quakespasm /usr/local/games/quake (for example) cp quakespasm /usr/local/games/quake (for example)
______________________________________________________________________ ______________________________________________________________________
Compile time options include Compile time options include
o make DEBUG=1 for debugging o make DEBUG=1 for debugging
@ -121,7 +118,6 @@
Streaming music playback requires "libmad" or "libmpg123" for MP3, and Streaming music playback requires "libmad" or "libmpg123" for MP3, and
"libogg" and "libvorbis" for OGG files. "libogg" and "libvorbis" for OGG files.
HOME directory support can be enabled via Misc/homedir_0.patch HOME directory support can be enabled via Misc/homedir_0.patch
The project can also be built with Codeblocks (project files The project can also be built with Codeblocks (project files
@ -142,11 +138,35 @@
Alternatively, have a look at Makefile.darwin for more instructions on Alternatively, have a look at Makefile.darwin for more instructions on
building from a console. building from a console.
5. Changes 5. Changes
5.1. Changes in 0.85.6 5.1. Changes in 0.85.7
o Added support for cross-level demo playback
o gl_texturemode is reimplemented as a cvar with a callback and the
setting is automatically saved to the config
o Fixed execution of external files without a newline at the end
o Reduced memory usage during reloading of textures
o Fixed compilation on GNU/kFreeBSD (Debian bug #657793)
o Fixed backspace key on Mac OS X
o Disable mouse acceleration in Mac OS X
o Worked around recursive calling of the anisotropic filter callback
o Console word wrap and long input line fixes
o Several other small changes mostly invisible to the end-user
5.2. Changes in 0.85.6
o More work for string buffer safety o More work for string buffer safety
@ -158,8 +178,8 @@
o Minor SDL video fixes. o Minor SDL video fixes.
5.2. Changes in 0.85.5
5.3. Changes in 0.85.5
o SDL input driver updated adding native keymap and dead key support o SDL input driver updated adding native keymap and dead key support
to the console to the console
@ -189,8 +209,8 @@
o Several code updates from uHexen2 project, several code cleanups. o Several code updates from uHexen2 project, several code cleanups.
5.3. Changes in 0.85.4
5.4. Changes in 0.85.4
o Implement music (OGG, MP3, WAV) playback o Implement music (OGG, MP3, WAV) playback
@ -217,8 +237,8 @@
o Other minor sound and cdaudio updates o Other minor sound and cdaudio updates
5.4. Changes in 0.85.3
5.5. Changes in 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net networking code (default) rather than SDL_net
@ -253,9 +273,10 @@
o Add a "-cd" option to let the CD Player work in dedicated mode, and o Add a "-cd" option to let the CD Player work in dedicated mode, and
some other CD tweaks. some other CD tweaks.
5.5. Changes in 0.85.2
5.6. Changes in 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider o Replace the old "Screen size" slider with a "Scale" slider
o Don't constantly open and close condebug log o Don't constantly open and close condebug log
@ -282,8 +303,7 @@
o Add OSX Makefile (tested?) o Add OSX Makefile (tested?)
5.6. Changes in 0.85.1 5.7. Changes in 0.85.1
o 64 bit CPU support o 64 bit CPU support
@ -319,9 +339,10 @@
o Changes to cvar persistence gl_flashblend (default 0), r_shadow, o Changes to cvar persistence gl_flashblend (default 0), r_shadow,
r_wateralpha, r_dynamic, r_novis r_wateralpha, r_dynamic, r_novis
6. Todo
6. Todo
o Add uHexen2's first person camera (and menu item) o Add uHexen2's first person camera (and menu item)
o Native CD audio support (if desired). cd_sdl.c doesn't have proper o Native CD audio support (if desired). cd_sdl.c doesn't have proper
@ -335,7 +356,6 @@
7. Copyright 7. Copyright
o Quake and Quakespasm are released under the GNU GENERAL PUBLIC o Quake and Quakespasm are released under the GNU GENERAL PUBLIC
LICENSE Version 2 <http://www.gnu.org/licenses/gpl-2.0.html> LICENSE Version 2 <http://www.gnu.org/licenses/gpl-2.0.html>
@ -346,7 +366,6 @@
8. Links 8. Links
o QuakeSpasm Homepage <http://quakespasm.sourceforge.net> o QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
o QuakeSpasm Project page o QuakeSpasm Project page