Add note to changelog about r1069

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1070 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Eric Wasylishen 2014-09-28 23:44:42 +00:00
parent 26c1b63c00
commit 1a4ca6e90d
3 changed files with 5 additions and 3 deletions

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@ -140,7 +140,7 @@ The "game" command doesn't execute quake.rc in the new game directory being swit
<item> Fix broken behavior upon gamedir changes if -basedir is specified on the command line.
<item> NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000.
<item> MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.
<item> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations.
<item> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations. Also, if an entity is visible from MAX_ENT_LEAFS or more leafs, we now always send it to the client.
<item> Fix cvar cycle command not working sometimes.
<item> Host_Error upon missing models. (Prevents segmentation faults.)
<item> Change sv_aim default value to 1 (i.e. turn off autoaim)

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@ -216,7 +216,7 @@ these patched libSDL binaries may help.
<LI> Fix broken behavior upon gamedir changes if -basedir is specified on the command line.</LI>
<LI> NET_MAXMESSAGE and MAX_MSGLEN limits bumped to 64000.</LI>
<LI> MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.</LI>
<LI> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations.</LI>
<LI> MAX_ENT_LEAFS bumped from 16 to 32 to work around disappearing/flickering bmodels in some situations. Also, if an entity is visible from MAX_ENT_LEAFS or more leafs, we now always send it to the client.</LI>
<LI> Fix cvar cycle command not working sometimes.</LI>
<LI> Host_Error upon missing models. (Prevents segmentation faults.)</LI>
<LI> Change sv_aim default value to 1 (i.e. turn off autoaim)</LI>

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@ -264,7 +264,9 @@
o MAX_EFRAGS bumped to 4096, and MAX_CHANNELS to 1024.
o MAX_ENT_LEAFS bumped from 16 to 32 to work around
disappearing/flickering bmodels in some situations.
disappearing/flickering bmodels in some situations. Also, if an entity
is visible from MAX_ENT_LEAFS or more leafs, we now always send it to
the client.
o Fix cvar cycle command not working sometimes.