Documentation typos

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@389 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
stevenaaus 2011-01-11 08:06:03 +00:00
parent 1a2f871517
commit 0f7233c21a
3 changed files with 22 additions and 18 deletions

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@ -22,6 +22,9 @@
<P>
<H2><A NAME="toc3">3.</A> <A HREF="README.html#s3">Hints </A></H2>
<UL>
<LI><A NAME="toc3.1">3.1</A> <A HREF="README.html#ss3.1">Music Playback</A>
</UL>
<P>
<H2><A NAME="toc4">4.</A> <A HREF="README.html#s4">Compiling </A></H2>
@ -63,7 +66,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<P><EM> Visit the
<A HREF="http://www.celephais.net/fitzquake">FitzQuake Homepage</A> for a full run-down of engine's commands and variables.</EM></P>
<A HREF="http://www.celephais.net/fitzquake">FitzQuake Homepage</A> for a full run-down of the engine's commands and variables.</EM></P>
<P>
<UL>
<LI>To disable some changes, use "<B>quakespasm -fitz</B>"
@ -74,18 +77,19 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<LI><B>Shift+Escape</B> draws the Console.</LI>
<LI>From the console, use <B>UP</B> to browse the command line history, and
<B>TAB</B> to autocomplete command and map names.</LI>
<LI>There currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..</LI>
<LI>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..</LI>
<LI>In windows, alternative CD drives are accessible by "<B>quakespasm -cddev F</B>" (for example)
</LI>
<LI>Quakespasm allows loading new games (mods) on the fly with "<B>game</B> <EM>GAMENAME</EM>"</LI>
</UL>
</P>
<H3>Music Playback</H3>
<H2><A NAME="ss3.1">3.1</A> <A HREF="#toc3.1">Music Playback</A>
</H2>
<P>From 0.85.4 Quakespasm can play back external MP3, OGG and Wave music files.
<UL>
<LI>Tracks should be named "track01.ogg, track02.ogg" ... (for example), and placed into "Quake/id1/music".</LI>
<LI>Linux users may need some extra libraries installed : libmad for MP3, and libogg and libvorbis for OGG.</LI>
<LI>Tracks should be named "track02.ogg, track03.ogg" ... (for example. There is no track01), and placed into "Quake/id1/music".</LI>
<LI>Linux users may need some extra libraries installed: libmad-0.15.1b for MP3, and libogg-1.2.2 and libvorbis-1.3.2 for OGG.</LI>
<LI>Use the "-nomusic" option to disable this feature.</LI>
</UL>
</P>

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@ -26,7 +26,7 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<sect> Hints <p>
<em> Visit the <url url="http://www.celephais.net/fitzquake" name="FitzQuake Homepage"> for a full run-down of engine's commands and variables.</em>
<em> Visit the <url url="http://www.celephais.net/fitzquake" name="FitzQuake Homepage"> for a full run-down of the engine's commands and variables.</em>
<itemize>
<item>To disable some changes, use "<bf>quakespasm -fitz</bf>"
@ -37,17 +37,17 @@ It includes 64bit CPU cupport, a new sound driver, several networking fixes, and
<item><bf>Shift+Escape</bf> draws the Console.
<item>From the console, use <bf>UP</bf> to browse the command line history, and
<bf>TAB</bf> to autocomplete command and map names.
<item>There currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..
<item>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..
<item>In windows, alternative CD drives are accessible by "<bf>quakespasm -cddev F</bf>" (for example)
<item>Quakespasm allows loading new games (mods) on the fly with "<bf>game</bf> <em>GAMENAME</em>"
</itemize>
</p>
<sect2>Music Playback<p>
<sect1>Music Playback<p>
From 0.85.4 Quakespasm can play back external MP3, OGG and Wave music files.
<itemize>
<item>Tracks should be named "track01.ogg, track02.ogg" ... (for example), and placed into "Quake/id1/music".
<item>Linux users may need some extra libraries installed : libmad for MP3, and libogg and libvorbis for OGG.
<item>Tracks should be named "track02.ogg, track03.ogg" ... (for example. There is no track01), and placed into "Quake/id1/music".
<item>Linux users may need some extra libraries installed: libmad-0.15.1b for MP3, and libogg-1.2.2 and libvorbis-1.3.2 for OGG.
<item>Use the "-nomusic" option to disable this feature.
</itemize>

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@ -8,7 +8,7 @@
1. About
2. Downloads
3. Hints
3..1 Music Playback
3.1 Music Playback
4. Compiling
5. Changes
@ -54,7 +54,7 @@
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
a full run-down of engine's commands and variables.
a full run-down of the engine's commands and variables.
o To disable some changes, use "quakespasm -fitz"
@ -66,7 +66,7 @@
o From the console, use UP to browse the command line history, and
TAB to autocomplete command and map names.
o There currently no CD Music volume support. cd_sdl.c needs
o There is currently no CD Music volume support. cd_sdl.c needs
replacing with cd_linux.c, cd_bsd.c etc..
o In windows, alternative CD drives are accessible by "quakespasm
@ -75,16 +75,16 @@
o Quakespasm allows loading new games (mods) on the fly with "game
GAMENAME"
3.0.1. Music Playback
3.1. Music Playback
From 0.85.4 Quakespasm can play back external MP3, OGG and Wave music
files.
o Tracks should be named "track01.ogg, track02.ogg" ... (for
example), and placed into "Quake/id1/music".
o Tracks should be named "track02.ogg, track03.ogg" ... (for example.
There is no track01), and placed into "Quake/id1/music".
o Linux users may need some extra libraries installed : libmad for
MP3, and libogg and libvorbis for OGG.
o Linux users may need some extra libraries installed: libmad-0.15.1b
for MP3, and libogg-1.2.2 and libvorbis-1.3.2 for OGG.
o Use the "-nomusic" option to disable this feature.