Update README.sgml with some new 0.85.10 features and clarify the description of the sfx filter. Oz: sorry, I couldn't get sgml2rawtxt to work, so I'll leave it for you to regenerate the html/txt files

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1001 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
ewasylishen 2014-09-08 19:48:49 +00:00
parent 604a0cef6f
commit 057e1494f7
1 changed files with 5 additions and 2 deletions

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@ -47,7 +47,7 @@ Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music
<itemize>
<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
<item>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
<item>To prevent tracks from being downsampled, use the "-sndspeed" option to set a sufficiently high sample rate.
<item>As of 0.85.10, music is played back at 44100Hz by default with no need to adjust "-sndspeed".
<item>Use the "-noextmusic" option to disable this feature.
<item>See <url url="README.music"> for more details.
</itemize>
@ -105,6 +105,9 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<sect1> Changes in 0.85.10<p>
<itemize>
<item> Console speed now resolution-independent.
<item> Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.
<item> PF_VarString buffer bumped to 1024, avoids truncating In The Shadows centerprints.
<item> Support for opengl non-power-of-two-textures extension.
<item> Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).
<item> Fence texture support.
@ -112,7 +115,7 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
<item> Brush model drawing speedup.
<item> Support for BSP2 and 2PSB map formats.
<item> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).
<item> Sfx low-pass filter support. The -sndspeed command-line option now control whether the low-pass filter is applied: if set to 11025 you get the lowpass filter, otherwise not used. New -mixspeed command-line option, defaulting to 44100, to control the sample rate. New snd_filterquality cvar, value can be 1-5, the 5 setting closely matches the Windows resampler and the 1 setting closely matches the OS X resampler.
<item> Music and sfx now mixed at 44100Hz to avoid downsampling music. Low-pass filter applied to the sfx if -sndspeed is 11025 (the default), to preserve the same sound quality as 0.85.9. New -mixspeed option sets the rate for mixing sfx and music, and output to the OS (default 44100), setting to 11025 reverts to 0.85.9 behaviour. New snd_filterquality cvar, value can be between 1 (emulate OS X resampler) and 5 (emulate Windows resampler), controls the sound of the low-pass filter.
<item> Better Hor+ field of view (FOV) scaling behavior.
<item> Better cross-map demo playback support.
<item> Fix screenshots when screen width isn't a multiple of 4.