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1aabcb0de0 · Scenecache had no support for fastsky, so fix that omission even if it doesn't really give any faster perf. · Updated 2024-07-09 06:19:40 +00:00

Branches

33f3ff5b73 · vid_multisample · Updated 2014-08-11 06:32:39 +00:00    fte

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1c2480c764 · validate snd_filterquality · Updated 2014-08-04 20:58:41 +00:00    fte

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05c5df2919 · Merge branch 'sdl2' into sdl2-vs2013proj · Updated 2014-06-12 05:38:19 +00:00    fte

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dade42eb59 · Merge branch 'sdl2' into sdl2-xcodeproj · Updated 2014-06-12 05:38:13 +00:00    fte

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614a8392b5 · Merge branch 'patches' into mingw-windows-patches · Updated 2014-05-22 18:06:42 +00:00    fte

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8402a5aac0 · update mingw build script for my pc · Updated 2014-05-22 18:05:44 +00:00    fte

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6374494c47 · Merge branch 'patches' into sdl2-xcodeproj-patches · Updated 2014-05-20 03:55:10 +00:00    fte

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9bdff96a2f · condense wav error reporing · Updated 2012-01-05 08:46:34 +00:00    fte

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2b9e341904 · cubic interpolator: actually sounds way better than linear, i must have screwed up my previous attempt · Updated 2012-01-05 02:56:39 +00:00    fte

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b139cf7d86 · Merge branch 'master' into autosave · Updated 2011-01-29 01:27:28 +00:00    fte

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