quakespasm/README.txt

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QuakeSpasm
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Table of Contents
1. About
2. Hints
3. Downloads
4. Compiling
5. Changes
5.1 0.85.3
5.2 0.85.2
5.3 0.85.1
6. Todo
7. Links
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QuakeSpasm 0.85.3 (unreleased) (18 September 2010)
1. About
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
includes 64bit CPU cupport, a new sound driver, several networking
fixes, and a few graphical niceities.
<http://quakespasm.sourceforge.net>
2. Hints
o To disable some changes, use "quakespasm -fitz"
o For different sound drivers use "SDL_AUDIODRIVER=DRIVER
./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ...
o Shift+Escape draws the Console.
o From the console, use UP to browse the command line history, and
TAB to autocomplete command and map names.
o Quakespasm allows loading new games (mods) on the fly with "game
GAMENAME"
3. Downloads
Source
<http://prdownloads.sourceforge.net/quakespasm/quakespasm-0.85.3.tgz/download>
Linux binary
<http://prdownloads.sourceforge.net/quakespasm/quakespasm-0.85.3_linux.tgz/download>
Windows
<http://prdownloads.sourceforge.net/quakespasm/quakespasm-0.85.3_windows.zip/download>
4. Compiling
Just extract the source tarball, then
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cd quakespasm-0.85.3
make
cp quakespasm /usr/local/games/quake (for eg)
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Use make DEBUG=1 for debugging.
Optionally, HOME directory support can be enabled via the Misc/home-
dir_0.patch diff.
If for any reason this doesn't work, the project can also be built
with Codeblocks. This is a large, free, integrated development envi-
ronment that requires wxWidgets and cmake to install. The process is
not for the faint hearted.
5. Changes
5.1. 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net
o Much needed OSX framework stuff from Kristian
o Add a persistent history feature (thanks Baker)
o Add a slider for scr_sbaralpha, which now defaults to 0.95
(slightly transparent, allowing for nicer status bar)
o Allow for player messages longer than 32 chars
o Sockaddr fix for FreeBSD/OSX/etc networking
o Connect status bar size to the scale slider
o Include an ISNAN (is not-a-number) fix to catch the occassional
quake C bug giving traceline problems
o Enumerate options menus
o Add a "prev weapon" menu item (from Sander)
o Small fix to Sound Block/Unblock on win32
o Lots of code fixes (some from uhexen2)
o Shift+Escape opens console
o Sys_Error calls Host_Shutdown
5.2. 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider
o Don't constantly open and close condebug log
o Heap of C clean-ups
o Fix mapname sorting
o Alias the "mods" command to "games"
o Block/Unblock sound upon focus loss/gain
o NAT fix (networking protocol fix)
o SDLNet_ResolveHost bug-fix allowing connection to ports other than
26000
o sv_main.c (localmodels) Bumped array size from 5 to 6 in order for
it to operate correctly with the raised limits of fitzquake-0.85
o Accept commandline options like "+connect ip:port"
o Add OSX Makefile (tested?)
5.3. 0.85.1
o 64 bit CPU support
o Restructured SDL sound driver
o Custom conback
o Tweaked the command line completion , and added a map/changelevel
autocompletion function
o Alt+Enter toggles fullscreen
o Disable Draw_BeginDisc which causes core dumps when called
excessively
o Show helpful info on start-up
o Include real map name (sv.name) and skill in the status bar
o Remove confirm quit dialog
o Don't spam the console with PackFile seek requests
o Default to window mode
o Withdraw console when playing demos
o Don't play demos on program init
o Default Heapsize is 64meg
o Changes to default console alpha, speed
o Changes to cvar persistence gl_flashblend(default 0), r_shadow,
r_wateralpha, r_dynamic, r_novis
6. Todo
o Ogg/Mp3 music file support
o Tested HOME directory support
o Fix Centerview (V_StartPitchDrift)
o Fix compiler warnings
o Tie down the "-window/-fullscreen" options / behaviour ?
7. Links
QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
QuakeSpasm Project page <http://sourceforge.net/projects/quakespasm>
FitzQuake Homepage <http://www.celephais.net/fitzquake>
Sleepwalkr's Original SDL Port
<http://www.kristianduske.com/fitzquake>
Baker's 0.85 Source Code
<http://quakeone.com/proquake/src_other/fitzquake_sdl_20090510_src_beta_1.zip>
Func SDL Fitzquake forum
<http://www.celephais.net/board/view_thread.php?id=60172>
Ozkan's email <mailto:gmail - dot - com - username - sezeroz>
Stevenaaus email <mailto:yahoo - dot - com - username - stevenaaus>
Kristian's email <mailto:gmail - dot - com - username - inveigle>