2010-02-15 23:26:55 +00:00
|
|
|
/*
|
|
|
|
Copyright (C) 1996-2001 Id Software, Inc.
|
|
|
|
Copyright (C) 2002-2009 John Fitzgibbons and others
|
|
|
|
Copyright (C) 2007-2008 Kristian Duske
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
*/
|
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h,
menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h,
net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h,
render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h,
vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-21 00:01:08 +00:00
|
|
|
|
|
|
|
#ifndef _QUAKE_INPUT_H
|
|
|
|
#define _QUAKE_INPUT_H
|
|
|
|
|
2010-02-15 23:26:55 +00:00
|
|
|
// input.h -- external (non-keyboard) input devices
|
|
|
|
|
|
|
|
void IN_Init (void);
|
|
|
|
|
|
|
|
void IN_Shutdown (void);
|
|
|
|
|
|
|
|
void IN_Commands (void);
|
|
|
|
// oportunity for devices to stick commands on the script buffer
|
|
|
|
|
|
|
|
// mouse moved by dx and dy pixels
|
|
|
|
void IN_MouseMove(int dx, int dy);
|
|
|
|
|
|
|
|
void IN_Move (usercmd_t *cmd);
|
|
|
|
// add additional movement on top of the keyboard move cmd
|
|
|
|
|
|
|
|
void IN_ClearStates (void);
|
|
|
|
// restores all button and position states to defaults
|
|
|
|
|
|
|
|
// called when the app becomes active
|
|
|
|
void IN_Activate ();
|
|
|
|
|
|
|
|
// called when the app becomes inactive
|
|
|
|
void IN_Deactivate (qboolean free_cursor);
|
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h,
menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h,
net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h,
render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h,
vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-21 00:01:08 +00:00
|
|
|
|
2010-04-24 16:54:55 +00:00
|
|
|
/* for SDL builds only */
|
2010-04-24 16:25:08 +00:00
|
|
|
void BuildKeyMaps (void);
|
2010-06-19 22:45:18 +00:00
|
|
|
int Key_Map (void *event); /* SDL_KeyboardEvent *event */
|
2010-04-24 16:25:08 +00:00
|
|
|
|
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h,
menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h,
net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h,
render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h,
vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-21 00:01:08 +00:00
|
|
|
#endif /* _QUAKE_INPUT_H */
|
|
|
|
|