2010-02-17 16:40:41 +00:00
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# GNU Makefile for cross-compiling fitzquake.exe (Win64 : MinGW-w64)
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# using cross-toolchains on a linux host / Feb. 17, 2010
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# "make DEBUG=1" builds debug client
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# "make SDL_CONFIG=/path/to/sdl-config" for sdl-config from cross-compiled SDL
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# ============================================================================
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# Helper functions
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# ============================================================================
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check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;)
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# ============================================================================
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DEBUG ?= 0
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TOPDIR := $(shell pwd)
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# ---------------------------------------
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# Define some build variables
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# ---------------------------------------
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CC = x86_64-w64-mingw32-gcc
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WINDRES = x86_64-w64-mingw32-windres
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STRIP = x86_64-w64-mingw32-strip
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#CPUFLAGS= -mtune=k8
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#CPUFLAGS= -march=atom
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CPUFLAGS=
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DFLAGS ?=
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CFLAGS ?= -Wall -Wno-trigraphs
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# CFLAGS += -Werror
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CFLAGS += $(CPUFLAGS)
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ifneq ($(DEBUG),0)
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DFLAGS += -DDEBUG
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CFLAGS += -g
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#STRIP_CMD := @echo "not stripping"
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STRIP_CMD := @/bin/true
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else
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DFLAGS += -DNDEBUG
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CFLAGS += -O2
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CFLAGS += $(call check_gcc,-fweb,)
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CFLAGS += $(call check_gcc,-frename-registers,)
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STRIP_CMD := $(STRIP)
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endif
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SDL_CONFIG ?= sdl-config
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SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
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SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs)
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SDL_LIBS := SDL_net
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2010-02-17 19:23:00 +00:00
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# link to what SDL_net.dll already is linked to:
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# win32: wsock32.dll, win64 (mingw-w64): ws2_32.dll
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NET_LIBS := ws2_32
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COMMON_LIBS:= m opengl32 $(NET_LIBS)
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2010-02-17 16:40:41 +00:00
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LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(SDL_LIBS))
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# ---------------------------
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# targets
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# ---------------------------
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.PHONY: clean debug release
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DEFAULT_TARGET := fitzquake.exe
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# ---------------------------
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# rules
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# ---------------------------
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%.o: %.c
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$(CC) $(DFLAGS) -c $(CFLAGS) $(SDL_CFLAGS) -o $@ $^
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%.res: ../Windows/%.rc
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$(WINDRES) --output-format=coff -I../Windows -o $@ $^
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# ----------------------------------------------------------------------------
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# FitzQuake SDL objects
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# ----------------------------------------------------------------------------
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OBJS := \
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cd_sdl.o console.o gl_rmain.o host.o net_main.o r_part.o sv_move.o \
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chase.o crc.o gl_rmisc.o image.o net_sdlnet.o r_sprite.o sv_phys.o \
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cl_demo.o cvar.o gl_screen.o in_sdl.o net_sdl.o r_world.o sv_user.o \
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cl_input.o gl_draw.o gl_sky.o keys.o pl_win.o sbar.o sys_sdl.o \
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cl_main.o gl_fog.o gl_test.o main.o pr_cmds.o snd_dma.o view.o \
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cl_parse.o gl_mesh.o gl_texmgr.o mathlib.o pr_edict.o snd_mem.o wad.o \
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cl_tent.o gl_model.o gl_vidsdl.o menu.o pr_exec.o snd_mix.o world.o \
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cmd.o gl_refrag.o gl_warp.o net_dgrm.o r_alias.o snd_sdl.o zone.o \
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common.o gl_rlight.o host_cmd.o net_loop.o r_brush.o sv_main.o Fitzquake.res
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# ------------------------
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# build rules for mingw :
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# ------------------------
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fitzquake.exe: $(OBJS)
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$(CC) $(CFLAGS) -o fitzquake.exe $(OBJS) $(SDL_LFLAGS) $(LIBS)
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$(STRIP_CMD) fitzquake.exe
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release: fitzquake.exe
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debug:
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$(error Use "make DEBUG=1")
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clean:
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rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print)
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