.. |
anorms.h
|
Initial Checkin
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2004-08-23 00:15:46 +00:00 |
bymorphed.h
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Interact properly with window managers. Fullscreen support needs testing a bit tbh.
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2007-07-23 11:48:53 +00:00 |
bymorphed.ico
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
cd_linux.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
cd_null.c
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Added newline at end of file
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2005-11-29 11:28:32 +00:00 |
cd_sdl.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
cd_win.c
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added support for persistent particle effects in hexen2.
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2012-11-29 13:37:48 +00:00 |
cdaudio.h
|
Initial Checkin
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2004-08-23 00:15:46 +00:00 |
cl_cam.c
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------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
cl_cg.c
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------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
cl_demo.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
cl_ents.c
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------------------------------------------------------------------------
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2013-03-12 23:24:15 +00:00 |
cl_ignore.c
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------------------------------------------------------------------------
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2013-03-12 22:47:42 +00:00 |
cl_ignore.h
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blah
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2005-11-30 21:39:27 +00:00 |
cl_input.c
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Try to enable it smartly...
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2013-03-17 12:16:46 +00:00 |
cl_main.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
cl_master.h
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------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
cl_parse.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
cl_plugin.inc
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
cl_pred.c
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------------------------------------------------------------------------
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2013-03-12 22:55:38 +00:00 |
cl_screen.c
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------------------------------------------------------------------------
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2013-03-12 23:24:15 +00:00 |
cl_tent.c
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------------------------------------------------------------------------
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2013-03-12 23:10:12 +00:00 |
cl_ui.c
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------------------------------------------------------------------------
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2013-03-12 23:03:04 +00:00 |
clhl_game.c
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
client.h
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
clq2_cin.c
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Fix a couple of things I noticed while playing in linux.
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2011-01-29 19:53:38 +00:00 |
clq2_ents.c
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------------------------------------------------------------------------
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2013-03-12 23:13:39 +00:00 |
clq3_parse.c
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------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
clq3defs.h
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
console.c
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------------------------------------------------------------------------
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2013-03-12 22:47:42 +00:00 |
fragstats.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
image.c
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------------------------------------------------------------------------
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2013-03-12 23:05:47 +00:00 |
in_generic.c
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------------------------------------------------------------------------
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2013-03-12 22:29:40 +00:00 |
in_morphos.c
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couple of compile fixes.
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2012-10-14 11:20:14 +00:00 |
in_morphos.h
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Added copyright header.
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2007-09-09 14:28:59 +00:00 |
in_raw.h
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attempted vs2008 compile fix
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2009-01-18 01:47:48 +00:00 |
in_sdl.c
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fix mouse input again.
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2013-04-08 08:23:43 +00:00 |
in_win.c
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------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
input.h
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------------------------------------------------------------------------
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2013-03-12 22:29:40 +00:00 |
keys.c
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------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
keys.h
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Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
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2012-07-14 16:25:18 +00:00 |
lhfont.h
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Stole lh's font, for use without gamedata.
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2005-01-05 08:02:25 +00:00 |
m_download.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
m_items.c
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------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
m_master.c
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------------------------------------------------------------------------
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2013-03-12 22:47:42 +00:00 |
m_mp3.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
m_multi.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
m_options.c
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------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
m_script.c
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------------------------------------------------------------------------
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2013-03-12 22:29:40 +00:00 |
m_single.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
menu.c
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------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
menu.h
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------------------------------------------------------------------------
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2013-03-12 22:47:42 +00:00 |
merged.h
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Desperate attempt to boost framerates with webgl.
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2013-04-06 03:36:00 +00:00 |
modelgen.h
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new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
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2011-03-03 17:09:15 +00:00 |
net_master.c
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------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
p_classic.c
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------------------------------------------------------------------------
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2013-03-12 22:29:40 +00:00 |
p_null.c
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tcpconnect fixes
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2012-01-17 07:57:46 +00:00 |
p_script.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
pr_clcmd.c
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my bulk commits didn't include include file additions. these are needed.
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2013-03-13 22:54:47 +00:00 |
pr_csqc.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
pr_menu.c
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------------------------------------------------------------------------
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2013-03-12 23:24:15 +00:00 |
pr_skelobj.c
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------------------------------------------------------------------------
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2013-03-12 22:47:42 +00:00 |
q2.ico
|
Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
q2anorms.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
q2m_flash.c
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Sigh, I suck.
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2006-07-08 23:31:11 +00:00 |
quakedef.h
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Early hack at emscripten compat.
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2013-04-02 05:18:17 +00:00 |
r_2d.c
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fix a mutex deadlock due to my dsound change.
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2013-04-08 11:27:39 +00:00 |
r_d3.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
r_part.c
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------------------------------------------------------------------------
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2013-03-12 23:21:14 +00:00 |
r_partset.c
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added support for persistent particle effects in hexen2.
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2012-11-29 13:37:48 +00:00 |
r_partset.h
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A couple of changes.
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2011-12-05 15:23:40 +00:00 |
r_surf.c
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------------------------------------------------------------------------
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2013-03-12 23:13:39 +00:00 |
render.h
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------------------------------------------------------------------------
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2013-03-12 23:10:44 +00:00 |
renderer.c
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Desperate attempt to boost framerates with webgl.
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2013-04-06 03:36:00 +00:00 |
renderque.c
|
added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
renderque.h
|
added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
resource.h
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Visual Studio sucks. Needed to change this to get the damn thing to compile it.
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2010-05-24 23:35:55 +00:00 |
roq.h
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
roq_read.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
sbar.c
|
------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
sbar.h
|
csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
|
2010-11-21 03:39:12 +00:00 |
screen.h
|
------------------------------------------------------------------------
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2013-03-12 23:09:25 +00:00 |
skin.c
|
------------------------------------------------------------------------
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2013-03-12 23:14:57 +00:00 |
snd_al.c
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
snd_alsa.c
|
------------------------------------------------------------------------
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2013-03-12 22:48:31 +00:00 |
snd_directx.c
|
global focus dsound in win32. give it the desktop window so we don't have to care about window handles.
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2013-04-09 00:18:38 +00:00 |
snd_dma.c
|
fix a mutex deadlock due to my dsound change.
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2013-04-08 11:27:39 +00:00 |
snd_droid.c
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
snd_linux.c
|
Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
snd_macos.c
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
snd_mem.c
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qwsvdef.h is no more. Many files changed because of this.
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2013-03-31 04:21:08 +00:00 |
snd_mix.c
|
------------------------------------------------------------------------
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2013-03-12 22:53:23 +00:00 |
snd_morphos.c
|
Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
snd_mp3.c
|
change alot of sprintfs
|
2011-07-22 15:11:35 +00:00 |
snd_ov.c
|
OggVorbis support now turned on (AVAIL_OGGVORBIS)
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2012-10-24 02:59:31 +00:00 |
snd_sdl.c
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Early hack at emscripten compat.
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2013-04-02 05:18:17 +00:00 |
snd_sndio.c
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
snd_win.c
|
Committing this before I break it any more.
|
2012-04-09 19:12:12 +00:00 |
sound.h
|
Moved directsound audio initialisation onto the mixer thread, also added a cvar to disable threaded audio mixing. This should hopefully fix compat issues a couple of people had with not having audio in win32 (when it worked in win64 builds).
|
2013-04-07 08:59:05 +00:00 |
spritegn.h
|
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
|
2005-05-13 10:42:48 +00:00 |
sys_axfte.cpp
|
added support for external capture plugins - and using avcodec as a plugin.c.
|
2012-11-27 03:23:19 +00:00 |
sys_droid.c
|
qwsvdef.h is no more. Many files changed because of this.
|
2013-03-31 04:21:08 +00:00 |
sys_linux.c
|
needed for macos, apparently. there's still a bug elsewhere.
|
2013-04-09 00:19:13 +00:00 |
sys_morphos.c
|
added support for persistent particle effects in hexen2.
|
2012-11-29 13:37:48 +00:00 |
sys_npfte.c
|
------------------------------------------------------------------------
|
2013-03-12 23:06:15 +00:00 |
sys_plugfte.c
|
------------------------------------------------------------------------
|
2013-03-12 23:09:25 +00:00 |
sys_plugfte.h
|
------------------------------------------------------------------------
|
2013-03-12 22:37:28 +00:00 |
sys_sdl.c
|
some kind of standard header for mkdir or something. mneh.
|
2013-04-08 09:45:26 +00:00 |
sys_win.c
|
Bit more verbose. Also ensures that the location actually exists.
|
2013-04-11 10:34:06 +00:00 |
teamplay.c
|
s/thier/their
|
2007-10-05 17:43:26 +00:00 |
textedit.c
|
------------------------------------------------------------------------
|
2013-03-12 23:24:15 +00:00 |
valid.c
|
fix a mutex deadlock due to my dsound change.
|
2013-04-08 11:27:39 +00:00 |
vid.h
|
Trimmed some dead files.
|
2012-09-30 05:52:03 +00:00 |
view.c
|
alternative way to detect when death tilt is needed.
|
2013-04-06 03:10:12 +00:00 |
view.h
|
------------------------------------------------------------------------
|
2013-03-12 22:29:40 +00:00 |
wad.c
|
d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer.
|
2012-12-04 19:37:57 +00:00 |
wad.h
|
Android tweeks
|
2012-07-05 19:42:36 +00:00 |
winamp.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
winquake.h
|
Unified input subsystems. Should now all act the same.
|
2012-10-14 09:00:49 +00:00 |
winquake.rc
|
------------------------------------------------------------------------
|
2013-03-12 22:29:40 +00:00 |
zqtp.c
|
------------------------------------------------------------------------
|
2013-03-12 22:53:23 +00:00 |