..
anorms.h
api_menu.h
stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
2019-09-04 07:59:40 +00:00
bymorphed.h
bymorphed.ico
cd_linux.c
Too many changes, sorry.
2019-11-20 03:09:50 +00:00
cd_null.c
cd_sdl.c
cd_win.c
cdaudio.h
cl_cam.c
fixed eztv md4 incompatibility.
2020-02-11 18:06:10 +00:00
cl_cg.c
Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
2020-03-07 09:00:40 +00:00
cl_demo.c
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
cl_ents.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
cl_ignore.c
Fix ignore command.
2019-09-17 19:49:39 +00:00
cl_ignore.h
cl_input.c
Try to fix missing impulses bug.
2020-07-21 07:58:54 +00:00
cl_main.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
cl_master.h
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
cl_parse.c
makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
2020-06-12 23:29:58 +00:00
cl_plugin.inc
fixed eztv md4 incompatibility.
2020-02-11 18:06:10 +00:00
cl_pred.c
Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things.
2020-05-14 15:50:26 +00:00
cl_screen.c
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
cl_tent.c
fix a crash if packets arrive in unexpected orders.
2020-02-16 19:13:15 +00:00
cl_ui.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
clhl_game.c
client.h
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
clq2_cin.c
clq2_ents.c
fixed eztv md4 incompatibility.
2020-02-11 18:06:10 +00:00
clq3_parse.c
Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
2020-03-07 09:00:40 +00:00
clq3defs.h
Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
2020-03-07 09:00:40 +00:00
console.c
Add con_savehistory cvar, so the user can disable saving conhistory.txt all the time.
2020-06-01 01:41:17 +00:00
fragstats.c
Fix scr_scoreboard_showflags 1
2019-09-15 15:09:36 +00:00
freecs.ico
fte_eukara.ico
fte_eukara64.h
fte_eukaranopng.ico
image.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
image_astc.h
Some compile fixes.
2020-04-29 15:07:25 +00:00
in_generic.c
Remove void* pointer arithmatic to make msvc happy.
2019-12-10 14:50:47 +00:00
in_morphos.c
in_morphos.h
in_raw.h
in_sdl.c
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
in_win.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
input.h
keys.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
keys.h
Too many changes, sorry.
2019-11-20 03:09:50 +00:00
lhfont.h
m_download.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
m_items.c
Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things.
2020-05-14 15:50:26 +00:00
m_master.c
disabled some quake-only teamplay stuff in non-quake builds.
2020-04-19 01:23:32 +00:00
m_mp3.c
Some compile fixes.
2020-04-29 11:43:33 +00:00
m_multi.c
Fix teamplay setting descriptions.
2020-02-16 19:26:58 +00:00
m_native.c
stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
2019-09-04 07:59:40 +00:00
m_options.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
m_script.c
disabled some quake-only teamplay stuff in non-quake builds.
2020-04-19 01:23:32 +00:00
m_single.c
disabled some quake-only teamplay stuff in non-quake builds.
2020-04-19 01:23:32 +00:00
menu.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
menu.h
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
merged.h
makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
2020-06-12 23:29:58 +00:00
modelgen.h
net_master.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
p_classic.c
p_null.c
p_script.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
pr_clcmd.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
pr_csqc.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
pr_menu.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
pr_skelobj.c
Try to switch some types in preparation for potentially switching to 64bit types (so qc timer can use doubles for longer map uptime).
2020-06-27 19:32:49 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quake.manifest
quakedef.h
makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
2020-06-12 23:29:58 +00:00
r_2d.c
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
r_d3.c
Fix problems with last commit.
2020-01-10 12:23:25 +00:00
r_part.c
Remove shader override for clutter...
2020-02-13 01:27:15 +00:00
r_partset.c
r_partset.h
r_surf.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
render.h
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
renderer.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
renderque.c
renderque.h
resource.h
roq.h
roq_read.c
Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
2020-03-07 09:00:40 +00:00
sbar.c
disabled some quake-only teamplay stuff in non-quake builds.
2020-04-19 01:23:32 +00:00
sbar.h
screen.h
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
skin.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
snd_al.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
snd_alsa.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
snd_directx.c
snd_dma.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
snd_droid.c
snd_linux.c
snd_macos.c
snd_mem.c
Some compile fixes.
2020-04-29 13:16:33 +00:00
snd_mix.c
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
snd_morphos.c
snd_mp3.c
snd_opensl.c
snd_ov.c
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
snd_pulse.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
snd_sblaster.c
snd_sdl.c
smoother console scrolling (at least with the mouse)
2019-09-04 08:32:22 +00:00
snd_sndio.c
snd_wasapi.c
snd_win.c
snd_xaudio.c
sound.h
Support connecting subnodes to servers over tcp (instead of depending on fork).
2020-04-29 10:43:22 +00:00
spritegn.h
sys_axfte.cpp
sys_dos.c
sys_droid.c
Fix warnings.
2020-07-14 01:16:20 +00:00
sys_linux.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00
sys_morphos.c
sys_npfte.c
sys_plugfte.c
sys_plugfte.h
sys_sdl.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
sys_win.c
Add sys_clocktype cvar for windows, for people on older versions of windows that need to work around windows timer bugs.
2020-08-01 06:28:22 +00:00
sys_xdk.c
teamplay.c
textedit.c
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
2020-07-14 00:48:56 +00:00
valid.c
prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet.
2020-03-25 21:29:30 +00:00
vid.h
makefile: attempt to fix freetype when not using makelibs (should make it slightly easier for people to compile with msys2 without needing to resort to cmake).
2020-06-12 23:29:58 +00:00
vid_headless.c
view.c
prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet.
2020-03-25 21:29:30 +00:00
view.h
vr.h
Fix web+android targets. Fix some relatively recent quake2 bugs.
2020-05-16 13:12:58 +00:00
wad.c
WAD3 inverted decals don't actually exist non-white
2020-04-02 20:28:11 +00:00
wad.h
wastes.ico
winamp.h
winquake.h
winquake.rc
zqtp.c
try to fix common-symbol conflicts in windows builds.
2020-08-13 08:39:48 +00:00