Lance
5747d75042
Added Speex development files, updated headers as well.
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Makefile changed to statically compile Speex into FTEQW where possible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-25 04:52:55 +00:00
Lance
8d4a0a671c
Disable Ogg for Mac too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-24 14:05:19 +00:00
Lance
c8d3f617e0
MorphOS doesn't need Ogg
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4144 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-24 12:57:12 +00:00
Lance
089f40b8e6
Prefer the stable MinGW 64bit compiler over the experimental one.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-24 12:49:23 +00:00
Lance
70c0818c4c
Enabled Ogg in Linux builds
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-24 04:16:38 +00:00
Lance
c16517fbcb
OggVorbis support now turned on (AVAIL_OGGVORBIS)
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Ogg/Vorbis: Will now look for 'libvorbisfile-3.dll' as well as 'vorbisfile.dll' in Windows.
MinGW builds now have OggVorbis statically linked. (LIBVORBISFILE_STATIC)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-24 02:59:31 +00:00
Lance
78b59d54c3
Allow win32 fte to be large address aware (access beyond 2GB address space).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-22 14:26:47 +00:00
Spoike
e9de58cf6a
couple of compile fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-14 11:20:14 +00:00
Spoike
cac1e0fb57
Unified input subsystems. Should now all act the same.
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_windowed_mouse 0 on windows is basically identical to mono-touch on android, at least the touchless emulator. :)
This needs testing on other platforms. Committing so I can easily get my source onto loonix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-14 09:00:49 +00:00
Spoike
c6c3d3f4e0
Trimmed some dead files.
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Quick hack preliminary d3d11 renderer. I'm not likely to touch this again for quite some time.
Sys_Error works properly on android, with an error message shown. Should be less of a stab in the dark if you get errors. Seg faults are still instantly fatal. Not much I can reliably do about those - most of the juicy ones will likely occur within the gl drivers (even if its my fault) and java will still call in to it.
Stereoscopic (quad-buffered) rendering is in the gl renderer. You'll likely need a quatro to use it despite it being a gl 1.0 feature. No idea about ati. See r_stereo_method for non-quad-buffered alternatives.
Tweaked networking to not overflow so much. Needs testing against other qw clients.
Fixed an issue with surface numbers > 32k on limit-breaking maps.
Fixed a preparse issue resulting in QW clients dying with the ne_ruins map's progs.
Support for the DP-variant of BSP2. The depricated RMQ variant is still supported.
QTV proxy now uses ipv6 hybrid sockets where possible. Preliminary pext support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-09-30 05:52:03 +00:00
Spoike
d44b546b10
misc compile fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-08-04 12:27:24 +00:00
Spoike
65fb47c9f6
Android isn't really failing. Lets fix up the makefile.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-21 07:36:26 +00:00
Spoike
8ae45223dc
Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
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Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
Lance
46d38af14e
Fix for Android under buildbot
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4048 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-11 04:44:18 +00:00
Lance
376324eacf
Fixed Win64 SDL abit, and tweaked Android to work better with buildbot
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-11 01:20:36 +00:00
Lance
768b58b9ec
Fixed MorphOS dedicated server to include some important headers
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4041 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-10 15:39:23 +00:00
Mark Olsen
05782350c4
Define __MORPHOS_SHAREDLIBS on MorphOS by default. FTE for MorphOS now requires MorphOS 2.0+.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4040 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-10 13:01:02 +00:00
Spoike
25ef3f02db
Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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Throttle getstatus requests (so we don't end up being used for udp escilation (d)dos attacks so usefully/expensively).
Added cl_predict_players_frac. vanilla QW effectively had a hardcoded value of 0.5.
Added simple fps preset menu, which keeps on appearing until they actually pick one. mwahaha.
Quit menu offers to save settings if some CVAR_ARCHIVE cvar was changed.
alias models do vertex blending on the gpu.
GL renderer now uses vao when available.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-24 07:59:11 +00:00
Spoike
ffb3ddcbb8
compile fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4016 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-16 12:19:15 +00:00
Spoike
161f9e46b1
forgot to add that to the makefile
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4014 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-10 10:51:52 +00:00
Spoike
82542ae037
Committing this before I break it any more.
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Massive terrain system rewrite.
Added a Native Client port (sound is stereo 44khz only, rendering is gles2, networking is websockets only (sv_port_tcp supports acting as a qw websockets server with non-nacl servers, filesystem is downloads-only - no saves/configs). Blame Zalon. Grr.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-09 19:12:12 +00:00
Lance
47b0283d10
Enabled BOTLIB (-DBOTLIB), and added it to virtually every target possible (except NPFTE and MinGL) which don't have a dedicated server. Let's see what we break...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-25 11:30:07 +00:00
Lance
bc8ee99e3a
Added botlib (BOTLIB_OBJS) but not enabled.
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botlib errors when enabled: http://pastebin.com/YfQfeEB3
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4010 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-25 11:15:37 +00:00
Spoike
4149c85ab6
tweeks and changes for android.
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audio mixer revamped to cope with threads. 'cache' memory functions no longer used for audio.
added windows acm code to decode mp3 files.
audio playback rates scale with game speed. snd_playbackrate added to control the rate of new samples.
sv_gamespeed no longer needs a map change.
fixed '=' on german keymaps and in_builtinkeymap 0 (and similar issues). bug: keybind names still use US keymap.
added support for rmqe's 24bit network precision.
fixed byterate reporting to no longer be protocol-dependant (nq rates are no longer wildly inaccurate).
removed waterjumping when already dead.
fixed model matrix for viewmodels (modelview unchanged), thus fixing rtlighting on viewmodels.
Added bspx support for rgblighting, lightingdir, and (preliminary)brushlists.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-27 12:23:15 +00:00
Spoike
121c693a13
use SDK level 8's tools and java classes, in order to support additional features (app-on-sd and multitouch). Should still run on droid 1.6+.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-02 04:19:24 +00:00
Spoike
44530bac44
And I suck too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-28 10:40:09 +00:00
Spoike
6cb98092de
gmake sucks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-28 10:33:48 +00:00
Spoike
4496bb6ea0
Removed limit on strcat builtin's length.
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Fixed issues with DP7 protocol.
Fixed .fatness.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3965 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-28 10:30:44 +00:00
Spoike
fb214142a3
tcpconnect fixes
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lots of hexen2 fixes
fixed clipped decals again, still not using any...
fixed zips over 2g
rewrote bloom to use glsl. should be slightly more usable now.
lots more hexen2 fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-17 07:57:46 +00:00
Spoike
5651e77c30
Android fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3956 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-16 06:22:06 +00:00
Spoike
5ac53bf18c
Added android signing rules.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3952 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-02 15:32:08 +00:00
Spoike
d017f98870
thought I'd changed that. also, cygwin sucks, I just want to say that despite it having nothing to do with this actual commit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3948 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 13:11:35 +00:00
Spoike
1e621416ce
added support for ambient/diffuse/specular scale properties on rtlights.
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attempting to fix up the avi code for mingw weirdness.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 11:22:24 +00:00
Spoike
1693ba6c58
revamped fog to use glsl. shouldn't harm framerate quite so much.
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tweeked d3d renderer. certain shader constructs might be broken now so don't try q3 with it, but framerates are up when playing quake.
tweeked gl rendering too, timedemo results seem a little higher also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-23 03:12:29 +00:00
Spoike
34f05c9aeb
I shoulda modified the makefile.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3928 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-06 00:35:24 +00:00
Spoike
b91b32cd38
Just breaking stuff, trying to get axfte stuff working.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3916 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-29 19:01:33 +00:00
Lance
18179bcf48
.cpp handling in makefile added, lowercase'd an include file in sys_axfte
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3915 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-29 04:06:49 +00:00
Lance
39bb4fff81
sys_npqtv.o renamed to sys_npfte.o
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3913 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-28 17:46:38 +00:00
Spoike
f33873ddb7
committing for fixes for OMC
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some minor changes. Mostly bug fixes and internal reorganisation.
Added code to provide an activex control as part of the npfte.dll plugin. If the dll is registered the regsvr32 way, the plugin can be used with IE as well.
fisheye/panoramic view enable is now controlled by rulesets instead of serverinfo.
server will list all pak files it has loaded. client will probably do the wrong thing and still needs fixing properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-27 16:16:29 +00:00
Lance
06d954479b
npfte target now creates npfte.crx for Google Chrome
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-03 05:56:36 +00:00
Spoike
8d2cc63faf
Audio support for droid. No idea how the latencies are. Probably terrible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-22 15:57:16 +00:00
Spoike
4b27934867
Basic Android support. Icon resources still need to be replaced. No sound, no accelerometer.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3901 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-16 05:56:54 +00:00
Spoike
5a7f34bd50
Couple of tweeks, breakages, and fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-05 01:48:23 +00:00
Lance
c4c3c3f318
Mac OS X crosscompile target fixed, finally
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-09 09:43:49 +00:00
Lance
8bc858ec94
Fixed -rdynamic detection, linux will default to linux not mingw32 when FTE_TARGET isn't specified, SDL merged and SDL d3d client support for laughs, fix my typo $(BITS) not ($BITS), more accurate regexp, possibly fix macosx speex header issue
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3860 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 19:43:49 +00:00
Lance
94debdcaf3
Win64 mingl filename fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 16:27:10 +00:00
Lance
7336070ab5
Let's hope it's correct now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 11:33:26 +00:00
Lance
88c9027cbb
Speex fix for Mac OS X
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 10:57:35 +00:00
Lance
8dd6cca23e
Use 64bit zlib with native 64bit, not 32bit zlib
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 10:54:51 +00:00
Lance
3b3d3fed48
Regexp tweak
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3852 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 10:38:56 +00:00
Lance
a5d270b27f
Combined duplicate windows entries, and more other fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 09:17:23 +00:00
Lance
2fd61d78ba
Makefile fix, debugging symbols are back
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-08 05:12:03 +00:00
Lance
f870305702
Removed -rdynamic from MinGW targets, others are compile fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3842 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-01 07:27:38 +00:00
Spoike
78d4632097
Added -dumpstack option to catch fatal signals for stacktrace dumping. Writes to both stderr and a crash.log in the WORKING directory. Admins are expected to email a copy or something to an FTE dev, then delete it. Clients connecting will be notified, but unable to obtain actual details via quake.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-06 01:41:33 +00:00
Lance
323e267ba4
Fix MinGW merged and d3d-only client
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 12:52:58 +00:00
TimeServ
cdb6dccb97
remove bulleten support, rename vidgles -> videgl
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-24 14:35:24 +00:00
Spoike
fcb7dbd04b
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:51:40 +00:00
Lance
cb7269fddc
MinGW built Windows 32bit & 64bit compiling again (SDL too)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-09 03:40:17 +00:00
TimeServ
85fc11e682
trash assembly, old d3d renderers (d3d7/d3d9/fakegl), projects and makefile broken in this commit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 12:57:34 +00:00
Spoike
d7b9d1019a
fix makefiles for the recent d3 proc hack
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:04:36 +00:00
Spoike
4fb854e261
Fix a couple of things I noticed while playing in linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 19:53:38 +00:00
Lance
b3278577bb
Let's not try to build merged clients for every OS
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 09:56:45 +00:00
Lance
65138b6212
win32 and win64 now have a working d3d- target, win32_SDL has support in place to compile merged client (d3d+gl), also the d3d only client.. but both have undefined references to things in_win has and in_sdl doesn't etc
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 08:35:19 +00:00
Lance
6942e100d3
Version prints if d3d renderer is available, the video menu now sets "d3d" instead of invalid "d3d9" when selecting the D3D renderer, fixes to the Makefile so win32's m-rel will compile with gl+d3d, win32_SDL+win64+win64_SDL need alittle work still to compile, win32 d3d-rel/dbg still needs alittle work to compile
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:39:40 +00:00
Lance
8b74b55034
Enable D3D renderer in windows merged clients, some other small fixes to help MinGW get closer to compiling the D3D renderer (things are undefined)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:06:20 +00:00
Lance
610e66b431
MacOSX and MorphOS header sources added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-16 03:25:37 +00:00
Lance
f71ac0220e
FTE_TARGET=win64_SDL added. SDL updated from 1.2.13->1.2.14 (Better Win7 compatibility), also 64bit SDL static libs added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-10 13:41:31 +00:00
Lance
d39ca9ac2f
Fixed MorphOS dedicated server
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 07:37:22 +00:00
Lance
28321ce9c9
Speex support in MorphOS
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 03:52:48 +00:00
Lance
6a0549acc1
FTE_TARGET=win64 (thanks to MinGW64), 64bit MinGW64 static libs, and fix for undefined references to vsnprintf within qclib when using MinGW64
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-08 14:42:05 +00:00
Lance
85c2d8afae
Compile OpenAL into all builds
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-07 13:19:19 +00:00
Lance
649aafac33
Hand edited MSVC project files yay, fix for speex header issue
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3669 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-24 02:54:28 +00:00
Lance
4d145039d2
Fixed some problems with targets not compiling, SDL being compiled into
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non-SDL builds etc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3664 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-18 06:44:46 +00:00
Lance
6edfa34c98
#3662 didn't work as I expected, let's try the system's headers first
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-17 03:42:08 +00:00
Lance
956da68bda
SDL fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3662 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-17 03:10:34 +00:00
Spoike
1cf4aed554
Those haven't been needed in a long time, and small fix for my last commit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-15 02:45:59 +00:00
Lance
e6ccb2c84f
Use MinGW specific Zlib library with MinGW compiled dedicated server
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 15:07:15 +00:00
Spoike
3e9fd517c3
Compile fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3630 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 03:58:09 +00:00
Spoike
34e50e1489
don't spam that warning, its too annoying and hopefully not generally a problem
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3627 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 02:30:44 +00:00
Spoike
f34a7fe277
Try to fix fteplug stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 02:12:35 +00:00
Spoike
0b1e3020d3
Trying to kill a few warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3542 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 10:53:13 +00:00
Lance
8f43c1297f
Added zlib library to the SDL server target
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 11:00:11 +00:00
Spoike
e6d1ae1a8f
more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
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gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike
ad83ffa7c8
Fixed dependencies. Finally.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3420 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 02:55:09 +00:00
Spoike
4c37c34c13
Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 03:07:52 +00:00
Spoike
5a649378f5
makefile works for the server again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:42:19 +00:00
Spoike
66b78c0b11
Work In Progress branch.
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In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Lance
b773f51349
Added GCC profiling targets "-profile" which is just the release "-rel"
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targets but with support for profiling. When FTE is exited cleanly it
will create a profiling file (a.out or gmon.out) in the same
directory depending on the compiler used. Can then "gprof programname
gmon.out > humanreadable.txt" to read the profiling data.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-05 11:03:25 +00:00
Molgrum
ae4a809407
Added a mingl-dbg target to the Makefile.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 15:29:08 +00:00
Lance
8b086016f4
Removed all compiler optimizations from the crosscompiled MinGW32
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binaries, so we're not chasing our tails with compiler bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 15:14:50 +00:00
Lance
d2f908b886
Makefile should be all happy cat now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:17:43 +00:00
Mark Olsen
959b204c3e
Call svnversion only once.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 13:21:40 +00:00
Lance
c88cdc4716
Added the SVN revision number to the 'version' command, but only for
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compilers which use "Makefile" (which rules out MSVC)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:22:28 +00:00
Lance
e14edce4fd
FTE now looks for libraries & associated includes where Fink installs
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them in addition to where MacPorts/Darwinports installs them in MacOSX
while compiling
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-22 05:43:13 +00:00
Lance
72d41bc846
Added include directories for freetype, MinGW working again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 00:58:37 +00:00
Lance
150fdb2bd4
Minor MacOSX dedicated server tweak, zlib enabled.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 11:05:00 +00:00
Lance
2e10193d27
Enabled zlib, png & jpeg support in MacOSX.
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If GCC complains about missing headers for libjpeg and libpng:
1. Install Darwin Ports from darwinports.com.
2. export PATH=$PATH:/opt/local/bin
3. sudo port -d selfupdate
4. sudo port install libpng
5. sudo port install jpeg
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 10:11:32 +00:00
Lance
a55a2326f2
Temporarily remove merged release & debug (m-rel & m-dbg) from the
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"all" target in the makefile until it's needed
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 05:19:09 +00:00
TimeServ
d753d47758
fix "merged" sdl
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 10:17:22 +00:00
TimeServ
a94a33212c
destroy software rendering and break everything (and that won't be all!)
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also note that merged builds on non-windows no longer make much sense
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-16 22:06:59 +00:00
Spoike
57c9515b39
Updated QVM apiFixed up some of the slowness in the sky/water warping code.
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Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Lance
17512cc406
Changed all instances of -lwsock32 to -lws2_32, "apparently wsock32 is old and shouldn't be used (since win95..)"
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3224 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-14 13:51:13 +00:00
Lance
226ae08d0a
Use -DCLANG with clang (sv_rankin.c hotfix), Makefile cleanup (cleaner filenames) and -D_SDL added to the
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win32_SDL
targets
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-08 08:10:32 +00:00
Spoike
9cd988a836
Added csqc->ssqc requests.
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Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
Lance
43d97c3e31
win_SDL binaries now have icons
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-10 03:39:47 +00:00
Lance
e71b59bf92
Crosscompile all Win32 SDL binaries from Linux with FTE_TARGET=win32_SDL, binaries have been tested alittle and still have bugs
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-08 08:12:29 +00:00
Lance
84117bd7e3
MinGL & Merged targets added to SDL. Dedicated server, OpenGL & Software rendered SDL clients now build in Linux
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and run but untested. r3162 was to resolve the SDL MinGL's build error: undefined reference to `NET_Sleep'
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-07 03:48:32 +00:00
Lance
648caa9c57
Just make the help output alittle more helpful, added crosscompiling
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comments
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3157 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 02:45:11 +00:00
Spoike
6ebabd8d88
GCC-built plugins no longer insta-crash. Go Mozilla! You rule!...
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'make npqtv-dbg' works for me.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-03 07:31:54 +00:00
Spoike
0eb7e83965
Stuff should compile a little better with GCC now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-02 22:25:54 +00:00
Mark Olsen
aed3e4258b
No, you are not bigfoot.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 07:39:50 +00:00
Lance
c020463677
Fixed the MingW32 crosscompile to use i586-mingw32msvc-strip instead of
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the native strip program
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3070 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-18 03:20:10 +00:00
Mark Olsen
311a71ecf8
Also build pr_bgcmd.o
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3068 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-15 02:12:55 +00:00
Spoike
dce284811e
Minor update...
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Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Molgrum
c4b17eb23a
Enable DGA support by default (override with -nodga or -nomdga)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-13 12:03:52 +00:00
Lance
1224b3ea42
Changed the RELEASE_CFLAGS from -O6 and the other wierd optimizations to
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just: -O2 -fno-strict-aliasing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2803 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-03 13:34:37 +00:00
Lance
3d5541a976
MorphOS crosscompile target & Mac OSX crosscompile targets (ppc32,
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ppc64 and x86) added. Changed output names of morphos and macosx to be unique
to their OS so they werent the same as linux's binary names exactly the
same as the linux output, reason was it made batch cross-compiling
difficult when "fteqw.sv" is the same filename for Linux, MorphOS & Mac
OSX binaries.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-11-02 00:30:47 +00:00
Molgrum
4e29e25f90
Added missing DGA LDFLAGS in Linux targets.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-26 14:51:12 +00:00
Mark Olsen
4815ec3a20
Fixed some USEASM horribleness.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-26 14:25:34 +00:00
Lance
a9e59cde63
addition to revision 2763, to use i586-mingw32msvc-windres instead
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-26 09:05:59 +00:00
Molgrum
ed6f19408d
Updated the MinGW targets to link winquake.rc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-25 17:59:01 +00:00
Molgrum
24d0f46fe6
Fix up BSD targets requiring certain libraries.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2755 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-20 19:58:32 +00:00
Molgrum
726ab4977c
Fixed the BSD mingl target.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2754 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-20 19:52:02 +00:00
Mark Olsen
67ea2a8fa6
MacOS X is not MorphOS. Don't link with libsyscall on MorphOS anymore. Do use IMAGELDFLAGS when linking the MorphOS software renderer too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-20 14:23:41 +00:00
Molgrum
6909915de1
Fix the check for mingw compilers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-14 22:02:30 +00:00
Lance
b211170f9c
mingw32 crosscompiling: libjpeg, libpng and zlib support added.
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Speedburst/Speedhack/Z-Fighting/libjpeg/conback etc problems resolved within
mingwcross compiled binaries with removal of -O6 and -funroll-loops optimizations.
Added static libraries and headers to their own directory:
libjpeg, libpng, zlib and libogg (ogg support not ready)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-12 10:27:51 +00:00
Spoike
f37e6d8e10
windows server should compile with mingw now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-04 15:24:48 +00:00
Spoike
e59d02ed52
We now have a really crappy gl renderer for macosx.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 22:00:19 +00:00
Spoike
0a682a76d6
Resolved conflicts with macosx header files
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
Spoike
9af1ba84cc
A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-17 20:35:39 +00:00
Spoike
dc3e0d5872
Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-02 19:55:17 +00:00
Spoike
6aa8ca01bd
Added some secrit build names to the makefile help
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2622 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-30 20:44:46 +00:00
Molgrum
75d9afc8c7
Fixed _alot_ of warnings, happy reviewing!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-06 21:13:15 +00:00
Spoike
436aad096f
Fixed bugs caused by last commit...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2549 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 18:55:10 +00:00
Mark Olsen
3d8535f358
Added com_mesh.o
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2506 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-27 13:59:39 +00:00
Spoike
b4cb2a66b6
Compiles in cygwin's mingw environment: make FTE_TARGET=win32
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-05 21:59:43 +00:00
Mark Olsen
87b13077cd
Don't pass -s to GCC. Stripping is done later anyway. Updated MorphOS compile and link flags.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2347 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-07-08 23:26:47 +00:00
Mark Olsen
603f07b5a3
Actually have the MorphOS-sw client link. Slightly smarter stripping.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-02 00:11:29 +00:00
Spoike
5bdbd0698e
Should have slightly more luck with BSD systems.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-14 01:29:45 +00:00
Mark Olsen
d5e67377df
No, really.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2068 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 22:17:43 +00:00
Mark Olsen
5d44e35ef7
MorphOS build, some random fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 22:15:40 +00:00
Spoike
0fe03c7b25
blooming stuff. I hope I got enough of the bugs out.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-03 03:31:19 +00:00
Spoike
cf73c8b81e
Copyable console, and up2's demand for aliases like fuhquake.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-06 01:06:17 +00:00
TimeServ
6c23765cc9
removed internal irc client as it is obsolete compared to the plugin version
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-04 04:42:47 +00:00
Spoike
503eff6421
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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I'm not sure if this will break anything. It shouldn't do, but it might.
Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.
http/ftp stuff is currently disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Mark Olsen
0c4dc8dfec
Use the CC variable when guessing build type.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-20 22:27:31 +00:00
Spoike
1a844576a4
Make rjlan happy
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-17 22:50:02 +00:00
Spoike
13d0a98133
cygwin, mingw should compile, plugins in dedicated servers, and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-15 19:15:39 +00:00
Spoike
339d478659
I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
Spoike
b318d46ea7
Added q3 stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1579 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-21 22:16:53 +00:00
Spoike
9f4c677384
Servers need the model loader.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1545 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-30 22:59:14 +00:00
Spoike
014eabdbed
Added snd_directx.c to the makefile, for linux cross compiles.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-14 18:30:13 +00:00
Spoike
ad96c59e77
TimeServ added a log.c
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-27 19:48:42 +00:00
Spoike
13cade8fe9
fixed some minor issues
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-15 05:55:43 +00:00
Spoike
348a1024be
Now compiles and works fine in linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
Mark Olsen
59246c341d
Use -p for mkdir to avoid spam when typing make :P
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1161 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:37:57 +00:00
Spoike
8cd2855713
forgot to add gl_alias.c to the dedicated server - which uses the same loading/tags code as the client version. Ideally these would be split up properly, but I'm too lazy for that today.
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This adds MOVE_HITMODEL support and tags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1147 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 14:37:38 +00:00
Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
7c133ec53f
CVS clients lie.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1040 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-20 08:13:48 +00:00
Spoike
59619dbf74
Needed to compile in linux
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-20 03:33:10 +00:00
Spoike
1d0140019e
Small fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 19:33:49 +00:00
Spoike
d1d52a49ac
sw client builds and runs now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 03:21:16 +00:00
Spoike
ef975c65d5
A small fix...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 03:32:39 +00:00
Spoike
f12f7db6cc
Added a new FTE_TARGET - bsd!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@950 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 03:31:03 +00:00
Spoike
4a9c299884
Removed some files to a plugin.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 20:18:56 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
f1e139d0d6
X stuff was moved to a plugin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@918 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-24 17:16:22 +00:00
Spoike
d4e494488b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
7dfa8ee86c
Asm rendering of alias models is back in now - and it works
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 17:16:08 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
7e3dfe33ae
Tweeked the makefile, it now accepts CFLAGS environment variables for passing into GCC, which is handy. :) Also added the pr_csqc.c 'module'.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@827 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 05:06:16 +00:00
Spoike
f19a02ed3e
One makefile to rule them all... Well, replace them all at least. This one detects your target and uses SDL if linux or mingw fail.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@821 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:44:11 +00:00