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/*
Copyright ( C ) 1996 - 1997 Id Software , Inc .
This program is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation ; either version 2
of the License , or ( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
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See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
// cl_main.c -- client main loop
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# include <ctype.h>
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# include "quakedef.h"
# include "winquake.h"
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# include <sys/types.h>
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# include "netinc.h"
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# include "cl_master.h"
# include "cl_ignore.h"
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# include "shader.h"
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// callbacks
void CL_Sbar_Callback ( struct cvar_s * var , char * oldvalue ) ;
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void Name_Callback ( struct cvar_s * var , char * oldvalue ) ;
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// we need to declare some mouse variables here, because the menu system
// references them even when on a unix system.
qboolean noclip_anglehack ; // remnant from old quake
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cvar_t rcon_password = SCVARF ( " rcon_password " , " " , CVAR_NOUNSAFEEXPAND ) ;
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cvar_t rcon_address = SCVARF ( " rcon_address " , " " , CVAR_NOUNSAFEEXPAND ) ;
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cvar_t cl_timeout = SCVAR ( " cl_timeout " , " 60 " ) ;
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cvar_t cl_shownet = SCVAR ( " cl_shownet " , " 0 " ) ; // can be 0, 1, or 2
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cvar_t cl_pure = CVARD ( " cl_pure " , " 0 " , " If enabled, the filesystem will be restricted to allow only the content of the current server. " ) ;
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cvar_t cl_sbar = CVARFC ( " cl_sbar " , " 0 " , CVAR_ARCHIVE , CL_Sbar_Callback ) ;
cvar_t cl_hudswap = CVARF ( " cl_hudswap " , " 0 " , CVAR_ARCHIVE ) ;
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cvar_t cl_maxfps = CVARF ( " cl_maxfps " , " 500 " , CVAR_ARCHIVE ) ;
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cvar_t cl_idlefps = CVARF ( " cl_idlefps " , " 0 " , CVAR_ARCHIVE ) ;
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cvar_t cl_yieldcpu = CVARF ( " cl_yieldcpu " , " 0 " , CVAR_ARCHIVE ) ;
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cvar_t cl_nopext = CVARF ( " cl_nopext " , " 0 " , CVAR_ARCHIVE ) ;
cvar_t cl_pext_mask = CVAR ( " cl_pext_mask " , " 0xffffffff " ) ;
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cvar_t cl_nolerp = CVARD ( " cl_nolerp " , " 0 " , " Disables interpolation. If set, missiles/monsters will be smoother, but they may be more laggy. Does not affect players. A value of 2 means 'interpolate only in single-player/coop'. " ) ;
cvar_t cl_nolerp_netquake = CVARD ( " cl_nolerp_netquake " , " 0 " , " Disables interpolation when connected to an NQ server. Does affect players, even the local player. You probably don't want to set this. " ) ;
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cvar_t hud_tracking_show = CVAR ( " hud_tracking_show " , " 1 " ) ;
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cvar_t cl_defaultport = CVARAF ( " cl_defaultport " , STRINGIFY ( PORT_QWSERVER ) , " port " , 0 ) ;
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cvar_t cfg_save_name = CVARF ( " cfg_save_name " , " fte " , CVAR_ARCHIVE ) ;
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cvar_t cl_splitscreen = CVAR ( " cl_splitscreen " , " 0 " ) ;
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cvar_t lookspring = CVARF ( " lookspring " , " 0 " , CVAR_ARCHIVE ) ;
cvar_t lookstrafe = CVARF ( " lookstrafe " , " 0 " , CVAR_ARCHIVE ) ;
cvar_t sensitivity = CVARF ( " sensitivity " , " 10 " , CVAR_ARCHIVE ) ;
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cvar_t cl_staticsounds = CVAR ( " cl_staticsounds " , " 1 " ) ;
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cvar_t m_pitch = CVARF ( " m_pitch " , " 0.022 " , CVAR_ARCHIVE ) ;
cvar_t m_yaw = CVARF ( " m_yaw " , " 0.022 " , CVAR_ARCHIVE ) ;
cvar_t m_forward = CVARF ( " m_forward " , " 1 " , CVAR_ARCHIVE ) ;
cvar_t m_side = CVARF ( " m_side " , " 0.8 " , CVAR_ARCHIVE ) ;
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cvar_t cl_lerp_players = CVARD ( " cl_lerp_players " , " 1 " , " Set this to make other players smoother, though it may increase effective latency. Affects only QuakeWorld. " ) ;
cvar_t cl_predict_players = CVARD ( " cl_predict_players " , " 1 " , " Clear this cvar to see ents exactly how they are on the server. " ) ;
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cvar_t cl_solid_players = CVAR ( " cl_solid_players " , " 1 " ) ;
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cvar_t cl_noblink = CVARD ( " cl_noblink " , " 0 " , " Disable the ^^b text blinking feature. " ) ;
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cvar_t cl_servername = CVAR ( " cl_servername " , " none " ) ;
cvar_t cl_serveraddress = CVAR ( " cl_serveraddress " , " none " ) ;
cvar_t qtvcl_forceversion1 = CVAR ( " qtvcl_forceversion1 " , " 0 " ) ;
cvar_t qtvcl_eztvextensions = CVAR ( " qtvcl_eztvextensions " , " 0 " ) ;
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cvar_t cl_demospeed = CVARAF ( " cl_demospeed " , " 1 " , " demo_setspeed " , 0 ) ;
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cvar_t cl_loopbackprotocol = CVAR ( " cl_loopbackprotocol " , " qw " ) ;
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cvar_t cl_threadedphysics = CVAR ( " cl_threadedphysics " , " 0 " ) ;
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cvar_t localid = SCVAR ( " localid " , " " ) ;
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cvar_t r_drawflame = CVAR ( " r_drawflame " , " 1 " ) ;
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static qboolean allowremotecmd = true ;
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extern int total_loading_size , current_loading_size , loading_stage ;
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//
// info mirrors
//
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cvar_t password = CVARF ( " password " , " " , CVAR_USERINFO | CVAR_NOUNSAFEEXPAND ) ; //this is parhaps slightly dodgy...
cvar_t spectator = CVARF ( " spectator " , " " , CVAR_USERINFO ) ;
cvar_t name = CVARFC ( " name " , " unnamed " , CVAR_ARCHIVE | CVAR_USERINFO , Name_Callback ) ;
cvar_t team = CVARF ( " team " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t skin = CVARF ( " skin " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t model = CVARF ( " model " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t topcolor = CVARF ( " topcolor " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t bottomcolor = CVARF ( " bottomcolor " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t rate = CVARF ( " rate " , " 10000 " /*"6480"*/ , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t drate = CVARF ( " drate " , " 100000 " , CVAR_ARCHIVE | CVAR_USERINFO ) ; // :)
cvar_t noaim = CVARF ( " noaim " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t msg = CVARF ( " msg " , " 1 " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t b_switch = CVARF ( " b_switch " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t w_switch = CVARF ( " w_switch " , " " , CVAR_ARCHIVE | CVAR_USERINFO ) ;
cvar_t cl_nofake = CVAR ( " cl_nofake " , " 2 " ) ;
cvar_t cl_chatsound = CVAR ( " cl_chatsound " , " 1 " ) ;
cvar_t cl_enemychatsound = CVAR ( " cl_enemychatsound " , " misc/talk.wav " ) ;
cvar_t cl_teamchatsound = CVAR ( " cl_teamchatsound " , " misc/talk.wav " ) ;
cvar_t r_torch = CVARF ( " r_torch " , " 0 " , CVAR_CHEAT ) ;
cvar_t r_rocketlight = CVARC ( " r_rocketlight " , " 1 " , Cvar_Limiter_ZeroToOne_Callback ) ;
cvar_t r_lightflicker = CVAR ( " r_lightflicker " , " 1 " ) ;
cvar_t cl_r2g = CVAR ( " cl_r2g " , " 0 " ) ;
cvar_t r_powerupglow = CVAR ( " r_powerupglow " , " 1 " ) ;
cvar_t v_powerupshell = CVAR ( " v_powerupshell " , " 0 " ) ;
cvar_t cl_gibfilter = CVAR ( " cl_gibfilter " , " 0 " ) ;
cvar_t cl_deadbodyfilter = CVAR ( " cl_deadbodyfilter " , " 0 " ) ;
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cvar_t cl_gunx = SCVAR ( " cl_gunx " , " 0 " ) ;
cvar_t cl_guny = SCVAR ( " cl_guny " , " 0 " ) ;
cvar_t cl_gunz = SCVAR ( " cl_gunz " , " 0 " ) ;
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cvar_t cl_gunanglex = SCVAR ( " cl_gunanglex " , " 0 " ) ;
cvar_t cl_gunangley = SCVAR ( " cl_gunangley " , " 0 " ) ;
cvar_t cl_gunanglez = SCVAR ( " cl_gunanglez " , " 0 " ) ;
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cvar_t cl_download_csprogs = CVARFD ( " cl_download_csprogs " , " 1 " , CVAR_NOTFROMSERVER , " Download updated client gamecode if available. " ) ;
cvar_t cl_download_redirection = CVARFD ( " cl_download_redirection " , " 0 " , CVAR_NOTFROMSERVER , " Follow download redirection to download packages instead of individual files. " ) ;
cvar_t cl_download_mapsrc = CVARD ( " cl_download_mapsrc " , " " , " Specifies an http location prefix for map downloads. EG: \" http://bigfoot.morphos-team.net/misc/quakemaps/ \" " ) ;
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cvar_t cl_download_packages = CVARFD ( " cl_download_packages " , " 1 " , CVAR_NOTFROMSERVER , " 0=Do not download packages simply because the server is using them. 1=Download and load packages as needed (does not affect games which do not use this package). 2=Do download and install permanently (use with caution!) " ) ;
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cvar_t requiredownloads = CVARFD ( " requiredownloads " , " 1 " , CVAR_ARCHIVE , " 0=join the game before downloads have even finished (might be laggy). 1=wait for all downloads to complete before joining. " ) ;
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cvar_t cl_muzzleflash = SCVAR ( " cl_muzzleflash " , " 1 " ) ;
cvar_t cl_item_bobbing = SCVAR ( " cl_model_bobbing " , " 0 " ) ;
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cvar_t cl_countpendingpl = SCVAR ( " cl_countpendingpl " , " 0 " ) ;
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cvar_t cl_standardchat = SCVARF ( " cl_standardchat " , " 0 " , CVAR_ARCHIVE ) ;
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cvar_t msg_filter = SCVAR ( " msg_filter " , " 0 " ) ; //0 for neither, 1 for mm1, 2 for mm2, 3 for both
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cvar_t cl_standardmsg = SCVARF ( " cl_standardmsg " , " 0 " , CVAR_ARCHIVE ) ;
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cvar_t cl_parsewhitetext = SCVAR ( " cl_parsewhitetext " , " 1 " ) ;
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cvar_t cl_dlemptyterminate = SCVAR ( " cl_dlemptyterminate " , " 1 " ) ;
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cvar_t host_mapname = CVARAF ( " mapname " , " " ,
" host_mapname " , 0 ) ;
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cvar_t ruleset_allow_playercount = SCVAR ( " ruleset_allow_playercount " , " 1 " ) ;
cvar_t ruleset_allow_frj = SCVAR ( " ruleset_allow_frj " , " 1 " ) ;
cvar_t ruleset_allow_semicheats = SCVAR ( " ruleset_allow_semicheats " , " 1 " ) ;
cvar_t ruleset_allow_packet = SCVAR ( " ruleset_allow_packet " , " 1 " ) ;
cvar_t ruleset_allow_particle_lightning = SCVAR ( " ruleset_allow_particle_lightning " , " 1 " ) ;
cvar_t ruleset_allow_overlongsounds = SCVAR ( " ruleset_allow_overlong_sounds " , " 1 " ) ;
cvar_t ruleset_allow_larger_models = SCVAR ( " ruleset_allow_larger_models " , " 1 " ) ;
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cvar_t ruleset_allow_modified_eyes = SCVAR ( " ruleset_allow_modified_eyes " , " 0 " ) ;
cvar_t ruleset_allow_sensative_texture_replacements = SCVAR ( " ruleset_allow_sensative_texture_replacements " , " 1 " ) ;
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cvar_t ruleset_allow_localvolume = SCVAR ( " ruleset_allow_localvolume " , " 1 " ) ;
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cvar_t ruleset_allow_shaders = SCVARF ( " ruleset_allow_shaders " , " 1 " , CVAR_SHADERSYSTEM ) ;
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extern cvar_t cl_hightrack ;
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extern cvar_t vid_renderer ;
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char cl_screengroup [ ] = " Screen options " ;
char cl_controlgroup [ ] = " client operation options " ;
char cl_inputgroup [ ] = " client input controls " ;
char cl_predictiongroup [ ] = " Client side prediction " ;
client_static_t cls ;
client_state_t cl ;
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// alot of this should probably be dynamically allocated
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entity_state_t * cl_baselines ;
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
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static_entity_t * cl_static_entities ;
unsigned int cl_max_static_entities ;
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lightstyle_t cl_lightstyle [ MAX_LIGHTSTYLES ] ;
//lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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dlight_t * cl_dlights ;
unsigned int cl_maxdlights ; /*size of cl_dlights array*/
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int cl_baselines_count ;
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int rtlights_first , rtlights_max ;
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// refresh list
// this is double buffered so the last frame
// can be scanned for oldorigins of trailing objects
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int cl_numvisedicts ;
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entity_t cl_visedicts [ MAX_VISEDICTS ] ;
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scenetris_t * cl_stris ;
vecV_t * cl_strisvertv ;
vec4_t * cl_strisvertc ;
vec2_t * cl_strisvertt ;
index_t * cl_strisidx ;
unsigned int cl_numstrisidx ;
unsigned int cl_maxstrisidx ;
unsigned int cl_numstrisvert ;
unsigned int cl_maxstrisvert ;
unsigned int cl_numstris ;
unsigned int cl_maxstris ;
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double connect_time = - 1 ; // for connection retransmits
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int connect_defaultport = 0 ;
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int connect_tries = 0 ; //increased each try, every fourth trys nq connect packets.
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quakeparms_t host_parms ;
qboolean host_initialized ; // true if into command execution
qboolean nomaster ;
double host_frametime ;
double realtime ; // without any filtering or bounding
double oldrealtime ; // last frame run
int host_framecount ;
int host_hunklevel ;
qbyte * host_basepal ;
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qbyte * h2playertranslations ;
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cvar_t host_speeds = SCVAR ( " host_speeds " , " 0 " ) ; // set for running times
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# ifdef CRAZYDEBUGGING
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cvar_t developer = SCVAR ( " developer " , " 1 " ) ;
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# else
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cvar_t developer = SCVAR ( " developer " , " 0 " ) ;
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# endif
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int fps_count ;
jmp_buf host_abort ;
void Master_Connect_f ( void ) ;
float server_version = 0 ; // version of server we connected to
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char emodel_name [ ] =
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{ ' e ' ^ 0xff , ' m ' ^ 0xff , ' o ' ^ 0xff , ' d ' ^ 0xff , ' e ' ^ 0xff , ' l ' ^ 0xff , 0 } ;
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char pmodel_name [ ] =
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{ ' p ' ^ 0xff , ' m ' ^ 0xff , ' o ' ^ 0xff , ' d ' ^ 0xff , ' e ' ^ 0xff , ' l ' ^ 0xff , 0 } ;
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char prespawn_name [ ] =
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{ ' p ' ^ 0xff , ' r ' ^ 0xff , ' e ' ^ 0xff , ' s ' ^ 0xff , ' p ' ^ 0xff , ' a ' ^ 0xff , ' w ' ^ 0xff , ' n ' ^ 0xff ,
' ' ^ 0xff , ' % ' ^ 0xff , ' i ' ^ 0xff , ' ' ^ 0xff , ' 0 ' ^ 0xff , ' ' ^ 0xff , ' % ' ^ 0xff , ' i ' ^ 0xff , 0 } ;
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char modellist_name [ ] =
{ ' m ' ^ 0xff , ' o ' ^ 0xff , ' d ' ^ 0xff , ' e ' ^ 0xff , ' l ' ^ 0xff , ' l ' ^ 0xff , ' i ' ^ 0xff , ' s ' ^ 0xff , ' t ' ^ 0xff ,
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' ' ^ 0xff , ' % ' ^ 0xff , ' i ' ^ 0xff , ' ' ^ 0xff , ' % ' ^ 0xff , ' i ' ^ 0xff , 0 } ;
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char soundlist_name [ ] =
{ ' s ' ^ 0xff , ' o ' ^ 0xff , ' u ' ^ 0xff , ' n ' ^ 0xff , ' d ' ^ 0xff , ' l ' ^ 0xff , ' i ' ^ 0xff , ' s ' ^ 0xff , ' t ' ^ 0xff ,
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' ' ^ 0xff , ' % ' ^ 0xff , ' i ' ^ 0xff , ' ' ^ 0xff , ' % ' ^ 0xff , ' i ' ^ 0xff , 0 } ;
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void CL_MakeActive ( char * gamename )
{
cls . state = ca_active ;
if ( VID_SetWindowCaption )
VID_SetWindowCaption ( va ( " FTE %s: %s " , gamename , cls . servername ) ) ;
SCR_EndLoadingPlaque ( ) ;
TP_ExecTrigger ( " f_spawn " ) ;
}
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/*
= = = = = = = = = = = = = = = = = =
CL_Quit_f
= = = = = = = = = = = = = = = = = =
*/
void CL_Quit_f ( void )
{
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TP_ExecTrigger ( " f_quit " ) ;
Cbuf_Execute ( ) ;
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# ifndef CLIENTONLY
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if ( ! isDedicated )
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# endif
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{
M_Menu_Quit_f ( ) ;
return ;
}
CL_Disconnect ( ) ;
Sys_Quit ( ) ;
}
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void CL_ConnectToDarkPlaces ( char * challenge , netadr_t adr )
{
char data [ 2048 ] ;
cls . fteprotocolextensions = 0 ;
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cls . fteprotocolextensions2 = 0 ;
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cls . resendinfo = false ;
connect_time = realtime ; // for retransmit requests
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Q_snprintfz ( data , sizeof ( data ) , " %c%c%c%cconnect \\ protocol \\ darkplaces 3 \\ challenge \\ %s " , 255 , 255 , 255 , 255 , challenge ) ;
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NET_SendPacket ( NS_CLIENT , strlen ( data ) , data , adr ) ;
cl . splitclients = 0 ;
}
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# ifdef PROTOCOL_VERSION_FTE
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void CL_SupportedFTEExtensions ( int * pext1 , int * pext2 )
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{
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unsigned int fteprotextsupported = 0 ;
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unsigned int fteprotextsupported2 = 0 ;
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# ifdef PEXT_SCALE //dmw - protocol extensions
fteprotextsupported | = PEXT_SCALE ;
# endif
# ifdef PEXT_LIGHTSTYLECOL
fteprotextsupported | = PEXT_LIGHTSTYLECOL ;
# endif
# ifdef PEXT_TRANS
fteprotextsupported | = PEXT_TRANS ;
# endif
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# ifdef PEXT_VIEW2
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fteprotextsupported | = PEXT_VIEW2 ;
# endif
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# ifdef PEXT_ACCURATETIMINGS
fteprotextsupported | = PEXT_ACCURATETIMINGS ;
# endif
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# ifdef PEXT_ZLIBDL
fteprotextsupported | = PEXT_ZLIBDL ;
# endif
# ifdef PEXT_FATNESS
fteprotextsupported | = PEXT_FATNESS ;
# endif
# ifdef PEXT_HLBSP
fteprotextsupported | = PEXT_HLBSP ;
# endif
# ifdef PEXT_Q2BSP
fteprotextsupported | = PEXT_Q2BSP ;
# endif
# ifdef PEXT_Q3BSP
fteprotextsupported | = PEXT_Q3BSP ;
# endif
# ifdef PEXT_TE_BULLET
fteprotextsupported | = PEXT_TE_BULLET ;
# endif
# ifdef PEXT_HULLSIZE
fteprotextsupported | = PEXT_HULLSIZE ;
# endif
# ifdef PEXT_SETVIEW
fteprotextsupported | = PEXT_SETVIEW ;
# endif
# ifdef PEXT_MODELDBL
fteprotextsupported | = PEXT_MODELDBL ;
# endif
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# ifdef PEXT_SOUNDDBL
fteprotextsupported | = PEXT_SOUNDDBL ;
# endif
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# ifdef PEXT_VWEAP
fteprotextsupported | = PEXT_VWEAP ;
# endif
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# ifdef PEXT_FLOATCOORDS
fteprotextsupported | = PEXT_FLOATCOORDS ;
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# endif
fteprotextsupported | = PEXT_SPAWNSTATIC2 ;
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fteprotextsupported | = PEXT_COLOURMOD ;
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fteprotextsupported | = PEXT_SPLITSCREEN ;
fteprotextsupported | = PEXT_HEXEN2 ;
fteprotextsupported | = PEXT_CUSTOMTEMPEFFECTS ;
fteprotextsupported | = PEXT_256PACKETENTITIES ;
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fteprotextsupported | = PEXT_ENTITYDBL ;
fteprotextsupported | = PEXT_ENTITYDBL2 ;
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// fteprotextsupported |= PEXT_64PLAYERS;
fteprotextsupported | = PEXT_SHOWPIC ;
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fteprotextsupported | = PEXT_SETATTACHMENT ;
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# ifdef PEXT_CHUNKEDDOWNLOADS
fteprotextsupported | = PEXT_CHUNKEDDOWNLOADS ;
# endif
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# ifdef PEXT_CSQC
fteprotextsupported | = PEXT_CSQC ;
# endif
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# ifdef PEXT_DPFLAGS
fteprotextsupported | = PEXT_DPFLAGS ;
# endif
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fteprotextsupported2 | = PEXT2_PRYDONCURSOR ;
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# ifdef PEXT2_VOICECHAT
fteprotextsupported2 | = PEXT2_VOICECHAT ;
# endif
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fteprotextsupported2 | = PEXT2_SETANGLEDELTA ;
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fteprotextsupported & = strtoul ( cl_pext_mask . string , NULL , 16 ) ;
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// fteprotextsupported2 &= strtoul(cl_pext2_mask.string, NULL, 16);
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if ( cl_nopext . ival )
{
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fteprotextsupported = 0 ;
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fteprotextsupported2 = 0 ;
}
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* pext1 = fteprotextsupported ;
* pext2 = fteprotextsupported2 ;
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}
# endif
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char * CL_GUIDString ( void )
{
static qbyte buf [ 2048 ] ;
static int buflen ;
unsigned int digest [ 4 ] ;
char serveraddr [ 256 ] ;
void * blocks [ 2 ] ;
int lens [ 2 ] ;
if ( ! buflen )
{
vfsfile_t * f ;
f = FS_OpenVFS ( " qkey " , " rb " , FS_ROOT ) ;
if ( f )
{
buflen = VFS_GETLEN ( f ) ;
if ( buflen > 2048 )
buflen = 2048 ;
buflen = VFS_READ ( f , buf , buflen ) ;
VFS_CLOSE ( f ) ;
}
if ( buflen < 16 )
{
buflen = sizeof ( buf ) ;
if ( ! Sys_RandomBytes ( buf , buflen ) )
{
int i ;
srand ( time ( NULL ) ) ;
for ( i = 0 ; i < buflen ; i + + )
buf [ i ] = rand ( ) & 0xff ;
}
f = FS_OpenVFS ( " qkey " , " wb " , FS_ROOT ) ;
if ( f )
{
VFS_WRITE ( f , buf , buflen ) ;
VFS_CLOSE ( f ) ;
}
}
}
NET_AdrToString ( serveraddr , sizeof ( serveraddr ) , cls . netchan . remote_address ) ;
blocks [ 0 ] = buf ; lens [ 0 ] = buflen ;
blocks [ 1 ] = serveraddr ; lens [ 1 ] = strlen ( serveraddr ) ;
Com_BlocksChecksum ( 2 , blocks , lens , ( void * ) digest ) ;
return va ( " %08x%08x%08x%08x " , digest [ 0 ] , digest [ 1 ] , digest [ 2 ] , digest [ 3 ] ) ;
}
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/*
= = = = = = = = = = = = = = = = = = = = = = =
CL_SendConnectPacket
called by CL_Connect_f and CL_CheckResend
= = = = = = = = = = = = = = = = = = = = = =
*/
void CL_SendConnectPacket (
# ifdef PROTOCOL_VERSION_FTE
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int ftepext , int ftepext2 ,
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# endif
int compressioncrc
/*, ...*/ ) //dmw new parms
{
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extern cvar_t qport ;
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netadr_t adr ;
char data [ 2048 ] ;
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char * info ;
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double t1 , t2 ;
# ifdef PROTOCOL_VERSION_FTE
int fteprotextsupported = 0 ;
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int fteprotextsupported2 = 0 ;
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# endif
int clients ;
int c ;
// JACK: Fixed bug where DNS lookups would cause two connects real fast
// Now, adds lookup time to the connect time.
// Should I add it to realtime instead?!?!
if ( cls . state ! = ca_disconnected )
return ;
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if ( cl_nopext . ival ) //imagine it's an unenhanced server
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{
compressioncrc = 0 ;
}
# ifdef PROTOCOL_VERSION_FTE
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CL_SupportedFTEExtensions ( & fteprotextsupported , & fteprotextsupported2 ) ;
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fteprotextsupported & = ftepext ;
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fteprotextsupported2 & = ftepext2 ;
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# ifdef Q2CLIENT
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if ( cls . protocol ! = CP_QUAKEWORLD )
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fteprotextsupported = 0 ;
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# endif
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cls . fteprotocolextensions = fteprotextsupported ;
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cls . fteprotocolextensions2 = fteprotextsupported2 ;
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# endif
t1 = Sys_DoubleTime ( ) ;
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if ( ! NET_StringToAdr ( cls . servername , & adr ) )
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{
Con_TPrintf ( TLC_BADSERVERADDRESS ) ;
connect_time = - 1 ;
return ;
}
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NET_AdrToString ( data , sizeof ( data ) , adr ) ;
Cvar_ForceSet ( & cl_serveraddress , data ) ;
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if ( ! NET_IsClientLegal ( & adr ) )
{
Con_TPrintf ( TLC_ILLEGALSERVERADDRESS ) ;
connect_time = - 1 ;
return ;
}
if ( adr . port = = 0 )
adr . port = BigShort ( 27500 ) ;
t2 = Sys_DoubleTime ( ) ;
cls . resendinfo = false ;
connect_time = realtime + t2 - t1 ; // for retransmit requests
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cls . qport = qport . value ;
Cvar_SetValue ( & qport , ( cls . qport + 1 ) & 0xffff ) ;
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// Info_SetValueForStarKey (cls.userinfo, "*ip", NET_AdrToString(adr), MAX_INFO_STRING);
clients = 1 ;
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if ( cl_splitscreen . value & & ( fteprotextsupported & PEXT_SPLITSCREEN ) )
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{
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// if (adr.type == NA_LOOPBACK)
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clients = cl_splitscreen . value + 1 ;
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// else
// Con_Printf("Split screens are still under development\n");
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}
if ( clients < 1 )
clients = 1 ;
if ( clients > MAX_SPLITS )
clients = MAX_SPLITS ;
# ifdef Q2CLIENT
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if ( cls . protocol = = CP_QUAKE2 ) //sorry - too lazy.
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clients = 1 ;
# endif
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# ifdef Q3CLIENT
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if ( cls . protocol = = CP_QUAKE3 )
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{ //q3 requires some very strange things.
CLQ3_SendConnectPacket ( adr ) ;
return ;
}
# endif
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Q_snprintfz ( data , sizeof ( data ) , " %c%c%c%cconnect " , 255 , 255 , 255 , 255 ) ;
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if ( clients > 1 ) //splitscreen 'connect' command specifies the number of userinfos sent.
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Q_strncatz ( data , va ( " %i " , clients ) , sizeof ( data ) ) ;
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# ifdef Q2CLIENT
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if ( cls . protocol = = CP_QUAKE2 )
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Q_strncatz ( data , va ( " %i " , PROTOCOL_VERSION_Q2 ) , sizeof ( data ) ) ;
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else
# endif
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Q_strncatz ( data , va ( " %i " , PROTOCOL_VERSION_QW ) , sizeof ( data ) ) ;
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Q_strncatz ( data , va ( " %i %i " , cls . qport , cls . challenge ) , sizeof ( data ) ) ;
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//userinfo 0 + zquake extension info.
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if ( cls . protocol = = CP_QUAKEWORLD )
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Q_strncatz ( data , va ( " \" %s \\ *z_ext \\ %i \" " , cls . userinfo [ 0 ] , SUPPORTED_Z_EXTENSIONS ) , sizeof ( data ) ) ;
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else
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Q_strncatz ( data , va ( " \" %s \" " , cls . userinfo [ 0 ] ) , sizeof ( data ) ) ;
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for ( c = 1 ; c < clients ; c + + )
{
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Q_strncatz ( data , va ( " \" %s \" " , cls . userinfo [ c ] ) , sizeof ( data ) ) ;
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}
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Q_strncatz ( data , " \n " , sizeof ( data ) ) ;
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# ifdef PROTOCOL_VERSION_FTE
if ( ftepext )
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Q_strncatz ( data , va ( " 0x%x 0x%x \n " , PROTOCOL_VERSION_FTE , fteprotextsupported ) , sizeof ( data ) ) ;
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# endif
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# ifdef PROTOCOL_VERSION_FTE2
if ( ftepext2 )
Q_strncatz ( data , va ( " 0x%x 0x%x \n " , PROTOCOL_VERSION_FTE2 , fteprotextsupported2 ) , sizeof ( data ) ) ;
# endif
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# ifdef HUFFNETWORK
if ( compressioncrc & & Huff_CompressionCRC ( compressioncrc ) )
{
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Q_strncatz ( data , va ( " 0x%x 0x%x \n " , PROTOCOL_VERSION_HUFFMAN , LittleLong ( compressioncrc ) ) , sizeof ( data ) ) ;
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cls . netchan . compress = true ;
}
else
# endif
cls . netchan . compress = false ;
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info = CL_GUIDString ( ) ;
if ( info )
Q_strncatz ( data , va ( " 0x%x \" %s \" \n " , PROTOCOL_INFO_GUID , info ) , sizeof ( data ) ) ;
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NET_SendPacket ( NS_CLIENT , strlen ( data ) , data , adr ) ;
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cl . splitclients = 0 ;
}
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char * CL_TryingToConnect ( void )
{
if ( connect_time = = - 1 )
return NULL ;
if ( cls . state ! = ca_disconnected )
return NULL ;
return cls . servername ;
}
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# ifndef CLIENTONLY
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int SV_NewChallenge ( void ) ;
client_t * SVC_DirectConnect ( void ) ;
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# endif
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/*
= = = = = = = = = = = = = = = = =
CL_CheckForResend
Resend a connect message if the last one has timed out
= = = = = = = = = = = = = = = = =
*/
void CL_CheckForResend ( void )
{
netadr_t adr ;
char data [ 2048 ] ;
double t1 , t2 ;
# ifndef CLIENTONLY
if ( ! cls . state & & sv . state )
{
Q_strncpyz ( cls . servername , " internalserver " , sizeof ( cls . servername ) ) ;
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Cvar_ForceSet ( & cl_servername , cls . servername ) ;
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cls . state = ca_disconnected ;
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switch ( svs . gametype )
{
# ifdef Q3CLIENT
case GT_QUAKE3 :
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cls . protocol = CP_QUAKE3 ;
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break ;
# endif
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# ifdef Q2CLIENT
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case GT_QUAKE2 :
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cls . protocol = CP_QUAKE2 ;
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break ;
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# endif
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default :
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cl . movemessages = 0 ;
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if ( ! strcmp ( cl_loopbackprotocol . string , " qw " ) )
cls . protocol = CP_QUAKEWORLD ;
else if ( ! strcmp ( cl_loopbackprotocol . string , " nq " ) )
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{
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cls . protocol = CP_NETQUAKE ;
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cls . protocol_nq = CPNQ_ID ;
}
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else if ( ! strcmp ( cl_loopbackprotocol . string , " q3 " ) )
cls . protocol = CP_QUAKE3 ;
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else if ( ! strcmp ( cl_loopbackprotocol . string , " dp6 " ) )
{
cls . protocol = CP_NETQUAKE ;
cls . protocol_nq = CPNQ_DP7 ;
}
else if ( ! strcmp ( cl_loopbackprotocol . string , " dp7 " ) )
{
cls . protocol = CP_NETQUAKE ;
cls . protocol_nq = CPNQ_DP7 ;
}
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else if ( progstype = = PROG_QW )
cls . protocol = CP_QUAKEWORLD ;
else
cls . protocol = CP_NETQUAKE ;
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break ;
}
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CL_FlushClientCommands ( ) ; //clear away all client->server clientcommands.
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if ( cls . protocol = = CP_NETQUAKE )
{
if ( ! NET_StringToAdr ( cls . servername , & adr ) )
{
Con_TPrintf ( TLC_BADSERVERADDRESS ) ;
connect_time = - 1 ;
return ;
}
NET_AdrToString ( data , sizeof ( data ) , adr ) ;
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/*eat up the server's packets, to clear any lingering loopback packets*/
while ( NET_GetPacket ( NS_SERVER , 0 ) > = 0 )
{
}
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if ( cls . protocol_nq = = CPNQ_ID )
{
net_from = adr ;
Cmd_TokenizeString ( va ( " connect %i %i %i \" \\ name \\ unconnected \" " , NET_PROTOCOL_VERSION , 0 , SV_NewChallenge ( ) ) , false , false ) ;
SVC_DirectConnect ( ) ;
}
else
CL_ConnectToDarkPlaces ( " " , adr ) ;
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}
else
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CL_SendConnectPacket ( svs . fteprotocolextensions , svs . fteprotocolextensions2 , false ) ;
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return ;
}
# endif
if ( connect_time = = - 1 )
return ;
if ( cls . state ! = ca_disconnected )
return ;
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/*
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# ifdef NQPROT
if ( connect_type )
{
if ( ! connect_time | | ! ( realtime - connect_time < 5.0 ) )
{
connect_time = realtime ;
NQ_BeginConnect ( cls . servername ) ;
NQ_ContinueConnect ( cls . servername ) ;
}
else
NQ_ContinueConnect ( cls . servername ) ;
return ;
}
# endif
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*/
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if ( connect_time & & realtime - connect_time < 5.0 )
return ;
t1 = Sys_DoubleTime ( ) ;
if ( ! NET_StringToAdr ( cls . servername , & adr ) )
{
Con_TPrintf ( TLC_BADSERVERADDRESS ) ;
connect_time = - 1 ;
return ;
}
if ( ! NET_IsClientLegal ( & adr ) )
{
Con_TPrintf ( TLC_ILLEGALSERVERADDRESS ) ;
connect_time = - 1 ;
return ;
}
if ( adr . port = = 0 )
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{
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adr . port = BigShort ( connect_defaultport ) ; //assume a different port for nq
if ( ! strchr ( cls . servername , ' : ' ) )
{
Q_strncatz ( cls . servername , va ( " :%u " , connect_defaultport ) , sizeof ( cls . servername ) ) ;
}
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}
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t2 = Sys_DoubleTime ( ) ;
connect_time = realtime + t2 - t1 ; // for retransmit requests
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Cvar_ForceSet ( & cl_servername , cls . servername ) ;
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# ifdef Q3CLIENT
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//Q3 clients send their cdkey to the q3 authorize server.
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//they send this packet with the challenge.
//and the server will refuse the client if it hasn't sent it.
CLQ3_SendAuthPacket ( adr ) ;
# endif
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if ( connect_tries = = 0 )
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NET_EnsureRoute ( cls . sockets , " conn " , cls . servername , false ) ;
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Con_TPrintf ( TLC_CONNECTINGTO , cls . servername ) ;
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# ifdef NQPROT
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if ( ( ( connect_tries & 3 ) = = 3 ) ! = ( connect_defaultport = = 26000 ) )
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{
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sizebuf_t sb ;
memset ( & sb , 0 , sizeof ( sb ) ) ;
sb . data = data ;
sb . maxsize = sizeof ( data ) ;
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MSG_WriteLong ( & sb , LongSwap ( NETFLAG_CTL | ( strlen ( NET_GAMENAME_NQ ) + 7 ) ) ) ;
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MSG_WriteByte ( & sb , CCREQ_CONNECT ) ;
MSG_WriteString ( & sb , NET_GAMENAME_NQ ) ;
MSG_WriteByte ( & sb , NET_PROTOCOL_VERSION ) ;
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/*NQ engines have a few extra bits on the end*/
/*proquake servers wait for us to send them a packet before anything happens,
which means it corrects for our public port if our nat uses different public ports for different remote ports
thus all nq engines claim to be proquake
*/
MSG_WriteByte ( & sb , 1 ) ; /*'mod'*/
MSG_WriteByte ( & sb , 34 ) ; /*'mod' version*/
MSG_WriteByte ( & sb , 0 ) ; /*flags*/
MSG_WriteLong ( & sb , strtoul ( password . string , NULL , 0 ) ) ; /*password*/
/*so dual-protocol servers can send a more useful reply*/
MSG_WriteString ( & sb , " getchallenge " ) ;
* ( int * ) sb . data = LongSwap ( NETFLAG_CTL | sb . cursize ) ;
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NET_SendPacket ( NS_CLIENT , sb . cursize , sb . data , adr ) ;
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}
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else
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# endif
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{
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Q_snprintfz ( data , sizeof ( data ) , " %c%c%c%cgetchallenge \n " , 255 , 255 , 255 , 255 ) ;
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NET_SendPacket ( NS_CLIENT , strlen ( data ) , data , adr ) ;
}
connect_tries + + ;
}
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void CL_BeginServerConnect ( int port )
2004-08-23 00:15:46 +00:00
{
2011-06-16 02:03:57 +00:00
if ( ! port )
port = cl_defaultport . value ;
2009-04-06 00:34:32 +00:00
SCR_SetLoadingStage ( LS_CONNECTION ) ;
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connect_time = 0 ;
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connect_defaultport = port ;
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connect_tries = 0 ;
2004-08-23 00:15:46 +00:00
CL_CheckForResend ( ) ;
}
2011-06-16 02:03:57 +00:00
2004-08-23 00:15:46 +00:00
void CL_BeginServerReconnect ( void )
{
2004-11-29 01:21:00 +00:00
# ifndef CLIENTONLY
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if ( isDedicated )
{
Con_TPrintf ( TLC_DEDICATEDCANNOTCONNECT ) ;
return ;
}
2005-06-04 04:20:20 +00:00
# endif
2005-06-15 04:45:26 +00:00
connect_time = 0 ;
2004-08-23 00:15:46 +00:00
CL_CheckForResend ( ) ;
}
/*
= = = = = = = = = = = = = = = =
CL_Connect_f
= = = = = = = = = = = = = = = =
*/
void CL_Connect_f ( void )
{
char * server ;
if ( Cmd_Argc ( ) ! = 2 )
{
Con_TPrintf ( TLC_SYNTAX_CONNECT ) ;
2005-06-15 04:45:26 +00:00
return ;
2004-08-23 00:15:46 +00:00
}
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
server = Cmd_Argv ( 1 ) ;
CL_Disconnect_f ( ) ;
Q_strncpyz ( cls . servername , server , sizeof ( cls . servername ) ) ;
2011-06-16 02:03:57 +00:00
CL_BeginServerConnect ( 0 ) ;
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}
2005-01-13 23:33:00 +00:00
void CL_Join_f ( void )
{
char * server ;
if ( Cmd_Argc ( ) ! = 2 )
{
if ( cls . state )
{ //Hmm. This server sucks.
if ( cls . z_ext & Z_EXT_JOIN_OBSERVE )
Cmd_ForwardToServer ( ) ;
else
Cbuf_AddText ( " \n spectator 0;reconnect \n " , RESTRICT_LOCAL ) ;
return ;
}
Con_Printf ( " join requires a connection or servername/ip \n " ) ;
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return ;
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}
2005-06-15 04:45:26 +00:00
2005-01-13 23:33:00 +00:00
server = Cmd_Argv ( 1 ) ;
CL_Disconnect_f ( ) ;
Cvar_Set ( & spectator , " 0 " ) ;
Q_strncpyz ( cls . servername , server , sizeof ( cls . servername ) ) ;
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CL_BeginServerConnect ( 0 ) ;
2005-01-13 23:33:00 +00:00
}
void CL_Observe_f ( void )
{
char * server ;
if ( Cmd_Argc ( ) ! = 2 )
{
if ( cls . state )
{ //Hmm. This server sucks.
if ( cls . z_ext & Z_EXT_JOIN_OBSERVE )
Cmd_ForwardToServer ( ) ;
else
Cbuf_AddText ( " \n spectator 1;reconnect \n " , RESTRICT_LOCAL ) ;
return ;
}
Con_Printf ( " observe requires a connection or servername/ip \n " ) ;
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return ;
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}
2005-06-15 04:45:26 +00:00
2005-01-13 23:33:00 +00:00
server = Cmd_Argv ( 1 ) ;
CL_Disconnect_f ( ) ;
Cvar_Set ( & spectator , " 1 " ) ;
Q_strncpyz ( cls . servername , server , sizeof ( cls . servername ) ) ;
2011-06-16 02:03:57 +00:00
CL_BeginServerConnect ( 0 ) ;
2005-01-13 23:33:00 +00:00
}
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# ifdef NQPROT
void CLNQ_Connect_f ( void )
{
char * server ;
if ( Cmd_Argc ( ) ! = 2 )
{
Con_TPrintf ( TLC_SYNTAX_CONNECT ) ;
2005-06-15 04:45:26 +00:00
return ;
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}
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
server = Cmd_Argv ( 1 ) ;
CL_Disconnect_f ( ) ;
Q_strncpyz ( cls . servername , server , sizeof ( cls . servername ) ) ;
2011-06-16 02:03:57 +00:00
CL_BeginServerConnect ( 26000 ) ;
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}
# endif
2008-11-09 22:29:28 +00:00
# ifdef IRCCONNECT
void CL_IRCConnect_f ( void )
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{
CL_Disconnect_f ( ) ;
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if ( FTENET_AddToCollection ( cls . sockets , " TCP " , Cmd_Argv ( 2 ) , FTENET_IRCConnect_EstablishConnection , false ) )
2005-11-30 01:20:53 +00:00
{
2008-11-09 22:29:28 +00:00
char * server ;
server = Cmd_Argv ( 1 ) ;
2005-11-30 01:20:53 +00:00
2008-11-09 22:29:28 +00:00
strcpy ( cls . servername , " irc:// " ) ;
Q_strncpyz ( cls . servername + 6 , server , sizeof ( cls . servername ) - 6 ) ;
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CL_BeginServerConnect ( 0 ) ;
2005-11-30 01:20:53 +00:00
}
2008-11-09 22:29:28 +00:00
}
# endif
2005-11-30 01:20:53 +00:00
2008-11-09 22:29:28 +00:00
# ifdef TCPCONNECT
void CL_TCPConnect_f ( void )
{
Cbuf_InsertText ( va ( " connect tcp://%s " , Cmd_Argv ( 1 ) ) , Cmd_ExecLevel , true ) ;
2005-11-30 01:20:53 +00:00
}
# endif
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/*
= = = = = = = = = = = = = = = = = = = = =
CL_Rcon_f
Send the rest of the command line over as
an unconnected command .
= = = = = = = = = = = = = = = = = = = = =
*/
void CL_Rcon_f ( void )
{
char message [ 1024 ] ;
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char * password ;
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int i ;
netadr_t to ;
2007-08-22 16:52:13 +00:00
i = 1 ;
password = rcon_password . string ;
if ( ! * password ) //FIXME: this is strange...
2004-08-23 00:15:46 +00:00
{
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if ( Cmd_Argc ( ) < 3 )
{
2007-08-22 16:52:13 +00:00
Con_TPrintf ( TLC_NORCONPASSWORD ) ;
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Con_Printf ( " usage: rcon (password) <command> \n " ) ;
return ;
}
2007-08-22 16:52:13 +00:00
password = Cmd_Argv ( 1 ) ;
2007-08-21 17:16:52 +00:00
i = 2 ;
}
else
{
if ( Cmd_Argc ( ) < 2 )
{
2007-08-22 16:52:13 +00:00
Con_Printf ( " usage: rcon <command> \n " ) ;
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return ;
}
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}
message [ 0 ] = 255 ;
message [ 1 ] = 255 ;
message [ 2 ] = 255 ;
message [ 3 ] = 255 ;
message [ 4 ] = 0 ;
2007-08-21 17:16:52 +00:00
Q_strncatz ( message , " rcon " , sizeof ( message ) ) ;
Q_strncatz ( message , password , sizeof ( message ) ) ;
Q_strncatz ( message , " " , sizeof ( message ) ) ;
2004-08-23 00:15:46 +00:00
2007-08-21 17:16:52 +00:00
for ( ; i < Cmd_Argc ( ) ; i + + )
2004-08-23 00:15:46 +00:00
{
2007-08-21 17:16:52 +00:00
Q_strncatz ( message , Cmd_Argv ( i ) , sizeof ( message ) ) ;
Q_strncatz ( message , " " , sizeof ( message ) ) ;
2004-08-23 00:15:46 +00:00
}
if ( cls . state > = ca_connected )
to = cls . netchan . remote_address ;
else
{
if ( ! strlen ( rcon_address . string ) )
{
Con_TPrintf ( TLC_NORCONDEST ) ;
return ;
}
NET_StringToAdr ( rcon_address . string , & to ) ;
}
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
NET_SendPacket ( NS_CLIENT , strlen ( message ) + 1 , message
, to ) ;
}
/*
= = = = = = = = = = = = = = = = = = = = =
CL_ClearState
= = = = = = = = = = = = = = = = = = = = =
*/
void CL_ClearState ( void )
{
int i ;
# ifndef CLIENTONLY
# define serverrunning (sv.state != ss_dead)
# define tolocalserver NET_IsLoopBackAddress(cls.netchan.remote_address)
# else
# define serverrunning false
# define tolocalserver false
# define SV_UnspawnServer()
# endif
2005-02-28 07:16:19 +00:00
CL_AllowIndependantSendCmd ( false ) ; //model stuff could be a problem.
2004-08-23 00:15:46 +00:00
S_StopAllSounds ( true ) ;
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S_ResetFailedLoad ( ) ;
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Cvar_ApplyLatches ( CVAR_SERVEROVERRIDE ) ;
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Con_DPrintf ( " Clearing memory \n " ) ;
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if ( ! serverrunning | | ! tolocalserver )
{
if ( serverrunning )
SV_UnspawnServer ( ) ;
Mod_ClearAll ( ) ;
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if ( host_hunklevel ) // FIXME: check this...
2004-08-23 00:15:46 +00:00
Hunk_FreeToLowMark ( host_hunklevel ) ;
Cvar_ApplyLatches ( CVAR_LATCH ) ;
}
2009-04-06 00:34:32 +00:00
CL_ClearParseState ( ) ;
CL_ClearTEnts ( ) ;
2004-08-23 00:15:46 +00:00
CL_ClearCustomTEnts ( ) ;
2010-08-16 02:03:02 +00:00
T_FreeInfoStrings ( ) ;
2004-09-01 00:01:08 +00:00
SCR_ShowPic_Clear ( ) ;
2004-08-23 00:15:46 +00:00
if ( cl . playernum [ 0 ] = = - 1 )
{ //left over from q2 connect.
Media_PlayFilm ( " " ) ;
}
2005-10-01 03:09:17 +00:00
for ( i = 0 ; i < UPDATE_BACKUP ; i + + )
{
if ( cl . frames [ i ] . packet_entities . entities )
2008-11-09 22:29:28 +00:00
{
2005-10-01 03:09:17 +00:00
Z_Free ( cl . frames [ i ] . packet_entities . entities ) ;
2008-11-09 22:29:28 +00:00
cl . frames [ i ] . packet_entities . entities = NULL ;
}
2005-10-01 03:09:17 +00:00
}
2005-08-26 22:56:51 +00:00
if ( cl . lerpents )
BZ_Free ( cl . lerpents ) ;
2006-01-13 06:27:18 +00:00
{
downloadlist_t * next ;
while ( cl . downloadlist )
{
next = cl . downloadlist - > next ;
Z_Free ( cl . downloadlist ) ;
cl . downloadlist = next ;
}
while ( cl . faileddownloads )
{
next = cl . faileddownloads - > next ;
Z_Free ( cl . faileddownloads ) ;
cl . faileddownloads = next ;
}
}
2004-08-23 00:15:46 +00:00
// wipe the entire cl structure
memset ( & cl , 0 , sizeof ( cl ) ) ;
2011-03-31 02:32:32 +00:00
cl . fog_density = 0 ;
cl . fog_colour [ 0 ] = 0.3 ;
cl . fog_colour [ 1 ] = 0.3 ;
cl . fog_colour [ 2 ] = 0.3 ;
2011-04-30 17:21:10 +00:00
cl . allocated_client_slots = MAX_CLIENTS ;
# ifndef CLIENTONLY
if ( sv . state )
cl . allocated_client_slots = sv . allocated_client_slots ;
# endif
2004-08-23 00:15:46 +00:00
SZ_Clear ( & cls . netchan . message ) ;
2006-01-28 19:04:13 +00:00
r_worldentity . model = NULL ;
2005-06-15 04:45:26 +00:00
// clear other arrays
2006-05-11 03:14:41 +00:00
// memset (cl_dlights, 0, sizeof(cl_dlights));
2004-08-23 00:15:46 +00:00
memset ( cl_lightstyle , 0 , sizeof ( cl_lightstyle ) ) ;
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
for ( i = 0 ; i < MAX_LIGHTSTYLES ; i + + )
cl_lightstyle [ i ] . colour = 7 ;
2004-08-23 00:15:46 +00:00
2009-11-04 21:16:50 +00:00
rtlights_first = rtlights_max = RTL_FIRST ;
2006-05-11 03:14:41 +00:00
2006-07-24 04:24:41 +00:00
if ( cl_baselines )
2005-07-01 19:23:00 +00:00
{
2006-07-24 04:24:41 +00:00
BZ_Free ( cl_baselines ) ;
cl_baselines = NULL ;
2005-07-01 19:23:00 +00:00
}
2006-07-24 04:24:41 +00:00
cl_baselines_count = 0 ;
2005-07-01 19:23:00 +00:00
2004-08-23 00:15:46 +00:00
for ( i = 0 ; i < MAX_SPLITS ; i + + )
cl . viewheight [ i ] = DEFAULT_VIEWHEIGHT ;
cl . minpitch = - 70 ;
cl . maxpitch = 80 ;
2005-05-26 12:55:34 +00:00
cl . oldgametime = 0 ;
cl . gametime = 0 ;
cl . gametimemark = 0 ;
2004-08-23 00:15:46 +00:00
}
/*
= = = = = = = = = = = = = = = = = = = = =
CL_Disconnect
Sends a disconnect message to the server
This is also called on Host_Error , so it shouldn ' t cause any errors
= = = = = = = = = = = = = = = = = = = = =
*/
void CL_Disconnect ( void )
{
2006-03-12 04:33:22 +00:00
qbyte final [ 12 ] ;
2004-08-23 00:15:46 +00:00
connect_time = - 1 ;
2006-11-03 15:53:04 +00:00
connect_tries = 0 ;
2004-08-23 00:15:46 +00:00
2009-04-06 00:34:32 +00:00
SCR_SetLoadingStage ( 0 ) ;
2004-08-23 00:15:46 +00:00
Cvar_ApplyLatches ( CVAR_SERVEROVERRIDE ) ;
2004-12-09 23:31:48 +00:00
if ( VID_SetWindowCaption )
2005-11-14 01:32:21 +00:00
VID_SetWindowCaption ( FULLENGINENAME " : disconnected " ) ;
2004-08-23 00:15:46 +00:00
// stop sounds (especially looping!)
S_StopAllSounds ( true ) ;
2004-12-29 03:24:21 +00:00
# ifdef VM_CG
2004-12-24 08:45:56 +00:00
CG_Stop ( ) ;
# endif
2005-02-09 19:32:09 +00:00
# ifdef CSQC_DAT
CSQC_Shutdown ( ) ;
# endif
// if running a local server, shut it down
2004-08-23 00:15:46 +00:00
if ( cls . demoplayback ! = DPB_NONE )
CL_StopPlayback ( ) ;
else if ( cls . state ! = ca_disconnected )
{
if ( cls . demorecording )
CL_Stop_f ( ) ;
2005-05-26 12:55:34 +00:00
switch ( cls . protocol )
2004-08-23 00:15:46 +00:00
{
2005-05-26 12:55:34 +00:00
case CP_NETQUAKE :
2007-08-07 19:16:32 +00:00
# ifdef NQPROT
2005-06-15 04:45:26 +00:00
final [ 0 ] = clc_disconnect ;
2006-02-22 23:36:03 +00:00
final [ 1 ] = clc_stringcmd ;
strcpy ( final + 2 , " drop " ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 250000 ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 250000 ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 250000 ) ;
2004-08-23 00:15:46 +00:00
# endif
2007-08-07 19:16:32 +00:00
break ;
case CP_PLUGIN :
break ;
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case CP_QUAKE2 :
2007-08-07 19:16:32 +00:00
# ifdef Q2CLIENT
2005-05-26 12:55:34 +00:00
final [ 0 ] = clcq2_stringcmd ;
strcpy ( final + 1 , " disconnect " ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 2500 ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 2500 ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 2500 ) ;
2004-08-23 00:15:46 +00:00
# endif
2007-08-07 19:16:32 +00:00
break ;
case CP_QUAKE3 :
break ;
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case CP_QUAKEWORLD :
final [ 0 ] = clc_stringcmd ;
strcpy ( final + 1 , " drop " ) ;
2004-10-19 16:10:14 +00:00
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 2500 ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 2500 ) ;
Netchan_Transmit ( & cls . netchan , strlen ( final ) + 1 , final , 2500 ) ;
2005-05-26 12:55:34 +00:00
break ;
2007-08-07 19:16:32 +00:00
case CP_UNKNOWN :
break ;
2004-08-23 00:15:46 +00:00
}
cls . state = ca_disconnected ;
2008-11-09 22:29:28 +00:00
cls . protocol = CP_UNKNOWN ;
2004-08-23 00:15:46 +00:00
cls . demoplayback = DPB_NONE ;
cls . demorecording = cls . timedemo = false ;
# ifndef CLIENTONLY
//running a server, and it's our own
2006-01-02 23:01:54 +00:00
if ( serverrunning & & ! tolocalserver )
SV_UnspawnServer ( ) ;
2004-08-23 00:15:46 +00:00
# endif
}
Cam_Reset ( ) ;
if ( cl . worldmodel )
2005-06-15 04:45:26 +00:00
{
2010-07-12 22:46:37 +00:00
Mod_ClearAll ( ) ;
cl . worldmodel = NULL ;
2004-08-23 00:15:46 +00:00
}
2005-01-13 23:33:00 +00:00
if ( cls . downloadmethod < = DL_QWPENDING )
cls . downloadmethod = DL_NONE ;
2004-08-23 00:15:46 +00:00
if ( cls . downloadqw )
{
2006-01-02 23:01:54 +00:00
VFS_CLOSE ( cls . downloadqw ) ;
2004-08-23 00:15:46 +00:00
cls . downloadqw = NULL ;
}
if ( ! cls . downloadmethod )
2009-05-24 10:11:17 +00:00
{
* cls . downloadlocalname = ' \0 ' ;
* cls . downloadremotename = ' \0 ' ;
}
2006-01-13 06:27:18 +00:00
2004-08-23 00:15:46 +00:00
{
downloadlist_t * next ;
while ( cl . downloadlist )
{
next = cl . downloadlist - > next ;
Z_Free ( cl . downloadlist ) ;
cl . downloadlist = next ;
}
while ( cl . faileddownloads )
{
next = cl . faileddownloads - > next ;
Z_Free ( cl . faileddownloads ) ;
cl . faileddownloads = next ;
}
}
COM_FlushTempoaryPacks ( ) ;
2006-01-28 19:04:13 +00:00
r_worldentity . model = NULL ;
2005-04-16 16:21:27 +00:00
cl . spectator = 0 ;
2006-01-10 18:50:23 +00:00
cl . sendprespawn = false ;
2009-04-06 00:34:32 +00:00
cl . intermission = 0 ;
2010-11-28 19:19:06 +00:00
cl . oldgametime = 0 ;
2005-04-16 16:21:27 +00:00
2004-08-23 00:15:46 +00:00
# ifdef NQPROT
cls . signon = 0 ;
# endif
CL_StopUpload ( ) ;
2011-12-05 15:23:40 +00:00
CL_FlushClientCommands ( ) ;
2004-11-29 01:21:00 +00:00
# ifndef CLIENTONLY
2004-08-23 00:15:46 +00:00
if ( ! isDedicated )
2004-11-29 01:21:00 +00:00
# endif
2008-06-12 23:19:47 +00:00
{
2004-08-23 00:15:46 +00:00
SCR_EndLoadingPlaque ( ) ;
2008-06-12 23:19:47 +00:00
V_ClearCShifts ( ) ;
}
2004-12-24 08:45:56 +00:00
2005-06-04 04:20:20 +00:00
cl . servercount = 0 ;
2005-11-30 01:20:53 +00:00
cls . findtrack = false ;
2008-06-01 22:06:22 +00:00
cls . realserverip . type = NA_INVALID ;
2005-11-30 01:20:53 +00:00
2007-09-17 20:35:39 +00:00
Validation_DelatchRulesets ( ) ;
2005-11-30 01:20:53 +00:00
# ifdef TCPCONNECT
2008-11-09 22:29:28 +00:00
//disconnects it, without disconnecting the others.
2009-07-06 06:09:49 +00:00
FTENET_AddToCollection ( cls . sockets , " TCP " , NULL , NULL , false ) ;
2005-11-30 01:20:53 +00:00
# endif
2005-12-06 02:24:36 +00:00
2007-02-23 00:21:33 +00:00
Cvar_ForceSet ( & cl_servername , " none " ) ;
2004-08-23 00:15:46 +00:00
}
# undef serverrunning
# undef tolocalserver
void CL_Disconnect_f ( void )
{
# ifndef CLIENTONLY
if ( sv . state )
SV_UnspawnServer ( ) ;
# endif
2005-07-01 19:23:00 +00:00
CL_Disconnect ( ) ;
2004-08-23 00:15:46 +00:00
Alias_WipeStuffedAliaes ( ) ;
}
/*
= = = = = = = = = = = = = = = = = = = =
CL_User_f
user < name or userid >
Dump userdata / masterdata for a user
= = = = = = = = = = = = = = = = = = = =
*/
void CL_User_f ( void )
{
int uid ;
int i ;
2010-08-12 09:04:05 +00:00
qboolean found = false ;
2004-08-23 00:15:46 +00:00
# ifndef CLIENTONLY
2005-06-14 04:52:10 +00:00
if ( sv . state )
2004-08-23 00:15:46 +00:00
{
SV_User_f ( ) ;
return ;
}
# endif
if ( Cmd_Argc ( ) ! = 2 )
{
Con_TPrintf ( TLC_SYNTAX_USER ) ;
return ;
}
uid = atoi ( Cmd_Argv ( 1 ) ) ;
for ( i = 0 ; i < MAX_CLIENTS ; i + + )
{
if ( ! cl . players [ i ] . name [ 0 ] )
continue ;
if ( cl . players [ i ] . userid = = uid
| | ! strcmp ( cl . players [ i ] . name , Cmd_Argv ( 1 ) ) )
{
2009-02-08 04:39:46 +00:00
if ( cls . protocol = = CP_NETQUAKE )
Con_Printf ( " name: %s \n colour %i %i \n ping: %i \n " , cl . players [ i ] . name , cl . players [ i ] . rbottomcolor , cl . players [ i ] . rtopcolor , cl . players [ i ] . ping ) ;
else
Info_Print ( cl . players [ i ] . userinfo ) ;
2010-08-12 09:04:05 +00:00
found = true ;
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}
}
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if ( ! found )
Con_TPrintf ( TLC_USER_NOUSER ) ;
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}
/*
= = = = = = = = = = = = = = = = = = = =
CL_Users_f
Dump userids for all current players
= = = = = = = = = = = = = = = = = = = =
*/
void CL_Users_f ( void )
{
int i ;
int c ;
c = 0 ;
Con_TPrintf ( TLC_USERBANNER ) ;
Con_TPrintf ( TLC_USERBANNER2 ) ;
for ( i = 0 ; i < MAX_CLIENTS ; i + + )
{
if ( cl . players [ i ] . name [ 0 ] )
{
Con_TPrintf ( TLC_USERLINE , cl . players [ i ] . userid , cl . players [ i ] . frags , cl . players [ i ] . name ) ;
c + + ;
}
}
Con_TPrintf ( TLC_USERTOTAL , c ) ;
}
void CL_Color_f ( void )
{
// just for quake compatability...
int top , bottom ;
char num [ 16 ] ;
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int pnum = CL_TargettedSplit ( true ) ;
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qboolean server_owns_colour ;
if ( Cmd_Argc ( ) = = 1 )
{
Con_TPrintf ( TLC_COLOURCURRENT ,
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Info_ValueForKey ( cls . userinfo [ pnum ] , " topcolor " ) ,
Info_ValueForKey ( cls . userinfo [ pnum ] , " bottomcolor " ) ) ;
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Con_TPrintf ( TLC_SYNTAX_COLOUR ) ;
return ;
}
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if ( Cmd_FromGamecode ( ) )
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server_owns_colour = true ;
else
server_owns_colour = false ;
if ( Cmd_Argc ( ) = = 2 )
top = bottom = atoi ( Cmd_Argv ( 1 ) ) ;
else
{
top = atoi ( Cmd_Argv ( 1 ) ) ;
bottom = atoi ( Cmd_Argv ( 2 ) ) ;
}
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top & = 15 ;
if ( top > 13 )
top = 13 ;
bottom & = 15 ;
if ( bottom > 13 )
bottom = 13 ;
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2011-07-22 15:11:35 +00:00
Q_snprintfz ( num , sizeof ( num ) , " %i " , top ) ;
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if ( top = = 0 )
* num = ' \0 ' ;
if ( Cmd_ExecLevel > RESTRICT_SERVER ) //colour command came from server for a split client
Cbuf_AddText ( va ( " cmd %i setinfo topcolor %i \n " , Cmd_ExecLevel - RESTRICT_SERVER - 1 , top ) , Cmd_ExecLevel ) ;
// else if (server_owns_colour)
// Cvar_LockFromServer(&topcolor, num);
else
Cvar_Set ( & topcolor , num ) ;
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Q_snprintfz ( num , sizeof ( num ) , " %i " , bottom ) ;
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if ( bottom = = 0 )
* num = ' \0 ' ;
if ( Cmd_ExecLevel > RESTRICT_SERVER ) //colour command came from server for a split client
Cbuf_AddText ( va ( " cmd %i setinfo bottomcolor %i \n " , Cmd_ExecLevel - RESTRICT_SERVER - 1 , bottom ) , Cmd_ExecLevel ) ;
else if ( server_owns_colour )
Cvar_LockFromServer ( & bottomcolor , num ) ;
else
Cvar_Set ( & bottomcolor , num ) ;
# ifdef NQPROT
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if ( cls . protocol = = CP_NETQUAKE )
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Cmd_ForwardToServer ( ) ;
# endif
}
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void FS_GenCachedPakName ( char * pname , char * crc , char * local , int llen ) ;
qboolean CL_CheckDLFile ( char * filename ) ;
void CL_PakDownloads ( int mode )
{
/*
mode = 0 no downloads ( forced to 1 for pure )
mode = 1 archived names so local stuff is not poluted
mode = 2 downloaded packages will always be present . Use With Caution .
*/
char local [ 256 ] ;
char * pname ;
char * s = cl . serverpakcrcs ;
int i ;
if ( ! cl . serverpakschanged | | ! mode )
return ;
Cmd_TokenizeString ( cl . serverpaknames , false , false ) ;
for ( i = 0 ; i < Cmd_Argc ( ) ; i + + )
{
s = COM_Parse ( s ) ;
pname = Cmd_Argv ( i ) ;
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//'*' prefix means 'referenced'. so if the server isn't using any files from it, don't bother downloading it.
if ( * pname = = ' * ' )
pname + + ;
else
continue ;
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if ( mode ! = 2 )
{
/*if we already have such a file, this is a no-op*/
if ( CL_CheckDLFile ( va ( " package/%s " , pname ) ) )
continue ;
FS_GenCachedPakName ( pname , com_token , local , sizeof ( local ) ) ;
}
else
Q_strncpyz ( local , pname , sizeof ( local ) ) ;
CL_CheckOrEnqueDownloadFile ( pname , local , DLLF_NONGAME ) ;
}
}
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2011-12-05 15:23:40 +00:00
void CL_CheckServerPacks ( void )
{
static qboolean oldpure ;
qboolean pure = cl_pure . ival | | atoi ( Info_ValueForKey ( cl . serverinfo , " sv_pure " ) ) ;
if ( pure ! = oldpure | | cl . serverpakschanged )
{
if ( pure )
{
CL_PakDownloads ( ( ! cl_download_packages . ival ) ? 1 : cl_download_packages . ival ) ;
FS_ForceToPure ( cl . serverpaknames , cl . serverpakcrcs , cls . challenge ) ;
/*when enabling pure, kill cached models/sounds/etc*/
Cache_Flush ( ) ;
/*make sure cheating lamas can't use old shaders from a different srver*/
Shader_NeedReload ( true ) ;
}
else
{
CL_PakDownloads ( cl_download_packages . ival ) ;
FS_ImpurePacks ( cl . serverpaknames , cl . serverpakcrcs ) ;
}
}
oldpure = pure ;
cl . serverpakschanged = false ;
}
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void CL_CheckServerInfo ( void )
{
char * s ;
unsigned int allowed ;
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int oldstate ;
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int oldteamplay ;
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2008-01-23 21:04:16 +00:00
oldteamplay = cl . teamplay ;
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cl . teamplay = atoi ( Info_ValueForKey ( cl . serverinfo , " teamplay " ) ) ;
cl . deathmatch = atoi ( Info_ValueForKey ( cl . serverinfo , " deathmatch " ) ) ;
cls . allow_cheats = false ;
cls . allow_semicheats = true ;
cls . allow_rearview = false ;
cls . allow_watervis = false ;
cls . allow_skyboxes = false ;
cls . allow_mirrors = false ;
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cls . allow_luma = false ;
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cls . allow_postproc = false ;
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cls . allow_fbskins = 1 ;
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// cls.allow_fbskins = 0;
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// cls.allow_overbrightlight;
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if ( cl . spectator | | cls . demoplayback | | atoi ( Info_ValueForKey ( cl . serverinfo , " rearview " ) ) )
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cls . allow_rearview = true ;
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if ( cl . spectator | | cls . demoplayback | | atoi ( Info_ValueForKey ( cl . serverinfo , " watervis " ) ) )
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cls . allow_watervis = true ;
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if ( cl . spectator | | cls . demoplayback | | atoi ( Info_ValueForKey ( cl . serverinfo , " allow_skybox " ) ) | | atoi ( Info_ValueForKey ( cl . serverinfo , " allow_skyboxes " ) ) )
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cls . allow_skyboxes = true ;
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if ( cl . spectator | | cls . demoplayback | | atoi ( Info_ValueForKey ( cl . serverinfo , " mirrors " ) ) )
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cls . allow_mirrors = true ;
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s = Info_ValueForKey ( cl . serverinfo , " allow_luma " ) ;
if ( cl . spectator | | cls . demoplayback | | ! * s | | atoi ( s ) )
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cls . allow_luma = true ;
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2007-11-23 14:15:27 +00:00
if ( cl . spectator | | cls . demoplayback | | atoi ( Info_ValueForKey ( cl . serverinfo , " allow_lmgamma " ) ) )
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cls . allow_lightmapgamma = true ;
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s = Info_ValueForKey ( cl . serverinfo , " allow_fish " ) ;
if ( cl . spectator | | cls . demoplayback | | ! * s | | atoi ( s ) )
cls . allow_postproc = true ;
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s = Info_ValueForKey ( cl . serverinfo , " fbskins " ) ;
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if ( * s )
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cls . allow_fbskins = atof ( s ) ;
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else if ( cl . teamfortress )
cls . allow_fbskins = 0 ;
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s = Info_ValueForKey ( cl . serverinfo , " *cheats " ) ;
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if ( cl . spectator | | cls . demoplayback | | ! stricmp ( s , " on " ) )
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cls . allow_cheats = true ;
s = Info_ValueForKey ( cl . serverinfo , " strict " ) ;
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if ( ( ! cl . spectator & & ! cls . demoplayback & & * s & & strcmp ( s , " 0 " ) ) | | ! ruleset_allow_semicheats . ival )
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{
cls . allow_semicheats = false ;
cls . allow_cheats = false ;
}
cls . maxfps = atof ( Info_ValueForKey ( cl . serverinfo , " maxfps " ) ) ;
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if ( cls . maxfps < 20 )
cls . maxfps = 72 ;
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if ( ! atoi ( Info_ValueForKey ( cl . serverinfo , " deathmatch " ) ) )
cls . gamemode = GAME_COOP ;
else
cls . gamemode = GAME_DEATHMATCH ;
cls . z_ext = atoi ( Info_ValueForKey ( cl . serverinfo , " *z_ext " ) ) ;
// movement vars for prediction
cl . bunnyspeedcap = Q_atof ( Info_ValueForKey ( cl . serverinfo , " pm_bunnyspeedcap " ) ) ;
movevars . slidefix = ( Q_atof ( Info_ValueForKey ( cl . serverinfo , " pm_slidefix " ) ) ! = 0 ) ;
movevars . airstep = ( Q_atof ( Info_ValueForKey ( cl . serverinfo , " pm_airstep " ) ) ! = 0 ) ;
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movevars . walljump = ( Q_atof ( Info_ValueForKey ( cl . serverinfo , " pm_walljump " ) ) ) ;
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movevars . ktjump = Q_atof ( Info_ValueForKey ( cl . serverinfo , " pm_ktjump " ) ) ;
2007-06-20 00:02:54 +00:00
s = Info_ValueForKey ( cl . serverinfo , " pm_stepheight " ) ;
if ( * s )
movevars . stepheight = Q_atof ( s ) ;
else
movevars . stepheight = PM_DEFAULTSTEPHEIGHT ;
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// Initialize cl.maxpitch & cl.minpitch
2009-11-04 21:16:50 +00:00
if ( cls . protocol = = CP_QUAKEWORLD | | cls . protocol = = CP_NETQUAKE )
{
s = ( cls . z_ext & Z_EXT_PITCHLIMITS ) ? Info_ValueForKey ( cl . serverinfo , " maxpitch " ) : " " ;
cl . maxpitch = * s ? Q_atof ( s ) : 80.0f ;
s = ( cls . z_ext & Z_EXT_PITCHLIMITS ) ? Info_ValueForKey ( cl . serverinfo , " minpitch " ) : " " ;
cl . minpitch = * s ? Q_atof ( s ) : - 70.0f ;
}
else
{
cl . maxpitch = 89.9 ;
cl . minpitch = - 89.9 ;
}
2004-08-23 00:15:46 +00:00
2010-08-17 02:44:21 +00:00
cl . hexen2pickups = atoi ( Info_ValueForKey ( cl . serverinfo , " sv_pupglow " ) ) ;
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allowed = atoi ( Info_ValueForKey ( cl . serverinfo , " allow " ) ) ;
if ( allowed & 1 )
cls . allow_watervis = true ;
if ( allowed & 2 )
cls . allow_rearview = true ;
if ( allowed & 4 )
cls . allow_skyboxes = true ;
if ( allowed & 8 )
cls . allow_mirrors = true ;
2009-11-04 21:16:50 +00:00
//16
2004-08-23 00:15:46 +00:00
if ( allowed & 32 )
cls . allow_luma = true ;
if ( allowed & 128 )
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cls . allow_postproc = true ;
2004-08-23 00:15:46 +00:00
if ( allowed & 256 )
cls . allow_lightmapgamma = true ;
if ( allowed & 512 )
cls . allow_cheats = true ;
if ( cls . allow_semicheats )
cls . allow_anyparticles = true ;
else
cls . allow_anyparticles = false ;
2006-03-06 01:41:09 +00:00
2007-11-23 14:15:27 +00:00
if ( cl . spectator | | cls . demoplayback )
2007-07-23 12:03:33 +00:00
cl . fpd = 0 ;
else
cl . fpd = atoi ( Info_ValueForKey ( cl . serverinfo , " fpd " ) ) ;
2006-03-06 01:41:09 +00:00
s = Info_ValueForKey ( cl . serverinfo , " status " ) ;
2010-11-21 03:39:12 +00:00
oldstate = cl . matchstate ;
2006-03-06 01:41:09 +00:00
if ( ! stricmp ( s , " standby " ) )
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cl . matchstate = MATCH_STANDBY ;
2006-03-06 01:41:09 +00:00
else if ( ! stricmp ( s , " countdown " ) )
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cl . matchstate = MATCH_COUNTDOWN ;
2006-03-06 01:41:09 +00:00
else
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cl . matchstate = MATCH_DONTKNOW ;
if ( oldstate ! = cl . matchstate )
cl . matchgametime = 0 ;
2006-03-06 01:41:09 +00:00
2011-12-05 15:23:40 +00:00
CL_CheckServerPacks ( ) ;
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2004-08-23 00:15:46 +00:00
Cvar_ForceCheatVars ( cls . allow_semicheats , cls . allow_cheats ) ;
2009-04-01 22:03:56 +00:00
Validation_Apply_Ruleset ( ) ;
2006-03-11 03:12:10 +00:00
2008-01-23 21:04:16 +00:00
if ( oldteamplay ! = cl . teamplay )
Skin_FlushPlayers ( ) ;
2004-08-23 00:15:46 +00:00
}
/*
= = = = = = = = = = = = = = = = = =
CL_FullServerinfo_f
2005-03-10 03:55:18 +00:00
Sent by server just after the svc_serverdata
2004-08-23 00:15:46 +00:00
= = = = = = = = = = = = = = = = = =
*/
void CL_FullServerinfo_f ( void )
{
char * p ;
float v ;
2005-04-16 16:21:27 +00:00
if ( ! Cmd_FromGamecode ( ) )
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{
Con_Printf ( " Hey! fullserverinfo is meant to come from the server! \n " ) ;
return ;
}
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if ( Cmd_Argc ( ) ! = 2 )
{
Con_TPrintf ( TLC_SYNTAX_FULLSERVERINFO ) ;
return ;
}
2005-03-07 08:55:30 +00:00
Q_strncpyz ( cl . serverinfo , Cmd_Argv ( 1 ) , sizeof ( cl . serverinfo ) ) ;
2004-08-23 00:15:46 +00:00
if ( ( p = Info_ValueForKey ( cl . serverinfo , " *version " ) ) & & * p ) {
v = Q_atof ( p ) ;
if ( v ) {
if ( ! server_version )
Con_TPrintf ( TLC_SERVER_VERSION , v ) ;
server_version = v ;
}
}
CL_CheckServerInfo ( ) ;
2005-03-10 03:55:18 +00:00
2005-03-20 02:57:11 +00:00
cl . gamespeed = atof ( Info_ValueForKey ( cl . serverinfo , " *gamespeed " ) ) / 100.f ;
if ( cl . gamespeed < 0.1 )
cl . gamespeed = 1 ;
cl . csqcdebug = atoi ( Info_ValueForKey ( cl . serverinfo , " *csqcdebug " ) ) ;
2004-08-23 00:15:46 +00:00
}
/*
= = = = = = = = = = = = = = = = = =
CL_FullInfo_f
Allow clients to change userinfo
= = = = = = = = = = = = = = = = = =
*/
void CL_FullInfo_f ( void )
{
char key [ 512 ] ;
char value [ 512 ] ;
char * o ;
char * s ;
2010-08-14 03:17:33 +00:00
int pnum = CL_TargettedSplit ( true ) ;
2004-08-23 00:15:46 +00:00
if ( Cmd_Argc ( ) ! = 2 )
{
Con_TPrintf ( TLC_SYNTAX_FULLINFO ) ;
return ;
}
s = Cmd_Argv ( 1 ) ;
if ( * s = = ' \\ ' )
s + + ;
while ( * s )
{
o = key ;
while ( * s & & * s ! = ' \\ ' )
* o + + = * s + + ;
* o = 0 ;
if ( ! * s )
{
Con_TPrintf ( TL_KEYHASNOVALUE ) ;
return ;
}
o = value ;
s + + ;
while ( * s & & * s ! = ' \\ ' )
* o + + = * s + + ;
* o = 0 ;
if ( * s )
s + + ;
if ( ! stricmp ( key , pmodel_name ) | | ! stricmp ( key , emodel_name ) )
continue ;
2010-08-14 03:17:33 +00:00
Info_SetValueForKey ( cls . userinfo [ pnum ] , key , value , sizeof ( cls . userinfo [ pnum ] ) ) ;
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}
}
2010-08-14 03:17:33 +00:00
void CL_SetInfo ( int pnum , char * key , char * value )
2007-02-23 00:21:33 +00:00
{
cvar_t * var ;
2010-08-14 03:17:33 +00:00
if ( ! pnum )
{
var = Cvar_FindVar ( key ) ;
if ( var & & ( var - > flags & CVAR_USERINFO ) )
{ //get the cvar code to set it. the server might have locked it.
Cvar_Set ( var , value ) ;
return ;
}
2007-02-23 00:21:33 +00:00
}
2010-08-14 03:17:33 +00:00
Info_SetValueForStarKey ( cls . userinfo [ pnum ] , key , value , sizeof ( cls . userinfo [ pnum ] ) ) ;
if ( cls . state > = ca_connected & & ! cls . demoplayback )
2007-02-23 00:21:33 +00:00
{
# ifdef Q2CLIENT
if ( cls . protocol = = CP_QUAKE2 | | cls . protocol = = CP_QUAKE3 )
cls . resendinfo = true ;
else
# endif
2010-08-14 03:17:33 +00:00
{
if ( pnum )
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CL_SendClientCommand ( true , " %i setinfo %s \" %s \" " , pnum + 1 , key , value ) ;
2010-08-14 03:17:33 +00:00
else
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CL_SendClientCommand ( true , " setinfo %s \" %s \" " , key , value ) ;
2010-08-14 03:17:33 +00:00
}
2007-02-23 00:21:33 +00:00
}
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = = = =
CL_SetInfo_f
Allow clients to change userinfo
= = = = = = = = = = = = = = = = = =
*/
void CL_SetInfo_f ( void )
{
cvar_t * var ;
2010-08-14 03:17:33 +00:00
int pnum = CL_TargettedSplit ( true ) ;
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if ( Cmd_Argc ( ) = = 1 )
{
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Info_Print ( cls . userinfo [ pnum ] ) ;
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return ;
}
if ( Cmd_Argc ( ) ! = 3 )
{
Con_TPrintf ( TLC_SYNTAX_SETINFO ) ;
return ;
}
if ( ! stricmp ( Cmd_Argv ( 1 ) , pmodel_name ) | | ! strcmp ( Cmd_Argv ( 1 ) , emodel_name ) )
return ;
2005-11-30 01:20:53 +00:00
if ( Cmd_Argv ( 1 ) [ 0 ] = = ' * ' )
{
int i ;
if ( ! strcmp ( Cmd_Argv ( 1 ) , " * " ) )
if ( ! strcmp ( Cmd_Argv ( 2 ) , " " ) )
{ //clear it out
char * k ;
for ( i = 0 ; ; )
{
2010-08-14 03:17:33 +00:00
k = Info_KeyForNumber ( cls . userinfo [ pnum ] , i ) ;
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if ( ! * k )
break ; //no more.
else if ( * k = = ' * ' )
i + + ; //can't remove * keys
2007-02-23 00:21:33 +00:00
else if ( ( var = Cvar_FindVar ( k ) ) & & var - > flags & CVAR_USERINFO )
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i + + ; //this one is a cvar.
else
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Info_RemoveKey ( cls . userinfo [ pnum ] , k ) ; //we can remove this one though, so yay.
2005-11-30 01:20:53 +00:00
}
return ;
}
Con_TPrintf ( TL_STARKEYPROTECTED ) ;
return ;
}
2004-08-23 00:15:46 +00:00
2010-08-14 03:17:33 +00:00
CL_SetInfo ( pnum , Cmd_Argv ( 1 ) , Cmd_Argv ( 2 ) ) ;
2004-08-23 00:15:46 +00:00
}
2005-12-21 03:07:33 +00:00
void CL_SaveInfo ( vfsfile_t * f )
2005-11-30 01:20:53 +00:00
{
2010-08-14 03:17:33 +00:00
int i ;
2005-12-21 03:07:33 +00:00
VFS_WRITE ( f , " \n " , 1 ) ;
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for ( i = 0 ; i < MAX_SPLITS ; i + + )
{
if ( i )
VFS_WRITE ( f , va ( " p%i setinfo * \" \" \n " , i + 1 ) , 16 ) ;
else
VFS_WRITE ( f , " setinfo * \" \" \n " , 13 ) ;
Info_WriteToFile ( f , cls . userinfo [ i ] , " setinfo " , CVAR_USERINFO ) ;
}
2005-11-30 01:20:53 +00:00
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = = = = = =
CL_Packet_f
packet < destination > < contents >
Contents allows \ n escape character
= = = = = = = = = = = = = = = = = = = =
*/
void CL_Packet_f ( void )
{
char send [ 2048 ] ;
int i , l ;
char * in , * out ;
netadr_t adr ;
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
if ( Cmd_Argc ( ) ! = 3 )
{
Con_TPrintf ( TLC_PACKET_SYNTAX ) ;
return ;
}
if ( ! NET_StringToAdr ( Cmd_Argv ( 1 ) , & adr ) )
{
2010-07-11 02:22:39 +00:00
Con_Printf ( " Bad address: %s \n " , Cmd_Argv ( 1 ) ) ;
2004-08-23 00:15:46 +00:00
return ;
}
2006-09-17 00:59:22 +00:00
2005-04-16 16:21:27 +00:00
if ( Cmd_FromGamecode ( ) ) //some mvd servers stuffcmd a packet command which lets them know which ip the client is from.
2004-12-08 04:14:52 +00:00
{ //unfortunatly, 50% of servers are badly configured.
2004-09-14 21:39:18 +00:00
if ( adr . type = = NA_IP )
2006-02-17 02:51:59 +00:00
if ( adr . address . ip [ 0 ] = = 127 )
if ( adr . address . ip [ 1 ] = = 0 )
if ( adr . address . ip [ 2 ] = = 0 )
if ( adr . address . ip [ 3 ] = = 1 )
2004-09-14 21:39:18 +00:00
{
2006-02-17 02:51:59 +00:00
adr . address . ip [ 0 ] = cls . netchan . remote_address . address . ip [ 0 ] ;
adr . address . ip [ 1 ] = cls . netchan . remote_address . address . ip [ 1 ] ;
adr . address . ip [ 2 ] = cls . netchan . remote_address . address . ip [ 2 ] ;
adr . address . ip [ 3 ] = cls . netchan . remote_address . address . ip [ 3 ] ;
2005-02-28 07:16:19 +00:00
adr . port = cls . netchan . remote_address . port ;
2007-09-23 15:28:06 +00:00
Con_Printf ( CON_WARNING " Server is broken. Trying to send to server instead. \n " ) ;
2004-09-14 21:39:18 +00:00
}
2004-12-08 04:14:52 +00:00
2008-06-01 22:06:22 +00:00
cls . realserverip = adr ;
2005-01-29 02:22:43 +00:00
Con_DPrintf ( " Sending realip packet \n " ) ;
2004-09-14 21:39:18 +00:00
}
2009-11-04 21:16:50 +00:00
else if ( ! ruleset_allow_packet . ival )
2007-08-23 21:25:18 +00:00
{
Con_Printf ( " Sorry, the %s command is disallowed \n " , Cmd_Argv ( 0 ) ) ;
return ;
}
2004-12-15 19:54:09 +00:00
cls . lastarbiatarypackettime = Sys_DoubleTime ( ) ; //prevent the packet command from causing a reconnect on badly configured mvdsv servers.
2004-09-14 21:39:18 +00:00
2004-08-23 00:15:46 +00:00
in = Cmd_Argv ( 2 ) ;
out = send + 4 ;
send [ 0 ] = send [ 1 ] = send [ 2 ] = send [ 3 ] = 0xff ;
l = strlen ( in ) ;
for ( i = 0 ; i < l ; i + + )
{
if ( in [ i ] = = ' \\ ' & & in [ i + 1 ] = = ' n ' )
{
* out + + = ' \n ' ;
i + + ;
}
2010-07-11 02:22:39 +00:00
else if ( in [ i ] = = ' \\ ' & & in [ i + 1 ] = = ' \\ ' )
{
* out + + = ' \\ ' ;
i + + ;
}
else if ( in [ i ] = = ' \\ ' & & in [ i + 1 ] = = ' r ' )
{
* out + + = ' \r ' ;
i + + ;
}
else if ( in [ i ] = = ' \\ ' & & in [ i + 1 ] = = ' \" ' )
{
* out + + = ' \" ' ;
i + + ;
}
else if ( in [ i ] = = ' \\ ' & & in [ i + 1 ] = = ' 0 ' )
{
* out + + = ' \0 ' ;
i + + ;
}
2004-08-23 00:15:46 +00:00
else
* out + + = in [ i ] ;
}
* out = 0 ;
NET_SendPacket ( NS_CLIENT , out - send , send , adr ) ;
2006-09-17 00:59:22 +00:00
if ( Cmd_FromGamecode ( ) )
{
//realip
2007-09-27 10:48:16 +00:00
char * temp = Z_Malloc ( strlen ( in ) + 1 ) ;
strcpy ( temp , in ) ;
Cmd_TokenizeString ( temp , false , false ) ;
2006-09-17 00:59:22 +00:00
cls . realip_ident = atoi ( Cmd_Argv ( 2 ) ) ;
2007-09-27 10:48:16 +00:00
Z_Free ( temp ) ;
2006-09-17 00:59:22 +00:00
}
2004-08-23 00:15:46 +00:00
}
/*
= = = = = = = = = = = = = = = = = = = = =
CL_NextDemo
Called to play the next demo in the demo loop
= = = = = = = = = = = = = = = = = = = = =
*/
void CL_NextDemo ( void )
{
char str [ 1024 ] ;
if ( cls . demonum = = - 1 )
return ; // don't play demos
if ( ! cls . demos [ cls . demonum ] [ 0 ] | | cls . demonum = = MAX_DEMOS )
{
cls . demonum = 0 ;
if ( ! cls . demos [ cls . demonum ] [ 0 ] )
{
// Con_Printf ("No demos listed with startdemos\n");
cls . demonum = - 1 ;
return ;
}
}
2009-11-04 21:16:50 +00:00
if ( ! strcmp ( cls . demos [ cls . demonum ] , " quit " ) )
2011-07-22 15:11:35 +00:00
Q_snprintfz ( str , sizeof ( str ) , " quit \n " ) ;
2009-11-04 21:16:50 +00:00
else
2011-07-22 15:11:35 +00:00
Q_snprintfz ( str , sizeof ( str ) , " playdemo %s \n " , cls . demos [ cls . demonum ] ) ;
2006-02-06 01:06:17 +00:00
Cbuf_InsertText ( str , RESTRICT_LOCAL , false ) ;
2004-08-23 00:15:46 +00:00
cls . demonum + + ;
}
/*
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
DEMO LOOP CONTROL
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*/
/*
= = = = = = = = = = = = = = = = = =
CL_Startdemos_f
= = = = = = = = = = = = = = = = = =
*/
void CL_Startdemos_f ( void )
{
int i , c ;
c = Cmd_Argc ( ) - 1 ;
if ( c > MAX_DEMOS )
{
Con_Printf ( " Max %i demos in demoloop \n " , MAX_DEMOS ) ;
c = MAX_DEMOS ;
}
Con_Printf ( " %i demo(s) in loop \n " , c ) ;
for ( i = 1 ; i < c + 1 ; i + + )
Q_strncpyz ( cls . demos [ i - 1 ] , Cmd_Argv ( i ) , sizeof ( cls . demos [ 0 ] ) ) ;
2004-11-29 01:21:00 +00:00
if (
# ifndef CLIENTONLY
2005-06-15 04:45:26 +00:00
! sv . state & &
2004-11-29 01:21:00 +00:00
# endif
2006-03-06 01:41:09 +00:00
cls . demonum ! = - 1 & & cls . demoplayback = = DPB_NONE & & ! Media_PlayingFullScreen ( ) & & COM_CheckParm ( " -demos " ) )
2004-08-23 00:15:46 +00:00
{
cls . demonum = 0 ;
CL_NextDemo ( ) ;
}
else
cls . demonum = - 1 ;
}
/*
= = = = = = = = = = = = = = = = = =
CL_Demos_f
Return to looping demos
= = = = = = = = = = = = = = = = = =
*/
void CL_Demos_f ( void )
{
if ( cls . demonum = = - 1 )
cls . demonum = 1 ;
CL_Disconnect_f ( ) ;
CL_NextDemo ( ) ;
}
/*
= = = = = = = = = = = = = = = = = =
CL_Stopdemo_f
stop demo
= = = = = = = = = = = = = = = = = =
*/
void CL_Stopdemo_f ( void )
{
if ( cls . demoplayback = = DPB_NONE )
return ;
CL_StopPlayback ( ) ;
CL_Disconnect ( ) ;
}
/*
= = = = = = = = = = = = = = = = =
CL_Changing_f
Just sent as a hint to the client that they should
drop to full console
= = = = = = = = = = = = = = = = =
*/
void CL_Changing_f ( void )
{
2006-09-17 00:59:22 +00:00
char * mapname = Cmd_Argv ( 1 ) ;
2004-08-23 00:15:46 +00:00
if ( cls . downloadqw ) // don't change when downloading
return ;
2006-09-17 00:59:22 +00:00
if ( * mapname )
SCR_ImageName ( mapname ) ;
else
SCR_BeginLoadingPlaque ( ) ;
2004-08-23 00:15:46 +00:00
S_StopAllSounds ( true ) ;
cl . intermission = 0 ;
2008-11-09 22:29:28 +00:00
if ( cls . state )
{
cls . state = ca_connected ; // not active anymore, but not disconnected
Con_TPrintf ( TLC_CHANGINGMAP ) ;
}
else
Con_Printf ( " Changing while not connected \n " ) ;
2004-08-23 00:15:46 +00:00
# ifdef NQPROT
cls . signon = 0 ;
# endif
}
/*
= = = = = = = = = = = = = = = = =
CL_Reconnect_f
The server is changing levels
= = = = = = = = = = = = = = = = =
*/
void CL_Reconnect_f ( void )
{
if ( cls . downloadqw ) // don't change when downloading
return ;
# ifdef NQPROT
2010-11-28 19:19:06 +00:00
if ( cls . protocol = = CP_NETQUAKE & & Cmd_FromGamecode ( ) )
2004-08-23 00:15:46 +00:00
{
CL_Changing_f ( ) ;
return ;
}
# endif
S_StopAllSounds ( true ) ;
if ( cls . state = = ca_connected )
{
Con_TPrintf ( TLC_RECONNECTING ) ;
2005-03-23 22:14:08 +00:00
CL_SendClientCommand ( true , " new " ) ;
2004-08-23 00:15:46 +00:00
return ;
}
if ( ! * cls . servername )
{
Con_TPrintf ( TLC_RECONNECT_NOSERVER ) ;
return ;
}
CL_Disconnect ( ) ;
CL_BeginServerReconnect ( ) ;
}
/*
= = = = = = = = = = = = = = = = =
CL_ConnectionlessPacket
Responses to broadcasts , etc
= = = = = = = = = = = = = = = = =
*/
void CL_ConnectionlessPacket ( void )
{
char * s ;
int c ;
2008-06-08 14:37:57 +00:00
char adr [ MAX_ADR_SIZE ] ;
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
MSG_BeginReading ( msg_nullnetprim ) ;
2004-08-23 00:15:46 +00:00
MSG_ReadLong ( ) ; // skip the -1
2005-08-03 23:14:59 +00:00
Cmd_TokenizeString ( net_message . data + 4 , false , false ) ;
if ( net_message . cursize = = sizeof ( net_message_buffer ) )
net_message . data [ sizeof ( net_message_buffer ) - 1 ] = ' \0 ' ;
else
net_message . data [ net_message . cursize ] = ' \0 ' ;
2005-08-06 07:18:29 +00:00
# ifdef PLUGINS
2005-08-03 23:14:59 +00:00
if ( Plug_ConnectionlessClientPacket ( net_message . data + 4 , net_message . cursize - 4 ) )
return ;
2005-08-06 07:18:29 +00:00
# endif
2005-08-03 23:14:59 +00:00
2004-08-23 00:15:46 +00:00
c = MSG_ReadByte ( ) ;
2006-09-17 00:59:22 +00:00
// ping from somewhere
if ( c = = A2A_PING )
{
char data [ 256 ] ;
2008-05-26 21:04:42 +00:00
int len ;
2006-09-17 00:59:22 +00:00
2008-06-01 22:06:22 +00:00
if ( cls . realserverip . type = = NA_INVALID )
return ; //not done a realip yet
if ( NET_CompareBaseAdr ( cls . realserverip , net_from ) = = false )
return ; //only reply if it came from the real server's ip.
2006-09-17 00:59:22 +00:00
data [ 0 ] = 0xff ;
data [ 1 ] = 0xff ;
data [ 2 ] = 0xff ;
data [ 3 ] = 0xff ;
data [ 4 ] = A2A_ACK ;
data [ 5 ] = 0 ;
2008-06-01 22:06:22 +00:00
//ack needs two parameters to work with realip properly.
//firstly it needs an auth message, so it can't be spoofed.
//secondly, it needs a copy of the realip ident, so you can't report a different player's client (you would need access to their ip).
data [ 5 ] = ' ' ;
2011-07-22 15:11:35 +00:00
Q_snprintfz ( data + 6 , sizeof ( data ) - 6 , " %i %i " , atoi ( MSG_ReadString ( ) ) , cls . realip_ident ) ;
2008-06-01 22:06:22 +00:00
len = strlen ( data ) ;
2006-09-17 00:59:22 +00:00
2008-05-26 21:04:42 +00:00
NET_SendPacket ( NS_CLIENT , len , & data , net_from ) ;
2006-09-17 00:59:22 +00:00
return ;
}
2008-11-09 22:29:28 +00:00
if ( c = = A2C_PRINT )
{
if ( ! strncmp ( net_message . data + msg_readcount , " \\ chunk " , 6 ) )
{
if ( NET_CompareBaseAdr ( cls . netchan . remote_address , net_from ) = = false )
if ( cls . realserverip . type = = NA_INVALID | | NET_CompareBaseAdr ( cls . realserverip , net_from ) = = false )
return ; //only use it if it came from the real server's ip (this breaks on proxies).
MSG_ReadLong ( ) ;
MSG_ReadChar ( ) ;
MSG_ReadChar ( ) ;
if ( CL_ParseOOBDownload ( ) )
{
if ( msg_readcount ! = net_message . cursize )
{
Con_Printf ( " junk on the end of the packet \n " ) ;
CL_Disconnect_f ( ) ;
}
}
return ;
}
}
2004-08-23 00:15:46 +00:00
if ( cls . demoplayback = = DPB_NONE )
2008-06-08 14:37:57 +00:00
Con_TPrintf ( TL_ST_COLON , NET_AdrToString ( adr , sizeof ( adr ) , net_from ) ) ;
2004-12-24 08:45:56 +00:00
// Con_DPrintf ("%s", net_message.data + 4);
2004-08-23 00:15:46 +00:00
2004-12-24 08:45:56 +00:00
if ( c = = S2C_CHALLENGE )
{
2009-11-04 21:16:50 +00:00
unsigned long pext = 0 , pext2 = 0 , huffcrc = 0 ;
2004-08-23 00:15:46 +00:00
Con_TPrintf ( TLC_S2C_CHALLENGE ) ;
s = MSG_ReadString ( ) ;
COM_Parse ( s ) ;
2004-12-24 08:45:56 +00:00
if ( ! strcmp ( com_token , " hallengeResponse " ) )
{
# ifdef Q3CLIENT
2006-07-29 21:38:05 +00:00
if ( cls . protocol = = CP_QUAKE3 | | cls . protocol = = CP_UNKNOWN )
{
cls . protocol = CP_QUAKE3 ;
cls . challenge = atoi ( s + 17 ) ;
2009-11-04 21:16:50 +00:00
CL_SendConnectPacket ( 0 , 0 , 0 /*, ...*/ ) ;
2006-07-29 21:38:05 +00:00
}
else
{
2007-10-15 01:49:28 +00:00
Con_Printf ( " \n Challenge from another protocol, ignoring Q3 challenge \n " ) ;
2006-07-29 21:38:05 +00:00
return ;
}
2004-12-24 08:45:56 +00:00
return ;
# else
Con_Printf ( " \n Unable to connect to Quake3 \n " ) ;
return ;
# endif
}
else if ( ! strcmp ( com_token , " hallenge " ) )
2004-08-23 00:15:46 +00:00
{
2004-11-20 01:12:02 +00:00
char * s2 ;
2004-12-24 08:45:56 +00:00
for ( s2 = s + 9 ; * s2 ; s2 + + )
2004-11-20 01:12:02 +00:00
{
2004-12-24 08:45:56 +00:00
if ( ( * s2 < ' 0 ' | | * s2 > ' 9 ' ) & & * s2 ! = ' - ' )
2004-11-20 01:12:02 +00:00
break ;
}
2008-05-25 01:17:16 +00:00
if ( * s2 & & * s2 ! = ' ' )
2007-10-05 18:08:47 +00:00
{ //and if it's not, we're unlikly to be compatible with whatever it is that's talking at us.
2004-11-20 01:12:02 +00:00
# ifdef NQPROT
2006-07-29 21:38:05 +00:00
if ( cls . protocol = = CP_NETQUAKE | | cls . protocol = = CP_UNKNOWN )
{
cls . protocol = CP_NETQUAKE ;
CL_ConnectToDarkPlaces ( s + 9 , net_from ) ;
}
else
2007-10-15 01:49:28 +00:00
Con_Printf ( " \n Challenge from another protocol, ignoring DP challenge \n " ) ;
2004-11-20 01:12:02 +00:00
# else
2004-12-24 08:45:56 +00:00
Con_Printf ( " \n Unable connect to DarkPlaces \n " ) ;
2004-11-20 01:12:02 +00:00
# endif
return ;
}
# ifdef Q2CLIENT
2006-07-29 21:38:05 +00:00
if ( cls . protocol = = CP_QUAKE2 | | cls . protocol = = CP_UNKNOWN )
cls . protocol = CP_QUAKE2 ;
else
{
2007-10-15 01:49:28 +00:00
Con_Printf ( " \n Challenge from another protocol, ignoring Q2 challenge \n " ) ;
2006-07-29 21:38:05 +00:00
return ;
}
2004-12-24 08:45:56 +00:00
# else
Con_Printf ( " \n Unable to connect to Quake2 \n " ) ;
2004-11-20 01:12:02 +00:00
# endif
2004-08-23 00:15:46 +00:00
s + = 9 ;
}
2004-12-24 08:45:56 +00:00
# ifdef Q3CLIENT
else if ( ! strcmp ( com_token , " onnectResponse " ) )
{
goto client_connect ;
}
# endif
2004-11-20 01:12:02 +00:00
# ifdef Q2CLIENT
2004-08-23 00:15:46 +00:00
else if ( ! strcmp ( com_token , " lient_connect " ) )
{
goto client_connect ;
}
2005-06-04 04:20:20 +00:00
# endif
2006-07-29 21:38:05 +00:00
else if ( cls . protocol = = CP_QUAKEWORLD | | cls . protocol = = CP_UNKNOWN )
2005-05-26 12:55:34 +00:00
cls . protocol = CP_QUAKEWORLD ;
2006-07-29 21:38:05 +00:00
else
{
2007-10-02 15:56:16 +00:00
Con_Printf ( " \n Challenge from another protocol, ignoring QW challenge \n " ) ;
2006-07-29 21:38:05 +00:00
return ;
}
2004-08-23 00:15:46 +00:00
cls . challenge = atoi ( s ) ;
for ( ; ; )
{
c = MSG_ReadLong ( ) ;
if ( msg_badread )
break ;
if ( c = = PROTOCOL_VERSION_FTE )
pext = MSG_ReadLong ( ) ;
2009-11-04 21:16:50 +00:00
else if ( c = = PROTOCOL_VERSION_FTE2 )
pext2 = MSG_ReadLong ( ) ;
2010-07-18 08:42:59 +00:00
else if ( c = = PROTOCOL_VERSION_VARLENGTH )
{
int len = MSG_ReadLong ( ) ;
if ( len < 0 | | len > 8192 )
break ;
c = MSG_ReadLong ( ) ; /*ident*/
MSG_ReadSkip ( len ) ; /*payload*/
}
2004-08-23 00:15:46 +00:00
# ifdef HUFFNETWORK
else if ( c = = ( ( ' H ' < < 0 ) + ( ' U ' < < 8 ) + ( ' F ' < < 16 ) + ( ' F ' < < 24 ) ) )
huffcrc = MSG_ReadLong ( ) ;
# endif
//else if (c == PROTOCOL_VERSION_...)
else
MSG_ReadLong ( ) ;
}
2009-11-04 21:16:50 +00:00
CL_SendConnectPacket ( pext , pext2 , huffcrc /*, ...*/ ) ;
2004-08-23 00:15:46 +00:00
return ;
}
# ifdef Q2CLIENT
2005-05-26 12:55:34 +00:00
if ( cls . protocol = = CP_QUAKE2 )
2004-08-23 00:15:46 +00:00
{
char * nl ;
msg_readcount - - ;
c = msg_readcount ;
s = MSG_ReadString ( ) ;
nl = strchr ( s , ' \n ' ) ;
if ( nl )
{
msg_readcount = c + nl - s + 1 ;
2008-05-25 01:17:16 +00:00
msg_badread = false ;
2004-08-23 00:15:46 +00:00
* nl = ' \0 ' ;
}
if ( ! strcmp ( s , " print " ) )
{
Con_TPrintf ( TLC_A2C_PRINT ) ;
s = MSG_ReadString ( ) ;
2005-09-26 08:07:26 +00:00
Con_Printf ( " %s " , s ) ;
2004-08-23 00:15:46 +00:00
return ;
}
else if ( ! strcmp ( s , " client_connect " ) )
{
goto client_connect ;
}
2004-12-24 08:45:56 +00:00
else if ( ! strcmp ( s , " disconnect " ) )
{
if ( NET_CompareAdr ( net_from , cls . netchan . remote_address ) )
{
Con_Printf ( " disconnect \n " ) ;
CL_Disconnect_f ( ) ;
return ;
}
else
{
Con_Printf ( " Ignoring random disconnect command \n " ) ;
return ;
}
}
2004-08-23 00:15:46 +00:00
else
{
Con_TPrintf ( TLC_Q2CONLESSPACKET_UNKNOWN , s ) ;
msg_readcount = c ;
c = MSG_ReadByte ( ) ;
}
}
# endif
2005-06-15 04:45:26 +00:00
2004-11-20 01:12:02 +00:00
# ifdef NQPROT
if ( c = = ' a ' )
{
s = MSG_ReadString ( ) ;
COM_Parse ( s ) ;
if ( ! strcmp ( com_token , " ccept " ) )
{
2006-02-22 23:36:03 +00:00
Con_Printf ( " accept \n " ) ;
2007-09-17 20:35:39 +00:00
Validation_Apply_Ruleset ( ) ;
2005-05-26 12:55:34 +00:00
Netchan_Setup ( NS_CLIENT , & cls . netchan , net_from , cls . qport ) ;
2008-12-03 02:42:05 +00:00
CL_ParseEstablished ( ) ;
2004-11-20 01:12:02 +00:00
Con_DPrintf ( " CL_EstablishConnection: connected to %s \n " , cls . servername ) ;
2005-06-15 04:45:26 +00:00
2011-10-27 15:46:36 +00:00
/*this is a DP server... but we don't know which version*/
2004-11-20 01:12:02 +00:00
cls . netchan . isnqprotocol = true ;
2005-05-26 12:55:34 +00:00
cls . protocol = CP_NETQUAKE ;
2011-06-16 02:03:57 +00:00
cls . protocol_nq = CPNQ_ID ;
2005-06-15 04:45:26 +00:00
2004-11-20 01:12:02 +00:00
cls . demonum = - 1 ; // not in the demo loop now
cls . state = ca_connected ;
SCR_BeginLoadingPlaque ( ) ;
return ;
}
}
# endif
2004-12-24 08:45:56 +00:00
if ( c = = ' d ' ) //note - this conflicts with qw masters, our browser uses a different socket.
{
2005-08-26 22:56:51 +00:00
Con_Printf ( " d \n " ) ;
2005-06-04 04:20:20 +00:00
if ( cls . demoplayback ! = DPB_NONE )
{
Con_Printf ( " Disconnect \n " ) ;
CL_Disconnect_f ( ) ;
}
2004-12-24 08:45:56 +00:00
return ;
}
2004-08-23 00:15:46 +00:00
if ( c = = S2C_CONNECTION )
{
int compress ;
# ifdef Q2CLIENT
client_connect : //fixme: make function
# endif
Con_TPrintf ( TLC_GOTCONNECTION ) ;
if ( cls . state > = ca_connected )
{
if ( cls . demoplayback = = DPB_NONE )
Con_TPrintf ( TLC_DUPCONNECTION ) ;
return ;
}
compress = cls . netchan . compress ;
Netchan_Setup ( NS_CLIENT , & cls . netchan , net_from , cls . qport ) ;
2008-12-03 02:42:05 +00:00
CL_ParseEstablished ( ) ;
2004-08-23 00:15:46 +00:00
cls . netchan . compress = compress ;
2005-04-16 16:21:27 +00:00
# ifdef Q3CLIENT
2005-06-04 04:20:20 +00:00
if ( cls . protocol ! = CP_QUAKE3 )
2005-04-16 16:21:27 +00:00
# endif
2005-03-23 22:14:08 +00:00
CL_SendClientCommand ( true , " new " ) ;
2004-08-23 00:15:46 +00:00
cls . state = ca_connected ;
Con_TPrintf ( TLC_CONNECTED ) ;
allowremotecmd = false ; // localid required now for remote cmds
2006-05-07 20:57:30 +00:00
total_loading_size = 100 ;
current_loading_size = 0 ;
2009-04-06 00:34:32 +00:00
SCR_SetLoadingStage ( LS_CLIENT ) ;
2006-05-07 20:57:30 +00:00
2007-09-17 20:35:39 +00:00
Validation_Apply_Ruleset ( ) ;
2004-08-23 00:15:46 +00:00
return ;
}
// remote command from gui front end
2004-12-25 02:06:27 +00:00
if ( c = = A2C_CLIENT_COMMAND ) //man I hate this.
2004-08-23 00:15:46 +00:00
{
char cmdtext [ 2048 ] ;
Con_TPrintf ( TLC_CONLESS_CONCMD ) ;
2005-05-26 12:55:34 +00:00
if ( net_from . type ! = net_local_cl_ipadr . type
2006-02-17 02:51:59 +00:00
| | ( ( * ( unsigned * ) net_from . address . ip ! = * ( unsigned * ) net_local_cl_ipadr . address . ip ) & & ( * ( unsigned * ) net_from . address . ip ! = htonl ( INADDR_LOOPBACK ) ) ) )
2004-08-23 00:15:46 +00:00
{
Con_TPrintf ( TLC_CMDFROMREMOTE ) ;
return ;
}
# ifdef _WIN32
ShowWindow ( mainwindow , SW_RESTORE ) ;
SetForegroundWindow ( mainwindow ) ;
# endif
s = MSG_ReadString ( ) ;
Q_strncpyz ( cmdtext , s , sizeof ( cmdtext ) ) ;
s = MSG_ReadString ( ) ;
while ( * s & & isspace ( * s ) )
s + + ;
while ( * s & & isspace ( s [ strlen ( s ) - 1 ] ) )
s [ strlen ( s ) - 1 ] = 0 ;
if ( ! allowremotecmd & & ( ! * localid . string | | strcmp ( localid . string , s ) ) ) {
if ( ! * localid . string ) {
Con_TPrintf ( TLC_LOCALID_NOTSET ) ;
return ;
}
Con_TPrintf ( TLC_LOCALID_BAD ,
s , localid . string ) ;
Cvar_Set ( & localid , " " ) ;
return ;
}
2004-12-25 02:06:27 +00:00
Cbuf_AddText ( cmdtext , RESTRICT_SERVER ) ;
2004-08-23 00:15:46 +00:00
allowremotecmd = false ;
return ;
}
// print command from somewhere
2004-12-24 08:45:56 +00:00
if ( c = = ' p ' )
{
if ( ! strncmp ( net_message . data + 4 , " print \n " , 6 ) )
{
Con_TPrintf ( TLC_A2C_PRINT ) ;
2005-09-26 08:07:26 +00:00
Con_Printf ( " %s " , net_message . data + 10 ) ;
2004-12-24 08:45:56 +00:00
return ;
}
}
2004-08-23 00:15:46 +00:00
if ( c = = A2C_PRINT )
{
Con_TPrintf ( TLC_A2C_PRINT ) ;
s = MSG_ReadString ( ) ;
2005-09-26 08:07:26 +00:00
Con_Printf ( " %s " , s ) ;
2004-08-23 00:15:46 +00:00
return ;
}
2005-06-04 04:20:20 +00:00
if ( c = = ' r ' ) //dp's reject
{
s = MSG_ReadString ( ) ;
Con_Printf ( " r%s \n " , s ) ;
return ;
}
2004-08-23 00:15:46 +00:00
//happens in demos
if ( c = = svc_disconnect & & cls . demoplayback ! = DPB_NONE )
{
Host_EndGame ( " End of Demo " ) ;
return ;
}
Con_TPrintf ( TLC_CONLESSPACKET_UNKNOWN , c ) ;
}
2005-05-26 12:55:34 +00:00
# ifdef NQPROT
void CLNQ_ConnectionlessPacket ( void )
{
char * s ;
int length ;
2011-10-27 15:46:36 +00:00
unsigned short port ;
2005-05-26 12:55:34 +00:00
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
MSG_BeginReading ( msg_nullnetprim ) ;
2005-07-29 22:26:43 +00:00
length = LongSwap ( MSG_ReadLong ( ) ) ;
2005-05-26 12:55:34 +00:00
if ( ! ( length & NETFLAG_CTL ) )
return ; //not an nq control packet.
length & = NETFLAG_LENGTH_MASK ;
if ( length ! = net_message . cursize )
return ; //not an nq packet.
switch ( MSG_ReadByte ( ) )
{
case CCREP_ACCEPT :
if ( cls . state > = ca_connected )
{
if ( cls . demoplayback = = DPB_NONE )
Con_TPrintf ( TLC_DUPCONNECTION ) ;
return ;
}
2011-10-27 15:46:36 +00:00
port = htons ( ( unsigned short ) MSG_ReadLong ( ) ) ;
2008-12-03 02:42:05 +00:00
//this is the port that we're meant to respond to.
2011-10-27 15:46:36 +00:00
if ( port )
net_from . port = port ;
2005-10-16 03:50:39 +00:00
2011-06-16 02:03:57 +00:00
cls . protocol_nq = CPNQ_ID ;
2005-10-16 03:50:39 +00:00
if ( MSG_ReadByte ( ) = = 1 ) //a proquake server adds a little extra info
{
int ver = MSG_ReadByte ( ) ;
Con_Printf ( " ProQuake server %i.%i \n " , ver / 10 , ver % 10 ) ;
2011-12-05 15:23:40 +00:00
// if (ver >= 34)
cls . protocol_nq = CPNQ_PROQUAKE3_4 ;
2005-10-16 03:50:39 +00:00
if ( MSG_ReadByte ( ) = = 1 )
{
2008-12-03 02:42:05 +00:00
//its a 'pure' server.
2011-06-16 02:03:57 +00:00
Con_Printf ( " pure ProQuake server \n " ) ;
2005-10-16 03:50:39 +00:00
return ;
}
}
2007-09-17 20:35:39 +00:00
Validation_Apply_Ruleset ( ) ;
2005-05-26 12:55:34 +00:00
Netchan_Setup ( NS_CLIENT , & cls . netchan , net_from , cls . qport ) ;
2008-12-03 02:42:05 +00:00
CL_ParseEstablished ( ) ;
2005-05-26 12:55:34 +00:00
cls . netchan . isnqprotocol = true ;
cls . netchan . compress = 0 ;
cls . protocol = CP_NETQUAKE ;
cls . state = ca_connected ;
Con_TPrintf ( TLC_CONNECTED ) ;
2006-05-07 20:57:30 +00:00
total_loading_size = 100 ;
current_loading_size = 0 ;
2009-04-06 00:34:32 +00:00
SCR_SetLoadingStage ( LS_CLIENT ) ;
2006-05-07 20:57:30 +00:00
2005-05-26 12:55:34 +00:00
allowremotecmd = false ; // localid required now for remote cmds
2005-08-03 23:14:59 +00:00
//send a dummy packet.
//this makes our local nat think we initialised the conversation.
2011-06-16 02:03:57 +00:00
Netchan_Transmit ( & cls . netchan , 1 , " \x01 " , 2500 ) ;
2005-05-26 12:55:34 +00:00
return ;
case CCREP_REJECT :
s = MSG_ReadString ( ) ;
2005-06-04 04:20:20 +00:00
Con_Printf ( " Connect failed \n %s \n " , s ) ;
2005-05-26 12:55:34 +00:00
return ;
}
}
# endif
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = = =
CL_ReadPackets
= = = = = = = = = = = = = = = = =
*/
void CL_ReadPackets ( void )
{
2008-06-08 14:37:57 +00:00
char adr [ MAX_ADR_SIZE ] ;
2004-08-23 00:15:46 +00:00
// while (NET_GetPacket ())
2005-10-01 03:09:17 +00:00
for ( ; ; )
2004-08-23 00:15:46 +00:00
{
2005-10-01 03:09:17 +00:00
if ( ! CL_GetMessage ( ) )
break ;
2004-08-23 00:15:46 +00:00
# ifdef NQPROT
if ( cls . demoplayback = = DPB_NETQUAKE )
{
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
MSG_BeginReading ( cls . netchan . netprim ) ;
2004-08-23 00:15:46 +00:00
cls . netchan . last_received = realtime ;
CLNQ_ParseServerMessage ( ) ;
2005-10-01 03:09:17 +00:00
if ( ! cls . demoplayback )
CL_NextDemo ( ) ;
2004-08-23 00:15:46 +00:00
continue ;
}
# endif
# ifdef Q2CLIENT
if ( cls . demoplayback = = DPB_QUAKE2 )
{
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
MSG_BeginReading ( cls . netchan . netprim ) ;
2004-08-23 00:15:46 +00:00
cls . netchan . last_received = realtime ;
CLQ2_ParseServerMessage ( ) ;
continue ;
}
# endif
//
// remote command packet
//
if ( * ( int * ) net_message . data = = - 1 )
{
CL_ConnectionlessPacket ( ) ;
continue ;
}
2008-01-09 00:52:31 +00:00
if ( net_message . cursize < 6 & & ( cls . demoplayback ! = DPB_MVD & & cls . demoplayback ! = DPB_EZTV ) ) //MVDs don't have the whole sequence header thing going on
2004-08-23 00:15:46 +00:00
{
2008-06-08 14:37:57 +00:00
Con_TPrintf ( TL_RUNTPACKET , NET_AdrToString ( adr , sizeof ( adr ) , net_from ) ) ;
2004-08-23 00:15:46 +00:00
continue ;
}
2005-05-26 12:55:34 +00:00
if ( cls . state = = ca_disconnected )
{ //connect to nq servers, but don't get confused with sequenced packets.
# ifdef NQPROT
CLNQ_ConnectionlessPacket ( ) ;
# endif
continue ; //ignore it. We arn't connected.
}
2004-08-23 00:15:46 +00:00
//
// packet from server
//
2005-06-15 04:45:26 +00:00
if ( ! cls . demoplayback & &
2004-08-23 00:15:46 +00:00
! NET_CompareAdr ( net_from , cls . netchan . remote_address ) )
{
2005-05-26 12:55:34 +00:00
Con_DPrintf ( " %s:sequenced packet from wrong server \n "
2008-06-08 14:37:57 +00:00
, NET_AdrToString ( adr , sizeof ( adr ) , net_from ) ) ;
2004-08-23 00:15:46 +00:00
continue ;
}
2005-05-26 12:55:34 +00:00
switch ( cls . protocol )
2004-12-24 08:45:56 +00:00
{
2005-05-26 12:55:34 +00:00
case CP_NETQUAKE :
2007-08-07 19:16:32 +00:00
# ifdef NQPROT
2005-05-26 12:55:34 +00:00
switch ( NQNetChan_Process ( & cls . netchan ) )
{
2007-08-30 02:05:50 +00:00
case NQP_ERROR :
2005-05-26 12:55:34 +00:00
break ;
2007-08-30 02:05:50 +00:00
case NQP_DATAGRAM : //datagram
2005-05-26 12:55:34 +00:00
cls . netchan . incoming_sequence = cls . netchan . outgoing_sequence - 3 ;
2007-08-30 02:05:50 +00:00
case NQP_RELIABLE : //reliable
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
MSG_ChangePrimitives ( cls . netchan . netprim ) ;
2005-05-26 12:55:34 +00:00
CLNQ_ParseServerMessage ( ) ;
break ;
}
2004-12-24 08:45:56 +00:00
# endif
2007-08-07 19:16:32 +00:00
break ;
case CP_PLUGIN :
break ;
2005-05-26 12:55:34 +00:00
case CP_QUAKE2 :
2007-08-07 19:16:32 +00:00
# ifdef Q2CLIENT
2005-05-26 12:55:34 +00:00
if ( ! Netchan_Process ( & cls . netchan ) )
continue ; // wasn't accepted for some reason
2004-08-23 00:15:46 +00:00
CLQ2_ParseServerMessage ( ) ;
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
break ;
2004-08-23 00:15:46 +00:00
# endif
2007-08-07 19:16:32 +00:00
case CP_QUAKE3 :
# ifdef Q3CLIENT
CLQ3_ParseServerMessage ( ) ;
# endif
break ;
2005-05-26 12:55:34 +00:00
case CP_QUAKEWORLD :
2008-01-09 00:52:31 +00:00
if ( cls . demoplayback = = DPB_MVD | | cls . demoplayback = = DPB_EZTV )
2005-12-21 03:07:33 +00:00
{
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
MSG_BeginReading ( cls . netchan . netprim ) ;
2005-12-21 03:07:33 +00:00
cls . netchan . last_received = realtime ;
2007-12-01 05:55:44 +00:00
cls . netchan . outgoing_sequence = cls . netchan . incoming_sequence ;
2005-12-21 03:07:33 +00:00
}
2005-05-26 12:55:34 +00:00
else if ( ! Netchan_Process ( & cls . netchan ) )
continue ; // wasn't accepted for some reason
2007-02-23 00:21:33 +00:00
2007-07-23 12:03:33 +00:00
if ( cls . netchan . incoming_sequence > cls . netchan . outgoing_sequence )
{ //server should not be responding to packets we have not sent yet
Con_Printf ( " Server is from the future! (%i packets) \n " , cls . netchan . incoming_sequence - cls . netchan . outgoing_sequence ) ;
cls . netchan . outgoing_sequence = cls . netchan . incoming_sequence ;
2007-02-23 00:21:33 +00:00
}
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
MSG_ChangePrimitives ( cls . netchan . netprim ) ;
2011-09-03 03:49:43 +00:00
CLQW_ParseServerMessage ( ) ;
2005-05-26 12:55:34 +00:00
break ;
2007-08-07 19:16:32 +00:00
case CP_UNKNOWN :
break ;
2005-05-26 12:55:34 +00:00
}
2004-08-23 00:15:46 +00:00
// if (cls.demoplayback && cls.state >= ca_active && !CL_DemoBehind())
// return;
}
//
// check timeout
//
if ( cls . state > = ca_connected
& & realtime - cls . netchan . last_received > cl_timeout . value )
{
2011-05-20 04:10:46 +00:00
# ifndef CLIENTONLY
/*don't timeout when we're the actual server*/
if ( ! sv . state )
# endif
{
Con_TPrintf ( TLC_SERVERTIMEOUT ) ;
CL_Disconnect ( ) ;
return ;
}
2004-08-23 00:15:46 +00:00
}
2005-06-15 04:45:26 +00:00
2008-01-09 00:52:31 +00:00
if ( cls . demoplayback = = DPB_MVD | | cls . demoplayback = = DPB_EZTV )
2004-08-23 00:15:46 +00:00
MVD_Interpolate ( ) ;
}
//=============================================================================
/*
= = = = = = = = = = = = = = = = = = = = =
CL_Download_f
= = = = = = = = = = = = = = = = = = = = =
*/
void CL_Download_f ( void )
{
2005-01-17 17:40:37 +00:00
// char *p, *q;
char * url ;
2004-08-23 00:15:46 +00:00
url = Cmd_Argv ( 1 ) ;
# ifdef WEBCLIENT
if ( ! strnicmp ( url , " http:// " , 7 ) | | ! strnicmp ( url , " ftp:// " , 6 ) )
{
2005-04-16 16:21:27 +00:00
if ( Cmd_IsInsecure ( ) )
2004-08-23 00:15:46 +00:00
return ;
2005-05-26 12:55:34 +00:00
HTTP_CL_Get ( url , Cmd_Argv ( 2 ) , NULL ) ; //"test.txt");
2004-08-23 00:15:46 +00:00
return ;
}
# endif
if ( ! strnicmp ( url , " qw:// " , 5 ) | | ! strnicmp ( url , " q2:// " , 5 ) )
{
url + = 5 ;
}
2008-01-30 02:32:00 +00:00
if ( ( cls . state = = ca_disconnected | | cls . demoplayback ) & & cls . demoplayback ! = DPB_EZTV )
2004-08-23 00:15:46 +00:00
{
Con_TPrintf ( TLC_CONNECTFIRST ) ;
return ;
}
if ( cls . netchan . remote_address . type = = NA_LOOPBACK )
{
Con_TPrintf ( TLC_CONNECTFIRST ) ;
return ;
}
if ( Cmd_Argc ( ) ! = 2 )
{
Con_TPrintf ( TLC_SYNTAX_DOWNLOAD ) ;
return ;
}
2005-04-16 16:21:27 +00:00
if ( Cmd_IsInsecure ( ) ) //mark server specified downloads.
2004-08-23 00:15:46 +00:00
{
2005-08-07 18:08:13 +00:00
if ( ! strnicmp ( url , " game " , 4 ) | | ! stricmp ( url , " progs.dat " ) | | ! stricmp ( url , " menu.dat " ) | | ! stricmp ( url , " csprogs.dat " ) | | ! stricmp ( url , " qwprogs.dat " ) | | strstr ( url , " .. " ) | | strstr ( url , " .dll " ) | | strstr ( url , " .so " ) )
2004-08-23 00:15:46 +00:00
{ //yes, I know the user can use a different progs from the one that is specified. If you leave it blank there will be no problem. (server isn't allowed to stuff progs cvar)
Con_Printf ( " Ignoring stuffed download of \" %s \" due to possible security risk \n " , url ) ;
return ;
}
2008-11-09 22:29:28 +00:00
CL_CheckOrEnqueDownloadFile ( url , url , DLLF_REQUIRED | DLLF_VERBOSE ) ;
2004-08-23 00:15:46 +00:00
return ;
}
2008-12-23 02:55:20 +00:00
CL_EnqueDownload ( url , url , DLLF_IGNOREFAILED | DLLF_REQUIRED | DLLF_OVERWRITE | DLLF_VERBOSE ) ;
2008-11-09 22:29:28 +00:00
}
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2008-11-09 22:29:28 +00:00
void CL_DownloadSize_f ( void )
{
downloadlist_t * dl ;
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char * rname ;
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char * size ;
char * redirection ;
//if this is a demo.. urm?
//ignore it. This saves any spam.
if ( cls . demoplayback )
return ;
2004-08-23 00:15:46 +00:00
2009-05-24 10:11:17 +00:00
rname = Cmd_Argv ( 1 ) ;
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size = Cmd_Argv ( 2 ) ;
if ( ! strcmp ( size , " e " ) )
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{
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Con_Printf ( " Download of \" %s \" failed. Not found. \n " , rname ) ;
CL_DownloadFailed ( rname ) ;
2004-08-23 00:15:46 +00:00
}
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else if ( ! strcmp ( size , " p " ) )
{
2010-11-02 23:17:25 +00:00
if ( stricmp ( cls . downloadremotename , rname ) )
{
Con_Printf ( " Download of \" %s \" failed. Not allowed. \n " , rname ) ;
CL_DownloadFailed ( rname ) ;
}
2008-11-09 22:29:28 +00:00
}
else if ( ! strcmp ( size , " r " ) )
{
redirection = Cmd_Argv ( 3 ) ;
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2009-05-24 10:11:17 +00:00
dl = CL_DownloadFailed ( rname ) ;
2004-08-23 00:15:46 +00:00
2011-10-27 15:46:36 +00:00
if ( cl_download_redirection . ival )
2008-11-09 22:29:28 +00:00
{
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Con_DPrintf ( " Download of \" %s \" redirected to \" %s \" . \n " , rname , redirection ) ;
2008-11-09 22:29:28 +00:00
CL_CheckOrEnqueDownloadFile ( redirection , NULL , dl - > flags ) ;
}
else
2009-05-24 10:11:17 +00:00
Con_Printf ( " Download of \" %s \" redirected to \" %s \" . Prevented by allow_download_redirection. \n " , rname , redirection ) ;
2008-11-09 22:29:28 +00:00
}
else
{
for ( dl = cl . downloadlist ; dl ; dl = dl - > next )
{
2009-05-24 10:11:17 +00:00
if ( ! strcmp ( dl - > rname , rname ) )
2008-11-09 22:29:28 +00:00
{
dl - > size = strtoul ( size , NULL , 0 ) ;
2010-11-02 23:17:25 +00:00
dl - > flags & = ~ DLLF_SIZEUNKNOWN ;
2008-11-09 22:29:28 +00:00
return ;
}
}
}
2004-08-23 00:15:46 +00:00
}
2006-08-02 21:48:07 +00:00
void CL_FinishDownload ( char * filename , char * tempname ) ;
void CL_ForceStopDownload ( qboolean finish )
{
if ( Cmd_IsInsecure ( ) )
{
2007-09-23 15:28:06 +00:00
Con_Printf ( CON_WARNING " Execution from server rejected for %s \n " , Cmd_Argv ( 0 ) ) ;
2006-08-02 21:48:07 +00:00
return ;
}
if ( ! cls . downloadqw )
{
Con_Printf ( " No files downloading by QW protocol \n " ) ;
return ;
}
VFS_CLOSE ( cls . downloadqw ) ;
2008-11-09 22:29:28 +00:00
cls . downloadqw = NULL ;
2006-08-02 21:48:07 +00:00
if ( finish )
2009-05-24 10:11:17 +00:00
CL_DownloadFinished ( ) ;
2006-08-02 21:48:07 +00:00
else
{
char * tempname ;
if ( * cls . downloadtempname )
tempname = cls . downloadtempname ;
else
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tempname = cls . downloadlocalname ;
2006-08-02 21:48:07 +00:00
if ( strncmp ( tempname , " skins/ " , 6 ) )
FS_Remove ( tempname , FS_GAME ) ;
else
FS_Remove ( tempname + 6 , FS_SKINS ) ;
}
2009-05-24 10:11:17 +00:00
* cls . downloadlocalname = ' \0 ' ;
* cls . downloadremotename = ' \0 ' ;
2006-08-02 21:48:07 +00:00
cls . downloadpercent = 0 ;
// get another file if needed
CL_RequestNextDownload ( ) ;
}
void CL_SkipDownload_f ( void )
{
CL_ForceStopDownload ( false ) ;
}
void CL_FinishDownload_f ( void )
{
CL_ForceStopDownload ( true ) ;
}
2007-09-22 22:09:42 +00:00
# ifdef _WIN32
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# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif
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# include <windows.h>
/*
= = = = = = = = = = = = = = = = =
CL_Minimize_f
= = = = = = = = = = = = = = = = =
*/
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void CL_Windows_f ( void )
{
if ( ! mainwindow )
{
Con_Printf ( " Cannot comply \n " ) ;
return ;
}
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// if (modestate == MS_WINDOWED)
// ShowWindow(mainwindow, SW_MINIMIZE);
// else
SendMessage ( mainwindow , WM_SYSKEYUP , VK_TAB , 1 | ( 0x0F < < 16 ) | ( 1 < < 29 ) ) ;
}
# endif
# ifndef CLIENTONLY
void CL_ServerInfo_f ( void )
{
if ( ! sv . state & & cls . state )
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{
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if ( cls . demoplayback | | cls . protocol ! = CP_QUAKEWORLD )
2006-02-11 02:09:43 +00:00
{
Info_Print ( cl . serverinfo ) ;
}
else
Cmd_ForwardToServer ( ) ;
}
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else
{
SV_Serverinfo_f ( ) ; //allow it to be set... (whoops)
}
}
# endif
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/*
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# ifdef WEBCLIENT
void CL_FTP_f ( void )
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{
FTP_Client_Command ( Cmd_Args ( ) , NULL ) ;
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}
2004-09-24 02:45:41 +00:00
# endif
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*/
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2011-03-31 02:32:32 +00:00
void CL_Fog_f ( void )
{
if ( Cmd_Argc ( ) < = 1 )
{
Con_Printf ( " Current fog %f (r:%f g:%f b:%f) \n " , cl . fog_density , cl . fog_colour [ 0 ] , cl . fog_colour [ 1 ] , cl . fog_colour [ 2 ] ) ;
}
else
{
cl . fog_density = atof ( Cmd_Argv ( 1 ) ) ;
if ( Cmd_Argc ( ) > 5 )
{
cl . fog_colour [ 0 ] = atof ( Cmd_Argv ( 2 ) ) ;
cl . fog_colour [ 1 ] = atof ( Cmd_Argv ( 3 ) ) ;
cl . fog_colour [ 2 ] = atof ( Cmd_Argv ( 4 ) ) ;
}
}
}
2009-07-19 20:43:07 +00:00
void CL_Skygroup_f ( void ) ;
2005-01-13 16:29:20 +00:00
void SCR_ShowPic_Script_f ( void ) ;
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/*
= = = = = = = = = = = = = = = = =
CL_Init
= = = = = = = = = = = = = = = = =
*/
void CL_Init ( void )
{
extern void CL_Say_f ( void ) ;
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extern void CL_SayMe_f ( void ) ;
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extern void CL_SayTeam_f ( void ) ;
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extern cvar_t baseskin ;
extern cvar_t noskins ;
cls . state = ca_disconnected ;
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Info_SetValueForStarKey ( cls . userinfo [ 0 ] , " *ver " , version_string ( ) , sizeof ( cls . userinfo [ 0 ] ) ) ;
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Info_SetValueForStarKey ( cls . userinfo [ 1 ] , " *ss " , " 1 " , sizeof ( cls . userinfo [ 1 ] ) ) ;
Info_SetValueForStarKey ( cls . userinfo [ 2 ] , " *ss " , " 1 " , sizeof ( cls . userinfo [ 2 ] ) ) ;
Info_SetValueForStarKey ( cls . userinfo [ 3 ] , " *ss " , " 1 " , sizeof ( cls . userinfo [ 3 ] ) ) ;
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InitValidation ( ) ;
CL_InitInput ( ) ;
CL_InitTEnts ( ) ;
CL_InitPrediction ( ) ;
CL_InitCam ( ) ;
2009-11-04 21:16:50 +00:00
CL_InitDlights ( ) ;
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PM_Init ( ) ;
TP_Init ( ) ;
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2004-08-23 00:15:46 +00:00
//
// register our commands
//
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CLSCR_Init ( ) ;
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# ifdef MENU_DAT
MP_RegisterCvarsAndCmds ( ) ;
# endif
2005-03-20 02:57:11 +00:00
# ifdef CSQC_DAT
CSQC_RegisterCvarsAndThings ( ) ;
# endif
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Cvar_Register ( & host_speeds , cl_controlgroup ) ;
Cvar_Register ( & developer , cl_controlgroup ) ;
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Cvar_Register ( & cfg_save_name , cl_controlgroup ) ;
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Cvar_Register ( & cl_defaultport , cl_controlgroup ) ;
2007-02-23 00:21:33 +00:00
Cvar_Register ( & cl_servername , cl_controlgroup ) ;
2009-01-14 16:07:07 +00:00
Cvar_Register ( & cl_serveraddress , cl_controlgroup ) ;
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Cvar_Register ( & cl_demospeed , " Demo playback " ) ;
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Cvar_Register ( & cl_warncmd , " Warnings " ) ;
Cvar_Register ( & cl_upspeed , cl_inputgroup ) ;
Cvar_Register ( & cl_forwardspeed , cl_inputgroup ) ;
Cvar_Register ( & cl_backspeed , cl_inputgroup ) ;
Cvar_Register ( & cl_sidespeed , cl_inputgroup ) ;
Cvar_Register ( & cl_movespeedkey , cl_inputgroup ) ;
Cvar_Register ( & cl_yawspeed , cl_inputgroup ) ;
Cvar_Register ( & cl_pitchspeed , cl_inputgroup ) ;
Cvar_Register ( & cl_anglespeedkey , cl_inputgroup ) ;
Cvar_Register ( & cl_shownet , cl_screengroup ) ;
Cvar_Register ( & cl_sbar , cl_screengroup ) ;
Cvar_Register ( & cl_hudswap , cl_screengroup ) ;
Cvar_Register ( & cl_maxfps , cl_screengroup ) ;
2011-07-06 01:01:13 +00:00
Cvar_Register ( & cl_idlefps , cl_screengroup ) ;
2011-07-13 05:48:09 +00:00
Cvar_Register ( & cl_yieldcpu , cl_screengroup ) ;
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Cvar_Register ( & cl_timeout , cl_controlgroup ) ;
Cvar_Register ( & lookspring , cl_inputgroup ) ;
Cvar_Register ( & lookstrafe , cl_inputgroup ) ;
Cvar_Register ( & sensitivity , cl_inputgroup ) ;
Cvar_Register ( & m_pitch , cl_inputgroup ) ;
Cvar_Register ( & m_yaw , cl_inputgroup ) ;
Cvar_Register ( & m_forward , cl_inputgroup ) ;
Cvar_Register ( & m_side , cl_inputgroup ) ;
Cvar_Register ( & rcon_password , cl_controlgroup ) ;
Cvar_Register ( & rcon_address , cl_controlgroup ) ;
2011-12-05 15:23:40 +00:00
Cvar_Register ( & cl_lerp_players , cl_controlgroup ) ;
2004-08-23 00:15:46 +00:00
Cvar_Register ( & cl_predict_players , cl_predictiongroup ) ;
Cvar_Register ( & cl_solid_players , cl_predictiongroup ) ;
Cvar_Register ( & localid , cl_controlgroup ) ;
2005-01-13 16:29:20 +00:00
Cvar_Register ( & cl_muzzleflash , cl_controlgroup ) ;
2004-08-23 00:15:46 +00:00
Cvar_Register ( & baseskin , " Teamplay " ) ;
Cvar_Register ( & noskins , " Teamplay " ) ;
2005-10-30 23:54:29 +00:00
Cvar_Register ( & cl_noblink , " Console controls " ) ; //for lack of a better group
2004-08-23 00:15:46 +00:00
Cvar_Register ( & cl_item_bobbing , " Item effects " ) ;
2005-01-13 16:29:20 +00:00
Cvar_Register ( & cl_staticsounds , " Item effects " ) ;
2009-11-04 21:16:50 +00:00
Cvar_Register ( & r_torch , " Item effects " ) ;
2005-01-17 17:40:37 +00:00
Cvar_Register ( & r_rocketlight , " Item effects " ) ;
Cvar_Register ( & r_lightflicker , " Item effects " ) ;
Cvar_Register ( & cl_r2g , " Item effects " ) ;
Cvar_Register ( & r_powerupglow , " Item effects " ) ;
2005-04-26 16:04:12 +00:00
Cvar_Register ( & v_powerupshell , " Item effects " ) ;
2005-01-17 17:40:37 +00:00
2005-01-18 20:15:20 +00:00
Cvar_Register ( & cl_gibfilter , " Item effects " ) ;
Cvar_Register ( & cl_deadbodyfilter , " Item effects " ) ;
2005-04-26 16:04:12 +00:00
Cvar_Register ( & cl_nolerp , " Item effects " ) ;
2008-12-03 02:42:05 +00:00
Cvar_Register ( & cl_nolerp_netquake , " Item effects " ) ;
2005-04-26 16:04:12 +00:00
2006-03-05 04:46:10 +00:00
Cvar_Register ( & r_drawflame , " Item effects " ) ;
2011-10-27 15:46:36 +00:00
Cvar_Register ( & cl_download_csprogs , cl_controlgroup ) ;
Cvar_Register ( & cl_download_redirection , cl_controlgroup ) ;
2011-12-05 15:23:40 +00:00
Cvar_Register ( & cl_download_packages , cl_controlgroup ) ;
2005-08-11 04:14:33 +00:00
2004-08-23 00:15:46 +00:00
//
// info mirrors
//
2008-02-01 15:21:14 +00:00
Cvar_Register ( & name , cl_controlgroup ) ;
Cvar_Register ( & password , cl_controlgroup ) ;
Cvar_Register ( & spectator , cl_controlgroup ) ;
Cvar_Register ( & skin , cl_controlgroup ) ;
Cvar_Register ( & model , cl_controlgroup ) ;
Cvar_Register ( & team , cl_controlgroup ) ;
Cvar_Register ( & topcolor , cl_controlgroup ) ;
2011-10-27 15:46:36 +00:00
Cvar_Register ( & bottomcolor , cl_controlgroup ) ;
2008-02-01 15:21:14 +00:00
Cvar_Register ( & rate , cl_controlgroup ) ;
Cvar_Register ( & drate , cl_controlgroup ) ;
Cvar_Register ( & msg , cl_controlgroup ) ;
Cvar_Register ( & noaim , cl_controlgroup ) ;
Cvar_Register ( & b_switch , cl_controlgroup ) ;
Cvar_Register ( & w_switch , cl_controlgroup ) ;
Cvar_Register ( & cl_nofake , cl_controlgroup ) ;
Cvar_Register ( & cl_chatsound , cl_controlgroup ) ;
Cvar_Register ( & cl_enemychatsound , cl_controlgroup ) ;
Cvar_Register ( & cl_teamchatsound , cl_controlgroup ) ;
Cvar_Register ( & requiredownloads , cl_controlgroup ) ;
Cvar_Register ( & cl_standardchat , cl_controlgroup ) ;
Cvar_Register ( & msg_filter , cl_controlgroup ) ;
Cvar_Register ( & cl_standardmsg , cl_controlgroup ) ;
Cvar_Register ( & cl_parsewhitetext , cl_controlgroup ) ;
Cvar_Register ( & cl_nopext , cl_controlgroup ) ;
2008-11-28 20:34:51 +00:00
Cvar_Register ( & cl_pext_mask , cl_controlgroup ) ;
2008-02-01 15:21:14 +00:00
Cvar_Register ( & cl_splitscreen , cl_controlgroup ) ;
Cvar_Register ( & host_mapname , " Scripting " ) ;
2009-02-08 04:39:46 +00:00
# ifndef SERVERONLY
Cvar_Register ( & cl_loopbackprotocol , cl_controlgroup ) ;
# endif
2008-02-01 15:21:14 +00:00
Cvar_Register ( & cl_countpendingpl , cl_controlgroup ) ;
2011-06-18 05:41:10 +00:00
Cvar_Register ( & cl_threadedphysics , cl_controlgroup ) ;
2008-02-01 15:21:14 +00:00
Cvar_Register ( & hud_tracking_show , " statusbar " ) ;
2010-03-25 22:56:11 +00:00
Cvar_Register ( & cl_download_mapsrc , cl_controlgroup ) ;
2007-09-21 11:15:12 +00:00
Cvar_Register ( & cl_dlemptyterminate , cl_controlgroup ) ;
2008-02-01 15:21:14 +00:00
Cvar_Register ( & cl_gunx , cl_controlgroup ) ;
Cvar_Register ( & cl_guny , cl_controlgroup ) ;
Cvar_Register ( & cl_gunz , cl_controlgroup ) ;
2007-09-21 11:15:12 +00:00
2008-02-01 15:21:14 +00:00
Cvar_Register ( & cl_gunanglex , cl_controlgroup ) ;
Cvar_Register ( & cl_gunangley , cl_controlgroup ) ;
Cvar_Register ( & cl_gunanglez , cl_controlgroup ) ;
2007-09-21 11:15:12 +00:00
Cvar_Register ( & ruleset_allow_playercount , cl_controlgroup ) ;
2008-02-01 15:21:14 +00:00
Cvar_Register ( & ruleset_allow_frj , cl_controlgroup ) ;
2007-09-21 11:15:12 +00:00
Cvar_Register ( & ruleset_allow_semicheats , cl_controlgroup ) ;
Cvar_Register ( & ruleset_allow_packet , cl_controlgroup ) ;
2008-02-01 15:21:14 +00:00
Cvar_Register ( & ruleset_allow_particle_lightning , cl_controlgroup ) ;
Cvar_Register ( & ruleset_allow_overlongsounds , cl_controlgroup ) ;
Cvar_Register ( & ruleset_allow_larger_models , cl_controlgroup ) ;
Cvar_Register ( & ruleset_allow_modified_eyes , cl_controlgroup ) ;
Cvar_Register ( & ruleset_allow_sensative_texture_replacements , cl_controlgroup ) ;
2008-06-08 14:37:57 +00:00
Cvar_Register ( & ruleset_allow_localvolume , cl_controlgroup ) ;
2009-11-04 21:16:50 +00:00
Cvar_Register ( & ruleset_allow_shaders , cl_controlgroup ) ;
2008-02-01 15:21:14 +00:00
Cvar_Register ( & qtvcl_forceversion1 , cl_controlgroup ) ;
Cvar_Register ( & qtvcl_eztvextensions , cl_controlgroup ) ;
2010-03-14 14:35:56 +00:00
//#ifdef WEBCLIENT
// Cmd_AddCommand ("ftp", CL_FTP_f);
//#endif
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " changing " , CL_Changing_f ) ;
Cmd_AddCommand ( " disconnect " , CL_Disconnect_f ) ;
Cmd_AddCommand ( " record " , CL_Record_f ) ;
Cmd_AddCommand ( " rerecord " , CL_ReRecord_f ) ;
Cmd_AddCommand ( " stop " , CL_Stop_f ) ;
Cmd_AddCommand ( " playdemo " , CL_PlayDemo_f ) ;
2006-09-17 00:59:22 +00:00
Cmd_AddCommand ( " qtvplay " , CL_QTVPlay_f ) ;
Cmd_AddCommand ( " qtvlist " , CL_QTVList_f ) ;
2007-05-25 22:16:29 +00:00
Cmd_AddCommand ( " qtvdemos " , CL_QTVDemos_f ) ;
2005-12-21 03:07:33 +00:00
Cmd_AddCommand ( " demo_jump " , CL_DemoJump_f ) ;
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " timedemo " , CL_TimeDemo_f ) ;
2005-01-13 16:29:20 +00:00
Cmd_AddCommand ( " showpic " , SCR_ShowPic_Script_f ) ;
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " startdemos " , CL_Startdemos_f ) ;
Cmd_AddCommand ( " demos " , CL_Demos_f ) ;
Cmd_AddCommand ( " stopdemo " , CL_Stopdemo_f ) ;
Cmd_AddCommand ( " skins " , Skin_Skins_f ) ;
Cmd_AddCommand ( " allskins " , Skin_AllSkins_f ) ;
Cmd_AddCommand ( " quit " , CL_Quit_f ) ;
Cmd_AddCommand ( " connect " , CL_Connect_f ) ;
2005-11-30 01:20:53 +00:00
# ifdef TCPCONNECT
Cmd_AddCommand ( " tcpconnect " , CL_TCPConnect_f ) ;
# endif
2008-11-09 22:29:28 +00:00
# ifdef IRCCONNECT
Cmd_AddCommand ( " ircconnect " , CL_IRCConnect_f ) ;
# endif
2004-08-23 00:15:46 +00:00
# ifdef NQPROT
Cmd_AddCommand ( " nqconnect " , CLNQ_Connect_f ) ;
# endif
Cmd_AddCommand ( " reconnect " , CL_Reconnect_f ) ;
2005-01-13 23:33:00 +00:00
Cmd_AddCommand ( " join " , CL_Join_f ) ;
Cmd_AddCommand ( " observe " , CL_Observe_f ) ;
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " rcon " , CL_Rcon_f ) ;
Cmd_AddCommand ( " packet " , CL_Packet_f ) ;
Cmd_AddCommand ( " user " , CL_User_f ) ;
Cmd_AddCommand ( " users " , CL_Users_f ) ;
Cmd_AddCommand ( " setinfo " , CL_SetInfo_f ) ;
Cmd_AddCommand ( " fullinfo " , CL_FullInfo_f ) ;
Cmd_AddCommand ( " fullserverinfo " , CL_FullServerinfo_f ) ;
Cmd_AddCommand ( " color " , CL_Color_f ) ;
Cmd_AddCommand ( " download " , CL_Download_f ) ;
2008-11-09 22:29:28 +00:00
Cmd_AddCommand ( " dlsize " , CL_DownloadSize_f ) ;
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " nextul " , CL_NextUpload ) ;
Cmd_AddCommand ( " stopul " , CL_StopUpload ) ;
2006-08-02 21:48:07 +00:00
Cmd_AddCommand ( " skipdl " , CL_SkipDownload_f ) ;
Cmd_AddCommand ( " finishdl " , CL_FinishDownload_f ) ;
2004-08-23 00:15:46 +00:00
//
// forward to server commands
//
Cmd_AddCommand ( " god " , NULL ) ; //cheats
Cmd_AddCommand ( " give " , NULL ) ;
Cmd_AddCommand ( " noclip " , NULL ) ;
Cmd_AddCommand ( " fly " , NULL ) ;
Cmd_AddCommand ( " setpos " , NULL ) ;
Cmd_AddCommand ( " topten " , NULL ) ;
2011-03-31 02:32:32 +00:00
Cmd_AddCommand ( " fog " , CL_Fog_f ) ;
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " kill " , NULL ) ;
Cmd_AddCommand ( " pause " , NULL ) ;
Cmd_AddCommand ( " say " , CL_Say_f ) ;
2004-11-17 17:56:27 +00:00
Cmd_AddCommand ( " me " , CL_SayMe_f ) ;
2004-08-23 00:15:46 +00:00
Cmd_AddCommand ( " sayone " , CL_Say_f ) ;
2004-11-13 17:27:34 +00:00
Cmd_AddCommand ( " say_team " , CL_SayTeam_f ) ;
2004-08-23 00:15:46 +00:00
# ifdef CLIENTONLY
Cmd_AddCommand ( " serverinfo " , NULL ) ;
# else
Cmd_AddCommand ( " serverinfo " , CL_ServerInfo_f ) ;
# endif
2009-07-19 20:43:07 +00:00
Cmd_AddCommand ( " skygroup " , CL_Skygroup_f ) ;
2004-08-23 00:15:46 +00:00
//
// Windows commands
//
# ifdef _WINDOWS
Cmd_AddCommand ( " windows " , CL_Windows_f ) ;
# endif
2005-11-30 01:20:53 +00:00
Ignore_Init ( ) ;
2005-06-15 04:45:26 +00:00
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Host_EndGame
Call this to drop to a console without exiting the qwcl
= = = = = = = = = = = = = = = =
*/
void VARGS Host_EndGame ( char * message , . . . )
{
va_list argptr ;
char string [ 1024 ] ;
SCR_EndLoadingPlaque ( ) ;
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
va_start ( argptr , message ) ;
2006-03-06 01:41:09 +00:00
vsnprintf ( string , sizeof ( string ) - 1 , message , argptr ) ;
2004-08-23 00:15:46 +00:00
va_end ( argptr ) ;
2006-03-04 22:37:28 +00:00
Con_TPrintf ( TLC_CLIENTCON_ERROR_ENDGAME , string ) ;
2004-08-23 00:15:46 +00:00
Con_TPrintf ( TL_NL ) ;
SCR_EndLoadingPlaque ( ) ;
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
CL_Disconnect ( ) ;
2006-01-02 23:01:54 +00:00
SV_UnspawnServer ( ) ;
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Cvar_Set ( & cl_shownet , " 0 " ) ;
longjmp ( host_abort , 1 ) ;
}
/*
= = = = = = = = = = = = = = = =
Host_Error
This shuts down the client and exits qwcl
= = = = = = = = = = = = = = = =
*/
void VARGS Host_Error ( char * error , . . . )
{
va_list argptr ;
char string [ 1024 ] ;
static qboolean inerror = false ;
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if ( inerror )
Sys_Error ( " Host_Error: recursively entered " ) ;
inerror = true ;
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2004-08-23 00:15:46 +00:00
va_start ( argptr , error ) ;
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vsnprintf ( string , sizeof ( string ) - 1 , error , argptr ) ;
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va_end ( argptr ) ;
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Con_TPrintf ( TLC_HOSTFATALERROR , string ) ;
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CL_Disconnect ( ) ;
cls . demonum = - 1 ;
inerror = false ;
// FIXME
Sys_Error ( " Host_Error: %s \n " , string ) ;
}
/*
= = = = = = = = = = = = = = =
Host_WriteConfiguration
Writes key bindings and archived cvars to config . cfg
= = = = = = = = = = = = = = =
*/
void Host_WriteConfiguration ( void )
{
2005-12-21 03:07:33 +00:00
vfsfile_t * f ;
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if ( host_initialized & & cfg_save_name . string & & * cfg_save_name . string )
{
if ( strchr ( cfg_save_name . string , ' . ' ) )
{
Con_TPrintf ( TLC_CONFIGCFG_WRITEFAILED ) ;
return ;
}
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f = FS_OpenVFS ( va ( " %s.cfg " , cfg_save_name . string ) , " wb " , FS_GAMEONLY ) ;
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if ( ! f )
{
Con_TPrintf ( TLC_CONFIGCFG_WRITEFAILED ) ;
return ;
}
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2004-08-23 00:15:46 +00:00
Key_WriteBindings ( f ) ;
Cvar_WriteVariables ( f , false ) ;
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VFS_CLOSE ( f ) ;
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}
}
//============================================================================
#if 0
/*
= = = = = = = = = = = = = = = = = =
Host_SimulationTime
This determines if enough time has passed to run a simulation frame
= = = = = = = = = = = = = = = = = =
*/
qboolean Host_SimulationTime ( float time )
{
float fps ;
if ( oldrealtime > realtime )
oldrealtime = 0 ;
if ( cl_maxfps . value )
fps = max ( 30.0 , min ( cl_maxfps . value , 72.0 ) ) ;
else
fps = max ( 30.0 , min ( rate . value / 80.0 , 72.0 ) ) ;
if ( ! cls . timedemo & & ( realtime + time ) - oldrealtime < 1.0 / fps )
return false ; // framerate is too high
return true ;
}
# endif
/*
= = = = = = = = = = = = = = = = = =
Host_Frame
Runs all active servers
= = = = = = = = = = = = = = = = = =
*/
2005-02-28 07:16:19 +00:00
extern cvar_t cl_netfps ;
2008-06-12 20:47:13 +00:00
extern cvar_t cl_sparemsec ;
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int nopacketcount ;
void SNDDMA_SetUnderWater ( qboolean underwater ) ;
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double Host_Frame ( double time )
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{
static double time1 = 0 ;
static double time2 = 0 ;
static double time3 = 0 ;
int pass1 , pass2 , pass3 ;
// float fps;
2006-11-03 15:53:04 +00:00
double realframetime ;
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static double spare ;
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float maxfps ;
qboolean maxfpsignoreserver ;
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qboolean idle ;
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RSpeedLocals ( ) ;
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if ( setjmp ( host_abort ) )
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return 0 ; // something bad happened, or the server disconnected
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2006-11-03 15:53:04 +00:00
realframetime = time = Media_TweekCaptureFrameTime ( time ) ;
2004-08-23 00:15:46 +00:00
2005-12-21 03:07:33 +00:00
// if (cls.demoplayback && cl_demospeed.value>0)
// realframetime *= cl_demospeed.value; // this probably screws up other timings
2004-12-24 08:45:56 +00:00
2004-08-23 00:15:46 +00:00
# ifndef CLIENTONLY
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if ( sv . state )
{
RSpeedRemark ( ) ;
SV_Frame ( ) ;
RSpeedEnd ( RSPEED_SERVER ) ;
}
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# endif
2006-09-17 00:59:22 +00:00
2005-03-20 02:57:11 +00:00
if ( cl . gamespeed < 0.1 )
cl . gamespeed = 1 ;
time * = cl . gamespeed ;
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# ifdef WEBCLIENT
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// FTP_ClientThink();
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HTTP_CL_Think ( ) ;
# endif
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# ifdef PLUGINS
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Plug_Tick ( ) ;
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# endif
2004-09-24 02:45:41 +00:00
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// decide the simulation time
2005-03-22 02:08:01 +00:00
realtime + = realframetime ;
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if ( oldrealtime > realtime )
oldrealtime = 0 ;
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if ( cl . paused )
cl . gametimemark + = time ;
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idle = ( cls . state = = ca_disconnected ) | |
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# ifdef VM_UI
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UI_MenuState ( ) ! = 0 | |
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# endif
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key_dest = = key_menu | |
key_dest = = key_editor | |
cl . paused ;
// TODO: check if minimized or unfocused
if ( idle & & cl_idlefps . value > 0 )
{
double idlesec = 1.0 / cl_idlefps . value ;
if ( idlesec > 0.1 )
idlesec = 0.1 ; // limit to at least 10 fps
if ( ( realtime - oldrealtime ) < idlesec )
return idlesec - ( realtime - oldrealtime ) ;
}
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/*
if ( cl_maxfps . value )
fps = cl_maxfps . value ; //max(30.0, min(cl_maxfps.value, 72.0));
else
fps = max ( 30.0 , min ( rate . value / 80.0 , 72.0 ) ) ;
if ( ! cls . timedemo & & realtime - oldrealtime < 1.0 / fps )
return ; // framerate is too high
*/
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Mod_Think ( ) ; //think even on idle (which means small walls and a fast cpu can get more surfaces done.
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if ( ( cl_netfps . value > 0 | | cls . demoplayback | | cl_threadedphysics . ival ) )
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{ //limit the fps freely, and expect the netfps to cope.
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maxfpsignoreserver = true ;
maxfps = cl_maxfps . ival ;
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}
else
{
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maxfpsignoreserver = false ;
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maxfps = ( cl_maxfps . ival > 0 | | cls . protocol ! = CP_QUAKEWORLD ) ? cl_maxfps . value : ( ( cl_netfps . value > 0 ) ? cl_netfps . value : cls . maxfps ) ;
2011-01-04 02:56:16 +00:00
/*gets buggy at times longer than 250ms (and 0/negative, obviously)*/
if ( maxfps < 4 )
maxfps = 4 ;
}
if ( maxfps > 0 )
{
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realtime + = spare / 1000 ; //don't use it all!
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spare = CL_FilterTime ( ( realtime - oldrealtime ) * 1000 , maxfps , maxfpsignoreserver ) ;
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if ( ! spare )
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return cl_yieldcpu . ival ? ( 1.0 / maxfps - ( realtime - oldrealtime ) ) : 0 ;
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if ( spare < 0 | | cls . state < ca_onserver )
spare = 0 ; //uncapped.
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if ( spare > cl_sparemsec . ival )
spare = cl_sparemsec . ival ;
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realtime - = spare / 1000 ; //don't use it all!
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}
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else
spare = 0 ;
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host_frametime = ( realtime - oldrealtime ) * cl . gamespeed ;
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if ( ! cl . paused )
{
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cl . matchgametime + = host_frametime ;
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}
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oldrealtime = realtime ;
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2005-12-21 03:07:33 +00:00
CL_ProgressDemoTime ( ) ;
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# if defined(Q2CLIENT)
if ( cls . protocol = = CP_QUAKE2 )
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cl . time + = host_frametime ;
# endif
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// if (host_frametime > 0.2)
// host_frametime = 0.2;
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
// get new key events
Sys_SendKeyEvents ( ) ;
// allow mice or other external controllers to add commands
IN_Commands ( ) ;
// process console commands
Cbuf_Execute ( ) ;
2004-11-29 01:21:00 +00:00
# ifndef CLIENTONLY
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if ( isDedicated ) //someone changed it.
2011-07-06 01:01:13 +00:00
return 0 ;
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# endif
2004-08-23 00:15:46 +00:00
2004-12-29 03:24:21 +00:00
cls . framecount + + ;
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RSpeedRemark ( ) ;
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CL_UseIndepPhysics ( ! ! cl_threadedphysics . ival ) ;
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2005-02-28 07:16:19 +00:00
CL_AllowIndependantSendCmd ( false ) ;
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// fetch results from server
CL_ReadPackets ( ) ;
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CL_CalcClientTime ( ) ;
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// send intentions now
// resend a connection request if necessary
if ( cls . state = = ca_disconnected )
{
IN_Move ( NULL , 0 ) ;
CL_CheckForResend ( ) ;
}
else
{
2009-11-04 21:16:50 +00:00
CL_SendCmd ( cl . gamespeed ? host_frametime / cl . gamespeed : host_frametime , true ) ;
2004-08-23 00:15:46 +00:00
2005-02-12 18:56:04 +00:00
if ( cls . state = = ca_onserver & & cl . validsequence & & cl . worldmodel )
{ // first update is the final signon stage
2005-07-14 01:57:34 +00:00
CL_MakeActive ( " QuakeWorld " ) ;
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}
}
2009-05-24 10:11:17 +00:00
CL_AllowIndependantSendCmd ( true ) ;
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2005-04-16 16:21:27 +00:00
RSpeedEnd ( RSPEED_PROTOCOL ) ;
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2004-08-23 00:15:46 +00:00
// update video
2009-11-04 21:16:50 +00:00
if ( host_speeds . ival )
2004-08-23 00:15:46 +00:00
time1 = Sys_DoubleTime ( ) ;
if ( SCR_UpdateScreen )
{
extern mleaf_t * r_viewleaf ;
2005-04-16 16:21:27 +00:00
extern cvar_t scr_chatmodecvar ;
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if ( scr_chatmodecvar . ival & & ! cl . intermission )
2005-04-16 16:21:27 +00:00
scr_chatmode = ( cl . spectator & & cl . splitclients < 2 & & cls . state = = ca_active ) ? 2 : 1 ;
else
scr_chatmode = 0 ;
2004-08-23 00:15:46 +00:00
SCR_UpdateScreen ( ) ;
if ( cls . state > = ca_active & & r_viewleaf )
SNDDMA_SetUnderWater ( r_viewleaf - > contents < = Q1CONTENTS_WATER ) ;
else
SNDDMA_SetUnderWater ( false ) ;
}
2009-11-04 21:16:50 +00:00
if ( host_speeds . ival )
2004-08-23 00:15:46 +00:00
time2 = Sys_DoubleTime ( ) ;
2005-06-15 04:45:26 +00:00
2004-08-23 00:15:46 +00:00
// update audio
2005-08-19 17:01:55 +00:00
# ifdef CSQC_DAT
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if ( ! CSQC_SettingListener ( ) )
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# endif
2007-02-23 00:21:33 +00:00
{
2009-04-06 00:34:32 +00:00
if ( cls . state = = ca_active )
{
if ( cls . protocol ! = CP_QUAKE3 )
2010-11-06 23:05:29 +00:00
S_UpdateListener ( r_origin , vpn , vright , vup ) ;
2009-04-06 00:34:32 +00:00
}
2007-02-23 00:21:33 +00:00
else
2010-11-06 23:05:29 +00:00
S_UpdateListener ( vec3_origin , vec3_origin , vec3_origin , vec3_origin ) ;
2009-04-06 00:34:32 +00:00
2010-11-06 23:05:29 +00:00
S_Update ( ) ;
}
2004-08-23 00:15:46 +00:00
CDAudio_Update ( ) ;
2009-11-04 21:16:50 +00:00
if ( host_speeds . ival )
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{
pass1 = ( time1 - time3 ) * 1000 ;
time3 = Sys_DoubleTime ( ) ;
pass2 = ( time2 - time1 ) * 1000 ;
pass3 = ( time3 - time2 ) * 1000 ;
Con_TPrintf ( TLC_HOSTSPEEDSOUTPUT ,
pass1 + pass2 + pass3 , pass1 , pass2 , pass3 ) ;
}
host_framecount + + ;
fps_count + + ;
IN_Commands ( ) ;
// process console commands
Cbuf_Execute ( ) ;
2006-01-04 00:44:34 +00:00
CL_RequestNextDownload ( ) ;
2006-09-17 00:59:22 +00:00
CL_QTVPoll ( ) ;
2008-11-09 22:29:28 +00:00
TP_UpdateAutoStatus ( ) ;
2010-11-22 02:03:28 +00:00
return 0 ;
2004-08-23 00:15:46 +00:00
}
static void simple_crypt ( char * buf , int len )
{
2009-04-01 22:03:56 +00:00
if ( ! ( * buf & 128 ) )
return ;
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while ( len - - )
* buf + + ^ = 0xff ;
}
void Host_FixupModelNames ( void )
{
simple_crypt ( emodel_name , sizeof ( emodel_name ) - 1 ) ;
simple_crypt ( pmodel_name , sizeof ( pmodel_name ) - 1 ) ;
simple_crypt ( prespawn_name , sizeof ( prespawn_name ) - 1 ) ;
simple_crypt ( modellist_name , sizeof ( modellist_name ) - 1 ) ;
simple_crypt ( soundlist_name , sizeof ( soundlist_name ) - 1 ) ;
}
2005-11-30 01:20:53 +00:00
# ifdef Q3CLIENT
void CL_ReadCDKey ( void )
{ //q3 cdkey
//you don't need one, just use a server without sv_strictauth set to 0.
char * buffer ;
buffer = COM_LoadTempFile ( " q3key " ) ;
if ( buffer ) //a cdkey is meant to be 16 chars
{
cvar_t * var ;
char * chr ;
for ( chr = buffer ; * chr ; chr + + )
{
if ( * ( unsigned char * ) chr < ' ' )
{
* chr = ' \0 ' ; //don't get more than one line.
break ;
}
}
2006-06-12 22:05:41 +00:00
var = Cvar_Get ( " cl_cdkey " , buffer , CVAR_LATCH | CVAR_NOUNSAFEEXPAND , " Q3 compatability " ) ;
2005-11-30 01:20:53 +00:00
}
}
# endif
2004-08-23 00:15:46 +00:00
//============================================================================
/*
= = = = = = = = = = = = = = = = = = = =
Host_Init
= = = = = = = = = = = = = = = = = = = =
*/
void Host_Init ( quakeparms_t * parms )
{
2011-09-16 05:56:54 +00:00
# ifndef NPFTE
2005-02-06 02:47:36 +00:00
int i ;
2005-01-05 08:01:19 +00:00
int qrc , hrc , def ;
2009-04-07 01:26:47 +00:00
# endif
2005-01-05 08:01:19 +00:00
2004-08-23 00:15:46 +00:00
COM_InitArgv ( parms - > argc , parms - > argv ) ;
2004-11-23 01:10:10 +00:00
if ( setjmp ( host_abort ) )
Sys_Error ( " Host_Init: An error occured. Try the -condebug commandline parameter \n " ) ;
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if ( COM_CheckParm ( " -minmemory " ) )
parms - > memsize = MINIMUM_MEMORY ;
host_parms = * parms ;
if ( parms - > memsize < MINIMUM_MEMORY )
Sys_Error ( " Only %4.1f megs of memory reported, can't execute game " , parms - > memsize / ( float ) 0x100000 ) ;
2010-07-11 02:22:39 +00:00
Cvar_Init ( ) ;
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Memory_Init ( parms - > membase , parms - > memsize ) ;
2005-01-07 02:44:12 +00:00
2011-04-30 17:21:10 +00:00
/*memory is working, its safe to printf*/
Con_Init ( ) ;
2007-06-20 00:02:54 +00:00
Sys_Init ( ) ;
2005-01-07 02:44:12 +00:00
COM_ParsePlusSets ( ) ;
2004-08-23 00:15:46 +00:00
Cbuf_Init ( ) ;
Cmd_Init ( ) ;
V_Init ( ) ;
COM_Init ( ) ;
# ifdef Q2BSPS
CM_Init ( ) ;
# endif
Host_FixupModelNames ( ) ;
NET_Init ( ) ;
NET_InitClient ( ) ;
Netchan_Init ( ) ;
Renderer_Init ( ) ;
// W_LoadWadFile ("gfx.wad");
Key_Init ( ) ;
2005-06-15 04:45:26 +00:00
M_Init ( ) ;
2004-08-23 00:15:46 +00:00
IN_Init ( ) ;
S_Init ( ) ;
cls . state = ca_disconnected ;
CDAudio_Init ( ) ;
Sbar_Init ( ) ;
CL_Init ( ) ;
2009-07-05 18:45:53 +00:00
2004-08-23 00:15:46 +00:00
TranslateInit ( ) ;
# ifndef CLIENTONLY
SV_Init ( parms ) ;
# endif
# ifdef TEXTEDITOR
Editor_Init ( ) ;
# endif
2005-01-15 17:37:11 +00:00
# ifdef PLUGINS
Plug_Init ( ) ;
# endif
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# ifdef VM_UI
UI_Init ( ) ;
# endif
2005-01-15 17:37:11 +00:00
2005-11-03 23:49:49 +00:00
# ifdef CL_MASTER
2005-10-07 16:27:20 +00:00
Master_SetupSockets ( ) ;
2005-11-03 23:49:49 +00:00
# endif
2005-09-08 02:05:36 +00:00
2005-11-30 01:20:53 +00:00
# ifdef Q3CLIENT
CL_ReadCDKey ( ) ;
# endif
2004-08-23 00:15:46 +00:00
// Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
//Con_TPrintf (TL_HEAPSIZE, parms->memsize/ (1024*1024.0));
2004-08-23 00:15:46 +00:00
2009-04-07 01:26:47 +00:00
Hunk_AllocName ( 0 , " -HOST_HUNKLEVEL- " ) ;
host_hunklevel = Hunk_LowMark ( ) ;
2010-02-06 01:25:04 +00:00
R_SetRenderer ( NULL ) ; //set the renderer stuff to unset...
2009-04-07 01:26:47 +00:00
host_initialized = true ;
2011-09-16 05:56:54 +00:00
# ifdef NPFTE
2009-04-07 01:26:47 +00:00
}
void Host_FinishInit ( void )
{
int i ;
int qrc , hrc , def ;
# endif
2005-04-26 16:04:12 +00:00
Cbuf_AddText ( " cl_warncmd 0 \n " , RESTRICT_LOCAL ) ;
2005-02-06 02:47:36 +00:00
//who should we imitate?
qrc = COM_FDepthFile ( " quake.rc " , true ) ; //q1
hrc = COM_FDepthFile ( " hexen.rc " , true ) ; //h2
def = COM_FDepthFile ( " default.cfg " , true ) ; //q2/q3
2005-01-05 08:01:19 +00:00
2005-07-02 00:15:19 +00:00
if ( qrc < = def & & qrc < = hrc & & qrc ! = 0x7fffffff )
2005-01-07 02:44:12 +00:00
Cbuf_AddText ( " exec quake.rc \n " , RESTRICT_LOCAL ) ;
2005-07-02 00:15:19 +00:00
else if ( hrc < = def & & hrc ! = 0x7fffffff )
2005-01-07 02:44:12 +00:00
Cbuf_AddText ( " exec hexen.rc \n " , RESTRICT_LOCAL ) ;
else
2005-01-05 08:01:19 +00:00
{ //they didn't give us an rc file!
2005-08-26 22:56:51 +00:00
Cbuf_AddText ( " bind ~ toggleconsole \n " , RESTRICT_LOCAL ) ; //we expect default.cfg to not exist. :(
2005-01-05 08:01:19 +00:00
Cbuf_AddText ( " exec default.cfg \n " , RESTRICT_LOCAL ) ;
2010-07-11 02:22:39 +00:00
if ( COM_FCheckExists ( " config.cfg " ) )
Cbuf_AddText ( " exec config.cfg \n " , RESTRICT_LOCAL ) ;
2005-09-08 02:05:36 +00:00
if ( COM_FCheckExists ( " q3config.cfg " ) )
Cbuf_AddText ( " exec q3config.cfg \n " , RESTRICT_LOCAL ) ;
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Cbuf_AddText ( " exec autoexec.cfg \n " , RESTRICT_LOCAL ) ;
}
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Cbuf_AddText ( " exec fte.cfg \n " , RESTRICT_LOCAL ) ;
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if ( COM_FCheckExists ( " frontend.cfg " ) )
Cbuf_AddText ( " exec frontend.cfg \n " , RESTRICT_LOCAL ) ;
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Cbuf_AddText ( " cl_warncmd 1 \n " , RESTRICT_LOCAL ) ; //and then it's allowed to start moaning.
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{
extern cvar_t com_parseutf8 ;
com_parseutf8 . ival = com_parseutf8 . value ;
}
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Cbuf_Execute ( ) ; //if the server initialisation causes a problem, give it a place to abort to
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//assuming they didn't use any waits in their config (fools)
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//the configs should be fully loaded.
//so convert the backwards compable commandline parameters in cvar sets.
if ( COM_CheckParm ( " -window " ) | | COM_CheckParm ( " -startwindowed " ) )
Cvar_Set ( Cvar_FindVar ( " vid_fullscreen " ) , " 0 " ) ;
if ( COM_CheckParm ( " -fullscreen " ) )
Cvar_Set ( Cvar_FindVar ( " vid_fullscreen " ) , " 1 " ) ;
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if ( ( i = COM_CheckParm ( " -width " ) ) ) //width on it's own also sets height
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{
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Cvar_Set ( Cvar_FindVar ( " vid_width " ) , com_argv [ i + 1 ] ) ;
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Cvar_SetValue ( Cvar_FindVar ( " vid_height " ) , ( atoi ( com_argv [ i + 1 ] ) / 4 ) * 3 ) ;
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}
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if ( ( i = COM_CheckParm ( " -height " ) ) )
Cvar_Set ( Cvar_FindVar ( " vid_height " ) , com_argv [ i + 1 ] ) ;
if ( ( i = COM_CheckParm ( " -conwidth " ) ) ) //width on it's own also sets height
{
Cvar_Set ( Cvar_FindVar ( " vid_conwidth " ) , com_argv [ i + 1 ] ) ;
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Cvar_SetValue ( Cvar_FindVar ( " vid_conheight " ) , ( atoi ( com_argv [ i + 1 ] ) / 4 ) * 3 ) ;
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}
if ( ( i = COM_CheckParm ( " -conheight " ) ) )
Cvar_Set ( Cvar_FindVar ( " vid_conheight " ) , com_argv [ i + 1 ] ) ;
if ( ( i = COM_CheckParm ( " -bpp " ) ) )
Cvar_Set ( Cvar_FindVar ( " vid_bpp " ) , com_argv [ i + 1 ] ) ;
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if ( COM_CheckParm ( " -current " ) )
Cvar_Set ( Cvar_FindVar ( " vid_desktopsettings " ) , " 1 " ) ;
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//now exec their commandline
Cmd_StuffCmds ( ) ;
Cbuf_Execute ( ) ; //if the server initialisation causes a problem, give it a place to abort to
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Renderer_Start ( ) ;
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# ifdef VM_UI
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UI_Start ( ) ;
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# endif
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# ifndef NOMEDIA
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if ( ! cls . demoinfile & & ! cls . state & & ! Media_PlayingFullScreen ( ) )
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{
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int ol_depth ;
int idcin_depth ;
int idroq_depth ;
idcin_depth = COM_FDepthFile ( " video/idlog.cin " , true ) ; //q2
idroq_depth = COM_FDepthFile ( " video/idlogo.roq " , true ) ; //q2
ol_depth = COM_FDepthFile ( " video/openinglogos.roq " , true ) ; //jk2
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if ( ol_depth ! = 0x7fffffff & & ( ol_depth < = idroq_depth | | ol_depth < = idcin_depth ) )
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Media_PlayFilm ( " video/openinglogos.roq " ) ;
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else if ( idroq_depth ! = 0x7fffffff & & idroq_depth < = idcin_depth )
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Media_PlayFilm ( " video/idlogo.roq " ) ;
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else if ( idcin_depth ! = 0x7fffffff )
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Media_PlayFilm ( " video/idlog.cin " ) ;
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}
# endif
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Con_TPrintf ( TL_NL ) ;
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Con_Printf ( " %s " , version_string ( ) ) ;
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Con_TPrintf ( TL_NL ) ;
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Con_TPrintf ( TLC_QUAKEWORLD_INITED , fs_gamename . string ) ;
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Con_DPrintf ( " This program is free software; you can redistribute it and/or "
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" modify it under the terms of the GNU General Public License "
" as published by the Free Software Foundation; either version 2 "
" of the License, or (at your option) any later version. "
" \n "
" This program is distributed in the hope that it will be useful, "
" but WITHOUT ANY WARRANTY; without even the implied warranty of "
" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. "
" \n "
" See the GNU General Public License for more details. \n " ) ;
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realtime + = 1 ;
Cbuf_Execute ( ) ; //server may have been waiting for the renderer
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if ( ! cls . demoinfile & & ! * cls . servername & & ! Media_Playing ( ) )
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{
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# ifndef CLIENTONLY
if ( ! sv . state )
# endif
{
if ( qrenderer > QR_NONE )
M_ToggleMenu_f ( ) ;
//Con_ForceActiveNow();
}
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}
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}
/*
= = = = = = = = = = = = = = =
Host_Shutdown
FIXME : this is a callback from Sys_Quit and Sys_Error . It would be better
to run quit through here before the final handoff to the sys code .
= = = = = = = = = = = = = = =
*/
void Host_Shutdown ( void )
{
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if ( ! host_initialized )
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{
Sys_Printf ( " recursive shutdown \n " ) ;
return ;
}
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host_initialized = false ;
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//disconnect server/client/etc
CL_Disconnect_f ( ) ;
//Kill renderer
R_ShutdownRenderer ( ) ;
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# ifdef VM_UI
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UI_Stop ( ) ;
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# endif
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Host_WriteConfiguration ( ) ;
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CDAudio_Shutdown ( ) ;
S_Shutdown ( ) ;
IN_Shutdown ( ) ;
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R_ShutdownRenderer ( ) ;
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CL_FreeDlights ( ) ;
M_Shutdown ( ) ;
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# ifndef CLIENTONLY
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SV_Shutdown ( ) ;
# else
NET_Shutdown ( ) ;
# endif
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FS_Shutdown ( ) ;
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Cvar_Shutdown ( ) ;
Validation_FlushFileList ( ) ;
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Cmd_Shutdown ( ) ;
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Con_Shutdown ( ) ;
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Memory_DeInit ( ) ;
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# ifndef CLIENTONLY
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memset ( & sv , 0 , sizeof ( sv ) ) ;
memset ( & svs , 0 , sizeof ( svs ) ) ;
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# endif
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Sys_Shutdown ( ) ;
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}
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# ifdef CLIENTONLY
void SV_EndRedirect ( void )
{
}
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# endif