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- Frag gren damage at origin isn't likely to be possible to achieve in practice since grenades bounce off of players, so damage at the edge of a player's hitbox should be more accurate in terms of the max damage dealt. |
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damage.ods | ||
README.md |
RPG
Damage
All damage data was measured with the rocket exploding at the player's origin exactly.
Damage to an enemy
- Minimum: 83
- Maximum: 101
- Average: ~92
Self-damage
- Minimum: 53
- Maximum: 71
- Average: ~62
Damage frequency
Radius
- Max Radius: ~109 from edge of a player's hitbox (~125 from origin of a player)
- Radius also seems to vary based on the randomness of the damage, and seems to do about half damage at the edge of its radius
Misc
- Projectile Speed: 900