tfc-reference-data/weapons/rpg
Ryan Liptak 69a64c7f86 Fix some info on damage radiuses
- Frag gren damage at origin isn't likely to be possible to achieve in practice since grenades bounce off of players, so damage at the edge of a player's hitbox should be more accurate in terms of the max damage dealt.
2020-11-14 16:02:37 -08:00
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data Initial commit 2014-12-19 21:36:47 -08:00
graphics Fix RPG readme image not working 2014-12-19 21:46:48 -08:00
damage.ods Initial commit 2014-12-19 21:36:47 -08:00
README.md Fix some info on damage radiuses 2020-11-14 16:02:37 -08:00

RPG

Damage

All damage data was measured with the rocket exploding at the player's origin exactly.

Damage to an enemy

  • Minimum: 83
  • Maximum: 101
  • Average: ~92

Self-damage

  • Minimum: 53
  • Maximum: 71
  • Average: ~62

Damage frequency

Chart: Frequency of RPG Damage at Player Origin

Radius

  • Max Radius: ~109 from edge of a player's hitbox (~125 from origin of a player)
    • Radius also seems to vary based on the randomness of the damage, and seems to do about half damage at the edge of its radius

Misc

  • Projectile Speed: 900