fortressforever-scripts/resource/Font Layouts.txt

222 lines
No EOL
3.5 KiB
Text

This is a temp file which basically just shows what
glyphs are planned and what characters they correspond
to. Glyphs with * have been completed.
Characters to avoid (so far):
"&
**************************************************
ItemGlyphs.ttf
**************************************************
Ammo glyphs
1 * Shells (Shotgun)
2 * Shells (SuperShotgun)
3 * Shells (SniperRifle)
4 * Shells (Assault Cannon/AutoRifle)
5 * Nails (Nailgun/SuperNailgun)
6 * Nails (Railgun)
7 * Nails (Tranq/RadioTag)
8 * Rockets (RPG)
9 * Rockets (IC)
0 * Rockets (GL/PL)
- Fuel (Spanner)
= Fuel (Flamethrower)
Weapon Selection glyphs
a * Crowbar
b * Knife
c Medkit
d * Spanner
e Umbrella
f Flag
g Shotgun
h * SuperShotgun
i * Nailgun
j * SuperNailgun
k SniperRifle
l AutoRifle
m * GrenadeLauncher
n * PipeLauncher
o * Flamethrower
p Incendiary Cannon
q * RPG
r * Assault Cannon
s * Tranq
t * Railgun
A Detpack
B Dispenser
C SentryGun
Grenade glyphs
\ Frag Grenade
, Nail Grenade
. EMP Grenade
/ MIRV Grenade
| Napalm Grenade
< Caltrops
> Gas Grenade
? Conc Grenade
**************************************************
StatusGlyphs
**************************************************
Status effect glyphs
1 * Conc
2 * Plague
3 * Leg Injury (Sniped)
4 * Leg Injury (Caltrop)
5 * Tranq
6 * Hallucinations
7 * Fire
8 * Drowning
9 * Radiation
0 * Cold
- Toxic
Weapon Death glyphs
a * Crowbar
b * Knife
c Medkit
d * Spanner
e Umbrella
f Flag
g Shotgun
h * SuperShotgun
i * Nailgun
j * SuperNailgun
k SniperRifle
l AutoRifle
m * GrenadeLauncher
n * PipeLauncher
o * Flamethrower
p Incendiary Cannon
q * RPG
r * Assault Cannon
s * Tranq
t * Railgun
A Detpack
B Dispenser
C SentryGun Level 1
D SentryGun Level 2
E SentryGun Level 3
F Plagued
G Headshot
Environmental Death glyphs
M * Fall death
N * Crushed (Lifts etc.)
O * Physics death
P * Respawn Turret
Q * Lasered
R Burned
S Drowned
T Radiation
U Froze
Grenade Death glyphs
\ Frag Grenade
, Nail Grenade
. EMP Grenade
/ MIRV Grenade
| Napalm Grenade
< Caltrops
> Gas Grenade
**************************************************
HUDGlyphs
**************************************************
Numerics
1 * 1
2 * 2
3 * 3
4 * 4
5 * 5
6 * 6
7 * 7
8 * 8
9 * 9
0 * 0
- * -
= Infinity symbol
: * Colon
Class glyphs
! * Scout
@ * Sniper
# * Soldier
$ * Demoman
% * Medic
^ * HWGuy
? * Pyro
* * Spy
( * Engineer
) * Civilian
_ * Random
HUD elements
a * Location Box (Background)
b * Location Box (Foreground)
c * Health Box (Background)
d * Health Box (Foreground)
e * Armour Box (Background)
f * Armour Box (Foreground)
g * Weapon Box (Background)
h * Weapon Box (Foreground)
i * Ammo Carried Box (Background)
j * Ammo Carried Box (Foreground)
k * Ammo Loaded Box (Background)
l * Ammo Loaded Box (Foreground)
m * Primary Gren Box (Background)
n * Primary Gren Box (Foreground)
o * Secondary Gren Box (Background)
p * Secondary Gren Box (Foreground)
Structure Glyphs
[ SentryGun Level 1
] SentryGun Level 2
{ SentryGun Level 3
} Dispenser
Logos
, Blue Team
. Red Team
< Yellow Team
> Green Team
/ FF Logo
Goal item glyphs
Flag
Keycard
Ball
Gasmask
Lasers
Detpack destructible terrain
Misc glyphs
Simple flag glyph
Capture point glyph
Healme
Repairme
DON'T SHOOT ME I'M A SPY
In 'nobuild' area
In 'nogrens' area