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Disable gren script from ff_dev
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1 changed files with 25 additions and 0 deletions
25
scripts/ff_grenade_disable.txt
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25
scripts/ff_grenade_disable.txt
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WeaponData
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{
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// Weapon Sprite data is loaded by the Client DLL.
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TextureData
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{
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"grenade"
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{
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"font" "GrenadeIcons"
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"character" "S"
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}
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"ammo"
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{
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"font" "GrenadeAmmoIcons"
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"character" "S"
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}
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"deathnotice"
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{
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"font" "StatusGlyphsSmall"
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"character" "S"
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}
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}
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"printname" "#FF_WPNHUD_DISABLEGREN"
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}
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