fortressforever-models/weapons/rpg/viewmodel/w_rpg.qc
2016-06-04 16:23:17 -07:00

13 lines
312 B
C++

$modelname "weapons/rpg/w_rpg.mdl"
$cdmaterials "models/weapons/rpg/"
$scale 1
$surfaceprop "default"
$keyvalues { "prop_data" { "base" "Wooden.Large" } }
$body "Body" "w_rpg"
//$attachment "muzzle" "ffSkel_GunEnd" 0 0 0 rotate 0 0 0
$sequence idle "w_rpg_idle" loop fps 1
$cdmaterials "models/weapons/rpg/"