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41130702a1
I was wrong about having 'to include the entire contents' of HL2MP VPCs. Made it easy to remove HL2DM sdk files as we go without touching stock VPCs, through usage of '-$File' wizardry. it needs folder structure to match for some wacky fun reason though.
31 lines
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1.2 KiB
Markdown
31 lines
No EOL
1.2 KiB
Markdown
# VPC notes
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## loading order
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default.vgc is always loaded first. this sucks and isnt super ideal
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but its easy to change.
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default.vgc defines game strings you can pass to vpc 'vpc /gamestr' to
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pick which conditional gets set.
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default.vgc loads groups and projects (all)
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gotcha: VPC seems to ignore VPCs not in a group (thus no sln),
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even when in a project unless you force generate them..
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## adding new junk that you want to generate projects for
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1. create your custom vpc
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2. (Optional) add the vpc $Project to a group in your group file (see default.vgc)
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3. run 'vpc +ProjectName' to make it spit out vcxprojs. if it cant find your
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'ProjectName', you may need to add the vpc to your project file in default.vgc.
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4. if you want to create a solution for a group (or single project for some wacky reason) pass '/mksln <sln name>' to vpc
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### File paths
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_Adding_: $Folder has no effect on path when trying to find $File. it is solely for creating 'filters' in the VS project.
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_Removing_: You must recreate the $Folder structure that was used when adding or else it wont actually remove shit!! eg.
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$Folder "HL2MP"
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{
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-$File "hl2mp\hl2mp_client.cpp"
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}
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If you just try:
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-$File "hl2mp\hl2mp_client.cpp"
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It wont fucking work |