Dexter Haslem
76a2ad37c3
steamworks test
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should get "Steam AppID = 253530" in console at start (if you start
FortressForever game like you should idiot)
2013-10-21 22:38:02 -06:00
Dexter Haslem
65ddb386de
Merge branch 'luabind' into develop
...
oops shoulda done this before previous work, no prob
nuked the test luaman, hope no problem there
added scriptman serverside like 2.46 for now, will move
to shared once i get this working
Conflicts:
mp/src/game/server/server_ff.vpc
2013-09-14 22:58:02 -06:00
squeek
4945706859
- Added Lua, Luabind, and Boost (Boost is required by Luabind)
...
- Added simple Lua integration (use console commands lua_dostring_sv and lua_dostring_cl) and redirected Lua's print function to output to the console
- Added untested Linux and OSX binaries I found various places online
Linux and OSX Lua libraries come from: http://sourceforge.net/projects/luabinaries/files/5.1.4/
Linux Luabind libraries come from: https://launchpad.net/ubuntu/+source/luabind/0.9.1+dfsg-5
2013-09-01 02:16:23 -07:00
Joe Ludwig
d9ac276a95
Added bloom shader and screenspace effect helpers as examples for the SDK.
2013-07-30 15:10:15 -07:00
Joe Ludwig
2da6af4311
Added skill cfg files so that refilling ammo will work.
2013-07-29 16:40:43 -07:00
Joe Ludwig
22cebd61fc
Added all the HL2 and HL2MP strings to their string tables to match the way the game loads string tables.
2013-07-18 16:01:12 -07:00
Joe Ludwig
e16ea21dc8
* Added support for building shaders in your mod
...
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
ntgd
5a48b492da
Rename GameInfo.txt to gameinfo.txt
2013-06-30 19:03:02 +02:00
Joe Ludwig
949bd75a99
Fixed various missing files
2013-06-27 14:27:15 -07:00
Joe Ludwig
39ed87570b
First version of the SOurce SDK 2013
2013-06-26 15:22:04 -07:00