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9mmAR.def
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Ripping things out, move most weapon projectiles into EntityDef
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2023-07-27 23:08:26 -07:00 |
9mmhandgun.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
357.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
crossbow.def
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Trail is supposed to be on the explosive bolt. It was inversed.
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2023-09-22 20:55:19 -04:00 |
crowbar.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
egon.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
gauss.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
handgrenade.def
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WEAPON_HANDGRENADE: projectile conversion to EDef
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2023-07-30 10:06:03 -07:00 |
hornetgun.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
rpg.def
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EntityDefs: Give explosives some decals upon detonation
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2023-07-29 18:46:47 -07:00 |
satchel.def
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EntityDefs: Give explosives some decals upon detonation
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2023-07-29 18:46:47 -07:00 |
shotgun.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
snark.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |
tripmine.def
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Restructuring of monster/weapon entitydef files
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2023-07-16 22:47:01 -07:00 |