valve/zpak001.pk3dir/particles/flesh.cfg

38 lines
669 B
INI

r_part decal
{
type cdecal
texture "textures/decals/blood"
tcoords 0 0 0.125 1 1 8 0.125
rgbf 1 1 1
scale 32 32
die 30 60
orgwrand 6 6
rotationstart -180 180
}
r_part bulletimpact
{
type normal
mode rtsmoke
count 0 0 3
model "sprites/blood.spr" framestart=0 framecount=9 framerate=20 scalemin=0.25 scalemax=0.25 r=1 g=0 b=0
rgbf 1 0 0
alpha 1
scale 8
scalefactor 1
cliptype bounce
die 4 4
veladd 128
gravity 500
randomvel 0 -64 64
orgwrand 6 6 6
rotationstart -180 180
}
r_part +bulletimpact
{
count 0 0 1
model "sprites/bloodspray.spr" framestart=0 framecount=10 framerate=20 scalemin=0.25 scalemax=0.25 r=1 g=0 b=0
}