valve/zpak001.pk3dir/sound
2021-03-27 09:09:44 +01:00
..
fx_valve.sndshd Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
items_valve.sndshd Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
modelevent_shell.sndshd Add sound shader definitions for shell-eject modelevents. 2021-03-27 09:09:44 +01:00
monsters_valve.sndshd Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
player.sndshd added waterenter and exit sound shader definitions 2021-03-24 08:37:54 +01:00
weapons_valve.sndshd Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00