.. |
damage_bullet.sndshd
|
Move in all the sound shader definitions from Nuclide's base, just with
|
2021-12-30 13:16:39 -08:00 |
env_spark.sndshd
|
Move in all the sound shader definitions from Nuclide's base, just with
|
2021-12-30 13:16:39 -08:00 |
footsteps.sndshd
|
Move in all the sound shader definitions from Nuclide's base, just with
|
2021-12-30 13:16:39 -08:00 |
func_breakable.sndshd
|
Script definition tweaks for func_breakable behaviour/sounds
|
2023-05-01 05:51:20 -07:00 |
func_button.sndshd
|
Move in all the sound shader definitions from Nuclide's base, just with
|
2021-12-30 13:16:39 -08:00 |
func_door.sndshd
|
WEAPON_MP5: Adjust firing rate to be closer to original HL.
|
2022-05-02 08:32:42 -07:00 |
func_door_rotating.sndshd
|
Move in all the sound shader definitions from Nuclide's base, just with
|
2021-12-30 13:16:39 -08:00 |
func_plat.sndshd
|
Add zpak001.pk3dir/sound/func_plat.sndshd
|
2023-03-25 17:33:41 -07:00 |
func_tracktrain.sndshd
|
Add zpak001.pk3dir/sound/func_tracktrain.sndshd
|
2024-02-13 22:52:22 -08:00 |
func_train.sndshd
|
Move in all the sound shader definitions from Nuclide's base, just with
|
2021-12-30 13:16:39 -08:00 |
fx_valve.sndshd
|
Added more distant sound shader stuff, because those rock.
|
2021-09-12 00:14:03 +02:00 |
impacts.sndshd
|
Add Xylemon's CC0-licensed material definitions file for Half-Life.
|
2022-03-02 09:21:40 -08:00 |
items_valve.sndshd
|
Server: Fix precache of the item_weaponbox pickup sound.
|
2024-01-30 00:40:03 -08:00 |
materials_valve.txt
|
materials.txt: Remove an obsolete entry.
|
2022-03-10 18:59:53 -08:00 |
modelevent_shell.sndshd
|
Use the new View_AddEvent() function for handling shell ejections
|
2021-03-29 21:54:23 +02:00 |
monsters_valve.sndshd
|
Define EDef for monster_babycrab
|
2023-07-30 10:05:24 -07:00 |
player.sndshd
|
Updates to the sound definitions and other minor fixes against upstream Nuclide.
|
2023-11-17 19:44:34 -08:00 |
weapons_valve.sndshd
|
Yank out the monster's out of the codebase. Use entityDefs instead.
|
2023-06-20 21:23:15 -07:00 |