Added more distant sound shader stuff, because those rock.
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aa58233974
commit
d042bd0233
2 changed files with 23 additions and 1 deletions
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@ -12,7 +12,7 @@ fx.explosion_dist
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sample ambience/distantmortar1.wav
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sample ambience/distantmortar1.wav
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sample ambience/distantmortar1.wav
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volume 0.5
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volume 1.0
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}
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fx.gaussbeam
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@ -1,7 +1,15 @@
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weapon_357.shoot
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{
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sample weapons/357_shot1.wav
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sample weapons/357_shot2.wav
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distshader weapon_357.shoot_dist
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}
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weapon_357.shoot_dist
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{
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volume 0.1
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sample ambience/rifle1.wav
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}
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weapon_357.reload
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@ -85,6 +93,13 @@ weapon_mp5.shoot
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{
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sample weapons/hks1.wav
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sample weapons/hks2.wav
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distshader weapon_mp5.shoot_dist
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}
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weapon_mp5.shoot_dist
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{
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volume 0.1
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sample ambience/rifle2.wav
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}
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weapon_mp5.gl
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@ -124,11 +139,18 @@ weapon_rpg.shoot
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weapon_shotgun.single
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{
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sample weapons/sbarrel1.wav
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distshader weapon_shotgun.distance
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}
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weapon_shotgun.double
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{
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sample weapons/dbarrel1.wav
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distshader weapon_shotgun.distance
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}
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weapon_shotgun.distance
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{
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volume 0.15
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sample ambience/biggun3.wav
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}
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weapon_shotgun.reload
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