valve/zpak001.pk3dir/def/monsters/skeleton_dead.def

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Modula-2

entityDef monster_skeleton_dead
{
"spawnclass" "NSMonster"
"model" "models/skeleton.mdl"
"netname" "Skeleton"
"health" "50"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"team" "0"
"propdata" "actor_human"
"dead" "1"
"frame" "0"
// Seated
when "pose" equals "1" {
"frame" "1"
}
// Against Wall
when "pose" equals "2" {
"frame" "2"
}
// Stomach
when "pose" equals "3" {
"frame" "3"
}
}