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8dc3da6aac
valve
/
zpak001.pk3dir
History
Marco Cawthorne
8dc3da6aac
Add zpak001.pk3dir/sound/func_plat.sndshd
2023-03-25 17:33:41 -07:00
..
data
Move waypoints from maps/ to data/
2021-04-21 09:55:30 +02:00
fonts
Creditsfont should now be marked as additive, fixes to some melee timers
2022-01-31 17:46:56 -08:00
gfx
Define the LOGO_AVI and LOGO_STATIC materials
2021-08-08 14:07:02 +02:00
particles
Added Crossbow bolt trail on explosive MP bolt akin to Turok. This change is based upon documented cut content
2023-01-17 16:51:06 -05:00
scripts
More cleanups by shoving functions that we used to have in client/player.qc into shared/player.qc.
2022-11-22 16:31:40 -08:00
sound
Add zpak001.pk3dir/sound/func_plat.sndshd
2023-03-25 17:33:41 -07:00
default.cfg
PMove: change maxspeed to 270 for the time being, as that's the default for MP anyway.
2023-02-16 18:23:48 -08:00
skill_valve.cfg
Initial commit, carried over from Nuclide's Git on March 8th 2021
2021-03-08 10:53:48 +01:00