Added Crossbow bolt trail on explosive MP bolt akin to Turok. This change is based upon documented cut content
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0452916719
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2 changed files with 20 additions and 3 deletions
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@ -227,11 +227,14 @@ w_crossbow_primary(player pl)
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bolt.angles = vectoangles(bolt.velocity);
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bolt.avelocity[2] = 10;
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bolt.touch = Crossbolt_Touch;
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/* zoomed out = explosive */
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if (rules.IsMultiplayer() == true)
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if (rules.IsMultiplayer() == true) {
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bolt.weapon = 1;
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/* Turok's explosive bolt had a trail; assumed the same with HL considering documented cut content. */
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bolt.traileffectnum = particleeffectnum("weapon_crossbow.trail");
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}
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setsize(bolt, [0,0,0], [0,0,0]);
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}
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14
zpak001.pk3dir/particles/weapon_crossbow.cfg
Executable file
14
zpak001.pk3dir/particles/weapon_crossbow.cfg
Executable file
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@ -0,0 +1,14 @@
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r_part trail
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{
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texture "particles/fteparticlefont.tga"
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tcoords 97 97 191 191 256
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scale 2
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scaledelta 0.25
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rgbf 1 1 1
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alpha 0.5
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blend add
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step 4
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die 2
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randomvel 0
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type beam
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}
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