valve/zpak001.pk3dir
2023-07-06 16:34:01 -07:00
..
data Move waypoints from maps/ to data/ 2021-04-21 09:55:30 +02:00
def monster_barney: specify submodel group on weapon draw 2023-07-06 16:34:01 -07:00
fonts Tweak the UI color defaults a little. 2023-04-03 11:16:44 -07:00
gfx Define the LOGO_AVI and LOGO_STATIC materials 2021-08-08 14:07:02 +02:00
particles Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
scripts Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
sound Yank out the monster's out of the codebase. Use entityDefs instead. 2023-06-20 21:23:15 -07:00
default.cfg PMove: change maxspeed to 270 for the time being, as that's the default for MP anyway. 2023-02-16 18:23:48 -08:00
skill_valve.cfg Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00