Tweak the UI color defaults a little.

This commit is contained in:
Marco Cawthorne 2023-04-03 11:16:44 -07:00
parent 30ecbd1453
commit c68d2d7c60
Signed by: eukara
GPG key ID: CE2032F0A2882A22
3 changed files with 6 additions and 8 deletions

View file

@ -107,8 +107,6 @@ HLSingleplayerRules::PlayerSpawn(NSClientPlayer pl)
Client_FixAngle(pl, pl.angles);
}
bool
HLSingleplayerRules::ImpulseCommand(NSClient bp, float num)
{

View file

@ -594,11 +594,11 @@ player::EvaluateEntity(void)
/* the generic client attributes */
NSClientPlayer::EvaluateEntity();
EVALUATE_FIELD(anim_top, PLAYER_TOPFRAME);
EVALUATE_FIELD(anim_top_time, PLAYER_TOPFRAME);
EVALUATE_FIELD(anim_top_delay, PLAYER_TOPFRAME);
EVALUATE_FIELD(anim_bottom, PLAYER_BOTTOMFRAME);
EVALUATE_FIELD(anim_bottom_time, PLAYER_BOTTOMFRAME);
EVALUATE_FIELD(anim_top, PLAYER_TOPFRAME)
EVALUATE_FIELD(anim_top_time, PLAYER_TOPFRAME)
EVALUATE_FIELD(anim_top_delay, PLAYER_TOPFRAME)
EVALUATE_FIELD(anim_bottom, PLAYER_BOTTOMFRAME)
EVALUATE_FIELD(anim_bottom_time, PLAYER_BOTTOMFRAME)
EVALUATE_FIELD(glock_mag, PLAYER_AMMO1)
EVALUATE_FIELD(mp5_mag, PLAYER_AMMO1)

View file

@ -1,4 +1,4 @@
color "255 200 0"
color "255 170 0"
alpha 255
rendersize "12 19"
path fonts/nimbus/NimbusSanL-Reg.otf