valve/zpak001.pk3dir/scripts
2023-07-27 23:08:26 -07:00
..
constants.txt Restructuring of monster/weapon entitydef files 2023-07-16 22:47:01 -07:00
decals.txt More cleanups by shoving functions that we used to have in client/player.qc into shared/player.qc. 2022-11-22 16:31:40 -08:00
halflife_scroll.shader Simplify halflife_scroll.shader 2022-01-03 16:54:11 -08:00
map_blacklist Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:53:48 +01:00
propdata.txt Get rid of FX_GibHuman and FX_GibAlien, use PropData system instead 2023-07-17 11:32:59 -07:00
surfaceproperties.txt Ripping things out, move most weapon projectiles into EntityDef 2023-07-27 23:08:26 -07:00