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8fad0d7dc1
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WEAPON_TRIPMINE: Wiggle with SetBody and SetFrame on the pickup a bit.
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2022-04-26 21:03:32 -07:00 |
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440f67d349
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Server: unreference player.h
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2022-04-25 13:35:26 -07:00 |
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98a7151ab2
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FX_Blood: Work on this effect a bit more to make it look like the real HL
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2022-04-23 22:36:01 -07:00 |
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77a4d1b388
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mp_fraglimit and mp_timelimit are now aliases to the original Quake cvars
to avoid confusion from anyone wondering why there's two of them
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2021-12-12 21:04:15 -08:00 |
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1a25ccc334
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |
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