Commit graph

7 commits

Author SHA1 Message Date
34d7d48967
More and more changes against Develop Nuclide. 2024-08-11 13:36:25 -07:00
f52e61dbd0
weapon_{shotgun,rpg}: add punchangle
HLWeapon: draw ammo2 icon
2024-07-26 14:51:01 -07:00
2b300e45b0
Move platform files over, rebuild weapons against Nuclide 2024-06-22 00:29:51 -07:00
f3596f2aef
Corpses: Ensure frame1time is reset whenever we inherit someones corpse.
Items: Ensure we re-adjust our position post-spawn so we don't fall through
yet-to-spawn geometry.
Delete a whole bunch of now unused code.
2024-03-02 00:43:10 -08:00
f5c9583003
EntityDefs: Give explosives some decals upon detonation 2023-07-29 18:46:47 -07:00
753af7e8fb
Ripping things out, move most weapon projectiles into EntityDef 2023-07-27 23:08:26 -07:00
e49810be8b
Restructuring of monster/weapon entitydef files 2023-07-16 22:47:01 -07:00