|
e9c0ab3fc8
|
Add invasion mode for testing AI, which has been expanded upon
|
2024-10-31 03:53:02 -07:00 |
|
|
4cf759db42
|
Rename a bunch of soundDefs, move gamerules into their own progs using multiprogs
|
2024-10-16 22:58:21 -07:00 |
|
|
5a1728cf84
|
Rebase against latest Develop, move more components from the old platform/ dir oriented towards FHL
|
2024-07-23 18:03:22 -07:00 |
|
|
2b300e45b0
|
Move platform files over, rebuild weapons against Nuclide
|
2024-06-22 00:29:51 -07:00 |
|
|
c68d2d7c60
|
Tweak the UI color defaults a little.
|
2023-04-03 11:16:44 -07:00 |
|
|
30ecbd1453
|
Multiplayer: Load and display a server message of the day if present.
|
2023-03-25 17:34:26 -07:00 |
|
|
92f0844156
|
Creditsfont should now be marked as additive, fixes to some melee timers
in monster_alien_slave, monster_human_grunt and monster_zombie
|
2022-01-31 17:46:56 -08:00 |
|
|
06af7f9e33
|
Use Font_GetID() in the places where drawfont is used.
|
2021-11-04 22:49:53 +01:00 |
|
|
141d012e9b
|
Add font definition files for the new Font_LoadFont() function in Nuclide
|
2021-06-26 21:46:27 +02:00 |
|