valve/zpak001.pk3dir/decls/def/monsters/xen_tree.def

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entityDef xen_tree
{
"spawnclass" "NSMonster"
"model" "models/tree.mdl"
"netname" "Xen Tree"
"health" "0"
"mins" "-24 -24 0"
"maxs" "24 24 188"
"propdata" "actor_alien"
"team" "0"
"speed_walk" "0"
"speed_run" "0"
"def_attack_melee" "melee_xenTree_stab"
"melee_range" "96"
"snd_sight" ""
"snd_idle" ""
"snd_pain" ""
"snd_death" ""
"snd_melee_attack" "monster_zombie.attack"
"snd_melee_attack_hit" "monster_zombie.attackhit"
"snd_melee_attack_miss" "monster_zombie.attackmiss"
"snd_thud" "monster_generic.thud"
}
entityDef melee_xenTree_stab
{
"damage" "skill:zombie_dmg_one_slash"
"delay" "1.25f"
"wait" "0.1"
"attempts" "1"
}