scihunt/README.md

46 lines
1.6 KiB
Markdown

# FreeSci
Clean-room reimplementation of Scientist Hunt in QuakeC.
Scientist Hunt was a Half-Life mod in which you had to contain the spread
of lab-coat wearing beings that populate like crazy.
The original mod was created by Rich Whitehouse.
I'm just nostalgic for it, so I recoded the important bits to use with
FreeHL and Nuclide.
It's not complete (yet).
![Preview 1](img/preview1.jpg)
![Preview 2](img/preview2.jpg)
![Preview 3](img/preview3.jpg)
![Preview 4](img/preview4.jpg)
## Building
Clone the repository into the Nuclide-SDK:
> git clone REPOURL scihunt
then either run Nuclide's ./build_game.sh shell script, or issue 'make' inside
./scihunt/src!
Obviously make sure that Nuclide has fteqw and fteqcc set-up for building.
## Community
Join us on #halflife or #scihunt via irc.frag-net.com and chat.
## License
ISC License
Copyright (c) 2016-2021 Marco Hladik <marco@icculus.org>
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.