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67707192fe
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Include vgui_motd.qc
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2023-04-16 23:16:39 -07:00 |
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536890e013
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Remove base/src dependency and use valve/src's versions instead.
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2023-02-12 12:59:49 -08:00 |
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48a9740067
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Remove references to client/player.qc
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2022-11-30 14:31:55 -08:00 |
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87031625a0
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Set pragma target fte_5768
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2022-08-22 23:24:39 -07:00 |
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fbb2df4b6e
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Some more work done on the gamemodes. Team modes + standard hunt is now implemented but not quite tested. Still needs 'changeteam' cmd etc.
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2022-07-14 17:58:08 -07:00 |
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08383e1d90
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monster_scientist fixes.
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2022-07-07 09:10:44 -07:00 |
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a005f5b45a
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Client: Enable the damage/item notifications from Half-Life. Use the new corpse stuff.
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2021-12-17 18:24:04 -08:00 |
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b1d47ca4f3
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Client: Include ammo notify routines.
Add mirror shader for endlessrain.
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2021-12-16 17:24:32 -08:00 |
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bdbdcc6c68
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Client: Include FreeHL's damage.qc.
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2021-10-21 23:33:18 +02:00 |
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ba28697b9e
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Inherit valve/src's viewmodel effects
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2021-08-01 08:56:19 +02:00 |
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57e5ca9b0f
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Include flashlight.qc from FreeHL
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2021-05-22 20:43:40 +02:00 |
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27f94f7073
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Include draw.qc from Nuclide's base game
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2021-03-17 06:33:53 +01:00 |
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13eb9618f9
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Merge client/input.qc and server/input.qc into shared/input.qc
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2021-03-09 11:55:18 +01:00 |
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a3ef032823
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 11:11:06 +01:00 |
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