monster_scientist: Call WarnAllies() when death happens and stuff.

This commit is contained in:
Marco Cawthorne 2021-08-13 21:33:38 +02:00
parent d49c91200c
commit 92bf9615ad

View file

@ -222,7 +222,7 @@ monster_scientist::Pain(void)
void
monster_scientist::Death(void)
{
WarnAllies();
StartleAllies();
if (style != MONSTER_DEAD) {
SHMultiplayerRules rules = (SHMultiplayerRules)g_grMode;