57 lines
1.2 KiB
Modula-2
57 lines
1.2 KiB
Modula-2
entityDef weapon_physcannon
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "#HL2_GravityGun"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/weapons/w_physcannon.mdl"
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"model_view" "models/weapons/v_physcannon.mdl"
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"snd_acquire" "HL2Player.PickupWeapon"
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"snd_respawn" "Item.Materialize"
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// weapon specific
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"def_fireInfo" "fireInfo_physcannon"
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"def_altFireInfo" "fireInfo_physcannonAlt"
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"inv_name" "#HL2_GravityGun"
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"actDraw" "4"
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"actHolster" "5"
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"actIdle" "2"
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"snd_empty" "Weapon_PhysCannon.DryFire"
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// HLWeapon specific
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"hudSlot" "0"
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"hudSlotPos" "1"
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"weight" "0"
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}
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entityDef damage_physcannonDirect
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{
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"damage" "50"
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}
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entityDef fireInfo_physcannon
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{
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// "def_onFire" "projectile_smg1"
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"fireRate" "0.7"
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"punchAngle" "-10 0 0"
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"model_flash" "sprites/muzzleflash2.spr"
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"actFire" "6"
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"snd_fire" "Weapon_PhysCannon.Launch"
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}
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entityDef fireInfo_physcannonAlt
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{
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// "def_onFire" "projectile_ARgrneade"
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"fireRate" "1.0"
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"punchAngle" "-10 0 0"
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"model_flash" "sprites/muzzleflash2.spr"
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"actFire" "5"
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"actFireLoop" "3"
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"snd_fire" "Weapon_PhysCannon.Pickup"
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}
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