hl2/zpak001.pk3dir/decls/def/weapons/cubemap.def

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315 B
Modula-2

entityDef weapon_cubemap
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 32"
"editor_usage" "#HL2_Cubemap"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/shadertest/envballs.mdl"
"model_view" "models/shadertest/envballs.mdl"
"inv_item" "#HL2_Cubemap"
}